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Side by Side Diff: src/gpu/GrStencilAndCoverTextContext.h

Issue 563283004: Use per-typeface sets of glyphs for nvpr text (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_glyphmemorypath
Patch Set: Fix builds Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrStencilAndCoverTextContext_DEFINED 8 #ifndef GrStencilAndCoverTextContext_DEFINED
9 #define GrStencilAndCoverTextContext_DEFINED 9 #define GrStencilAndCoverTextContext_DEFINED
10 10
11 #include "GrTextContext.h" 11 #include "GrTextContext.h"
12 #include "GrDrawState.h" 12 #include "GrDrawState.h"
13 #include "GrDrawTarget.h" 13 #include "GrDrawTarget.h"
14 #include "SkStrokeRec.h" 14 #include "SkStrokeRec.h"
15 15
16 class GrTextStrike; 16 class GrTextStrike;
17 class GrPath; 17 class GrPath;
18 class GrPathRange;
18 19
19 /* 20 /*
20 * This class implements text rendering using stencil and cover path rendering 21 * This class implements text rendering using stencil and cover path rendering
21 * (by the means of GrDrawTarget::drawPath). 22 * (by the means of GrDrawTarget::drawPath).
22 * This class exposes the functionality through GrTextContext interface. 23 * This class exposes the functionality through GrTextContext interface.
23 */ 24 */
24 class GrStencilAndCoverTextContext : public GrTextContext { 25 class GrStencilAndCoverTextContext : public GrTextContext {
25 public: 26 public:
26 GrStencilAndCoverTextContext(GrContext*, const SkDeviceProperties&); 27 GrStencilAndCoverTextContext(GrContext*, const SkDeviceProperties&);
27 virtual ~GrStencilAndCoverTextContext(); 28 virtual ~GrStencilAndCoverTextContext();
28 29
29 virtual void drawText(const GrPaint&, const SkPaint&, const char text[], 30 virtual void drawText(const GrPaint&, const SkPaint&, const char text[],
30 size_t byteLength, 31 size_t byteLength,
31 SkScalar x, SkScalar y) SK_OVERRIDE; 32 SkScalar x, SkScalar y) SK_OVERRIDE;
32 virtual void drawPosText(const GrPaint&, const SkPaint&, 33 virtual void drawPosText(const GrPaint&, const SkPaint&,
33 const char text[], size_t byteLength, 34 const char text[], size_t byteLength,
34 const SkScalar pos[], SkScalar constY, 35 const SkScalar pos[], SkScalar constY,
35 int scalarsPerPosition) SK_OVERRIDE; 36 int scalarsPerPosition) SK_OVERRIDE;
36 37
37 virtual bool canDraw(const SkPaint& paint) SK_OVERRIDE; 38 virtual bool canDraw(const SkPaint& paint) SK_OVERRIDE;
38 39
39 private: 40 private:
40 class GlyphPathRange;
41 static const int kGlyphBufferSize = 1024; 41 static const int kGlyphBufferSize = 1024;
42 42
43 enum DeviceSpaceGlyphsBehavior { 43 enum RenderMode {
44 kUseIfNeeded_DeviceSpaceGlyphsBehavior, 44 /**
45 kDoNotUse_DeviceSpaceGlyphsBehavior, 45 * This is the render mode used by drawText(), which is mainly used by
46 * the Skia unit tests. It tries match the other text backends exactly,
47 * with the exception of not implementing LCD text, and doing anti-
48 * aliasing with the built-in MSAA.
49 */
50 kMaxAccuracy_RenderMode,
51
52 /**
53 * This is the render mode used by drawPosText(). It ignores hinting and
54 * LCD text, even if the client provided positions for hinted glyphs,
55 * and renders from a canonically-sized, generic set of paths for the
56 * given typeface. In the future we should work out a system for the
57 * client to know it should not provide hinted glyph positions. This
58 * render mode also tries to use GPU stroking for fake bold, even when
59 * SK_USE_FREETYPE_EMBOLDEN is set.
60 */
61 kMaxPerformance_RenderMode,
46 }; 62 };
63
47 void init(const GrPaint&, const SkPaint&, size_t textByteLength, 64 void init(const GrPaint&, const SkPaint&, size_t textByteLength,
48 DeviceSpaceGlyphsBehavior, SkScalar textTranslateY = 0); 65 RenderMode, SkScalar textTranslateY = 0);
49 void initGlyphs(SkGlyphCache* cache); 66 void initGlyphs(SkGlyphCache* cache);
50 void appendGlyph(uint16_t glyphID, float x); 67 void appendGlyph(uint16_t glyphID, float x);
51 void appendGlyph(uint16_t glyphID, float x, float y); 68 void appendGlyph(uint16_t glyphID, float x, float y);
52 void flush(); 69 void flush();
53 void finish(); 70 void finish();
54 71
55 GrDrawState::AutoRestoreEffects fStateRestore; 72 GrDrawState::AutoRestoreEffects fStateRestore;
56 SkScalar fTextRatio; 73 SkScalar fTextRatio;
57 float fTextInverseRatio; 74 float fTextInverseRatio;
58 SkStrokeRec fStroke;
59 SkGlyphCache* fGlyphCache; 75 SkGlyphCache* fGlyphCache;
60 GlyphPathRange* fGlyphs; 76 GrPathRange* fGlyphs;
61 uint32_t fIndexBuffer[kGlyphBufferSize]; 77 uint32_t fIndexBuffer[kGlyphBufferSize];
62 float fTransformBuffer[2 * kGlyphBufferSize]; 78 float fTransformBuffer[2 * kGlyphBufferSize];
63 GrDrawTarget::PathTransformType fTransformType; 79 GrDrawTarget::PathTransformType fTransformType;
64 int fPendingGlyphCount; 80 int fPendingGlyphCount;
65 SkMatrix fContextInitialMatrix; 81 SkMatrix fContextInitialMatrix;
66 bool fNeedsDeviceSpaceGlyphs; 82 bool fNeedsDeviceSpaceGlyphs;
67 }; 83 };
68 84
69 #endif 85 #endif
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