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Side by Side Diff: base/win/object_watcher.h

Issue 565123002: Maintaing the proper order of initialization WeakPtrFactory (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_WIN_OBJECT_WATCHER_H_ 5 #ifndef BASE_WIN_OBJECT_WATCHER_H_
6 #define BASE_WIN_OBJECT_WATCHER_H_ 6 #define BASE_WIN_OBJECT_WATCHER_H_
7 7
8 #include <windows.h> 8 #include <windows.h>
9 9
10 #include "base/base_export.h" 10 #include "base/base_export.h"
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after
81 private: 81 private:
82 // Called on a background thread when done waiting. 82 // Called on a background thread when done waiting.
83 static void CALLBACK DoneWaiting(void* param, BOOLEAN timed_out); 83 static void CALLBACK DoneWaiting(void* param, BOOLEAN timed_out);
84 84
85 void Signal(Delegate* delegate); 85 void Signal(Delegate* delegate);
86 86
87 // MessageLoop::DestructionObserver implementation: 87 // MessageLoop::DestructionObserver implementation:
88 virtual void WillDestroyCurrentMessageLoop(); 88 virtual void WillDestroyCurrentMessageLoop();
89 89
90 // Internal state. 90 // Internal state.
91 WeakPtrFactory<ObjectWatcher> weak_factory_;
92 Closure callback_; 91 Closure callback_;
93 HANDLE object_; // The object being watched 92 HANDLE object_; // The object being watched
94 HANDLE wait_object_; // Returned by RegisterWaitForSingleObject 93 HANDLE wait_object_; // Returned by RegisterWaitForSingleObject
95 MessageLoop* origin_loop_; // Used to get back to the origin thread 94 MessageLoop* origin_loop_; // Used to get back to the origin thread
96 95
96 WeakPtrFactory<ObjectWatcher> weak_factory_;
97
97 DISALLOW_COPY_AND_ASSIGN(ObjectWatcher); 98 DISALLOW_COPY_AND_ASSIGN(ObjectWatcher);
98 }; 99 };
99 100
100 } // namespace win 101 } // namespace win
101 } // namespace base 102 } // namespace base
102 103
103 #endif // BASE_OBJECT_WATCHER_H_ 104 #endif // BASE_OBJECT_WATCHER_H_
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