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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 68 // but this is likely to evolve soon. | 68 // but this is likely to evolve soon. |
| 69 class CompositedLayerMapping FINAL : public GraphicsLayerClient { | 69 class CompositedLayerMapping FINAL : public GraphicsLayerClient { |
| 70 WTF_MAKE_NONCOPYABLE(CompositedLayerMapping); WTF_MAKE_FAST_ALLOCATED; | 70 WTF_MAKE_NONCOPYABLE(CompositedLayerMapping); WTF_MAKE_FAST_ALLOCATED; |
| 71 public: | 71 public: |
| 72 explicit CompositedLayerMapping(RenderLayer&); | 72 explicit CompositedLayerMapping(RenderLayer&); |
| 73 virtual ~CompositedLayerMapping(); | 73 virtual ~CompositedLayerMapping(); |
| 74 | 74 |
| 75 RenderLayer& owningLayer() const { return m_owningLayer; } | 75 RenderLayer& owningLayer() const { return m_owningLayer; } |
| 76 | 76 |
| 77 bool updateGraphicsLayerConfiguration(); | 77 bool updateGraphicsLayerConfiguration(); |
| 78 void updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, co
nst RenderLayer* compositingStackingContext, Vector<RenderLayer*>& layersNeeding
PaintInvalidation); | 78 void updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, co
nst RenderLayer* compositingStackingContext, LayersNeedingPaintInvalidation&); |
| 79 | 79 |
| 80 // Update whether layer needs blending. | 80 // Update whether layer needs blending. |
| 81 void updateContentsOpaque(); | 81 void updateContentsOpaque(); |
| 82 | 82 |
| 83 GraphicsLayer* mainGraphicsLayer() const { return m_graphicsLayer.get(); } | 83 GraphicsLayer* mainGraphicsLayer() const { return m_graphicsLayer.get(); } |
| 84 | 84 |
| 85 // Layer to clip children | 85 // Layer to clip children |
| 86 bool hasClippingLayer() const { return m_childContainmentLayer; } | 86 bool hasClippingLayer() const { return m_childContainmentLayer; } |
| 87 GraphicsLayer* clippingLayer() const { return m_childContainmentLayer.get();
} | 87 GraphicsLayer* clippingLayer() const { return m_childContainmentLayer.get();
} |
| 88 | 88 |
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| 204 // If there is a squashed layer painting into this CLM that is an ancestor o
f the given RenderObject, return it. Otherwise return 0. | 204 // If there is a squashed layer painting into this CLM that is an ancestor o
f the given RenderObject, return it. Otherwise return 0. |
| 205 const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObject*); | 205 const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObject*); |
| 206 | 206 |
| 207 void updateScrollingBlockSelection(); | 207 void updateScrollingBlockSelection(); |
| 208 | 208 |
| 209 private: | 209 private: |
| 210 static const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObj
ect*, const Vector<GraphicsLayerPaintInfo>& layers); | 210 static const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObj
ect*, const Vector<GraphicsLayerPaintInfo>& layers); |
| 211 | 211 |
| 212 // Helper methods to updateGraphicsLayerGeometry: | 212 // Helper methods to updateGraphicsLayerGeometry: |
| 213 void computeGraphicsLayerParentLocation(const RenderLayer* compositingContai
ner, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLoca
tion); | 213 void computeGraphicsLayerParentLocation(const RenderLayer* compositingContai
ner, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLoca
tion); |
| 214 void updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAnc
estor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& reference
Layer, Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer*, LayoutPoint* offs
etFromTransformedAncestor, Vector<RenderLayer*>& layersNeedingPaintInvalidation)
; | 214 void updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAnc
estor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& reference
Layer, Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer*, LayoutPoint* offs
etFromTransformedAncestor, LayersNeedingPaintInvalidation&); |
