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Issue 567743003: Fix bad scaling in TiledLayer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: merge to trunk Created 6 years, 3 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/content_layer_updater.h" 5 #include "cc/resources/content_layer_updater.h"
6 6
7 #include "base/debug/trace_event.h" 7 #include "base/debug/trace_event.h"
8 #include "base/time/time.h" 8 #include "base/time/time.h"
9 #include "cc/debug/rendering_stats_instrumentation.h" 9 #include "cc/debug/rendering_stats_instrumentation.h"
10 #include "cc/resources/layer_painter.h" 10 #include "cc/resources/layer_painter.h"
11 #include "third_party/skia/include/core/SkCanvas.h" 11 #include "third_party/skia/include/core/SkCanvas.h"
12 #include "third_party/skia/include/core/SkPaint.h" 12 #include "third_party/skia/include/core/SkPaint.h"
13 #include "third_party/skia/include/core/SkRect.h" 13 #include "third_party/skia/include/core/SkRect.h"
14 #include "third_party/skia/include/core/SkScalar.h" 14 #include "third_party/skia/include/core/SkScalar.h"
15 #include "ui/gfx/rect_conversions.h" 15 #include "ui/gfx/rect_conversions.h"
16 #include "ui/gfx/rect_f.h" 16 #include "ui/gfx/rect_f.h"
17 #include "ui/gfx/skia_util.h"
17 18
18 namespace cc { 19 namespace cc {
19 20
20 ContentLayerUpdater::ContentLayerUpdater( 21 ContentLayerUpdater::ContentLayerUpdater(
21 scoped_ptr<LayerPainter> painter, 22 scoped_ptr<LayerPainter> painter,
22 RenderingStatsInstrumentation* stats_instrumentation, 23 RenderingStatsInstrumentation* stats_instrumentation,
23 int layer_id) 24 int layer_id)
24 : rendering_stats_instrumentation_(stats_instrumentation), 25 : rendering_stats_instrumentation_(stats_instrumentation),
25 layer_id_(layer_id), 26 layer_id_(layer_id),
26 layer_is_opaque_(false), 27 layer_is_opaque_(false),
27 layer_fills_bounds_completely_(false), 28 layer_fills_bounds_completely_(false),
28 painter_(painter.Pass()) {} 29 painter_(painter.Pass()),
30 background_color_(SK_ColorTRANSPARENT) {
31 }
29 32
30 ContentLayerUpdater::~ContentLayerUpdater() {} 33 ContentLayerUpdater::~ContentLayerUpdater() {}
31 34
32 void ContentLayerUpdater::set_rendering_stats_instrumentation( 35 void ContentLayerUpdater::set_rendering_stats_instrumentation(
33 RenderingStatsInstrumentation* rsi) { 36 RenderingStatsInstrumentation* rsi) {
34 rendering_stats_instrumentation_ = rsi; 37 rendering_stats_instrumentation_ = rsi;
35 } 38 }
36 39
37 void ContentLayerUpdater::PaintContents(SkCanvas* canvas, 40 void ContentLayerUpdater::PaintContents(SkCanvas* canvas,
38 const gfx::Rect& content_rect, 41 const gfx::Size& content_size,
danakj 2014/09/19 22:02:58 layer_content_size
sky 2014/09/22 17:59:59 Done.
42 const gfx::Rect& paint_rect,
39 float contents_width_scale, 43 float contents_width_scale,
40 float contents_height_scale) { 44 float contents_height_scale) {
41 TRACE_EVENT0("cc", "ContentLayerUpdater::PaintContents"); 45 TRACE_EVENT0("cc", "ContentLayerUpdater::PaintContents");
42 if (!canvas) 46 if (!canvas)
43 return; 47 return;
44 canvas->save(); 48 canvas->save();
45 canvas->translate(SkFloatToScalar(-content_rect.x()), 49 canvas->translate(SkIntToScalar(-paint_rect.x()),
46 SkFloatToScalar(-content_rect.y())); 50 SkIntToScalar(-paint_rect.y()));
47 51
48 // The |canvas| backing should be sized to hold the |content_rect|. 52 // The |canvas| backing should be sized to hold the |paint_rect|.
49 DCHECK_EQ(content_rect.width(), canvas->getBaseLayerSize().width()); 53 DCHECK_EQ(paint_rect.width(), canvas->getBaseLayerSize().width());
50 DCHECK_EQ(content_rect.height(), canvas->getBaseLayerSize().height()); 54 DCHECK_EQ(paint_rect.height(), canvas->getBaseLayerSize().height());
51 55
52 gfx::Rect layer_rect = content_rect; 56 gfx::Rect layer_rect = paint_rect;
danakj 2014/09/19 22:02:57 move down to where the rest of the computation of
sky 2014/09/22 17:59:59 Done.
53 if (contents_width_scale != 1.f || contents_height_scale != 1.f) { 57 const bool is_scaled =
58 contents_width_scale != 1.f || contents_height_scale != 1.f;
59
60 if (is_scaled && (layer_is_opaque_ || layer_fills_bounds_completely_)) {
61 // Even if completely covered, for rasterizations that touch the edge of the
62 // layer, we also need to raster the background color underneath the last
63 // texel (since the recording won't cover it) and outside the last texel
danakj 2014/09/19 22:02:57 s/recording/paint/
sky 2014/09/22 17:59:59 Done.
