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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2007 David Smith (catfish.man@gmail.com) | 4 * (C) 2007 David Smith (catfish.man@gmail.com) |
| 5 * Copyright (C) 2003-2013 Apple Inc. All rights reserved. | 5 * Copyright (C) 2003-2013 Apple Inc. All rights reserved. |
| 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 7 * Copyright (C) 2013 Google Inc. All rights reserved. | 7 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 8 * | 8 * |
| 9 * Redistribution and use in source and binary forms, with or without | 9 * Redistribution and use in source and binary forms, with or without |
| 10 * modification, are permitted provided that the following conditions are | 10 * modification, are permitted provided that the following conditions are |
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| 88 } | 88 } |
| 89 | 89 |
| 90 // FIXME-BLOCKFLOW: Move this into RenderBlockFlow once there are no calls | 90 // FIXME-BLOCKFLOW: Move this into RenderBlockFlow once there are no calls |
| 91 // in RenderBlock. http://crbug.com/393945, http://crbug.com/302024 | 91 // in RenderBlock. http://crbug.com/393945, http://crbug.com/302024 |
| 92 using RenderBlock::lineBoxes; | 92 using RenderBlock::lineBoxes; |
| 93 using RenderBlock::firstLineBox; | 93 using RenderBlock::firstLineBox; |
| 94 using RenderBlock::lastLineBox; | 94 using RenderBlock::lastLineBox; |
| 95 using RenderBlock::firstRootBox; | 95 using RenderBlock::firstRootBox; |
| 96 using RenderBlock::lastRootBox; | 96 using RenderBlock::lastRootBox; |
| 97 | 97 |
| 98 virtual LayoutUnit logicalLeftSelectionOffset(RenderBlock* rootBlock, Layout
Unit position) OVERRIDE; | 98 virtual LayoutUnit logicalLeftSelectionOffset(const RenderBlock* rootBlock,
LayoutUnit position) const OVERRIDE; |
| 99 virtual LayoutUnit logicalRightSelectionOffset(RenderBlock* rootBlock, Layou
tUnit position) OVERRIDE; | 99 virtual LayoutUnit logicalRightSelectionOffset(const RenderBlock* rootBlock,
LayoutUnit position) const OVERRIDE; |
| 100 | 100 |
| 101 RootInlineBox* createAndAppendRootInlineBox(); | 101 RootInlineBox* createAndAppendRootInlineBox(); |
| 102 | 102 |
| 103 void markAllDescendantsWithFloatsForLayout(RenderBox* floatToRemove = 0, boo
l inLayout = true); | 103 void markAllDescendantsWithFloatsForLayout(RenderBox* floatToRemove = 0, boo
l inLayout = true); |
| 104 void markSiblingsWithFloatsForLayout(RenderBox* floatToRemove = 0); | 104 void markSiblingsWithFloatsForLayout(RenderBox* floatToRemove = 0); |
| 105 | 105 |
| 106 bool containsFloats() const { return m_floatingObjects && !m_floatingObjects
->set().isEmpty(); } | 106 bool containsFloats() const { return m_floatingObjects && !m_floatingObjects
->set().isEmpty(); } |
| 107 bool containsFloat(RenderBox*) const; | 107 bool containsFloat(RenderBox*) const; |
| 108 | 108 |
| 109 void removeFloatingObjects(); | 109 void removeFloatingObjects(); |
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| 171 { | 171 { |
| 172 if (m_rareData) | 172 if (m_rareData) |
| 173 m_rareData->m_multiColumnFlowThread = nullptr; | 173 m_rareData->m_multiColumnFlowThread = nullptr; |
| 174 } | 174 } |
| 175 | 175 |
| 176 void addOverflowFromInlineChildren(); | 176 void addOverflowFromInlineChildren(); |
| 177 | 177 |
| 178 // FIXME: This should be const to avoid a const_cast, but can modify child d
irty bits and RenderCombineText | 178 // FIXME: This should be const to avoid a const_cast, but can modify child d
irty bits and RenderCombineText |
| 179 void computeInlinePreferredLogicalWidths(LayoutUnit& minLogicalWidth, Layout
Unit& maxLogicalWidth); | 179 void computeInlinePreferredLogicalWidths(LayoutUnit& minLogicalWidth, Layout
Unit& maxLogicalWidth); |
| 180 | 180 |
| 181 GapRects inlineSelectionGaps(RenderBlock* rootBlock, const LayoutPoint& root
BlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, | 181 GapRects inlineSelectionGaps(const RenderBlock* rootBlock, const LayoutPoint
& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, |
| 182 LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& las
tLogicalRight, const PaintInfo*); | 182 LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& las
tLogicalRight, const PaintInfo*) const; |
| 183 | 183 |
| 184 LayoutUnit paginationStrut() const { return m_rareData ? m_rareData->m_pagin
ationStrut : LayoutUnit(); } | 184 LayoutUnit paginationStrut() const { return m_rareData ? m_rareData->m_pagin
ationStrut : LayoutUnit(); } |
| 185 void setPaginationStrut(LayoutUnit); | 185 void setPaginationStrut(LayoutUnit); |
| 186 | 186 |
| 187 virtual bool avoidsFloats() const OVERRIDE; | 187 virtual bool avoidsFloats() const OVERRIDE; |
