Index: cc/resources/image_raster_worker_pool.cc |
diff --git a/cc/resources/image_raster_worker_pool.cc b/cc/resources/image_raster_worker_pool.cc |
index 5cd42dabf0553fefa27856995485166fca8fe727..64f7ac2481784a5ffbb7c703ea7efff84e4c6300 100644 |
--- a/cc/resources/image_raster_worker_pool.cc |
+++ b/cc/resources/image_raster_worker_pool.cc |
@@ -7,9 +7,63 @@ |
#include "base/debug/trace_event.h" |
#include "base/debug/trace_event_argument.h" |
#include "cc/debug/traced_value.h" |
+#include "cc/resources/raster_buffer.h" |
#include "cc/resources/resource.h" |
+#include "third_party/skia/include/utils/SkNullCanvas.h" |
namespace cc { |
+namespace { |
+ |
+class RasterBufferImpl : public RasterBuffer { |
+ public: |
+ RasterBufferImpl(ResourceProvider* resource_provider, |
+ const Resource* resource) |
+ : resource_provider_(resource_provider), |
+ resource_(resource), |
+ buffer_(NULL), |
+ stride_(0) { |
+ // This RasterBuffer implementation provides direct access to the memory |
+ // used by the GPU. Read lock fences are required to ensure that we're not |
+ // trying to map a resource that is currently in-use by the GPU. |
+ resource_provider_->EnableReadLockFences(resource_->id()); |
+ |
+ // Acquire and map image. |
+ resource_provider_->AcquireImage(resource_->id()); |
+ buffer_ = resource_provider_->MapImage(resource_->id(), &stride_); |
+ } |
+ |
+ virtual ~RasterBufferImpl() { |
+ resource_provider_->UnmapImage(resource_->id()); |
+ } |
+ |
+ // Overridden from RasterBuffer: |
+ virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE { |
+ if (!buffer_) |
+ return skia::AdoptRef(SkCreateNullCanvas()); |
+ |
+ RasterWorkerPool::AcquireBitmapForBuffer( |
+ &bitmap_, buffer_, resource_->format(), resource_->size(), stride_); |
+ return skia::AdoptRef(new SkCanvas(bitmap_)); |
+ } |
+ virtual void ReleaseSkCanvas(const skia::RefPtr<SkCanvas>& canvas) OVERRIDE { |
+ if (!buffer_) |
+ return; |
+ |
+ RasterWorkerPool::ReleaseBitmapForBuffer( |
+ &bitmap_, buffer_, resource_->format()); |
+ } |
+ |
+ private: |
+ ResourceProvider* resource_provider_; |
+ const Resource* resource_; |
+ uint8_t* buffer_; |
+ int stride_; |
+ SkBitmap bitmap_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(RasterBufferImpl); |
+}; |
+ |
+} // namespace |
// static |
scoped_ptr<RasterWorkerPool> ImageRasterWorkerPool::Create( |
@@ -136,17 +190,15 @@ void ImageRasterWorkerPool::CheckForCompletedTasks() { |
completed_tasks_.clear(); |
} |
-RasterBuffer* ImageRasterWorkerPool::AcquireBufferForRaster(RasterTask* task) { |
- return resource_provider_->AcquireImageRasterBuffer(task->resource()->id()); |
+scoped_ptr<RasterBuffer> ImageRasterWorkerPool::AcquireBufferForRaster( |
+ const Resource* resource) { |
+ return make_scoped_ptr<RasterBuffer>( |
+ new RasterBufferImpl(resource_provider_, resource)); |
} |
-void ImageRasterWorkerPool::ReleaseBufferForRaster(RasterTask* task) { |
- resource_provider_->ReleaseImageRasterBuffer(task->resource()->id()); |
- |
- // Acquire/ReleaseImageRasterBuffer provides direct access to the memory used |
- // by the GPU. Read lock fences are required to ensure that we're not trying |
- // to map a resource that is currently in-use by the GPU. |
- resource_provider_->EnableReadLockFences(task->resource()->id()); |
+void ImageRasterWorkerPool::ReleaseBufferForRaster( |
+ scoped_ptr<RasterBuffer> buffer) { |
+ // Nothing to do here. RasterBufferImpl destructor cleans up after itself. |
} |
void ImageRasterWorkerPool::OnRasterFinished() { |