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Unified Diff: sdk/lib/_blink/dartium/_blink_dartium.dart

Issue 561813004: Regenerate html libs (Closed) Base URL: https://dart.googlecode.com/svn/branches/dartium_integration/dart
Patch Set: Created 6 years, 3 months ago
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Index: sdk/lib/_blink/dartium/_blink_dartium.dart
diff --git a/sdk/lib/_blink/dartium/_blink_dartium.dart b/sdk/lib/_blink/dartium/_blink_dartium.dart
index 6299d843d9be74cbc51ea58441cdeaaecb6e39bb..62225112345e5a333e4fee039f6045e5493393ca 100644
--- a/sdk/lib/_blink/dartium/_blink_dartium.dart
+++ b/sdk/lib/_blink/dartium/_blink_dartium.dart
@@ -776,25 +776,7 @@ class BlinkCanvasGradient {
static addColorStop_Callback_float_DOMString(mthis, offset, color) native "CanvasGradient_addColorStop_Callback_float_DOMString";
}
-class BlinkCanvasPathMethods {
- static arc_Callback_float_float_float_float_float_boolean(mthis, x, y, radius, startAngle, endAngle, anticlockwise) native "CanvasPathMethods_arc_Callback_float_float_float_float_float_boolean";
-
- static arcTo_Callback_float_float_float_float_float(mthis, x1, y1, x2, y2, radius) native "CanvasPathMethods_arcTo_Callback_float_float_float_float_float";
-
- static bezierCurveTo_Callback_float_float_float_float_float_float(mthis, cp1x, cp1y, cp2x, cp2y, x, y) native "CanvasPathMethods_bezierCurveTo_Callback_float_float_float_float_float_float";
-
- static closePath_Callback(mthis) native "CanvasPathMethods_closePath_Callback";
-
- static ellipse_Callback_float_float_float_float_float_float_float_boolean(mthis, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise) native "CanvasPathMethods_ellipse_Callback_float_float_float_float_float_float_float_boolean";
-
- static lineTo_Callback_float_float(mthis, x, y) native "CanvasPathMethods_lineTo_Callback_float_float";
-
- static moveTo_Callback_float_float(mthis, x, y) native "CanvasPathMethods_moveTo_Callback_float_float";
-
- static quadraticCurveTo_Callback_float_float_float_float(mthis, cpx, cpy, x, y) native "CanvasPathMethods_quadraticCurveTo_Callback_float_float_float_float";
-
- static rect_Callback_float_float_float_float(mthis, x, y, width, height) native "CanvasPathMethods_rect_Callback_float_float_float_float";
-}
+class BlinkCanvasPathMethods {}
class BlinkCanvasPattern {}
@@ -998,6 +980,24 @@ class BlinkCanvasRenderingContext2D {
static transform_Callback_float_float_float_float_float_float(mthis, a, b, c, d, e, f) native "CanvasRenderingContext2D_transform_Callback_float_float_float_float_float_float";
static translate_Callback_float_float(mthis, x, y) native "CanvasRenderingContext2D_translate_Callback_float_float";
+
+ static arc_Callback_float_float_float_float_float_boolean(mthis, x, y, radius, startAngle, endAngle, anticlockwise) native "CanvasRenderingContext2D_arc_Callback_float_float_float_float_float_boolean";
+
+ static arcTo_Callback_float_float_float_float_float(mthis, x1, y1, x2, y2, radius) native "CanvasRenderingContext2D_arcTo_Callback_float_float_float_float_float";
+
+ static bezierCurveTo_Callback_float_float_float_float_float_float(mthis, cp1x, cp1y, cp2x, cp2y, x, y) native "CanvasRenderingContext2D_bezierCurveTo_Callback_float_float_float_float_float_float";
+
+ static closePath_Callback(mthis) native "CanvasRenderingContext2D_closePath_Callback";
+
+ static ellipse_Callback_float_float_float_float_float_float_float_boolean(mthis, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise) native "CanvasRenderingContext2D_ellipse_Callback_float_float_float_float_float_float_float_boolean";
+
+ static lineTo_Callback_float_float(mthis, x, y) native "CanvasRenderingContext2D_lineTo_Callback_float_float";
+
+ static moveTo_Callback_float_float(mthis, x, y) native "CanvasRenderingContext2D_moveTo_Callback_float_float";
+
