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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "tools/gn/target_manager.h" | |
| 6 | |
| 7 #include <deque> | |
| 8 | |
| 9 #include "base/bind.h" | |
| 10 #include "base/strings/string_piece.h" | |
| 11 #include "tools/gn/build_settings.h" | |
| 12 #include "tools/gn/err.h" | |
| 13 #include "tools/gn/filesystem_utils.h" | |
| 14 #include "tools/gn/item_node.h" | |
| 15 #include "tools/gn/scheduler.h" | |
| 16 #include "tools/gn/toolchain_manager.h" | |
| 17 #include "tools/gn/value.h" | |
| 18 | |
| 19 TargetManager::TargetManager(const BuildSettings* build_settings) | |
| 20 : build_settings_(build_settings) { | |
| 21 } | |
| 22 | |
| 23 TargetManager::~TargetManager() { | |
| 24 } | |
| 25 | |
| 26 Target* TargetManager::GetTarget(const Label& label, | |
| 27 const LocationRange& specified_from_here, | |
| 28 Target* dep_from, | |
| 29 Err* err) { | |
| 30 DCHECK(!label.is_null()); | |
| 31 DCHECK(!label.toolchain_dir().value().empty()); | |
| 32 DCHECK(!label.toolchain_name().empty()); | |
| 33 | |
| 34 base::AutoLock lock(build_settings_->item_tree().lock()); | |
| 35 | |
| 36 ItemNode* target_node = | |
| 37 build_settings_->item_tree().GetExistingNodeLocked(label); | |
| 38 Target* target = NULL; | |
| 39 if (!target_node) { | |
| 40 // First time we've seen this, may need to load the file. | |
| 41 | |
| 42 // Compute the settings. The common case is that we have a dep_from and | |
| 43 // the toolchains match, so we can use the settings from there rather than | |
| 44 // querying the toolchain manager (which requires locking, etc.). | |
| 45 const Settings* settings; | |
| 46 if (dep_from && dep_from->label().ToolchainsEqual(label)) { | |
| 47 settings = dep_from->settings(); | |
| 48 } else { | |
| 49 settings = | |
| 50 build_settings_->toolchain_manager().GetSettingsForToolchainLocked( | |
| 51 specified_from_here, label.GetToolchainLabel(), err); | |
| 52 if (!settings) | |
| 53 return NULL; | |
| 54 } | |
| 55 | |
| 56 target = new Target(settings, label); | |
| 57 | |
| 58 target_node = new ItemNode(target); | |
| 59 if (settings->greedy_target_generation()) { | |
| 60 if (!target_node->SetShouldGenerate(build_settings_, err)) | |
| 61 return NULL; | |
| 62 } | |
| 63 target_node->set_originally_referenced_from_here(specified_from_here); | |
| 64 | |
| 65 build_settings_->item_tree().AddNodeLocked(target_node); | |
| 66 | |
| 67 // We're generating a node when there is no referencing one. | |
| 68 if (!dep_from) | |
| 69 target_node->set_generated_from_here(specified_from_here); | |
| 70 | |
| 71 } else if ((target = target_node->item()->AsTarget())) { | |
| 72 // Previously saw this item as a target. | |
| 73 | |
| 74 // If we have no dep_from, we're generating it. | |
| 75 if (!dep_from) { | |
| 76 // In this case, it had better not already be generated. | |
| 77 if (target_node->state() != ItemNode::REFERENCED) { | |
| 78 *err = Err(specified_from_here, | |
| 79 "Duplicate target.", | |
| 80 "\"" + label.GetUserVisibleName(true) + | |
| 81 "\" being defined here."); | |
| 82 err->AppendSubErr(Err(target_node->generated_from_here(), | |
| 83 "Originally defined here.")); | |
| 84 return NULL; | |
| 85 } else { | |
| 86 target_node->set_generated_from_here(specified_from_here); | |
| 87 } | |
| 88 } | |
| 89 } else { | |
| 90 // Error, we previously saw this thing as a non-target. | |
| 91 *err = Err(specified_from_here, "Not previously a target.", | |
| 92 "The target being declared here was previously seen referenced as a " + | |
| 93 target_node->item()->GetItemTypeName()); | |
| 94 err->AppendSubErr(Err(target_node->originally_referenced_from_here(), | |
| 95 "Originally referenced from here.")); | |
| 96 return NULL; | |
| 97 } | |
| 98 | |
| 99 // Keep a record of the guy asking us for this dependency. We know if | |
| 100 // somebody is adding a dependency, that guy it himself not resolved. | |
| 101 if (dep_from && target_node->state() != ItemNode::RESOLVED) { | |
| 102 ItemNode* from_node = dep_from->item_node(); | |
| 103 if (!from_node->AddDependency(build_settings_, specified_from_here, | |
| 104 target_node, err)) | |
| 105 return NULL; | |
| 106 } | |
| 107 | |
| 108 return target; | |
| 109 } | |
| 110 | |
| 111 bool TargetManager::TargetGenerationComplete(const Label& label, | |
| 112 Err* err) { | |
| 113 base::AutoLock lock(build_settings_->item_tree().lock()); | |
| 114 return build_settings_->item_tree().MarkItemDefinedLocked( | |
| 115 build_settings_, label, err); | |
| 116 } | |
| 117 | |
| 118 void TargetManager::GetAllTargets( | |
| 119 std::vector<const Target*>* all_targets) const { | |
| 120 base::AutoLock lock(build_settings_->item_tree().lock()); | |
| 121 | |
| 122 std::vector<const Item*> all_items; | |
| 123 build_settings_->item_tree().GetAllItemsLocked(&all_items); | |
| 124 for (size_t i = 0; i < all_items.size(); i++) { | |
| 125 const Target* t = all_items[i]->AsTarget(); | |
| 126 if (t) | |
| 127 all_targets->push_back(t); | |
| 128 } | |
| 129 } | |
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