64 // (due to linear filtering when using this texture).
danakj 2014/09/19 22:02:57 this "outside the last texel" isn't needed here, b
sky 2014/09/22 18:00:00 Done.
65 // The final texel of content may only be partially covered by a
danakj 2014/09/19 22:02:57 whitespace above to separate
sky 2014/09/22 17:59:59 Done.
66 // rasterization; this rect represents the content rect that is fully
67 // covered by content.
68 const gfx::Rect content_rect = gfx::Rect(content_size);
danakj 2014/09/19 22:02:57 layer_content_rect
sky 2014/09/22 18:00:00 Done.
69 gfx::Rect deflated_content_rect = content_rect;
danakj 2014/09/19 22:02:58 deflated_layer_content_rect
sky 2014/09/22 17:59:59 Done.
70 deflated_content_rect.Inset(0, 0, 1, 1);
danakj 2014/09/19 22:02:57 whitespace below to separate, make it clear the co
sky 2014/09/22 18:00:00 Done.
71 if (!content_rect.Contains(paint_rect)) {
danakj 2014/09/19 22:02:57 deflated_content_rect
sky 2014/09/22 17:59:59 Done.
72 // Drawing at most 2 x 2 x (canvas width + canvas height) texels is 2-3X
danakj 2014/09/19 22:02:58 s/2/1/
sky 2014/09/22 17:59:59 Done.
73 // faster than clearing, so special case this.
danakj 2014/09/19 22:02:58 can you DCHECK_LE(paint_rect.right(), content_rect
sky 2014/09/22 17:59:59 Done.
74 canvas->save();
75 gfx::Rect inflated_content_rect = content_rect;
danakj 2014/09/19 22:02:57 remove this just use the content_rect
sky 2014/09/22 17:59:59 Done.
76 inflated_content_rect.Inset(0, 0, -1, -1);
77 canvas->clipRect(gfx::RectToSkRect(inflated_content_rect),
78 SkRegion::kReplace_Op);
79 canvas->clipRect(gfx::RectToSkRect(deflated_content_rect),
80 SkRegion::kDifference_Op);
81 canvas->drawColor(background_color_, SkXfermode::kSrc_Mode);
82 canvas->restore();
83 }
84 }
85
86 if (is_scaled) {
54 canvas->scale(SkFloatToScalar(contents_width_scale), 87 canvas->scale(SkFloatToScalar(contents_width_scale),
55 SkFloatToScalar(contents_height_scale)); 88 SkFloatToScalar(contents_height_scale));
56 89
57 layer_rect = gfx::ScaleToEnclosingRect( 90 layer_rect = gfx::ScaleToEnclosingRect(
58 content_rect, 1.f / contents_width_scale, 1.f / contents_height_scale); 91 paint_rect, 1.f / contents_width_scale, 1.f / contents_height_scale);
59 } 92 }
60 93
61 SkRect layer_sk_rect = SkRect::MakeXYWH( 94 SkRect layer_sk_rect = SkRect::MakeXYWH(
62 layer_rect.x(), layer_rect.y(), layer_rect.width(), layer_rect.height()); 95 layer_rect.x(), layer_rect.y(), layer_rect.width(), layer_rect.height());
63 96
64 canvas->clipRect(layer_sk_rect); 97 canvas->clipRect(layer_sk_rect);
65 98
66 // If the layer has opaque contents or will fill the bounds completely there 99 // If the layer has opaque contents or will fill the bounds completely there
67 // is no need to clear the canvas before painting. 100 // is no need to clear the canvas before painting.
68 if (!layer_is_opaque_ && !layer_fills_bounds_completely_) { 101 if (!layer_is_opaque_ && !layer_fills_bounds_completely_) {
69 TRACE_EVENT0("cc", "Clear"); 102 TRACE_EVENT0("cc", "Clear");
70 canvas->drawColor(SK_ColorTRANSPARENT, SkXfermode::kSrc_Mode); 103 canvas->drawColor(SK_ColorTRANSPARENT, SkXfermode::kSrc_Mode);
71 } 104 }
72 105
73 painter_->Paint(canvas, layer_rect); 106 painter_->Paint(canvas, layer_rect);
74 canvas->restore(); 107 canvas->restore();
75 108
76 content_rect_ = content_rect; 109 paint_rect_ = paint_rect;
77 } 110 }
78 111
79 void ContentLayerUpdater::SetOpaque(bool opaque) { 112 void ContentLayerUpdater::SetOpaque(bool opaque) {
80 layer_is_opaque_ = opaque; 113 layer_is_opaque_ = opaque;
81 } 114 }
82 115
83 void ContentLayerUpdater::SetFillsBoundsCompletely(bool fills_bounds) { 116 void ContentLayerUpdater::SetFillsBoundsCompletely(bool fills_bounds) {
84 layer_fills_bounds_completely_ = fills_bounds; 117 layer_fills_bounds_completely_ = fills_bounds;
85 } 118 }
86 119
120 void ContentLayerUpdater::SetBackgroundColor(SkColor background_color) {
121 background_color_ = background_color;
122 }
123
87 } // namespace cc 124 } // namespace cc
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