+ static quadraticCurveTo_Callback_float_float_float_float(mthis, cpx, cpy, x, y) native "CanvasRenderingContext2D_quadraticCurveTo_Callback_float_float_float_float";
+
+ static rect_Callback_float_float_float_float(mthis, x, y, width, height) native "CanvasRenderingContext2D_rect_Callback_float_float_float_float";
}
class BlinkChannelMergerNode {}
@@ -4702,6 +4702,24 @@ class BlinkPath2D {
static addPath_Callback_Path2D_SVGMatrix(mthis, path, transform) native "Path2D_addPath_Callback_Path2D_SVGMatrix";
static addPath_Callback_Path2D(mthis, path) native "Path2D_addPath_Callback_Path2D";
+
+ static arc_Callback_float_float_float_float_float_boolean(mthis, x, y, radius, startAngle, endAngle, anticlockwise) native "Path2D_arc_Callback_float_float_float_float_float_boolean";
+
+ static arcTo_Callback_float_float_float_float_float(mthis, x1, y1, x2, y2, radius) native "Path2D_arcTo_Callback_float_float_float_float_float";
+
+ static bezierCurveTo_Callback_float_float_float_float_float_float(mthis, cp1x, cp1y, cp2x, cp2y, x, y) native "Path2D_bezierCurveTo_Callback_float_float_float_float_float_float";
+
+ static closePath_Callback(mthis) native "Path2D_closePath_Callback";
+
+ static ellipse_Callback_float_float_float_float_float_float_float_boolean(mthis, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise) native "Path2D_ellipse_Callback_float_float_float_float_float_float_float_boolean";
+
+ static lineTo_Callback_float_float(mthis, x, y) native "Path2D_lineTo_Callback_float_float";
+
+ static moveTo_Callback_float_float(mthis, x, y) native "Path2D_moveTo_Callback_float_float";
+
+ static quadraticCurveTo_Callback_float_float_float_float(mthis, cpx, cpy, x, y) native "Path2D_quadraticCurveTo_Callback_float_float_float_float";
+
+ static rect_Callback_float_float_float_float(mthis, x, y, width, height) native "Path2D_rect_Callback_float_float_float_float";
}
class BlinkPerformance {
@@ -7852,309 +7870,309 @@ class BlinkWebGLProgram {}
class BlinkWebGLRenderbuffer {}
-class BlinkWebGLRenderingContextBase {
- static canvas_Getter(mthis) native "WebGLRenderingContextBase_canvas_Getter";
+class BlinkWebGLRenderingContextBase {}
- static drawingBufferHeight_Getter(mthis) native "WebGLRenderingContextBase_drawingBufferHeight_Getter";
+class BlinkWebGLRenderingContext {
+ static canvas_Getter(mthis) native "WebGLRenderingContext_canvas_Getter";
- static drawingBufferWidth_Getter(mthis) native "WebGLRenderingContextBase_drawingBufferWidth_Getter";
+ static drawingBufferHeight_Getter(mthis) native "WebGLRenderingContext_drawingBufferHeight_Getter";
- static activeTexture_Callback_ul(mthis, texture) native "WebGLRenderingContextBase_activeTexture_Callback_unsigned long";
+ static drawingBufferWidth_Getter(mthis) native "WebGLRenderingContext_drawingBufferWidth_Getter";
- static attachShader_Callback_WebGLProgram_WebGLShader(mthis, program, shader) native "WebGLRenderingContextBase_attachShader_Callback_WebGLProgram_WebGLShader";
+ static activeTexture_Callback_ul(mthis, texture) native "WebGLRenderingContext_activeTexture_Callback_unsigned long";
- static bindAttribLocation_Callback_WebGLProgram_ul_DOMString(mthis, program, index, name) native "WebGLRenderingContextBase_bindAttribLocation_Callback_WebGLProgram_unsigned long_DOMString";
+ static attachShader_Callback_WebGLProgram_WebGLShader(mthis, program, shader) native "WebGLRenderingContext_attachShader_Callback_WebGLProgram_WebGLShader";
- static bindBuffer_Callback_ul_WebGLBuffer(mthis, target, buffer) native "WebGLRenderingContextBase_bindBuffer_Callback_unsigned long_WebGLBuffer";
+ static bindAttribLocation_Callback_WebGLProgram_ul_DOMString(mthis, program, index, name) native "WebGLRenderingContext_bindAttribLocation_Callback_WebGLProgram_unsigned long_DOMString";
- static bindFramebuffer_Callback_ul_WebGLFramebuffer(mthis, target, framebuffer) native "WebGLRenderingContextBase_bindFramebuffer_Callback_unsigned long_WebGLFramebuffer";
