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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
| 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <set> | 9 #include <set> |
| 10 #include <string> | 10 #include <string> |
| 11 #include <utility> | 11 #include <utility> |
| 12 #include <vector> | 12 #include <vector> |
| 13 | 13 |
| 14 #include "base/basictypes.h" | 14 #include "base/basictypes.h" |
| 15 #include "base/callback.h" | 15 #include "base/callback.h" |
| 16 #include "base/containers/hash_tables.h" | 16 #include "base/containers/hash_tables.h" |
| 17 #include "base/memory/linked_ptr.h" | 17 #include "base/memory/linked_ptr.h" |
| 18 #include "base/memory/scoped_ptr.h" | 18 #include "base/memory/scoped_ptr.h" |
| 19 #include "base/threading/thread_checker.h" | 19 #include "base/threading/thread_checker.h" |
| 20 #include "cc/base/cc_export.h" | 20 #include "cc/base/cc_export.h" |
| 21 #include "cc/output/context_provider.h" | 21 #include "cc/output/context_provider.h" |
| 22 #include "cc/output/output_surface.h" | 22 #include "cc/output/output_surface.h" |
| 23 #include "cc/resources/raster_buffer.h" | |
| 24 #include "cc/resources/release_callback_impl.h" | 23 #include "cc/resources/release_callback_impl.h" |
| 25 #include "cc/resources/resource_format.h" | 24 #include "cc/resources/resource_format.h" |
| 26 #include "cc/resources/return_callback.h" | 25 #include "cc/resources/return_callback.h" |
| 27 #include "cc/resources/shared_bitmap.h" | 26 #include "cc/resources/shared_bitmap.h" |
| 28 #include "cc/resources/single_release_callback_impl.h" | 27 #include "cc/resources/single_release_callback_impl.h" |
| 29 #include "cc/resources/texture_mailbox.h" | 28 #include "cc/resources/texture_mailbox.h" |
| 30 #include "cc/resources/transferable_resource.h" | 29 #include "cc/resources/transferable_resource.h" |
| 31 #include "third_party/khronos/GLES2/gl2.h" | 30 #include "third_party/khronos/GLES2/gl2.h" |
| 32 #include "third_party/khronos/GLES2/gl2ext.h" | 31 #include "third_party/khronos/GLES2/gl2ext.h" |
| 33 #include "third_party/skia/include/core/SkBitmap.h" | 32 #include "third_party/skia/include/core/SkBitmap.h" |
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| 312 virtual bool HasPassed() = 0; | 311 virtual bool HasPassed() = 0; |
| 313 | 312 |
| 314 protected: | 313 protected: |
| 315 friend class base::RefCounted<Fence>; | 314 friend class base::RefCounted<Fence>; |
| 316 virtual ~Fence() {} | 315 virtual ~Fence() {} |
| 317 | 316 |
| 318 private: | 317 private: |
| 319 DISALLOW_COPY_AND_ASSIGN(Fence); | 318 DISALLOW_COPY_AND_ASSIGN(Fence); |
| 320 }; | 319 }; |
| 321 | 320 |
| 322 // Returns a RasterBuffer for gpu rasterization. | 321 // Acquire pixel buffer for resource. The pixel buffer can be used to |
| 323 // Call Release before the resource can be read or used for compositing. | 322 // set resource pixels without performing unnecessary copying. |
| 324 // It is used for direct gpu rasterization. | 323 void AcquirePixelBuffer(ResourceId resource); |
| 325 RasterBuffer* AcquireGpuRasterBuffer(ResourceId id); | 324 void ReleasePixelBuffer(ResourceId resource); |
| 326 void ReleaseGpuRasterBuffer(ResourceId id); | 325 // Map/unmap the acquired pixel buffer. |
| 327 | 326 uint8_t* MapPixelBuffer(ResourceId id, int* stride); |
| 328 // Returns a RasterBuffer backed by an image buffer. ReleaseImageRasterBuffer | 327 void UnmapPixelBuffer(ResourceId id); |
| 329 // returns true if RasterBuffer was written to while acquired. | |
| 330 // Rasterizing to the RasterBuffer writes the content into the image buffer, | |
| 331 // which is internally bound to the underlying resource when read. | |
| 332 // Call Release before the resource can be read or used for compositing. | |
| 333 // It is used by ImageRasterWorkerPool. | |
| 334 RasterBuffer* AcquireImageRasterBuffer(ResourceId id); | |
| 335 bool ReleaseImageRasterBuffer(ResourceId id); | |
| 336 | |
| 337 // Returns a RasterBuffer backed by pixel buffer. ReleasePixelRasterBuffer | |
| 338 // returns true if RasterBuffer was written to while acquired. | |
| 339 // The pixel buffer needs to be uploaded to the underlying resource | |
