Index: ui/events/gestures/motion_event_aura.h |
diff --git a/ui/events/gestures/motion_event_aura.h b/ui/events/gestures/motion_event_aura.h |
index c89275e9366b1bb253e1adb42a7642558a1402b2..ec956fc184edce85e07f0df617377903810fed74 100644 |
--- a/ui/events/gestures/motion_event_aura.h |
+++ b/ui/events/gestures/motion_event_aura.h |
@@ -39,6 +39,7 @@ class EVENTS_EXPORT MotionEventAura : public MotionEvent { |
virtual float GetPressure(size_t pointer_index) const OVERRIDE; |
virtual ToolType GetToolType(size_t pointer_index) const OVERRIDE; |
virtual int GetButtonState() const OVERRIDE; |
+ virtual int GetFlags() const OVERRIDE; |
virtual base::TimeTicks GetEventTime() const OVERRIDE; |
virtual scoped_ptr<MotionEvent> Clone() const OVERRIDE; |
@@ -73,6 +74,7 @@ class EVENTS_EXPORT MotionEventAura : public MotionEvent { |
const base::TimeTicks& last_touch_time, |
Action cached_action, |
int cached_action_index, |
+ int flags, |
const PointData (&active_touches)[MotionEvent::MAX_TOUCH_POINT_COUNT]); |
static PointData GetPointDataFromTouchEvent(const TouchEvent& touch); |
@@ -87,6 +89,7 @@ class EVENTS_EXPORT MotionEventAura : public MotionEvent { |
// The index of the touch responsible for last ACTION_POINTER_DOWN or |
// ACTION_POINTER_UP. -1 if no such action has occurred. |
int cached_action_index_; |
+ int flags_; |
// We want constant time indexing by pointer_index, and fast indexing by id. |
PointData active_touches_[MotionEvent::MAX_TOUCH_POINT_COUNT]; |