+ static bindBuffer_Callback_ul_WebGLBuffer(mthis, target, buffer) native "WebGLRenderingContext_bindBuffer_Callback_unsigned long_WebGLBuffer";
- static bindRenderbuffer_Callback_ul_WebGLRenderbuffer(mthis, target, renderbuffer) native "WebGLRenderingContextBase_bindRenderbuffer_Callback_unsigned long_WebGLRenderbuffer";
+ static bindFramebuffer_Callback_ul_WebGLFramebuffer(mthis, target, framebuffer) native "WebGLRenderingContext_bindFramebuffer_Callback_unsigned long_WebGLFramebuffer";
- static bindTexture_Callback_ul_WebGLTexture(mthis, target, texture) native "WebGLRenderingContextBase_bindTexture_Callback_unsigned long_WebGLTexture";
+ static bindRenderbuffer_Callback_ul_WebGLRenderbuffer(mthis, target, renderbuffer) native "WebGLRenderingContext_bindRenderbuffer_Callback_unsigned long_WebGLRenderbuffer";
- static blendColor_Callback_float_float_float_float(mthis, red, green, blue, alpha) native "WebGLRenderingContextBase_blendColor_Callback_float_float_float_float";
+ static bindTexture_Callback_ul_WebGLTexture(mthis, target, texture) native "WebGLRenderingContext_bindTexture_Callback_unsigned long_WebGLTexture";
- static blendEquation_Callback_ul(mthis, mode) native "WebGLRenderingContextBase_blendEquation_Callback_unsigned long";
+ static blendColor_Callback_float_float_float_float(mthis, red, green, blue, alpha) native "WebGLRenderingContext_blendColor_Callback_float_float_float_float";
- static blendEquationSeparate_Callback_ul_ul(mthis, modeRGB, modeAlpha) native "WebGLRenderingContextBase_blendEquationSeparate_Callback_unsigned long_unsigned long";
+ static blendEquation_Callback_ul(mthis, mode) native "WebGLRenderingContext_blendEquation_Callback_unsigned long";
- static blendFunc_Callback_ul_ul(mthis, sfactor, dfactor) native "WebGLRenderingContextBase_blendFunc_Callback_unsigned long_unsigned long";
+ static blendEquationSeparate_Callback_ul_ul(mthis, modeRGB, modeAlpha) native "WebGLRenderingContext_blendEquationSeparate_Callback_unsigned long_unsigned long";
- static blendFuncSeparate_Callback_ul_ul_ul_ul(mthis, srcRGB, dstRGB, srcAlpha, dstAlpha) native "WebGLRenderingContextBase_blendFuncSeparate_Callback_unsigned long_unsigned long_unsigned long_unsigned long";
+ static blendFunc_Callback_ul_ul(mthis, sfactor, dfactor) native "WebGLRenderingContext_blendFunc_Callback_unsigned long_unsigned long";
- static bufferData_Callback_ul_ll_ul(mthis, target, data_OR_size, usage) native "WebGLRenderingContextBase_bufferData_Callback_unsigned long_long long_unsigned long";
+ static blendFuncSeparate_Callback_ul_ul_ul_ul(mthis, srcRGB, dstRGB, srcAlpha, dstAlpha) native "WebGLRenderingContext_blendFuncSeparate_Callback_unsigned long_unsigned long_unsigned long_unsigned long";
- static bufferData_Callback_ul_ArrayBufferView_ul(mthis, target, data_OR_size, usage) native "WebGLRenderingContextBase_bufferData_Callback_unsigned long_ArrayBufferView_unsigned long";
+ static bufferData_Callback_ul_ll_ul(mthis, target, data_OR_size, usage) native "WebGLRenderingContext_bufferData_Callback_unsigned long_long long_unsigned long";
- static bufferData_Callback_ul_ArrayBuffer_ul(mthis, target, data_OR_size, usage) native "WebGLRenderingContextBase_bufferData_Callback_unsigned long_ArrayBuffer_unsigned long";
+ static bufferData_Callback_ul_ArrayBufferView_ul(mthis, target, data_OR_size, usage) native "WebGLRenderingContext_bufferData_Callback_unsigned long_ArrayBufferView_unsigned long";
- static bufferSubData_Callback_ul_ll_ArrayBufferView(mthis, target, offset, data) native "WebGLRenderingContextBase_bufferSubData_Callback_unsigned long_long long_ArrayBufferView";
+ static bufferData_Callback_ul_ArrayBuffer_ul(mthis, target, data_OR_size, usage) native "WebGLRenderingContext_bufferData_Callback_unsigned long_ArrayBuffer_unsigned long";
