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Side by Side Diff: Source/core/rendering/RenderBlock.h

Issue 566973002: Constify the rendering/ selection code (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2007 David Smith (catfish.man@gmail.com) 4 * (C) 2007 David Smith (catfish.man@gmail.com)
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r ights reserved. 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r ights reserved.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
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149 // Block flows subclass availableWidth to handle multi column layout (shrink ing the width available to children when laying out.) 149 // Block flows subclass availableWidth to handle multi column layout (shrink ing the width available to children when laying out.)
150 virtual LayoutUnit availableLogicalWidth() const OVERRIDE FINAL; 150 virtual LayoutUnit availableLogicalWidth() const OVERRIDE FINAL;
151 151
152 LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const; 152 LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const;
153 void adjustStartEdgeForWritingModeIncludingColumns(LayoutRect&) const; 153 void adjustStartEdgeForWritingModeIncludingColumns(LayoutRect&) const;
154 154
155 LayoutUnit blockDirectionOffset(const LayoutSize& offsetFromBlock) const; 155 LayoutUnit blockDirectionOffset(const LayoutSize& offsetFromBlock) const;
156 LayoutUnit inlineDirectionOffset(const LayoutSize& offsetFromBlock) const; 156 LayoutUnit inlineDirectionOffset(const LayoutSize& offsetFromBlock) const;
157 157
158 virtual bool shouldPaintSelectionGaps() const OVERRIDE FINAL; 158 virtual bool shouldPaintSelectionGaps() const OVERRIDE FINAL;
159 GapRects selectionGapRectsForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer); 159 GapRects selectionGapRectsForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const;
160 LayoutRect logicalLeftSelectionGap(RenderBlock* rootBlock, const LayoutPoint & rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, 160 LayoutRect logicalLeftSelectionGap(const RenderBlock* rootBlock, const Layou tPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
161 RenderObject* selObj, LayoutUnit logicalL eft, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*); 161 const RenderObject* selObj, LayoutUnit lo gicalLeft, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*) co nst;
162 LayoutRect logicalRightSelectionGap(RenderBlock* rootBlock, const LayoutPoin t& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, 162 LayoutRect logicalRightSelectionGap(const RenderBlock* rootBlock, const Layo utPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
163 RenderObject* selObj, LayoutUnit logical Right, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*); 163 const RenderObject* selObj, LayoutUnit l ogicalRight, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*) const;
164 void getSelectionGapInfo(SelectionState, bool& leftGap, bool& rightGap); 164 void getSelectionGapInfo(SelectionState, bool& leftGap, bool& rightGap) cons t;
165 RenderBlock* blockBeforeWithinSelectionRoot(LayoutSize& offset) const; 165 RenderBlock* blockBeforeWithinSelectionRoot(LayoutSize& offset) const;
166 166
167 virtual void setSelectionState(SelectionState) OVERRIDE; 167 virtual void setSelectionState(SelectionState) OVERRIDE;
168 168
169 LayoutRect logicalRectToPhysicalRect(const LayoutPoint& physicalPosition, co nst LayoutRect& logicalRect); 169 LayoutRect logicalRectToPhysicalRect(const LayoutPoint& physicalPosition, co nst LayoutRect& logicalRect) const;
170 170
171 // Helper methods for computing line counts and heights for line counts. 171 // Helper methods for computing line counts and heights for line counts.
172 RootInlineBox* lineAtIndex(int) const; 172 RootInlineBox* lineAtIndex(int) const;
173 int lineCount(const RootInlineBox* = 0, bool* = 0) const; 173 int lineCount(const RootInlineBox* = 0, bool* = 0) const;
174 int heightForLineCount(int); 174 int heightForLineCount(int);
175 void clearTruncation(); 175 void clearTruncation();
176 176
177 void adjustRectForColumns(LayoutRect&) const; 177 void adjustRectForColumns(LayoutRect&) const;
178 virtual LayoutSize columnOffset(const LayoutPoint&) const OVERRIDE; 178 virtual LayoutSize columnOffset(const LayoutPoint&) const OVERRIDE;
179 void adjustForColumnRect(LayoutSize& offset, const LayoutPoint& locationInCo ntainer) const; 179 void adjustForColumnRect(LayoutSize& offset, const LayoutPoint& locationInCo ntainer) const;
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386 // Obtains the nearest enclosing block (including this block) that contribut es a first-line style to our inline 386 // Obtains the nearest enclosing block (including this block) that contribut es a first-line style to our inline
387 // children. 387 // children.
