Index: src/heap/gc-idle-time-handler.h |
diff --git a/src/heap/gc-idle-time-handler.h b/src/heap/gc-idle-time-handler.h |
index 899f289e22c0a265025d89e7ff54b1912b7c48dd..2d557df8a87ee45f18725c2f5891b33fbdccb402 100644 |
--- a/src/heap/gc-idle-time-handler.h |
+++ b/src/heap/gc-idle-time-handler.h |
@@ -110,6 +110,9 @@ class GCIdleTimeHandler { |
// step. |
static const size_t kSmallHeapSize = 2 * kPointerSize * MB; |
+ // That is the maximum idle time we will have during frame rendering. |
+ static const size_t kMaxFrameRenderingIdleTime = 16; |
+ |
struct HeapState { |
int contexts_disposed; |
size_t size_of_objects; |