| Index: ui/aura/window_event_dispatcher.h
|
| diff --git a/ui/aura/window_event_dispatcher.h b/ui/aura/window_event_dispatcher.h
|
| index 1c2c6f11cfb21381110f0081e45d878fff00ef94..8494123c1e30bd33863431a1ff63ea725a3e9650 100644
|
| --- a/ui/aura/window_event_dispatcher.h
|
| +++ b/ui/aura/window_event_dispatcher.h
|
| @@ -88,7 +88,8 @@ class AURA_EXPORT WindowEventDispatcher : public ui::EventProcessor,
|
| // event during the event dispatch. Once the event is properly processed, the
|
| // window should let the WindowEventDispatcher know about the result of the
|
| // event processing, so that gesture events can be properly created and
|
| - // dispatched.
|
| + // dispatched. |event|'s location should be in the dispatcher's coordinate
|
| + // space, in DIPs.
|
| void ProcessedTouchEvent(ui::TouchEvent* event,
|
| Window* window,
|
| ui::EventResult result);
|
|
|