| 215 void updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBound
s, const IntRect& localCompositingBounds, const IntPoint& graphicsLayerParentLoc
ation); | 215 void updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBound
s, const IntRect& localCompositingBounds, const IntPoint& graphicsLayerParentLoc
ation); |
| 216 void updateAncestorClippingLayerGeometry(const RenderLayer* compositingConta
iner, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLay
erParentLocation); | 216 void updateAncestorClippingLayerGeometry(const RenderLayer* compositingConta
iner, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLay
erParentLocation); |
| 217 void updateOverflowControlsHostLayerGeometry(const RenderLayer* compositingS
tackingContext); | 217 void updateOverflowControlsHostLayerGeometry(const RenderLayer* compositingS
tackingContext); |
| 218 void updateChildContainmentLayerGeometry(const IntRect& clippingBox, const I
ntRect& localCompositingBounds); | 218 void updateChildContainmentLayerGeometry(const IntRect& clippingBox, const I
ntRect& localCompositingBounds); |
| 219 void updateChildTransformLayerGeometry(); | 219 void updateChildTransformLayerGeometry(); |
| 220 void updateMaskLayerGeometry(); | 220 void updateMaskLayerGeometry(); |
| 221 void updateTransformGeometry(const IntPoint& snappedOffsetFromCompositedAnce
stor, const IntRect& relativeCompositingBounds); | 221 void updateTransformGeometry(const IntPoint& snappedOffsetFromCompositedAnce
stor, const IntRect& relativeCompositingBounds); |
| 222 void updateForegroundLayerGeometry(const FloatSize& relativeCompositingBound
sSize, const IntRect& clippingBox); | 222 void updateForegroundLayerGeometry(const FloatSize& relativeCompositingBound
sSize, const IntRect& clippingBox); |
| 223 void updateBackgroundLayerGeometry(const FloatSize& relativeCompositingBound
sSize); | 223 void updateBackgroundLayerGeometry(const FloatSize& relativeCompositingBound
sSize); |
| 224 void updateReflectionLayerGeometry(Vector<RenderLayer*>& layersNeedingPaintI
nvalidation); | 224 void updateReflectionLayerGeometry(LayersNeedingPaintInvalidation&); |
| 225 void updateScrollingLayerGeometry(const IntRect& localCompositingBounds); | 225 void updateScrollingLayerGeometry(const IntRect& localCompositingBounds); |
| 226 void updateChildClippingMaskLayerGeometry(); | 226 void updateChildClippingMaskLayerGeometry(); |
| 227 | 227 |
| 228 void createPrimaryGraphicsLayer(); | 228 void createPrimaryGraphicsLayer(); |
| 229 void destroyGraphicsLayers(); | 229 void destroyGraphicsLayers(); |
| 230 | 230 |
| 231 PassOwnPtr<GraphicsLayer> createGraphicsLayer(CompositingReasons); | 231 PassOwnPtr<GraphicsLayer> createGraphicsLayer(CompositingReasons); |
| 232 bool toggleScrollbarLayerIfNeeded(OwnPtr<GraphicsLayer>&, bool needsLayer, C
ompositingReasons); | 232 bool toggleScrollbarLayerIfNeeded(OwnPtr<GraphicsLayer>&, bool needsLayer, C
ompositingReasons); |
| 233 | 233 |
| 234 RenderLayerModelObject* renderer() const { return m_owningLayer.renderer();
} | 234 RenderLayerModelObject* renderer() const { return m_owningLayer.renderer();
} |
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| 423 unsigned m_isMainFrameRenderViewLayer : 1; | 423 unsigned m_isMainFrameRenderViewLayer : 1; |
| 424 unsigned m_requiresOwnBackingStoreForIntrinsicReasons : 1; | 424 unsigned m_requiresOwnBackingStoreForIntrinsicReasons : 1; |
| 425 unsigned m_requiresOwnBackingStoreForAncestorReasons : 1; | 425 unsigned m_requiresOwnBackingStoreForAncestorReasons : 1; |
| 426 unsigned m_backgroundLayerPaintsFixedRootBackground : 1; | 426 unsigned m_backgroundLayerPaintsFixedRootBackground : 1; |
| 427 unsigned m_scrollingContentsAreEmpty : 1; | 427 unsigned m_scrollingContentsAreEmpty : 1; |
| 428 }; | 428 }; |
| 429 | 429 |
| 430 } // namespace blink | 430 } // namespace blink |
| 431 | 431 |
| 432 #endif // CompositedLayerMapping_h | 432 #endif // CompositedLayerMapping_h |
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