388 virtual RenderBlock* firstLineBlock() const OVERRIDE; 388 virtual RenderBlock* firstLineBlock() const OVERRIDE;
389 389
390 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode lObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalid ationState* = 0) const OVERRIDE FINAL; 390 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode lObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalid ationState* = 0) const OVERRIDE FINAL;
391 391
392 virtual RenderObject* hoverAncestor() const OVERRIDE FINAL; 392 virtual RenderObject* hoverAncestor() const OVERRIDE FINAL;
393 virtual void updateDragState(bool dragOn) OVERRIDE FINAL; 393 virtual void updateDragState(bool dragOn) OVERRIDE FINAL;
394 virtual void childBecameNonInline(RenderObject* child) OVERRIDE FINAL; 394 virtual void childBecameNonInline(RenderObject* child) OVERRIDE FINAL;
395 395
396 virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelO bject* paintInvalidationContainer, bool /*clipToVisibleContent*/) OVERRIDE FINAL 396 virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelO bject* paintInvalidationContainer, bool /*clipToVisibleContent*/) const OVERRIDE FINAL
397 { 397 {
398 return selectionGapRectsForPaintInvalidation(paintInvalidationContainer) ; 398 return selectionGapRectsForPaintInvalidation(paintInvalidationContainer) ;
399 } 399 }
400 bool isSelectionRoot() const; 400 bool isSelectionRoot() const;
401 GapRects selectionGaps(RenderBlock* rootBlock, const LayoutPoint& rootBlockP hysicalPosition, const LayoutSize& offsetFromRootBlock, 401 GapRects selectionGaps(const RenderBlock* rootBlock, const LayoutPoint& root BlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
402 LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLe ft, LayoutUnit& lastLogicalRight, const PaintInfo* = 0); 402 LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLe ft, LayoutUnit& lastLogicalRight, const PaintInfo* = 0) const;
403 GapRects blockSelectionGaps(RenderBlock* rootBlock, const LayoutPoint& rootB lockPhysicalPosition, const LayoutSize& offsetFromRootBlock, 403 GapRects blockSelectionGaps(const RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
404 LayoutUnit& lastLogicalTop, LayoutUnit& lastLogi calLeft, LayoutUnit& lastLogicalRight, const PaintInfo*); 404 LayoutUnit& lastLogicalTop, LayoutUnit& lastLogi calLeft, LayoutUnit& lastLogicalRight, const PaintInfo*) const;
405 LayoutRect blockSelectionGap(RenderBlock* rootBlock, const LayoutPoint& root BlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, 405 LayoutRect blockSelectionGap(const RenderBlock* rootBlock, const LayoutPoint & rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
406 LayoutUnit lastLogicalTop, LayoutUnit lastLogic alLeft, LayoutUnit lastLogicalRight, LayoutUnit logicalBottom, const PaintInfo*) ; 406 LayoutUnit lastLogicalTop, LayoutUnit lastLogic alLeft, LayoutUnit lastLogicalRight, LayoutUnit logicalBottom, const PaintInfo*) const;
407 virtual LayoutUnit logicalLeftSelectionOffset(RenderBlock* rootBlock, Layout Unit position); 407 virtual LayoutUnit logicalLeftSelectionOffset(const RenderBlock* rootBlock, LayoutUnit position) const;
408 virtual LayoutUnit logicalRightSelectionOffset(RenderBlock* rootBlock, Layou tUnit position); 408 virtual LayoutUnit logicalRightSelectionOffset(const RenderBlock* rootBlock, LayoutUnit position) const;
409 409
410 // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to Rend erBlockFlow 410 // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to Rend erBlockFlow
411 virtual void clipOutFloatingObjects(RenderBlock*, const PaintInfo*, const La youtPoint&, const LayoutSize&) { }; 411 virtual void clipOutFloatingObjects(const RenderBlock*, const PaintInfo*, co nst LayoutPoint&, const LayoutSize&) const { };
412 412
413 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO ffset) const OVERRIDE; 413 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO ffset) const OVERRIDE;
414 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID E; 414 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID E;
415 415
416 LayoutUnit desiredColumnWidth() const; 416 LayoutUnit desiredColumnWidth() const;
417 417
418 void paintContinuationOutlines(PaintInfo&, const LayoutPoint&); 418 void paintContinuationOutlines(PaintInfo&, const LayoutPoint&);
419 419
420 virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* e xtraWidthToEndOfLine = 0) OVERRIDE FINAL; 420 virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* e xtraWidthToEndOfLine = 0) OVERRIDE FINAL;
421 421
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504 // FIXME: This is temporary as we move code that accesses block flow 504 // FIXME: This is temporary as we move code that accesses block flow
505 // member variables out of RenderBlock and into RenderBlockFlow. 505 // member variables out of RenderBlock and into RenderBlockFlow.
506 friend class RenderBlockFlow; 506 friend class RenderBlockFlow;
507 }; 507 };
508 508
509 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock()); 509 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock());
510 510
511 } // namespace blink 511 } // namespace blink
512 512
513 #endif // RenderBlock_h 513 #endif // RenderBlock_h
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