- static bufferSubData_Callback_ul_ll_ArrayBuffer(mthis, target, offset, data) native "WebGLRenderingContextBase_bufferSubData_Callback_unsigned long_long long_ArrayBuffer";
+ static bufferSubData_Callback_ul_ll_ArrayBufferView(mthis, target, offset, data) native "WebGLRenderingContext_bufferSubData_Callback_unsigned long_long long_ArrayBufferView";
- static checkFramebufferStatus_Callback_ul(mthis, target) native "WebGLRenderingContextBase_checkFramebufferStatus_Callback_unsigned long";
+ static bufferSubData_Callback_ul_ll_ArrayBuffer(mthis, target, offset, data) native "WebGLRenderingContext_bufferSubData_Callback_unsigned long_long long_ArrayBuffer";
- static clear_Callback_ul(mthis, mask) native "WebGLRenderingContextBase_clear_Callback_unsigned long";
+ static checkFramebufferStatus_Callback_ul(mthis, target) native "WebGLRenderingContext_checkFramebufferStatus_Callback_unsigned long";
- static clearColor_Callback_float_float_float_float(mthis, red, green, blue, alpha) native "WebGLRenderingContextBase_clearColor_Callback_float_float_float_float";
+ static clear_Callback_ul(mthis, mask) native "WebGLRenderingContext_clear_Callback_unsigned long";
- static clearDepth_Callback_float(mthis, depth) native "WebGLRenderingContextBase_clearDepth_Callback_float";
+ static clearColor_Callback_float_float_float_float(mthis, red, green, blue, alpha) native "WebGLRenderingContext_clearColor_Callback_float_float_float_float";
- static clearStencil_Callback_long(mthis, s) native "WebGLRenderingContextBase_clearStencil_Callback_long";
+ static clearDepth_Callback_float(mthis, depth) native "WebGLRenderingContext_clearDepth_Callback_float";
- static colorMask_Callback_boolean_boolean_boolean_boolean(mthis, red, green, blue, alpha) native "WebGLRenderingContextBase_colorMask_Callback_boolean_boolean_boolean_boolean";
+ static clearStencil_Callback_long(mthis, s) native "WebGLRenderingContext_clearStencil_Callback_long";
- static compileShader_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContextBase_compileShader_Callback_WebGLShader";
+ static colorMask_Callback_boolean_boolean_boolean_boolean(mthis, red, green, blue, alpha) native "WebGLRenderingContext_colorMask_Callback_boolean_boolean_boolean_boolean";
- static compressedTexImage2D_Callback_ul_long_ul_long_long_long_ArrayBufferView(mthis, target, level, internalformat, width, height, border, data) native "WebGLRenderingContextBase_compressedTexImage2D_Callback_unsigned long_long_unsigned long_long_long_long_ArrayBufferView";
+ static compileShader_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContext_compileShader_Callback_WebGLShader";
- static compressedTexSubImage2D_Callback_ul_long_long_long_long_long_ul_ArrayBufferView(mthis, target, level, xoffset, yoffset, width, height, format, data) native "WebGLRenderingContextBase_compressedTexSubImage2D_Callback_unsigned long_long_long_long_long_long_unsigned long_ArrayBufferView";
+ static compressedTexImage2D_Callback_ul_long_ul_long_long_long_ArrayBufferView(mthis, target, level, internalformat, width, height, border, data) native "WebGLRenderingContext_compressedTexImage2D_Callback_unsigned long_long_unsigned long_long_long_long_ArrayBufferView";
- static copyTexImage2D_Callback_ul_long_ul_long_long_long_long_long(mthis, target, level, internalformat, x, y, width, height, border) native "WebGLRenderingContextBase_copyTexImage2D_Callback_unsigned long_long_unsigned long_long_long_long_long_long";
+ static compressedTexSubImage2D_Callback_ul_long_long_long_long_long_ul_ArrayBufferView(mthis, target, level, xoffset, yoffset, width, height, format, data) native "WebGLRenderingContext_compressedTexSubImage2D_Callback_unsigned long_long_long_long_long_long_unsigned long_ArrayBufferView";
- static copyTexSubImage2D_Callback_ul_long_long_long_long_long_long_long(mthis, target, level, xoffset, yoffset, x, y, width, height) native "WebGLRenderingContextBase_copyTexSubImage2D_Callback_unsigned long_long_long_long_long_long_long_long";
