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| 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "src/background-parsing-task.h" |
| 6 |
| 7 namespace v8 { |
| 8 namespace internal { |
| 9 |
| 10 BackgroundParsingTask::BackgroundParsingTask( |
| 11 StreamedSource* source, ScriptCompiler::CompileOptions options, |
| 12 int stack_size, Isolate* isolate) |
| 13 : source_(source), options_(options), stack_size_(stack_size) { |
| 14 // Prepare the data for the internalization phase and compilation phase, which |
| 15 // will happen in the main thread after parsing. |
| 16 source->info.Reset(new i::CompilationInfoWithZone(source->source_stream.get(), |
| 17 source->encoding, isolate)); |
| 18 source->info->MarkAsGlobal(); |
| 19 |
| 20 // We don't set the context to the CompilationInfo yet, because the background |
| 21 // thread cannot do anything with it anyway. We set it just before compilation |
| 22 // on the foreground thread. |
| 23 DCHECK(options == ScriptCompiler::kProduceParserCache || |
| 24 options == ScriptCompiler::kProduceCodeCache || |
| 25 options == ScriptCompiler::kNoCompileOptions); |
| 26 source->allow_lazy = |
| 27 !i::Compiler::DebuggerWantsEagerCompilation(source->info.get()); |
| 28 source->hash_seed = isolate->heap()->HashSeed(); |
| 29 } |
| 30 |
| 31 |
| 32 void BackgroundParsingTask::Run() { |
| 33 DisallowHeapAllocation no_allocation; |
| 34 DisallowHandleAllocation no_handles; |
| 35 DisallowHandleDereference no_deref; |
| 36 |
| 37 ScriptData* script_data = NULL; |
| 38 if (options_ == ScriptCompiler::kProduceParserCache || |
| 39 options_ == ScriptCompiler::kProduceCodeCache) { |
| 40 source_->info->SetCachedData(&script_data, options_); |
| 41 } |
| 42 |
| 43 uintptr_t limit = reinterpret_cast<uintptr_t>(&limit) - stack_size_ * KB; |
| 44 Parser::ParseInfo parse_info = {limit, source_->hash_seed, |
| 45 &source_->unicode_cache}; |
| 46 |
| 47 // Parser needs to stay alive for finalizing the parsing on the main |
| 48 // thread. Passing &parse_info is OK because Parser doesn't store it. |
| 49 source_->parser.Reset(new Parser(source_->info.get(), &parse_info)); |
| 50 source_->parser->set_allow_lazy(source_->allow_lazy); |
| 51 source_->parser->ParseOnBackground(); |
| 52 |
| 53 if (script_data != NULL) { |
| 54 source_->cached_data.Reset(new ScriptCompiler::CachedData( |
| 55 script_data->data(), script_data->length(), |
| 56 ScriptCompiler::CachedData::BufferOwned)); |
| 57 script_data->ReleaseDataOwnership(); |
| 58 delete script_data; |
| 59 } |
| 60 } |
| 61 } |
| 62 } // namespace v8::internal |
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