| 340 // using BeginSetPixels before the resouce can be used for compositing. | |
| 341 // It is used by PixelRasterWorkerPool. | |
| 342 RasterBuffer* AcquirePixelRasterBuffer(ResourceId id); | |
| 343 bool ReleasePixelRasterBuffer(ResourceId id); | |
| 344 | |
| 345 // Asynchronously update pixels from acquired pixel buffer. | 328 // Asynchronously update pixels from acquired pixel buffer. |
| 346 void BeginSetPixels(ResourceId id); | 329 void BeginSetPixels(ResourceId id); |
| 347 void ForceSetPixelsToComplete(ResourceId id); | 330 void ForceSetPixelsToComplete(ResourceId id); |
| 348 bool DidSetPixelsComplete(ResourceId id); | 331 bool DidSetPixelsComplete(ResourceId id); |
| 349 | 332 |
| 333 // Acquire and release an image. The image allows direct |
| 334 // manipulation of texture memory. |
| 335 void AcquireImage(ResourceId id); |
| 336 void ReleaseImage(ResourceId id); |
| 337 // Maps the acquired image so that its pixels could be modified. |
| 338 // Unmap is called when all pixels are set. |
| 339 uint8_t* MapImage(ResourceId id, int* stride); |
| 340 void UnmapImage(ResourceId id); |
| 341 |
| 342 // Acquire and release a SkSurface. |
| 343 void AcquireSkSurface(ResourceId id); |
| 344 void ReleaseSkSurface(ResourceId id); |
| 345 // Lock/unlock resource for writing to SkSurface. |
| 346 SkSurface* LockForWriteToSkSurface(ResourceId id); |
| 347 void UnlockForWriteToSkSurface(ResourceId id); |
| 348 |
| 350 // For tests only! This prevents detecting uninitialized reads. | 349 // For tests only! This prevents detecting uninitialized reads. |
| 351 // Use SetPixels or LockForWrite to allocate implicitly. | 350 // Use SetPixels or LockForWrite to allocate implicitly. |
| 352 void AllocateForTesting(ResourceId id); | 351 void AllocateForTesting(ResourceId id); |
| 353 | 352 |
| 354 // For tests only! | 353 // For tests only! |
| 355 void CreateForTesting(ResourceId id); | 354 void CreateForTesting(ResourceId id); |
| 356 | 355 |
| 357 GLenum TargetForTesting(ResourceId id); | 356 GLenum TargetForTesting(ResourceId id); |
| 358 | 357 |
| 359 // Sets the current read fence. If a resource is locked for read | 358 // Sets the current read fence. If a resource is locked for read |
| 360 // and has read fences enabled, the resource will not allow writes | 359 // and has read fences enabled, the resource will not allow writes |
| 361 // until this fence has passed. | 360 // until this fence has passed. |
| 362 void SetReadLockFence(Fence* fence) { current_read_lock_fence_ = fence; } | 361 void SetReadLockFence(Fence* fence) { current_read_lock_fence_ = fence; } |
| 363 | 362 |
| 364 // Enable read lock fences for a specific resource. | 363 // Enable read lock fences for a specific resource. |
| 365 void EnableReadLockFences(ResourceProvider::ResourceId id); | 364 void EnableReadLockFences(ResourceId id); |
| 366 | 365 |
| 367 // Indicates if we can currently lock this resource for write. | 366 // Indicates if we can currently lock this resource for write. |
| 368 bool CanLockForWrite(ResourceId id); | 367 bool CanLockForWrite(ResourceId id); |
| 369 | 368 |
| 370 // Copy pixels from source to destination. | 369 // Copy pixels from source to destination. |
| 371 void CopyResource(ResourceId source_id, ResourceId dest_id); | 370 void CopyResource(ResourceId source_id, ResourceId dest_id); |
| 372 | 371 |
| 373 void WaitSyncPointIfNeeded(ResourceId id); | 372 void WaitSyncPointIfNeeded(ResourceId id); |
| 374 | 373 |
| 375 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); | 374 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); |
| 376 | 375 |
| 377 private: | 376 private: |
| 378 class GpuRasterBuffer; | |
| 379 class ImageRasterBuffer; | |
| 380 class PixelRasterBuffer; | |
| 381 | |
| 382 struct Resource { | 377 struct Resource { |
| 383 enum Origin { Internal, External, Delegated }; | 378 enum Origin { Internal, External, Delegated }; |
| 384 | 379 |
| 385 Resource(); | 380 Resource(); |
| 386 ~Resource(); | 381 ~Resource(); |
| 387 Resource(unsigned texture_id, | 382 Resource(unsigned texture_id, |
| 388 const gfx::Size& size, | 383 const gfx::Size& size, |