+ static copyTexImage2D_Callback_ul_long_ul_long_long_long_long_long(mthis, target, level, internalformat, x, y, width, height, border) native "WebGLRenderingContext_copyTexImage2D_Callback_unsigned long_long_unsigned long_long_long_long_long_long";
- static createBuffer_Callback(mthis) native "WebGLRenderingContextBase_createBuffer_Callback";
+ static copyTexSubImage2D_Callback_ul_long_long_long_long_long_long_long(mthis, target, level, xoffset, yoffset, x, y, width, height) native "WebGLRenderingContext_copyTexSubImage2D_Callback_unsigned long_long_long_long_long_long_long_long";
- static createFramebuffer_Callback(mthis) native "WebGLRenderingContextBase_createFramebuffer_Callback";
+ static createBuffer_Callback(mthis) native "WebGLRenderingContext_createBuffer_Callback";
- static createProgram_Callback(mthis) native "WebGLRenderingContextBase_createProgram_Callback";
+ static createFramebuffer_Callback(mthis) native "WebGLRenderingContext_createFramebuffer_Callback";
- static createRenderbuffer_Callback(mthis) native "WebGLRenderingContextBase_createRenderbuffer_Callback";
+ static createProgram_Callback(mthis) native "WebGLRenderingContext_createProgram_Callback";
- static createShader_Callback_ul(mthis, type) native "WebGLRenderingContextBase_createShader_Callback_unsigned long";
+ static createRenderbuffer_Callback(mthis) native "WebGLRenderingContext_createRenderbuffer_Callback";
- static createTexture_Callback(mthis) native "WebGLRenderingContextBase_createTexture_Callback";
+ static createShader_Callback_ul(mthis, type) native "WebGLRenderingContext_createShader_Callback_unsigned long";
- static cullFace_Callback_ul(mthis, mode) native "WebGLRenderingContextBase_cullFace_Callback_unsigned long";
+ static createTexture_Callback(mthis) native "WebGLRenderingContext_createTexture_Callback";
- static deleteBuffer_Callback_WebGLBuffer(mthis, buffer) native "WebGLRenderingContextBase_deleteBuffer_Callback_WebGLBuffer";
+ static cullFace_Callback_ul(mthis, mode) native "WebGLRenderingContext_cullFace_Callback_unsigned long";
- static deleteFramebuffer_Callback_WebGLFramebuffer(mthis, framebuffer) native "WebGLRenderingContextBase_deleteFramebuffer_Callback_WebGLFramebuffer";
+ static deleteBuffer_Callback_WebGLBuffer(mthis, buffer) native "WebGLRenderingContext_deleteBuffer_Callback_WebGLBuffer";
- static deleteProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_deleteProgram_Callback_WebGLProgram";
+ static deleteFramebuffer_Callback_WebGLFramebuffer(mthis, framebuffer) native "WebGLRenderingContext_deleteFramebuffer_Callback_WebGLFramebuffer";
- static deleteRenderbuffer_Callback_WebGLRenderbuffer(mthis, renderbuffer) native "WebGLRenderingContextBase_deleteRenderbuffer_Callback_WebGLRenderbuffer";
+ static deleteProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_deleteProgram_Callback_WebGLProgram";
- static deleteShader_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContextBase_deleteShader_Callback_WebGLShader";
+ static deleteRenderbuffer_Callback_WebGLRenderbuffer(mthis, renderbuffer) native "WebGLRenderingContext_deleteRenderbuffer_Callback_WebGLRenderbuffer";
- static deleteTexture_Callback_WebGLTexture(mthis, texture) native "WebGLRenderingContextBase_deleteTexture_Callback_WebGLTexture";
+ static deleteShader_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContext_deleteShader_Callback_WebGLShader";
- static depthFunc_Callback_ul(mthis, func) native "WebGLRenderingContextBase_depthFunc_Callback_unsigned long";
+ static deleteTexture_Callback_WebGLTexture(mthis, texture) native "WebGLRenderingContext_deleteTexture_Callback_WebGLTexture";
- static depthMask_Callback_boolean(mthis, flag) native "WebGLRenderingContextBase_depthMask_Callback_boolean";
+ static depthFunc_Callback_ul(mthis, func) native "WebGLRenderingContext_depthFunc_Callback_unsigned long";
