Index: ui/aura/window_event_dispatcher.h |
diff --git a/ui/aura/window_event_dispatcher.h b/ui/aura/window_event_dispatcher.h |
index 1c2c6f11cfb21381110f0081e45d878fff00ef94..8494123c1e30bd33863431a1ff63ea725a3e9650 100644 |
--- a/ui/aura/window_event_dispatcher.h |
+++ b/ui/aura/window_event_dispatcher.h |
@@ -88,7 +88,8 @@ class AURA_EXPORT WindowEventDispatcher : public ui::EventProcessor, |
// event during the event dispatch. Once the event is properly processed, the |
// window should let the WindowEventDispatcher know about the result of the |
// event processing, so that gesture events can be properly created and |
- // dispatched. |
+ // dispatched. |event|'s location should be in the dispatcher's coordinate |
+ // space, in DIPs. |
void ProcessedTouchEvent(ui::TouchEvent* event, |
Window* window, |
ui::EventResult result); |