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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "tools/gn/item_node.h" | |
6 | |
7 #include <algorithm> | |
8 | |
9 #include "base/callback.h" | |
10 #include "base/logging.h" | |
11 #include "tools/gn/build_settings.h" | |
12 #include "tools/gn/item.h" | |
13 | |
14 ItemNode::ItemNode(Item* i) | |
15 : state_(REFERENCED), | |
16 item_(i), | |
17 should_generate_(false) { | |
18 item_->set_item_node(this); | |
19 } | |
20 | |
21 ItemNode::~ItemNode() { | |
22 } | |
23 | |
24 bool ItemNode::SetShouldGenerate(const BuildSettings* build_settings, | |
25 Err* err) { | |
26 if (should_generate_) | |
27 return true; | |
28 should_generate_ = true; | |
29 | |
30 if (state_ == DEFINED) { | |
31 if (!ScheduleDepsLoad(build_settings, err)) | |
32 return false; | |
33 } else if (state_ == RESOLVED) { | |
34 // The item may have been resolved even if we didn't set the generate bit | |
35 // if all of its deps were loaded some other way. In this case, we need | |
36 // to run the closure which we skipped when it became resolved. | |
37 if (!resolved_closure_.is_null()) | |
38 resolved_closure_.Run(); | |
39 } | |
40 | |
41 // Pass the generate bit to all deps. | |
42 for (ItemNodeMap::iterator i = direct_dependencies_.begin(); | |
43 i != direct_dependencies_.end(); ++i) { | |
44 if (!i->first->SetShouldGenerate(build_settings, err)) | |
45 return false; | |
46 } | |
47 return true; | |
48 } | |
49 | |
50 bool ItemNode::AddDependency(const BuildSettings* build_settings, | |
51 const LocationRange& specified_from_here, | |
52 ItemNode* node, | |
53 Err* err) { | |
54 // Can't add more deps once it's been defined. | |
55 DCHECK(state_ == REFERENCED); | |
56 | |
57 if (direct_dependencies_.find(node) != direct_dependencies_.end()) | |
58 return true; // Already have this dep. | |
59 | |
60 direct_dependencies_[node] = specified_from_here; | |
61 | |
62 if (node->state() != RESOLVED) { | |
63 // Wire up the pending resolution info. | |
64 unresolved_dependencies_[node] = specified_from_here; | |
65 node->waiting_on_resolution_[this] = specified_from_here; | |
66 } | |
67 | |
68 if (should_generate_) { | |
69 if (!node->SetShouldGenerate(build_settings, err)) | |
70 return false; | |
71 } | |
72 return true; | |
73 } | |
74 | |
75 void ItemNode::MarkDirectDependencyResolved(ItemNode* node) { | |
76 DCHECK(unresolved_dependencies_.find(node) != unresolved_dependencies_.end()); | |
77 unresolved_dependencies_.erase(node); | |
78 } | |
79 | |
80 void ItemNode::SwapOutWaitingDependencySet(ItemNodeMap* out_map) { | |
81 waiting_on_resolution_.swap(*out_map); | |
82 DCHECK(waiting_on_resolution_.empty()); | |
83 } | |
84 | |
85 bool ItemNode::SetDefined(const BuildSettings* build_settings, Err* err) { | |
86 DCHECK(state_ == REFERENCED); | |
87 state_ = DEFINED; | |
88 | |
89 if (should_generate_) | |
90 return ScheduleDepsLoad(build_settings, err); | |
91 return true; | |
92 } | |
93 | |
94 void ItemNode::SetResolved() { | |
95 DCHECK(state_ != RESOLVED); | |
96 state_ = RESOLVED; | |
97 | |
98 if (should_generate_ && !resolved_closure_.is_null()) | |
99 resolved_closure_.Run(); | |
100 } | |
101 | |
102 bool ItemNode::ScheduleDepsLoad(const BuildSettings* build_settings, | |
103 Err* err) { | |
104 DCHECK(state_ == DEFINED); | |
105 DCHECK(should_generate_); // Shouldn't be requesting deps for ungenerated | |
106 // items. | |
107 | |
108 for (ItemNodeMap::const_iterator i = unresolved_dependencies_.begin(); | |
109 i != unresolved_dependencies_.end(); ++i) { | |
110 Label toolchain_label = i->first->item()->label().GetToolchainLabel(); | |
111 SourceDir dir_to_load = i->first->item()->label().dir(); | |
112 | |
113 if (!build_settings->toolchain_manager().ScheduleInvocationLocked( | |
114 i->second, toolchain_label, dir_to_load, err)) | |
115 return false; | |
116 } | |
117 | |
118 state_ = PENDING_DEPS; | |
119 return true; | |
120 } | |
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