| Index: src/heap/gc-idle-time-handler.h
|
| diff --git a/src/heap/gc-idle-time-handler.h b/src/heap/gc-idle-time-handler.h
|
| index 899f289e22c0a265025d89e7ff54b1912b7c48dd..2d557df8a87ee45f18725c2f5891b33fbdccb402 100644
|
| --- a/src/heap/gc-idle-time-handler.h
|
| +++ b/src/heap/gc-idle-time-handler.h
|
| @@ -110,6 +110,9 @@ class GCIdleTimeHandler {
|
| // step.
|
| static const size_t kSmallHeapSize = 2 * kPointerSize * MB;
|
|
|
| + // That is the maximum idle time we will have during frame rendering.
|
| + static const size_t kMaxFrameRenderingIdleTime = 16;
|
| +
|
| struct HeapState {
|
| int contexts_disposed;
|
| size_t size_of_objects;
|
|
|