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Issue 563563002: make set3DMask virtual, so we can safely notify the shadercontext (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: ad gm Created 6 years, 3 months ago
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1 # include this gypi to include all the golden master slides. 1 # include this gypi to include all the golden master slides.
2 { 2 {
3 'include_dirs': [ 3 'include_dirs': [
4 '../gm', 4 '../gm',
5 # include dirs needed by particular GMs 5 # include dirs needed by particular GMs
6 '../src/utils/debugger', 6 '../src/utils/debugger',
7 '../src/images', 7 '../src/images',
8 '../src/lazy', 8 '../src/lazy',
9 ], 9 ],
10 'conditions': [ 10 'conditions': [
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
64 '../gm/deviceproperties.cpp', 64 '../gm/deviceproperties.cpp',
65 '../gm/distantclip.cpp', 65 '../gm/distantclip.cpp',
66 '../gm/displacement.cpp', 66 '../gm/displacement.cpp',
67 '../gm/downsamplebitmap.cpp', 67 '../gm/downsamplebitmap.cpp',
68 '../gm/drawbitmaprect.cpp', 68 '../gm/drawbitmaprect.cpp',
69 '../gm/drawlooper.cpp', 69 '../gm/drawlooper.cpp',
70 '../gm/dropshadowimagefilter.cpp', 70 '../gm/dropshadowimagefilter.cpp',
71 '../gm/drrect.cpp', 71 '../gm/drrect.cpp',
72 '../gm/etc1bitmap.cpp', 72 '../gm/etc1bitmap.cpp',
73 '../gm/extractbitmap.cpp', 73 '../gm/extractbitmap.cpp',
74 '../gm/emboss.cpp',
74 '../gm/emptypath.cpp', 75 '../gm/emptypath.cpp',
75 '../gm/fatpathfill.cpp', 76 '../gm/fatpathfill.cpp',
76 '../gm/factory.cpp', 77 '../gm/factory.cpp',
77 '../gm/filltypes.cpp', 78 '../gm/filltypes.cpp',
78 '../gm/filltypespersp.cpp', 79 '../gm/filltypespersp.cpp',
79 '../gm/filterbitmap.cpp', 80 '../gm/filterbitmap.cpp',
80 '../gm/filterindiabox.cpp', 81 '../gm/filterindiabox.cpp',
81 '../gm/fontcache.cpp', 82 '../gm/fontcache.cpp',
82 '../gm/fontmgr.cpp', 83 '../gm/fontmgr.cpp',
83 '../gm/fontscaler.cpp', 84 '../gm/fontscaler.cpp',
(...skipping 148 matching lines...) Expand 10 before | Expand all | Expand 10 after
232 '../gm/shadertext2.cpp', 233 '../gm/shadertext2.cpp',
233 '../gm/shadertext3.cpp', 234 '../gm/shadertext3.cpp',
234 235
235 # TODO(reed): Allocates more memory than Android devices are capable of 236 # TODO(reed): Allocates more memory than Android devices are capable of
236 # fulfilling. See http://skbug.com/1978 237 # fulfilling. See http://skbug.com/1978
237 '../gm/verylargebitmap.cpp', 238 '../gm/verylargebitmap.cpp',
238 ], 239 ],
239 }], 240 }],
240 ], 241 ],
241 } 242 }
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