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Side by Side Diff: Source/platform/graphics/Canvas2DImageBufferSurface.h

Issue 562583002: Implement image-rendering:pixelated for accelerated 2D canvases. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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54 54
55 // ImageBufferSurface implementation 55 // ImageBufferSurface implementation
56 virtual void finalizeFrame(const FloatRect &dirtyRect) OVERRIDE { m_layerBri dge->finalizeFrame(dirtyRect); } 56 virtual void finalizeFrame(const FloatRect &dirtyRect) OVERRIDE { m_layerBri dge->finalizeFrame(dirtyRect); }
57 virtual void willAccessPixels() OVERRIDE { m_layerBridge->willAccessPixels() ; } 57 virtual void willAccessPixels() OVERRIDE { m_layerBridge->willAccessPixels() ; }
58 virtual SkCanvas* canvas() const OVERRIDE { return m_layerBridge->canvas(); } 58 virtual SkCanvas* canvas() const OVERRIDE { return m_layerBridge->canvas(); }
59 virtual bool isValid() const OVERRIDE { return m_layerBridge && m_layerBridg e->checkSurfaceValid(); } 59 virtual bool isValid() const OVERRIDE { return m_layerBridge && m_layerBridg e->checkSurfaceValid(); }
60 virtual bool restore() OVERRIDE { return m_layerBridge->restoreSurface(); } 60 virtual bool restore() OVERRIDE { return m_layerBridge->restoreSurface(); }
61 virtual WebLayer* layer() const OVERRIDE { return m_layerBridge->layer(); } 61 virtual WebLayer* layer() const OVERRIDE { return m_layerBridge->layer(); }
62 virtual Platform3DObject getBackingTexture() const OVERRIDE { return m_layer Bridge->getBackingTexture(); } 62 virtual Platform3DObject getBackingTexture() const OVERRIDE { return m_layer Bridge->getBackingTexture(); }
63 virtual bool isAccelerated() const OVERRIDE { return m_layerBridge->isAccele rated(); } 63 virtual bool isAccelerated() const OVERRIDE { return m_layerBridge->isAccele rated(); }
64 virtual void setNearestNeighbor(bool nearestNeighbor) OVERRIDE { m_layerBrid ge->setNearestNeighbor(nearestNeighbor); };
64 virtual void setIsHidden(bool hidden) OVERRIDE { m_layerBridge->setIsHidden( hidden); } 65 virtual void setIsHidden(bool hidden) OVERRIDE { m_layerBridge->setIsHidden( hidden); }
65 virtual void setImageBuffer(ImageBuffer* imageBuffer) OVERRIDE { m_layerBrid ge->setImageBuffer(imageBuffer); } 66 virtual void setImageBuffer(ImageBuffer* imageBuffer) OVERRIDE { m_layerBrid ge->setImageBuffer(imageBuffer); }
66 67
67 private: 68 private:
68 RefPtr<Canvas2DLayerBridge> m_layerBridge; 69 RefPtr<Canvas2DLayerBridge> m_layerBridge;
69 }; 70 };
70 71
71 } // namespace blink 72 } // namespace blink
72 73
73 #endif 74 #endif
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