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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_2.cc

Issue 566023002: Clean up interfaces between Shader / ShaderTranslator / ANGLE side. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include "gpu/command_buffer/common/gles2_cmd_format.h" 7 #include "gpu/command_buffer/common/gles2_cmd_format.h"
8 #include "gpu/command_buffer/common/gles2_cmd_utils.h" 8 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
9 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" 9 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h"
10 #include "gpu/command_buffer/service/cmd_buffer_engine.h" 10 #include "gpu/command_buffer/service/cmd_buffer_engine.h"
11 #include "gpu/command_buffer/service/context_group.h" 11 #include "gpu/command_buffer/service/context_group.h"
12 #include "gpu/command_buffer/service/program_manager.h" 12 #include "gpu/command_buffer/service/program_manager.h"
13 #include "gpu/command_buffer/service/test_helper.h"
13 #include "testing/gtest/include/gtest/gtest.h" 14 #include "testing/gtest/include/gtest/gtest.h"
14 #include "ui/gl/gl_mock.h" 15 #include "ui/gl/gl_mock.h"
15 16
16 using ::gfx::MockGLInterface; 17 using ::gfx::MockGLInterface;
17 using ::testing::_; 18 using ::testing::_;
18 using ::testing::AnyNumber; 19 using ::testing::AnyNumber;
19 using ::testing::DoAll; 20 using ::testing::DoAll;
20 using ::testing::InSequence; 21 using ::testing::InSequence;
21 using ::testing::MatcherCast; 22 using ::testing::MatcherCast;
22 using ::testing::Pointee; 23 using ::testing::Pointee;
(...skipping 259 matching lines...) Expand 10 before | Expand all | Expand 10 after
282 bool /* valid */) { 283 bool /* valid */) {
283 const GLuint kClientVertexShaderId = 5001; 284 const GLuint kClientVertexShaderId = 5001;
284 const GLuint kServiceVertexShaderId = 6001; 285 const GLuint kServiceVertexShaderId = 6001;
285 const GLuint kClientFragmentShaderId = 5002; 286 const GLuint kClientFragmentShaderId = 5002;
286 const GLuint kServiceFragmentShaderId = 6002; 287 const GLuint kServiceFragmentShaderId = 6002;
287 DoCreateShader( 288 DoCreateShader(
288 GL_VERTEX_SHADER, kClientVertexShaderId, kServiceVertexShaderId); 289 GL_VERTEX_SHADER, kClientVertexShaderId, kServiceVertexShaderId);
289 DoCreateShader( 290 DoCreateShader(
290 GL_FRAGMENT_SHADER, kClientFragmentShaderId, kServiceFragmentShaderId); 291 GL_FRAGMENT_SHADER, kClientFragmentShaderId, kServiceFragmentShaderId);
291 292
292 GetShader(kClientVertexShaderId)->SetStatus(true, "", NULL); 293 TestHelper::SetShaderStates(
293 GetShader(kClientFragmentShaderId)->SetStatus(true, "", NULL); 294 gl_.get(), GetShader(kClientVertexShaderId), true);
295 TestHelper::SetShaderStates(
296 gl_.get(), GetShader(kClientFragmentShaderId), true);
294 297
295 InSequence dummy; 298 InSequence dummy;
296 EXPECT_CALL(*gl_, 299 EXPECT_CALL(*gl_,
297 AttachShader(kServiceProgramId, kServiceVertexShaderId)) 300 AttachShader(kServiceProgramId, kServiceVertexShaderId))
298 .Times(1) 301 .Times(1)
299 .RetiresOnSaturation(); 302 .RetiresOnSaturation();
300 EXPECT_CALL(*gl_, 303 EXPECT_CALL(*gl_,
301 AttachShader(kServiceProgramId, kServiceFragmentShaderId)) 304 AttachShader(kServiceProgramId, kServiceFragmentShaderId))
302 .Times(1) 305 .Times(1)
303 .RetiresOnSaturation(); 306 .RetiresOnSaturation();
(...skipping 249 matching lines...) Expand 10 before | Expand all | Expand 10 after
553 TestAcceptedUniform(GL_FLOAT_MAT3, Program::kUniformMatrix3f); 556 TestAcceptedUniform(GL_FLOAT_MAT3, Program::kUniformMatrix3f);
554 } 557 }
555 558
556 TEST_P(GLES2DecoderTest2, AcceptsUniform_GL_FLOAT_MAT4) { 559 TEST_P(GLES2DecoderTest2, AcceptsUniform_GL_FLOAT_MAT4) {
557 TestAcceptedUniform(GL_FLOAT_MAT4, Program::kUniformMatrix4f); 560 TestAcceptedUniform(GL_FLOAT_MAT4, Program::kUniformMatrix4f);
558 } 561 }
559 562
560 } // namespace gles2 563 } // namespace gles2
561 } // namespace gpu 564 } // namespace gpu
562 565
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