Index: ash/root_window_controller_unittest.cc |
diff --git a/ash/root_window_controller_unittest.cc b/ash/root_window_controller_unittest.cc |
index a6927224e07d71ca6404f47d5e38bc957026c573..3be8a011a927cb7fc88574fe444bcd7745f3ce06 100644 |
--- a/ash/root_window_controller_unittest.cc |
+++ b/ash/root_window_controller_unittest.cc |
@@ -15,6 +15,7 @@ |
#include "ash/wm/window_state.h" |
#include "ash/wm/window_util.h" |
#include "base/command_line.h" |
+#include "base/memory/scoped_ptr.h" |
#include "ui/aura/client/focus_change_observer.h" |
#include "ui/aura/client/focus_client.h" |
#include "ui/aura/client/window_tree_client.h" |
@@ -647,6 +648,21 @@ class MockTextInputClient : public ui::DummyTextInputClient { |
DISALLOW_COPY_AND_ASSIGN(MockTextInputClient); |
}; |
+class TargetHitTestEventHandler : public ui::test::TestEventHandler { |
+ public: |
+ TargetHitTestEventHandler() {} |
+ |
+ // ui::test::TestEventHandler overrides. |
+ virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE { |
+ if (event->type() == ui::ET_MOUSE_PRESSED) |
+ ui::test::TestEventHandler::OnMouseEvent(event); |
+ event->StopPropagation(); |
+ } |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(TargetHitTestEventHandler); |
+}; |
+ |
// Test for http://crbug.com/297858. Virtual keyboard container should only show |
// on primary root window. |
TEST_F(VirtualKeyboardRootWindowControllerTest, |
@@ -841,5 +857,92 @@ TEST_F(VirtualKeyboardRootWindowControllerTest, EnsureCaretInWorkArea) { |
} |
} |
+// Tests that the virtual keyboard does not block context menus. The virtual |
+// keyboard should appear in front of most content, but not context menus. See |
+// crbug/377180. |
+TEST_F(VirtualKeyboardRootWindowControllerTest, ZOrderTest) { |
+ UpdateDisplay("800x600"); |
+ keyboard::KeyboardController* keyboard_controller = |
+ keyboard::KeyboardController::GetInstance(); |
+ keyboard::KeyboardControllerProxy* proxy = keyboard_controller->proxy(); |
+ |
+ aura::Window* root_window = Shell::GetPrimaryRootWindow(); |
+ aura::Window* keyboard_container = |
+ Shell::GetContainer(root_window, kShellWindowId_VirtualKeyboardContainer); |
+ ASSERT_TRUE(keyboard_container); |
+ keyboard_container->Show(); |
+ |
+ const int keyboard_height = 200; |
+ aura::Window* keyboard_window = proxy->GetKeyboardWindow(); |
+ keyboard_container->AddChild(keyboard_window); |
+ keyboard_window->set_owned_by_parent(false); |
+ gfx::Rect keyboard_bounds = keyboard::KeyboardBoundsFromWindowBounds( |
+ keyboard_container->bounds(), keyboard_height); |
+ keyboard_window->SetBounds(keyboard_bounds); |
+ keyboard_window->Show(); |
+ |
+ ui::test::EventGenerator generator(root_window); |
+ |
+ // Cover the screen with two windows: a normal window on the left side and a |
+ // context menu on the right side. When the virtual keyboard is displayed it |
+ // partially occludes the normal window, but not the context menu. Compute |
+ // positions for generating synthetic click events to perform hit tests, |
+ // ensuring the correct window layering. 'top' is above the VK, whereas |
+ // 'bottom' lies within the VK. 'left' is centered in the normal window, and |
+ // 'right' is centered in the context menu. |
James Cook
2014/09/15 17:45:20
Very helpful, thanks!
|
+ int window_height = keyboard_bounds.bottom(); |
+ int window_width = keyboard_bounds.width() / 2; |
+ int left = window_width / 2; |
+ int right = 3 * window_width / 2; |
+ int top = keyboard_bounds.y() / 2; |
+ int bottom = window_height - keyboard_height / 2; |
+ |
+ // Normal window is partially occluded by the virtual keyboard. |
+ aura::test::TestWindowDelegate delegate; |
+ scoped_ptr<aura::Window> normal(CreateTestWindowInShellWithDelegateAndType( |
+ &delegate, |
+ ui::wm::WINDOW_TYPE_NORMAL, |
+ 0, |
+ gfx::Rect(0, 0, window_width, window_height))); |
+ normal->set_owned_by_parent(false); |
+ normal->Show(); |
+ TargetHitTestEventHandler normal_handler; |
+ normal->AddPreTargetHandler(&normal_handler); |
+ |
+ // Test that only the click on the top portion of the window is picked up. The |
+ // click on the bottom hits the virtual keyboard instead. |
+ generator.MoveMouseTo(left, top); |
+ generator.ClickLeftButton(); |
+ EXPECT_EQ(1, normal_handler.num_mouse_events()); |
+ generator.MoveMouseTo(left, bottom); |
+ generator.ClickLeftButton(); |
+ EXPECT_EQ(1, normal_handler.num_mouse_events()); |
+ |
+ // Menu overlaps virtual keyboard. |
+ aura::test::TestWindowDelegate delegate2; |
+ scoped_ptr<aura::Window> menu(CreateTestWindowInShellWithDelegateAndType( |
+ &delegate2, |
+ ui::wm::WINDOW_TYPE_MENU, |
+ 0, |
+ gfx::Rect(window_width, 0, window_width, window_height))); |
+ menu->set_owned_by_parent(false); |
+ menu->Show(); |
+ TargetHitTestEventHandler menu_handler; |
+ menu->AddPreTargetHandler(&menu_handler); |
+ |
+ // Test that both clicks register. |
+ generator.MoveMouseTo(right, top); |
+ generator.ClickLeftButton(); |
+ EXPECT_EQ(1, menu_handler.num_mouse_events()); |
+ generator.MoveMouseTo(right, bottom); |
+ generator.ClickLeftButton(); |
+ EXPECT_EQ(2, menu_handler.num_mouse_events()); |
+ |
+ // Cleanup to ensure that the test windows are destroyed before their |
+ // delegates. |
+ normal.reset(); |
+ menu.reset(); |
James Cook
2014/09/15 17:45:20
You don't need these, they clean up themselves and
kevers
2014/09/15 18:13:04
Without the explicit resets, the test crashes. My
James Cook
2014/09/15 20:00:05
Ah. I should have read the comments in more detail
|
+} |
+ |
} // namespace test |
} // namespace ash |