Chromium Code Reviews| Index: cc/resources/image_raster_worker_pool.cc |
| diff --git a/cc/resources/image_raster_worker_pool.cc b/cc/resources/image_raster_worker_pool.cc |
| index 5cd42dabf0553fefa27856995485166fca8fe727..64f7ac2481784a5ffbb7c703ea7efff84e4c6300 100644 |
| --- a/cc/resources/image_raster_worker_pool.cc |
| +++ b/cc/resources/image_raster_worker_pool.cc |
| @@ -7,9 +7,63 @@ |
| #include "base/debug/trace_event.h" |
| #include "base/debug/trace_event_argument.h" |
| #include "cc/debug/traced_value.h" |
| +#include "cc/resources/raster_buffer.h" |
| #include "cc/resources/resource.h" |
| +#include "third_party/skia/include/utils/SkNullCanvas.h" |
| namespace cc { |
| +namespace { |
| + |
| +class RasterBufferImpl : public RasterBuffer { |
| + public: |
| + RasterBufferImpl(ResourceProvider* resource_provider, |
| + const Resource* resource) |
| + : resource_provider_(resource_provider), |
| + resource_(resource), |
| + buffer_(NULL), |
| + stride_(0) { |
| + // This RasterBuffer implementation provides direct access to the memory |
| + // used by the GPU. Read lock fences are required to ensure that we're not |
| + // trying to map a resource that is currently in-use by the GPU. |
| + resource_provider_->EnableReadLockFences(resource_->id()); |
| + |
| + // Acquire and map image. |
| + resource_provider_->AcquireImage(resource_->id()); |
| + buffer_ = resource_provider_->MapImage(resource_->id(), &stride_); |
| + } |
| + |
| + virtual ~RasterBufferImpl() { |
| + resource_provider_->UnmapImage(resource_->id()); |
| + } |
| + |
| + // Overridden from RasterBuffer: |
| + virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE { |
| + if (!buffer_) |
| + return skia::AdoptRef(SkCreateNullCanvas()); |
| + |
| + RasterWorkerPool::AcquireBitmapForBuffer( |
| + &bitmap_, buffer_, resource_->format(), resource_->size(), stride_); |
| + return skia::AdoptRef(new SkCanvas(bitmap_)); |
| + } |
| + virtual void ReleaseSkCanvas(const skia::RefPtr<SkCanvas>& canvas) OVERRIDE { |
| + if (!buffer_) |
| + return; |
| + |
| + RasterWorkerPool::ReleaseBitmapForBuffer( |
| + &bitmap_, buffer_, resource_->format()); |
| + } |
| + |
| + private: |
| + ResourceProvider* resource_provider_; |
| + const Resource* resource_; |
| + uint8_t* buffer_; |
| + int stride_; |
| + SkBitmap bitmap_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(RasterBufferImpl); |
| +}; |
| + |
| +} // namespace |
| // static |
| scoped_ptr<RasterWorkerPool> ImageRasterWorkerPool::Create( |
| @@ -136,17 +190,15 @@ void ImageRasterWorkerPool::CheckForCompletedTasks() { |
| completed_tasks_.clear(); |
| } |
| -RasterBuffer* ImageRasterWorkerPool::AcquireBufferForRaster(RasterTask* task) { |
| - return resource_provider_->AcquireImageRasterBuffer(task->resource()->id()); |
| +scoped_ptr<RasterBuffer> ImageRasterWorkerPool::AcquireBufferForRaster( |
| + const Resource* resource) { |
| + return make_scoped_ptr<RasterBuffer>( |
| + new RasterBufferImpl(resource_provider_, resource)); |
| } |
| -void ImageRasterWorkerPool::ReleaseBufferForRaster(RasterTask* task) { |
| - resource_provider_->ReleaseImageRasterBuffer(task->resource()->id()); |
| - |
| - // Acquire/ReleaseImageRasterBuffer provides direct access to the memory used |
| - // by the GPU. Read lock fences are required to ensure that we're not trying |
| - // to map a resource that is currently in-use by the GPU. |
| - resource_provider_->EnableReadLockFences(task->resource()->id()); |
|
vmpstr
2014/09/17 15:53:02
This changed from being the last thing we do to be
reveman
2014/09/17 16:22:54
Ok, keeping it as the last thing we do for now.
|
| +void ImageRasterWorkerPool::ReleaseBufferForRaster( |
| + scoped_ptr<RasterBuffer> buffer) { |
| + // Nothing to do here. RasterBufferImpl destructor cleans up after itself. |
| } |
| void ImageRasterWorkerPool::OnRasterFinished() { |