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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpu_DEFINED | 8 #ifndef GrGpu_DEFINED |
9 #define GrGpu_DEFINED | 9 #define GrGpu_DEFINED |
10 | 10 |
11 #include "GrDrawTarget.h" | 11 #include "GrDrawTarget.h" |
12 #include "GrClipMaskManager.h" | 12 #include "GrClipMaskManager.h" |
13 #include "GrPathRendering.h" | 13 #include "GrPathRendering.h" |
14 #include "SkPath.h" | 14 #include "SkPath.h" |
15 | 15 |
16 class GrContext; | 16 class GrContext; |
17 class GrIndexBufferAllocPool; | 17 class GrIndexBufferAllocPool; |
18 class GrPath; | 18 class GrPath; |
19 class GrPathRange; | 19 class GrPathRange; |
20 class GrPathRenderer; | 20 class GrPathRenderer; |
21 class GrPathRendererChain; | 21 class GrPathRendererChain; |
22 class GrStencilBuffer; | 22 class GrStencilBuffer; |
23 class GrVertexBufferAllocPool; | 23 class GrVertexBufferAllocPool; |
24 class SkDescriptor; | |
25 class SkTypeface; | |
24 | 26 |
25 class GrGpu : public GrDrawTarget { | 27 class GrGpu : public GrDrawTarget { |
26 public: | 28 public: |
27 | 29 |
28 /** | 30 /** |
29 * Additional blend coefficients for dual source blending, not exposed | 31 * Additional blend coefficients for dual source blending, not exposed |
30 * through GrPaint/GrContext. | 32 * through GrPaint/GrContext. |
31 */ | 33 */ |
32 enum ExtendedBlendCoeffs { | 34 enum ExtendedBlendCoeffs { |
33 // source 2 refers to second output color when | 35 // source 2 refers to second output color when |
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142 */ | 144 */ |
143 GrIndexBuffer* createIndexBuffer(size_t size, bool dynamic); | 145 GrIndexBuffer* createIndexBuffer(size_t size, bool dynamic); |
144 | 146 |
145 /** | 147 /** |
146 * Creates a path object that can be stenciled using stencilPath(). It is | 148 * Creates a path object that can be stenciled using stencilPath(). It is |
147 * only legal to call this if the caps report support for path stenciling. | 149 * only legal to call this if the caps report support for path stenciling. |
148 */ | 150 */ |
149 GrPath* createPath(const SkPath& path, const SkStrokeRec& stroke); | 151 GrPath* createPath(const SkPath& path, const SkStrokeRec& stroke); |
150 | 152 |
151 /** | 153 /** |
152 * Creates a path range object that can be used to draw multiple paths via | 154 * Creates a range of glyph paths, indexed by glyph id. The glyphs will have an |
bsalomon
2014/09/15 14:16:21
I'm wondering if the PR class should be accessible
Chris Dalton
2014/09/15 21:05:25
That could work, but I think createPath() ought to
| |
153 * drawPaths(). It is only legal to call this if the caps report support for | 155 * inverted y-direction in order to match the raw font path data. |
154 * path rendering. | 156 * |
157 * @param SkTypeface Typeface that defines the glyphs. | |
158 * If null, the default typeface will be used. | |
159 * | |
160 * @param SkDescriptor Additional font configuration that specifies the font 's size, | |
161 * stroke, and other flags. This will generally come fro m an | |
162 * SkGlyphCache. | |
163 * | |
164 * It is recommended to leave this value null when possi ble, in | |
165 * which case the glyphs will be loaded directly from th e font's | |
166 * raw path data and sized at SkPaint::kCanonicalTextSiz eForPaths. | |
167 * This results in less memory usage and more efficient GPU paths. | |
168 * | |
169 * If non-null, the glyph paths will match the font desc riptor, | |
170 * including with the stroke information baked directly into | |
171 * the outlines. | |
172 * | |
173 * @param SkStrokeRec Common stroke that the GPU will apply to every path. Note | |
174 * that if the glyph outlines contain strokes from the f ont | |
175 * descriptor, this stroke will be applied on top of tho se | |
176 * outlines. | |
177 * | |
178 * It is only legal to call this if the caps report support for path renderi ng. | |
155 */ | 179 */ |
156 GrPathRange* createPathRange(size_t size, const SkStrokeRec&); | 180 GrPathRange* createGlyphs(const SkTypeface*, const SkDescriptor*, const SkSt rokeRec&); |
157 | 181 |
158 /** | 182 /** |
159 * Returns an index buffer that can be used to render quads. | 183 * Returns an index buffer that can be used to render quads. |
160 * Six indices per quad: 0, 1, 2, 0, 2, 3, etc. | 184 * Six indices per quad: 0, 1, 2, 0, 2, 3, etc. |
161 * The max number of quads can be queried using GrIndexBuffer::maxQuads(). | 185 * The max number of quads can be queried using GrIndexBuffer::maxQuads(). |
162 * Draw with kTriangles_GrPrimitiveType | 186 * Draw with kTriangles_GrPrimitiveType |
163 * @ return the quad index buffer | 187 * @ return the quad index buffer |
164 */ | 188 */ |
165 const GrIndexBuffer* getQuadIndexBuffer() const; | 189 const GrIndexBuffer* getQuadIndexBuffer() const; |
166 | 190 |
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518 // counts number of uses of vertex/index pool in the geometry stack | 542 // counts number of uses of vertex/index pool in the geometry stack |
519 int fVertexP oolUseCnt; | 543 int fVertexP oolUseCnt; |
520 int fIndexPo olUseCnt; | 544 int fIndexPo olUseCnt; |
521 // these are mutable so they can be created on-demand | 545 // these are mutable so they can be created on-demand |
522 mutable GrIndexBuffer* fQuadInd exBuffer; | 546 mutable GrIndexBuffer* fQuadInd exBuffer; |
523 | 547 |
524 typedef GrDrawTarget INHERITED; | 548 typedef GrDrawTarget INHERITED; |
525 }; | 549 }; |
526 | 550 |
527 #endif | 551 #endif |
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