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Side by Side Diff: src/gpu/gl/GrGLPathRange.h

Issue 563283004: Use per-typeface sets of glyphs for nvpr text (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_glyphmemorypath
Patch Set: Fix builds Created 6 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef GrGLPathRange_DEFINED 9 #ifndef GrGLPathRange_DEFINED
10 #define GrGLPathRange_DEFINED 10 #define GrGLPathRange_DEFINED
11 11
12 #include "../GrPathRange.h" 12 #include "../GrPathRange.h"
13 #include "gl/GrGLFunctions.h" 13 #include "gl/GrGLFunctions.h"
14 14
15 class GrGpuGL; 15 class GrGpuGL;
16 16
17 /** 17 /**
18 * Currently this represents a range of GL_NV_path_rendering Path IDs. If we 18 * Currently this represents a range of GL_NV_path_rendering Path IDs. If we
19 * support other GL path extensions then this would have to have a type enum 19 * support other GL path extensions then this would have to have a type enum
20 * and/or be subclassed. 20 * and/or be subclassed.
21 */ 21 */
22 22
23 class GrGLPathRange : public GrPathRange { 23 class GrGLPathRange : public GrPathRange {
24 public: 24 public:
25 GrGLPathRange(GrGpuGL*, size_t size, const SkStrokeRec&); 25 /**
26 * Initialize a GL path range from a PathGenerator. This class will allocate
27 * the GPU path objects and initialize them lazily.
28 */
29 GrGLPathRange(GrGpuGL*, PathGenerator*, const SkStrokeRec&);
30
31 /**
32 * Initialize a GL path range from an existing range of pre-initialized GPU
33 * path objects. This class assumes ownership of the GPU path objects and
34 * will delete them when done.
35 */
36 GrGLPathRange(GrGpuGL*,
37 GrGLuint basePathID,
38 int numPaths,
39 size_t gpuMemorySize,
40 const SkStrokeRec&);
41
26 virtual ~GrGLPathRange(); 42 virtual ~GrGLPathRange();
27 43
28 GrGLuint basePathID() const { return fBasePathID; } 44 GrGLuint basePathID() const { return fBasePathID; }
29 45
30 virtual void initAt(size_t index, const SkPath&); 46 virtual size_t gpuMemorySize() const SK_OVERRIDE { return fGpuMemorySize; }
31
32 // TODO: Use a better approximation for the individual path sizes.
33 virtual size_t gpuMemorySize() const SK_OVERRIDE {
34 return 100 * fNumDefinedPaths;
35 }
36 47
37 protected: 48 protected:
49 virtual void onInitPath(int index, const SkPath&) const;
50
38 virtual void onRelease() SK_OVERRIDE; 51 virtual void onRelease() SK_OVERRIDE;
39 virtual void onAbandon() SK_OVERRIDE; 52 virtual void onAbandon() SK_OVERRIDE;
40 53
41 private: 54 private:
42 GrGLuint fBasePathID; 55 GrGLuint fBasePathID;
43 size_t fNumDefinedPaths; 56 mutable size_t fGpuMemorySize;
44 57
45 typedef GrPathRange INHERITED; 58 typedef GrPathRange INHERITED;
46 }; 59 };
47 60
48 #endif 61 #endif
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