Side by Side Diff: LayoutTests/fast/canvas/pixelated-expected.txt
Issue 562583002 :
Implement image-rendering:pixelated for accelerated 2D canvases. (Closed)
Patch Set: #include NodeRenderStyle.h
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LayoutTests/fast/canvas/pixelated.html
LayoutTests/fast/canvas/pixelated-canvas.html
LayoutTests/fast/canvas/pixelated-canvas-expected.png
LayoutTests/fast/canvas/pixelated-canvas-expected.txt
LayoutTests/fast/canvas/pixelated-expected.png
LayoutTests/fast/canvas/pixelated-expected.txt
LayoutTests/fast/canvas/pixelated-off-screen.html
LayoutTests/fast/canvas/pixelated-off-screen-expected.png
LayoutTests/fast/canvas/pixelated-off-screen-expected.txt
LayoutTests/fast/canvas/pixelated-resize.html
LayoutTests/fast/canvas/pixelated-resize-expected.png
LayoutTests/fast/canvas/pixelated-resize-expected.txt
LayoutTests/virtual/gpu/fast/canvas/pixelated-expected.png
LayoutTests/virtual/gpu/fast/canvas/pixelated-expected.txt
Source/core/html/HTMLCanvasElement.h
Source/core/html/HTMLCanvasElement.cpp
Source/platform/graphics/Canvas2DImageBufferSurface.h
Source/platform/graphics/Canvas2DLayerBridge.h
Source/platform/graphics/Canvas2DLayerBridge.cpp
Source/platform/graphics/ImageBuffer.h
Source/platform/graphics/ImageBufferSurface.h
public/platform/WebExternalTextureLayer.h