| Index: cc/layers/tiled_layer_unittest.cc
|
| diff --git a/cc/layers/tiled_layer_unittest.cc b/cc/layers/tiled_layer_unittest.cc
|
| index 8d7f7d8e7ccba8960eccd225b5214dfc2cc718b6..beeb878137e2c3abeed294a41cc38169d9a04610 100644
|
| --- a/cc/layers/tiled_layer_unittest.cc
|
| +++ b/cc/layers/tiled_layer_unittest.cc
|
| @@ -1455,94 +1455,6 @@ TEST_F(TiledLayerTest, TilesPaintedWithOcclusionAndScaling) {
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| EXPECT_EQ(visible_tiles3, layer->fake_layer_updater()->update_count());
|
| }
|
|
|
| -TEST_F(TiledLayerTest, VisibleContentOpaqueRegion) {
|
| - scoped_refptr<FakeTiledLayer> layer =
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| - make_scoped_refptr(new FakeTiledLayer(resource_manager_.get()));
|
| - RenderSurfaceLayerList render_surface_layer_list;
|
| - TestOcclusionTracker occluded;
|
| - occlusion_ = &occluded;
|
| - layer_tree_host_->SetViewportSize(gfx::Size(1000, 1000));
|
| -
|
| - layer_tree_host_->root_layer()->AddChild(layer);
|
| -
|
| - // The tile size is 100x100, so this invalidates and then paints two tiles in
|
| - // various ways.
|
| -
|
| - gfx::Rect opaque_paint_rect;
|
| - SimpleEnclosedRegion opaque_contents;
|
| -
|
| - gfx::Rect content_bounds = gfx::Rect(0, 0, 100, 200);
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| - gfx::Rect visible_bounds = gfx::Rect(0, 0, 100, 150);
|
| -
|
| - layer->SetBounds(content_bounds.size());
|
| - CalcDrawProps(&render_surface_layer_list);
|
| - layer->draw_properties().drawable_content_rect = visible_bounds;
|
| - layer->draw_properties().visible_content_rect = visible_bounds;
|
| -
|
| - // If the layer doesn't paint opaque content, then the
|
| - // VisibleContentOpaqueRegion should be empty.
|
| - layer->fake_layer_updater()->SetOpaquePaintRect(gfx::Rect());
|
| - layer->InvalidateContentRect(content_bounds);
|
| - layer->SetTexturePriorities(priority_calculator_);
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| - resource_manager_->PrioritizeTextures();
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| - layer->SavePaintProperties();
|
| - layer->Update(queue_.get(), &occluded);
|
| - opaque_contents = layer->VisibleContentOpaqueRegion();
|
| - EXPECT_TRUE(opaque_contents.IsEmpty());
|
| -
|
| - // VisibleContentOpaqueRegion should match the visible part of what is painted
|
| - // opaque.
|
| - opaque_paint_rect = gfx::Rect(10, 10, 90, 190);
|
| - layer->fake_layer_updater()->SetOpaquePaintRect(opaque_paint_rect);
|
| - layer->InvalidateContentRect(content_bounds);
|
| - layer->SetTexturePriorities(priority_calculator_);
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| - resource_manager_->PrioritizeTextures();
|
| - layer->SavePaintProperties();
|
| - layer->Update(queue_.get(), &occluded);
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| - UpdateTextures();
|
| - opaque_contents = layer->VisibleContentOpaqueRegion();
|
| - EXPECT_EQ(gfx::IntersectRects(opaque_paint_rect, visible_bounds).ToString(),
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| - opaque_contents.ToString());
|
| -
|
| - // If we paint again without invalidating, the same stuff should be opaque.
|
| - layer->fake_layer_updater()->SetOpaquePaintRect(gfx::Rect());
|
| - layer->SetTexturePriorities(priority_calculator_);
|
| - resource_manager_->PrioritizeTextures();
|
| - layer->SavePaintProperties();
|
| - layer->Update(queue_.get(), &occluded);
|
| - UpdateTextures();
|
| - opaque_contents = layer->VisibleContentOpaqueRegion();
|
| - EXPECT_EQ(gfx::IntersectRects(opaque_paint_rect, visible_bounds).ToString(),
|
| - opaque_contents.ToString());
|
| -
|
| - // If we repaint a non-opaque part of the tile, then it shouldn't lose its
|
| - // opaque-ness. And other tiles should not be affected.
|
| - layer->fake_layer_updater()->SetOpaquePaintRect(gfx::Rect());
|
| - layer->InvalidateContentRect(gfx::Rect(0, 0, 1, 1));
|
| - layer->SetTexturePriorities(priority_calculator_);
|
| - resource_manager_->PrioritizeTextures();
|
| - layer->SavePaintProperties();
|
| - layer->Update(queue_.get(), &occluded);
|
| - UpdateTextures();
|
| - opaque_contents = layer->VisibleContentOpaqueRegion();
|
| - EXPECT_EQ(gfx::IntersectRects(opaque_paint_rect, visible_bounds).ToString(),
|
| - opaque_contents.ToString());
|
| -
|
| - // If we repaint an opaque part of the tile, then it should lose its
|
| - // opaque-ness. But other tiles should still not be affected.
|
| - layer->fake_layer_updater()->SetOpaquePaintRect(gfx::Rect());
|
| - layer->InvalidateContentRect(gfx::Rect(10, 10, 1, 1));
|
| - layer->SetTexturePriorities(priority_calculator_);
|
| - resource_manager_->PrioritizeTextures();
|
| - layer->SavePaintProperties();
|
| - layer->Update(queue_.get(), &occluded);
|
| - UpdateTextures();
|
| - opaque_contents = layer->VisibleContentOpaqueRegion();
|
| - EXPECT_EQ(gfx::IntersectRects(gfx::Rect(10, 100, 90, 100),
|
| - visible_bounds).ToString(),
|
| - opaque_contents.ToString());
|
| -}
|
| -
|
| TEST_F(TiledLayerTest, DontAllocateContentsWhenTargetSurfaceCantBeAllocated) {
|
| // Tile size is 100x100.
|
| gfx::Rect root_rect(0, 0, 300, 200);
|
| @@ -1710,9 +1622,7 @@ class TrackingLayerPainter : public LayerPainter {
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| return make_scoped_ptr(new TrackingLayerPainter());
|
| }
|
|
|
| - virtual void Paint(SkCanvas* canvas,
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| - const gfx::Rect& content_rect,
|
| - gfx::RectF* opaque) OVERRIDE {
|
| + virtual void Paint(SkCanvas* canvas, const gfx::Rect& content_rect) OVERRIDE {
|
| painted_rect_ = content_rect;
|
| }
|
|
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|