| 188 | 188 |
| 189 protected: | 189 protected: |
| 190 void rebuildFloatsFromIntruding(); | 190 void rebuildFloatsFromIntruding(); |
| 191 void layoutInlineChildren(bool relayoutChildren, LayoutUnit& paintInvalidati
onLogicalTop, LayoutUnit& paintInvalidationLogicalBottom, LayoutUnit afterEdge); | 191 void layoutInlineChildren(bool relayoutChildren, LayoutUnit& paintInvalidati
onLogicalTop, LayoutUnit& paintInvalidationLogicalBottom, LayoutUnit afterEdge); |
| 192 | 192 |
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| 257 void addOverhangingFloats(RenderBlockFlow* child, bool makeChildPaintOtherFl
oats); | 257 void addOverhangingFloats(RenderBlockFlow* child, bool makeChildPaintOtherFl
oats); |
| 258 | 258 |
| 259 LayoutUnit lowestFloatLogicalBottom(FloatingObject::Type = FloatingObject::F
loatLeftRight) const; | 259 LayoutUnit lowestFloatLogicalBottom(FloatingObject::Type = FloatingObject::F
loatLeftRight) const; |
| 260 LayoutUnit nextFloatLogicalBottomBelow(LayoutUnit, ShapeOutsideFloatOffsetMo
de = ShapeOutsideFloatMarginBoxOffset) const; | 260 LayoutUnit nextFloatLogicalBottomBelow(LayoutUnit, ShapeOutsideFloatOffsetMo
de = ShapeOutsideFloatMarginBoxOffset) const; |
| 261 | 261 |
| 262 virtual bool hitTestFloats(const HitTestRequest&, HitTestResult&, const HitT
estLocation& locationInContainer, const LayoutPoint& accumulatedOffset) OVERRIDE
FINAL; | 262 virtual bool hitTestFloats(const HitTestRequest&, HitTestResult&, const HitT
estLocation& locationInContainer, const LayoutPoint& accumulatedOffset) OVERRIDE
FINAL; |
| 263 | 263 |
| 264 virtual void invalidatePaintForOverhangingFloats(bool paintAllDescendants) O
VERRIDE FINAL; | 264 virtual void invalidatePaintForOverhangingFloats(bool paintAllDescendants) O
VERRIDE FINAL; |
| 265 virtual void invalidatePaintForOverflow() OVERRIDE FINAL; | 265 virtual void invalidatePaintForOverflow() OVERRIDE FINAL; |
| 266 virtual void paintFloats(PaintInfo&, const LayoutPoint&, bool preservePhase
= false) OVERRIDE FINAL; | 266 virtual void paintFloats(PaintInfo&, const LayoutPoint&, bool preservePhase
= false) OVERRIDE FINAL; |
| 267 virtual void clipOutFloatingObjects(RenderBlock*, const PaintInfo*, const La
youtPoint&, const LayoutSize&) OVERRIDE; | 267 virtual void clipOutFloatingObjects(const RenderBlock*, const PaintInfo*, co
nst LayoutPoint&, const LayoutSize&) const OVERRIDE; |
| 268 void clearFloats(EClear); | 268 void clearFloats(EClear); |
| 269 | 269 |
| 270 LayoutUnit logicalRightFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit
fixedOffset, LayoutUnit logicalHeight) const; | 270 LayoutUnit logicalRightFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit
fixedOffset, LayoutUnit logicalHeight) const; |
| 271 LayoutUnit logicalLeftFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit f
ixedOffset, LayoutUnit logicalHeight) const; | 271 LayoutUnit logicalLeftFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit f
ixedOffset, LayoutUnit logicalHeight) const; |
| 272 | 272 |
| 273 LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit logicalTop, Layo
utUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const; | 273 LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit logicalTop, Layo
utUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const; |
| 274 LayoutUnit logicalLeftOffsetForPositioningFloat(LayoutUnit logicalTop, Layou
tUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const; | 274 LayoutUnit logicalLeftOffsetForPositioningFloat(LayoutUnit logicalTop, Layou
tUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const; |
| 275 | 275 |
| 276 LayoutUnit adjustLogicalRightOffsetForLine(LayoutUnit offsetFromFloats, bool
applyTextIndent) const; | 276 LayoutUnit adjustLogicalRightOffsetForLine(LayoutUnit offsetFromFloats, bool
applyTextIndent) const; |
| 277 LayoutUnit adjustLogicalLeftOffsetForLine(LayoutUnit offsetFromFloats, bool
applyTextIndent) const; | 277 LayoutUnit adjustLogicalLeftOffsetForLine(LayoutUnit offsetFromFloats, bool
applyTextIndent) const; |
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| 498 | 498 |
| 499 // END METHODS DEFINED IN RenderBlockLineLayout | 499 // END METHODS DEFINED IN RenderBlockLineLayout |
| 500 | 500 |
| 501 }; | 501 }; |
| 502 | 502 |
| 503 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlockFlow, isRenderBlockFlow()); | 503 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlockFlow, isRenderBlockFlow()); |
| 504 | 504 |
| 505 } // namespace blink | 505 } // namespace blink |
| 506 | 506 |
| 507 #endif // RenderBlockFlow_h | 507 #endif // RenderBlockFlow_h |
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