| 389 Origin origin, | 384 Origin origin, |
| 390 GLenum target, | 385 GLenum target, |
| 391 GLenum filter, | 386 GLenum filter, |
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| 438 GLenum filter; | 433 GLenum filter; |
| 439 unsigned image_id; | 434 unsigned image_id; |
| 440 unsigned bound_image_id; | 435 unsigned bound_image_id; |
| 441 GLenum texture_pool; | 436 GLenum texture_pool; |
| 442 GLint wrap_mode; | 437 GLint wrap_mode; |
| 443 TextureHint hint; | 438 TextureHint hint; |
| 444 ResourceType type; | 439 ResourceType type; |
| 445 ResourceFormat format; | 440 ResourceFormat format; |
| 446 SharedBitmapId shared_bitmap_id; | 441 SharedBitmapId shared_bitmap_id; |
| 447 SharedBitmap* shared_bitmap; | 442 SharedBitmap* shared_bitmap; |
| 448 linked_ptr<GpuRasterBuffer> gpu_raster_buffer; | 443 skia::RefPtr<SkSurface> sk_surface; |
| 449 linked_ptr<ImageRasterBuffer> image_raster_buffer; | |
| 450 linked_ptr<PixelRasterBuffer> pixel_raster_buffer; | |
| 451 }; | 444 }; |
| 452 typedef base::hash_map<ResourceId, Resource> ResourceMap; | 445 typedef base::hash_map<ResourceId, Resource> ResourceMap; |
| 453 | 446 |
| 454 class GpuRasterBuffer : public RasterBuffer { | |
| 455 public: | |
| 456 GpuRasterBuffer(const Resource* resource, | |
| 457 ResourceProvider* resource_provider, | |
| 458 bool use_distance_field_text); | |
| 459 virtual ~GpuRasterBuffer(); | |
| 460 | |
| 461 virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE; | |
| 462 virtual void ReleaseSkCanvas(const skia::RefPtr<SkCanvas>& canvas) OVERRIDE; | |
| 463 | |
| 464 private: | |
| 465 const Resource* resource_; | |
| 466 ResourceProvider* resource_provider_; | |
| 467 skia::RefPtr<SkSurface> surface_; | |
| 468 | |
| 469 DISALLOW_COPY_AND_ASSIGN(GpuRasterBuffer); | |
| 470 }; | |
| 471 | |
| 472 class ImageRasterBuffer : public RasterBuffer { | |
| 473 public: | |
| 474 ImageRasterBuffer(const Resource* resource, | |
| 475 ResourceProvider* resource_provider); | |
| 476 virtual ~ImageRasterBuffer(); | |
| 477 | |
| 478 void MapBuffer(); | |
| 479 bool UnmapBuffer(); | |
| 480 | |
| 481 virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE; | |
| 482 virtual void ReleaseSkCanvas(const skia::RefPtr<SkCanvas>& canvas) OVERRIDE; | |
| 483 | |
| 484 private: | |
| 485 const Resource* resource_; | |
| 486 ResourceProvider* resource_provider_; | |
| 487 uint8_t* mapped_buffer_; | |
| 488 SkBitmap raster_bitmap_; | |
| 489 bool raster_bitmap_changed_; | |
| 490 int stride_; | |
| 491 | |
| 492 DISALLOW_COPY_AND_ASSIGN(ImageRasterBuffer); | |
| 493 }; | |
| 494 | |
| 495 class PixelRasterBuffer : public RasterBuffer { | |
| 496 public: | |
| 497 PixelRasterBuffer(const Resource* resource, | |
| 498 ResourceProvider* resource_provider); | |
| 499 virtual ~PixelRasterBuffer(); | |
| 500 | |
| 501 void MapBuffer(); | |
| 502 bool UnmapBuffer(); | |
| 503 | |
| 504 virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE; | |
| 505 virtual void ReleaseSkCanvas(const skia::RefPtr<SkCanvas>& canvas) OVERRIDE; | |
| 506 | |
| 507 private: | |
| 508 const Resource* resource_; | |
| 509 ResourceProvider* resource_provider_; | |
| 510 uint8_t* mapped_buffer_; | |
| 511 SkBitmap raster_bitmap_; | |
| 512 bool raster_bitmap_changed_; | |
| 513 int stride_; | |
| 514 | |
| 515 DISALLOW_COPY_AND_ASSIGN(PixelRasterBuffer); | |
| 516 }; | |
| 517 | |
| 518 static bool CompareResourceMapIteratorsByChildId( | 447 static bool CompareResourceMapIteratorsByChildId( |
| 519 const std::pair<ReturnedResource, ResourceMap::iterator>& a, | 448 const std::pair<ReturnedResource, ResourceMap::iterator>& a, |
| 520 const std::pair<ReturnedResource, ResourceMap::iterator>& b); | 449 const std::pair<ReturnedResource, ResourceMap::iterator>& b); |
| 521 | 450 |
| 522 struct Child { | 451 struct Child { |
| 523 Child(); | 452 Child(); |
| 524 ~Child(); | 453 ~Child(); |
| 525 | 454 |
| 526 ResourceIdMap child_to_parent_map; | 455 ResourceIdMap child_to_parent_map; |
| 527 ResourceIdMap parent_to_child_map; | 456 ResourceIdMap parent_to_child_map; |
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| 562 ForShutdown, | 491 ForShutdown, |
