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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains definitions for mock objects, used for testing. | 5 // This file contains definitions for mock objects, used for testing. |
6 | 6 |
7 // TODO(apatrick): This file "manually" defines some mock objects. Using gMock | 7 // TODO(apatrick): This file "manually" defines some mock objects. Using gMock |
8 // would be definitely preferable, unfortunately it doesn't work on Windows yet. | 8 // would be definitely preferable, unfortunately it doesn't work on Windows yet. |
9 | 9 |
10 #ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ | 10 #ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ |
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89 public: | 89 public: |
90 MockShaderTranslator(); | 90 MockShaderTranslator(); |
91 virtual ~MockShaderTranslator(); | 91 virtual ~MockShaderTranslator(); |
92 | 92 |
93 MOCK_METHOD5(Init, bool( | 93 MOCK_METHOD5(Init, bool( |
94 sh::GLenum shader_type, | 94 sh::GLenum shader_type, |
95 ShShaderSpec shader_spec, | 95 ShShaderSpec shader_spec, |
96 const ShBuiltInResources* resources, | 96 const ShBuiltInResources* resources, |
97 GlslImplementationType glsl_implementation_type, | 97 GlslImplementationType glsl_implementation_type, |
98 ShCompileOptions driver_bug_workarounds)); | 98 ShCompileOptions driver_bug_workarounds)); |
99 MOCK_METHOD1(Translate, bool(const char* shader)); | 99 MOCK_CONST_METHOD7(Translate, bool( |
100 MOCK_CONST_METHOD0(translated_shader, const char*()); | 100 const std::string& shader_source, |
101 MOCK_CONST_METHOD0(info_log, const char*()); | 101 std::string* info_log, |
102 MOCK_CONST_METHOD0(attrib_map, const VariableMap&()); | 102 std::string* translated_source, |
103 MOCK_CONST_METHOD0(uniform_map, const VariableMap&()); | 103 VariableMap* attrib_map, |
104 MOCK_CONST_METHOD0(varying_map, const VariableMap&()); | 104 VariableMap* uniform_map, |
105 MOCK_CONST_METHOD0(name_map, const NameMap&()); | 105 VariableMap* varying_map, |
| 106 NameMap* name_map)); |
106 MOCK_CONST_METHOD0( | 107 MOCK_CONST_METHOD0( |
107 GetStringForOptionsThatWouldAffectCompilation, std::string()); | 108 GetStringForOptionsThatWouldAffectCompilation, std::string()); |
108 }; | 109 }; |
109 | 110 |
110 class MockProgramCache : public ProgramCache { | 111 class MockProgramCache : public ProgramCache { |
111 public: | 112 public: |
112 MockProgramCache(); | 113 MockProgramCache(); |
113 virtual ~MockProgramCache(); | 114 virtual ~MockProgramCache(); |
114 | 115 |
115 MOCK_METHOD7(LoadLinkedProgram, ProgramLoadResult( | 116 MOCK_METHOD7(LoadLinkedProgram, ProgramLoadResult( |
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146 private: | 147 private: |
147 friend class ::testing::StrictMock<MockMemoryTracker>; | 148 friend class ::testing::StrictMock<MockMemoryTracker>; |
148 friend class base::RefCounted< ::testing::StrictMock<MockMemoryTracker> >; | 149 friend class base::RefCounted< ::testing::StrictMock<MockMemoryTracker> >; |
149 virtual ~MockMemoryTracker(); | 150 virtual ~MockMemoryTracker(); |
150 }; | 151 }; |
151 | 152 |
152 } // namespace gles2 | 153 } // namespace gles2 |
153 } // namespace gpu | 154 } // namespace gpu |
154 | 155 |
155 #endif // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ | 156 #endif // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ |
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