| Index: cc/resources/image_raster_worker_pool.cc
|
| diff --git a/cc/resources/image_raster_worker_pool.cc b/cc/resources/image_raster_worker_pool.cc
|
| index 5cd42dabf0553fefa27856995485166fca8fe727..64f7ac2481784a5ffbb7c703ea7efff84e4c6300 100644
|
| --- a/cc/resources/image_raster_worker_pool.cc
|
| +++ b/cc/resources/image_raster_worker_pool.cc
|
| @@ -7,9 +7,63 @@
|
| #include "base/debug/trace_event.h"
|
| #include "base/debug/trace_event_argument.h"
|
| #include "cc/debug/traced_value.h"
|
| +#include "cc/resources/raster_buffer.h"
|
| #include "cc/resources/resource.h"
|
| +#include "third_party/skia/include/utils/SkNullCanvas.h"
|
|
|
| namespace cc {
|
| +namespace {
|
| +
|
| +class RasterBufferImpl : public RasterBuffer {
|
| + public:
|
| + RasterBufferImpl(ResourceProvider* resource_provider,
|
| + const Resource* resource)
|
| + : resource_provider_(resource_provider),
|
| + resource_(resource),
|
| + buffer_(NULL),
|
| + stride_(0) {
|
| + // This RasterBuffer implementation provides direct access to the memory
|
| + // used by the GPU. Read lock fences are required to ensure that we're not
|
| + // trying to map a resource that is currently in-use by the GPU.
|
| + resource_provider_->EnableReadLockFences(resource_->id());
|
| +
|
| + // Acquire and map image.
|
| + resource_provider_->AcquireImage(resource_->id());
|
| + buffer_ = resource_provider_->MapImage(resource_->id(), &stride_);
|
| + }
|
| +
|
| + virtual ~RasterBufferImpl() {
|
| + resource_provider_->UnmapImage(resource_->id());
|
| + }
|
| +
|
| + // Overridden from RasterBuffer:
|
| + virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE {
|
| + if (!buffer_)
|
| + return skia::AdoptRef(SkCreateNullCanvas());
|
| +
|
| + RasterWorkerPool::AcquireBitmapForBuffer(
|
| + &bitmap_, buffer_, resource_->format(), resource_->size(), stride_);
|
| + return skia::AdoptRef(new SkCanvas(bitmap_));
|
| + }
|
| + virtual void ReleaseSkCanvas(const skia::RefPtr<SkCanvas>& canvas) OVERRIDE {
|
| + if (!buffer_)
|
| + return;
|
| +
|
| + RasterWorkerPool::ReleaseBitmapForBuffer(
|
| + &bitmap_, buffer_, resource_->format());
|
| + }
|
| +
|
| + private:
|
| + ResourceProvider* resource_provider_;
|
| + const Resource* resource_;
|
| + uint8_t* buffer_;
|
| + int stride_;
|
| + SkBitmap bitmap_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(RasterBufferImpl);
|
| +};
|
| +
|
| +} // namespace
|
|
|
| // static
|
| scoped_ptr<RasterWorkerPool> ImageRasterWorkerPool::Create(
|
| @@ -136,17 +190,15 @@ void ImageRasterWorkerPool::CheckForCompletedTasks() {
|
| completed_tasks_.clear();
|
| }
|
|
|
| -RasterBuffer* ImageRasterWorkerPool::AcquireBufferForRaster(RasterTask* task) {
|
| - return resource_provider_->AcquireImageRasterBuffer(task->resource()->id());
|
| +scoped_ptr<RasterBuffer> ImageRasterWorkerPool::AcquireBufferForRaster(
|
| + const Resource* resource) {
|
| + return make_scoped_ptr<RasterBuffer>(
|
| + new RasterBufferImpl(resource_provider_, resource));
|
| }
|
|
|
| -void ImageRasterWorkerPool::ReleaseBufferForRaster(RasterTask* task) {
|
| - resource_provider_->ReleaseImageRasterBuffer(task->resource()->id());
|
| -
|
| - // Acquire/ReleaseImageRasterBuffer provides direct access to the memory used
|
| - // by the GPU. Read lock fences are required to ensure that we're not trying
|
| - // to map a resource that is currently in-use by the GPU.
|
| - resource_provider_->EnableReadLockFences(task->resource()->id());
|
| +void ImageRasterWorkerPool::ReleaseBufferForRaster(
|
| + scoped_ptr<RasterBuffer> buffer) {
|
| + // Nothing to do here. RasterBufferImpl destructor cleans up after itself.
|
| }
|
|
|
| void ImageRasterWorkerPool::OnRasterFinished() {
|
|
|