| Index: Source/core/rendering/compositing/GraphicsLayerUpdater.h
|
| diff --git a/Source/core/rendering/compositing/GraphicsLayerUpdater.h b/Source/core/rendering/compositing/GraphicsLayerUpdater.h
|
| index e3c8a6bc967ac9a4483f544a4e480e6c1bce8e1d..8d414f9686d1eb7d8b5e40f286cfd79b6e2a09fd 100644
|
| --- a/Source/core/rendering/compositing/GraphicsLayerUpdater.h
|
| +++ b/Source/core/rendering/compositing/GraphicsLayerUpdater.h
|
| @@ -33,6 +33,8 @@ namespace blink {
|
|
|
| class RenderLayer;
|
|
|
| +typedef Vector<std::pair<RenderLayer*, const char*> > LayersNeedingPaintInvalidation;
|
| +
|
| class GraphicsLayerUpdater {
|
|
|
| public:
|
| @@ -44,7 +46,7 @@ public:
|
| ForceUpdate,
|
| };
|
|
|
| - void update(RenderLayer&, Vector<RenderLayer*>& layersNeedingPaintInvalidation);
|
| + void update(RenderLayer&, LayersNeedingPaintInvalidation&);
|
|
|
| bool needsRebuildTree() const { return m_needsRebuildTree; }
|
|
|
| @@ -55,7 +57,7 @@ public:
|
| private:
|
| class UpdateContext;
|
|
|
| - void updateRecursive(RenderLayer&, UpdateType, const UpdateContext&, Vector<RenderLayer*>& layersNeedingPaintInvalidation);
|
| + void updateRecursive(RenderLayer&, UpdateType, const UpdateContext&, LayersNeedingPaintInvalidation&);
|
|
|
| bool m_needsRebuildTree;
|
| };
|
|
|