- static depthRange_Callback_float_float(mthis, zNear, zFar) native "WebGLRenderingContextBase_depthRange_Callback_float_float";
+ static depthMask_Callback_boolean(mthis, flag) native "WebGLRenderingContext_depthMask_Callback_boolean";
- static detachShader_Callback_WebGLProgram_WebGLShader(mthis, program, shader) native "WebGLRenderingContextBase_detachShader_Callback_WebGLProgram_WebGLShader";
+ static depthRange_Callback_float_float(mthis, zNear, zFar) native "WebGLRenderingContext_depthRange_Callback_float_float";
- static disable_Callback_ul(mthis, cap) native "WebGLRenderingContextBase_disable_Callback_unsigned long";
+ static detachShader_Callback_WebGLProgram_WebGLShader(mthis, program, shader) native "WebGLRenderingContext_detachShader_Callback_WebGLProgram_WebGLShader";
- static disableVertexAttribArray_Callback_ul(mthis, index) native "WebGLRenderingContextBase_disableVertexAttribArray_Callback_unsigned long";
+ static disable_Callback_ul(mthis, cap) native "WebGLRenderingContext_disable_Callback_unsigned long";
- static drawArrays_Callback_ul_long_long(mthis, mode, first, count) native "WebGLRenderingContextBase_drawArrays_Callback_unsigned long_long_long";
+ static disableVertexAttribArray_Callback_ul(mthis, index) native "WebGLRenderingContext_disableVertexAttribArray_Callback_unsigned long";
- static drawElements_Callback_ul_long_ul_ll(mthis, mode, count, type, offset) native "WebGLRenderingContextBase_drawElements_Callback_unsigned long_long_unsigned long_long long";
+ static drawArrays_Callback_ul_long_long(mthis, mode, first, count) native "WebGLRenderingContext_drawArrays_Callback_unsigned long_long_long";
- static enable_Callback_ul(mthis, cap) native "WebGLRenderingContextBase_enable_Callback_unsigned long";
+ static drawElements_Callback_ul_long_ul_ll(mthis, mode, count, type, offset) native "WebGLRenderingContext_drawElements_Callback_unsigned long_long_unsigned long_long long";
- static enableVertexAttribArray_Callback_ul(mthis, index) native "WebGLRenderingContextBase_enableVertexAttribArray_Callback_unsigned long";
+ static enable_Callback_ul(mthis, cap) native "WebGLRenderingContext_enable_Callback_unsigned long";
- static finish_Callback(mthis) native "WebGLRenderingContextBase_finish_Callback";
+ static enableVertexAttribArray_Callback_ul(mthis, index) native "WebGLRenderingContext_enableVertexAttribArray_Callback_unsigned long";
- static flush_Callback(mthis) native "WebGLRenderingContextBase_flush_Callback";
+ static finish_Callback(mthis) native "WebGLRenderingContext_finish_Callback";
- static framebufferRenderbuffer_Callback_ul_ul_ul_WebGLRenderbuffer(mthis, target, attachment, renderbuffertarget, renderbuffer) native "WebGLRenderingContextBase_framebufferRenderbuffer_Callback_unsigned long_unsigned long_unsigned long_WebGLRenderbuffer";
+ static flush_Callback(mthis) native "WebGLRenderingContext_flush_Callback";
- static framebufferTexture2D_Callback_ul_ul_ul_WebGLTexture_long(mthis, target, attachment, textarget, texture, level) native "WebGLRenderingContextBase_framebufferTexture2D_Callback_unsigned long_unsigned long_unsigned long_WebGLTexture_long";
+ static framebufferRenderbuffer_Callback_ul_ul_ul_WebGLRenderbuffer(mthis, target, attachment, renderbuffertarget, renderbuffer) native "WebGLRenderingContext_framebufferRenderbuffer_Callback_unsigned long_unsigned long_unsigned long_WebGLRenderbuffer";
- static frontFace_Callback_ul(mthis, mode) native "WebGLRenderingContextBase_frontFace_Callback_unsigned long";
+ static framebufferTexture2D_Callback_ul_ul_ul_WebGLTexture_long(mthis, target, attachment, textarget, texture, level) native "WebGLRenderingContext_framebufferTexture2D_Callback_unsigned long_unsigned long_unsigned long_WebGLTexture_long";
- static generateMipmap_Callback_ul(mthis, target) native "WebGLRenderingContextBase_generateMipmap_Callback_unsigned long";
