OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
5 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. | 5 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. |
6 * | 6 * |
7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
(...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
156 paintRect.setHeight(paintRect.height() - yOff); | 156 paintRect.setHeight(paintRect.height() - yOff); |
157 paintRect.setY(paintRect.y() + yOff); | 157 paintRect.setY(paintRect.y() + yOff); |
158 } else { | 158 } else { |
159 LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() - borderLeft()) / 2; | 159 LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() - borderLeft()) / 2; |
160 paintRect.setWidth(paintRect.width() - xOff); | 160 paintRect.setWidth(paintRect.width() - xOff); |
161 paintRect.setX(paintRect.x() + xOff); | 161 paintRect.setX(paintRect.x() + xOff); |
162 } | 162 } |
163 | 163 |
164 BoxDecorationData boxDecorationData(*style(), canRenderBorderImage(), backgr oundHasOpaqueTopLayer(), paintInfo.context); | 164 BoxDecorationData boxDecorationData(*style(), canRenderBorderImage(), backgr oundHasOpaqueTopLayer(), paintInfo.context); |
165 | 165 |
166 BoxPainter boxPainter(*this); | |
166 if (boxDecorationData.bleedAvoidance() == BackgroundBleedNone) | 167 if (boxDecorationData.bleedAvoidance() == BackgroundBleedNone) |
167 paintBoxShadow(paintInfo, paintRect, style(), Normal); | 168 boxPainter.paintBoxShadow(paintInfo, paintRect, style(), Normal); |
168 BoxPainter(*this).paintFillLayers(paintInfo, boxDecorationData.backgroundCol or, style()->backgroundLayers(), paintRect); | 169 boxPainter.paintFillLayers(paintInfo, boxDecorationData.backgroundColor, sty le()->backgroundLayers(), paintRect); |
169 paintBoxShadow(paintInfo, paintRect, style(), Inset); | 170 boxPainter.paintBoxShadow(paintInfo, paintRect, style(), Inset); |
170 | 171 |
171 if (!boxDecorationData.hasBorder) | 172 if (!boxDecorationData.hasBorder) |
172 return; | 173 return; |
173 | 174 |
174 // Create a clipping region around the legend and paint the border as normal | 175 // Create a clipping region around the legend and paint the border as normal |
175 GraphicsContext* graphicsContext = paintInfo.context; | 176 GraphicsContext* graphicsContext = paintInfo.context; |
176 GraphicsContextStateSaver stateSaver(*graphicsContext); | 177 GraphicsContextStateSaver stateSaver(*graphicsContext); |
177 | 178 |
178 // FIXME: We need to work with "rl" and "bt" block flow directions. In thos e | 179 // FIXME: We need to work with "rl" and "bt" block flow directions. In thos e |
179 // cases the legend is embedded in the right and bottom borders respectively . | 180 // cases the legend is embedded in the right and bottom borders respectively . |
180 // https://bugs.webkit.org/show_bug.cgi?id=47236 | 181 // https://bugs.webkit.org/show_bug.cgi?id=47236 |
181 if (style()->isHorizontalWritingMode()) { | 182 if (style()->isHorizontalWritingMode()) { |
182 LayoutUnit clipTop = paintRect.y(); | 183 LayoutUnit clipTop = paintRect.y(); |
183 LayoutUnit clipHeight = max(static_cast<LayoutUnit>(style()->borderTopWi dth()), legend->height() - ((legend->height() - borderTop()) / 2)); | 184 LayoutUnit clipHeight = max(static_cast<LayoutUnit>(style()->borderTopWi dth()), legend->height() - ((legend->height() - borderTop()) / 2)); |
184 graphicsContext->clipOut(pixelSnappedIntRect(paintRect.x() + legend->x() , clipTop, legend->width(), clipHeight)); | 185 graphicsContext->clipOut(pixelSnappedIntRect(paintRect.x() + legend->x() , clipTop, legend->width(), clipHeight)); |
185 } else { | 186 } else { |
186 LayoutUnit clipLeft = paintRect.x(); | 187 LayoutUnit clipLeft = paintRect.x(); |
187 LayoutUnit clipWidth = max(static_cast<LayoutUnit>(style()->borderLeftWi dth()), legend->width()); | 188 LayoutUnit clipWidth = max(static_cast<LayoutUnit>(style()->borderLeftWi dth()), legend->width()); |
188 graphicsContext->clipOut(pixelSnappedIntRect(clipLeft, paintRect.y() + l egend->y(), clipWidth, legend->height())); | 189 graphicsContext->clipOut(pixelSnappedIntRect(clipLeft, paintRect.y() + l egend->y(), clipWidth, legend->height())); |
189 } | 190 } |
190 | 191 |
191 paintBorder(paintInfo, paintRect, style()); | 192 BoxPainter(*this).paintBorder(paintInfo, paintRect, style()); |
pdr.
2014/09/11 21:00:39
Can you use the boxPainter local from above?
chrishtr
2014/09/11 21:26:35
Done.
| |
192 } | 193 } |
193 | 194 |
194 void RenderFieldset::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOff set) | 195 void RenderFieldset::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOff set) |
195 { | 196 { |
196 if (style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask) | 197 if (style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask) |
197 return; | 198 return; |
198 | 199 |
199 LayoutRect paintRect = LayoutRect(paintOffset, size()); | 200 LayoutRect paintRect = LayoutRect(paintOffset, size()); |
200 RenderBox* legend = findLegend(); | 201 RenderBox* legend = findLegend(); |
201 if (!legend) | 202 if (!legend) |
202 return RenderBlockFlow::paintMask(paintInfo, paintOffset); | 203 return RenderBlockFlow::paintMask(paintInfo, paintOffset); |
203 | 204 |
204 // FIXME: We need to work with "rl" and "bt" block flow directions. In thos e | 205 // FIXME: We need to work with "rl" and "bt" block flow directions. In thos e |
205 // cases the legend is embedded in the right and bottom borders respectively . | 206 // cases the legend is embedded in the right and bottom borders respectively . |
206 // https://bugs.webkit.org/show_bug.cgi?id=47236 | 207 // https://bugs.webkit.org/show_bug.cgi?id=47236 |
207 if (style()->isHorizontalWritingMode()) { | 208 if (style()->isHorizontalWritingMode()) { |
208 LayoutUnit yOff = (legend->y() > 0) ? LayoutUnit() : (legend->height() - borderTop()) / 2; | 209 LayoutUnit yOff = (legend->y() > 0) ? LayoutUnit() : (legend->height() - borderTop()) / 2; |
209 paintRect.expand(0, -yOff); | 210 paintRect.expand(0, -yOff); |
210 paintRect.move(0, yOff); | 211 paintRect.move(0, yOff); |
211 } else { | 212 } else { |
212 LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() - borderLeft()) / 2; | 213 LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() - borderLeft()) / 2; |
213 paintRect.expand(-xOff, 0); | 214 paintRect.expand(-xOff, 0); |
214 paintRect.move(xOff, 0); | 215 paintRect.move(xOff, 0); |
215 } | 216 } |
216 | 217 |
217 BoxPainter(*this).paintMaskImages(paintInfo, paintRect); | 218 BoxPainter(*this).paintMaskImages(paintInfo, paintRect); |
218 } | 219 } |
219 | 220 |
220 } // namespace blink | 221 } // namespace blink |
OLD | NEW |