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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef GrGLPathRange_DEFINED | 9 #ifndef GrGLPathRange_DEFINED |
10 #define GrGLPathRange_DEFINED | 10 #define GrGLPathRange_DEFINED |
11 | 11 |
12 #include "../GrPathRange.h" | 12 #include "../GrPathRange.h" |
13 #include "gl/GrGLFunctions.h" | 13 #include "gl/GrGLFunctions.h" |
14 | 14 |
15 class GrGpuGL; | 15 class GrGpuGL; |
16 | 16 |
17 /** | 17 /** |
18 * Currently this represents a range of GL_NV_path_rendering Path IDs. If we | 18 * Currently this represents a range of GL_NV_path_rendering Path IDs. If we |
19 * support other GL path extensions then this would have to have a type enum | 19 * support other GL path extensions then this would have to have a type enum |
20 * and/or be subclassed. | 20 * and/or be subclassed. |
21 */ | 21 */ |
22 | 22 |
23 class GrGLPathRange : public GrPathRange { | 23 class GrGLPathRange : public GrPathRange { |
24 public: | 24 public: |
25 GrGLPathRange(GrGpuGL*, size_t size, const SkStrokeRec&); | 25 /** |
| 26 * Initialize a GL path range from a PathGenerator. This class will allocate |
| 27 * the GPU path objects and initialize them lazily. |
| 28 */ |
| 29 GrGLPathRange(GrGpuGL*, PathGenerator*, const SkStrokeRec&); |
| 30 |
| 31 /** |
| 32 * Initialize a GL path range from an existing range of pre-initialized GPU |
| 33 * path objects. This class assumes ownership of the GPU path objects and |
| 34 * will delete them when done. |
| 35 */ |
| 36 GrGLPathRange(GrGpuGL*, |
| 37 GrGLuint basePathID, |
| 38 int numPaths, |
| 39 size_t gpuMemorySize, |
| 40 const SkStrokeRec&); |
| 41 |
26 virtual ~GrGLPathRange(); | 42 virtual ~GrGLPathRange(); |
27 | 43 |
28 GrGLuint basePathID() const { return fBasePathID; } | 44 GrGLuint basePathID() const { return fBasePathID; } |
29 | 45 |
30 virtual void initAt(size_t index, const SkPath&); | 46 virtual size_t gpuMemorySize() const SK_OVERRIDE { return fGpuMemorySize; } |
31 | |
32 // TODO: Use a better approximation for the individual path sizes. | |
33 virtual size_t gpuMemorySize() const SK_OVERRIDE { | |
34 return 100 * fNumDefinedPaths; | |
35 } | |
36 | 47 |
37 protected: | 48 protected: |
| 49 virtual void onInitPath(int index, const SkPath&) const; |
| 50 |
38 virtual void onRelease() SK_OVERRIDE; | 51 virtual void onRelease() SK_OVERRIDE; |
39 virtual void onAbandon() SK_OVERRIDE; | 52 virtual void onAbandon() SK_OVERRIDE; |
40 | 53 |
41 private: | 54 private: |
42 GrGLuint fBasePathID; | 55 GrGLuint fBasePathID; |
43 size_t fNumDefinedPaths; | 56 mutable size_t fGpuMemorySize; |
44 | 57 |
45 typedef GrPathRange INHERITED; | 58 typedef GrPathRange INHERITED; |
46 }; | 59 }; |
47 | 60 |
48 #endif | 61 #endif |
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