| 563 }; | 492 }; |
| 564 void DeleteResourceInternal(ResourceMap::iterator it, DeleteStyle style); | 493 void DeleteResourceInternal(ResourceMap::iterator it, DeleteStyle style); |
| 565 void DeleteAndReturnUnusedResourcesToChild(ChildMap::iterator child_it, | 494 void DeleteAndReturnUnusedResourcesToChild(ChildMap::iterator child_it, |
| 566 DeleteStyle style, | 495 DeleteStyle style, |
| 567 const ResourceIdArray& unused); | 496 const ResourceIdArray& unused); |
| 568 void DestroyChildInternal(ChildMap::iterator it, DeleteStyle style); | 497 void DestroyChildInternal(ChildMap::iterator it, DeleteStyle style); |
| 569 void LazyCreate(Resource* resource); | 498 void LazyCreate(Resource* resource); |
| 570 void LazyAllocate(Resource* resource); | 499 void LazyAllocate(Resource* resource); |
| 571 | 500 |
| 572 // TODO(alokp): Move the implementation to PixelRasterBuffer. | |
| 573 // Acquire pixel buffer for resource. The pixel buffer can be used to | |
| 574 // set resource pixels without performing unnecessary copying. | |
| 575 void AcquirePixelBuffer(Resource* resource); | |
| 576 void ReleasePixelBuffer(Resource* resource); | |
| 577 // Map/unmap the acquired pixel buffer. | |
| 578 uint8_t* MapPixelBuffer(const Resource* resource, int* stride); | |
| 579 void UnmapPixelBuffer(const Resource* resource); | |
| 580 | |
| 581 // TODO(alokp): Move the implementation to ImageRasterBuffer. | |
| 582 // Acquire and release an image. The image allows direct | |
| 583 // manipulation of texture memory. | |
| 584 void AcquireImage(Resource* resource); | |
| 585 void ReleaseImage(Resource* resource); | |
| 586 // Maps the acquired image so that its pixels could be modified. | |
| 587 // Unmap is called when all pixels are set. | |
| 588 uint8_t* MapImage(const Resource* resource, int* stride); | |
| 589 void UnmapImage(const Resource* resource); | |
| 590 | |
| 591 void BindImageForSampling(Resource* resource); | 501 void BindImageForSampling(Resource* resource); |
| 592 // Binds the given GL resource to a texture target for sampling using the | 502 // Binds the given GL resource to a texture target for sampling using the |
| 593 // specified filter for both minification and magnification. Returns the | 503 // specified filter for both minification and magnification. Returns the |
| 594 // texture target used. The resource must be locked for reading. | 504 // texture target used. The resource must be locked for reading. |
| 595 GLenum BindForSampling(ResourceProvider::ResourceId resource_id, | 505 GLenum BindForSampling(ResourceId resource_id, GLenum unit, GLenum filter); |
| 596 GLenum unit, | |
| 597 GLenum filter); | |
| 598 | 506 |
| 599 // Returns NULL if the output_surface_ does not have a ContextProvider. | 507 // Returns NULL if the output_surface_ does not have a ContextProvider. |
| 600 gpu::gles2::GLES2Interface* ContextGL() const; | 508 gpu::gles2::GLES2Interface* ContextGL() const; |
| 601 class GrContext* GrContext() const; | 509 class GrContext* GrContext() const; |
| 602 | 510 |
| 603 OutputSurface* output_surface_; | 511 OutputSurface* output_surface_; |
| 604 SharedBitmapManager* shared_bitmap_manager_; | 512 SharedBitmapManager* shared_bitmap_manager_; |
| 605 BlockingTaskRunner* blocking_main_thread_task_runner_; | 513 BlockingTaskRunner* blocking_main_thread_task_runner_; |
| 606 bool lost_output_surface_; | 514 bool lost_output_surface_; |
| 607 int highp_threshold_min_; | 515 int highp_threshold_min_; |
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| 680 return format_gl_data_format[format]; | 588 return format_gl_data_format[format]; |
| 681 } | 589 } |
| 682 | 590 |
| 683 inline GLenum GLInternalFormat(ResourceFormat format) { | 591 inline GLenum GLInternalFormat(ResourceFormat format) { |
| 684 return GLDataFormat(format); | 592 return GLDataFormat(format); |
| 685 } | 593 } |
| 686 | 594 |
| 687 } // namespace cc | 595 } // namespace cc |
| 688 | 596 |
| 689 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 597 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
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