+ static frontFace_Callback_ul(mthis, mode) native "WebGLRenderingContext_frontFace_Callback_unsigned long";
- static getActiveAttrib_Callback_WebGLProgram_ul(mthis, program, index) native "WebGLRenderingContextBase_getActiveAttrib_Callback_WebGLProgram_unsigned long";
+ static generateMipmap_Callback_ul(mthis, target) native "WebGLRenderingContext_generateMipmap_Callback_unsigned long";
- static getActiveUniform_Callback_WebGLProgram_ul(mthis, program, index) native "WebGLRenderingContextBase_getActiveUniform_Callback_WebGLProgram_unsigned long";
+ static getActiveAttrib_Callback_WebGLProgram_ul(mthis, program, index) native "WebGLRenderingContext_getActiveAttrib_Callback_WebGLProgram_unsigned long";
- static getAttachedShaders_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_getAttachedShaders_Callback";
+ static getActiveUniform_Callback_WebGLProgram_ul(mthis, program, index) native "WebGLRenderingContext_getActiveUniform_Callback_WebGLProgram_unsigned long";
- static getAttribLocation_Callback_WebGLProgram_DOMString(mthis, program, name) native "WebGLRenderingContextBase_getAttribLocation_Callback_WebGLProgram_DOMString";
+ static getAttachedShaders_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_getAttachedShaders_Callback";
- static getBufferParameter_Callback_ul_ul(mthis, target, pname) native "WebGLRenderingContextBase_getBufferParameter_Callback";
+ static getAttribLocation_Callback_WebGLProgram_DOMString(mthis, program, name) native "WebGLRenderingContext_getAttribLocation_Callback_WebGLProgram_DOMString";
- static getContextAttributes_Callback(mthis) native "WebGLRenderingContextBase_getContextAttributes_Callback";
+ static getBufferParameter_Callback_ul_ul(mthis, target, pname) native "WebGLRenderingContext_getBufferParameter_Callback";
- static getError_Callback(mthis) native "WebGLRenderingContextBase_getError_Callback";
+ static getContextAttributes_Callback(mthis) native "WebGLRenderingContext_getContextAttributes_Callback";
- static getExtension_Callback_DOMString(mthis, name) native "WebGLRenderingContextBase_getExtension_Callback";
+ static getError_Callback(mthis) native "WebGLRenderingContext_getError_Callback";
- static getFramebufferAttachmentParameter_Callback_ul_ul_ul(mthis, target, attachment, pname) native "WebGLRenderingContextBase_getFramebufferAttachmentParameter_Callback";
+ static getExtension_Callback_DOMString(mthis, name) native "WebGLRenderingContext_getExtension_Callback";
- static getParameter_Callback_ul(mthis, pname) native "WebGLRenderingContextBase_getParameter_Callback";
+ static getFramebufferAttachmentParameter_Callback_ul_ul_ul(mthis, target, attachment, pname) native "WebGLRenderingContext_getFramebufferAttachmentParameter_Callback";
- static getProgramInfoLog_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_getProgramInfoLog_Callback_WebGLProgram";
+ static getParameter_Callback_ul(mthis, pname) native "WebGLRenderingContext_getParameter_Callback";
- static getProgramParameter_Callback_WebGLProgram_ul(mthis, program, pname) native "WebGLRenderingContextBase_getProgramParameter_Callback";
+ static getProgramInfoLog_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_getProgramInfoLog_Callback_WebGLProgram";
- static getRenderbufferParameter_Callback_ul_ul(mthis, target, pname) native "WebGLRenderingContextBase_getRenderbufferParameter_Callback";
+ static getProgramParameter_Callback_WebGLProgram_ul(mthis, program, pname) native "WebGLRenderingContext_getProgramParameter_Callback";
- static getShaderInfoLog_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContextBase_getShaderInfoLog_Callback_WebGLShader";
+ static getRenderbufferParameter_Callback_ul_ul(mthis, target, pname) native "WebGLRenderingContext_getRenderbufferParameter_Callback";
- static getShaderParameter_Callback_WebGLShader_ul(mthis, shader, pname) native "WebGLRenderingContextBase_getShaderParameter_Callback";
+ static getShaderInfoLog_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContext_getShaderInfoLog_Callback_WebGLShader";
- static getShaderPrecisionFormat_Callback_ul_ul(mthis, shadertype, precisiontype) native "WebGLRenderingContextBase_getShaderPrecisionFormat_Callback_unsigned long_unsigned long";
+ static getShaderParameter_Callback_WebGLShader_ul(mthis, shader, pname) native "WebGLRenderingContext_getShaderParameter_Callback";
- static getShaderSource_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContextBase_getShaderSource_Callback_WebGLShader";
+ static getShaderPrecisionFormat_Callback_ul_ul(mthis, shadertype, precisiontype) native "WebGLRenderingContext_getShaderPrecisionFormat_Callback_unsigned long_unsigned long";
- static getSupportedExtensions_Callback(mthis) native "WebGLRenderingContextBase_getSupportedExtensions_Callback";
+ static getShaderSource_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContext_getShaderSource_Callback_WebGLShader";
- static getTexParameter_Callback_ul_ul(mthis, target, pname) native "WebGLRenderingContextBase_getTexParameter_Callback";
+ static getSupportedExtensions_Callback(mthis) native "WebGLRenderingContext_getSupportedExtensions_Callback";
- static getUniform_Callback_WebGLProgram_WebGLUniformLocation(mthis, program, location) native "WebGLRenderingContextBase_getUniform_Callback";
+ static getTexParameter_Callback_ul_ul(mthis, target, pname) native "WebGLRenderingContext_getTexParameter_Callback";
- static getUniformLocation_Callback_WebGLProgram_DOMString(mthis, program, name) native "WebGLRenderingContextBase_getUniformLocation_Callback_WebGLProgram_DOMString";
+ static getUniform_Callback_WebGLProgram_WebGLUniformLocation(mthis, program, location) native "WebGLRenderingContext_getUniform_Callback";
- static getVertexAttrib_Callback_ul_ul(mthis, index, pname) native "WebGLRenderingContextBase_getVertexAttrib_Callback";
+ static getUniformLocation_Callback_WebGLProgram_DOMString(mthis, program, name) native "WebGLRenderingContext_getUniformLocation_Callback_WebGLProgram_DOMString";
- static getVertexAttribOffset_Callback_ul_ul(mthis, index, pname) native "WebGLRenderingContextBase_getVertexAttribOffset_Callback_unsigned long_unsigned long";
+ static getVertexAttrib_Callback_ul_ul(mthis, index, pname) native "WebGLRenderingContext_getVertexAttrib_Callback";
- static hint_Callback_ul_ul(mthis, target, mode) native "WebGLRenderingContextBase_hint_Callback_unsigned long_unsigned long";
+ static getVertexAttribOffset_Callback_ul_ul(mthis, index, pname) native "WebGLRenderingContext_getVertexAttribOffset_Callback_unsigned long_unsigned long";
- static isBuffer_Callback_WebGLBuffer(mthis, buffer) native "WebGLRenderingContextBase_isBuffer_Callback_WebGLBuffer";
+ static hint_Callback_ul_ul(mthis, target, mode) native "WebGLRenderingContext_hint_Callback_unsigned long_unsigned long";
- static isContextLost_Callback(mthis) native "WebGLRenderingContextBase_isContextLost_Callback";
+ static isBuffer_Callback_WebGLBuffer(mthis, buffer) native "WebGLRenderingContext_isBuffer_Callback_WebGLBuffer";
- static isEnabled_Callback_ul(mthis, cap) native "WebGLRenderingContextBase_isEnabled_Callback_unsigned long";
+ static isContextLost_Callback(mthis) native "WebGLRenderingContext_isContextLost_Callback";
- static isFramebuffer_Callback_WebGLFramebuffer(mthis, framebuffer) native "WebGLRenderingContextBase_isFramebuffer_Callback_WebGLFramebuffer";
+ static isEnabled_Callback_ul(mthis, cap) native "WebGLRenderingContext_isEnabled_Callback_unsigned long";
- static isProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_isProgram_Callback_WebGLProgram";
+ static isFramebuffer_Callback_WebGLFramebuffer(mthis, framebuffer) native "WebGLRenderingContext_isFramebuffer_Callback_WebGLFramebuffer";
- static isRenderbuffer_Callback_WebGLRenderbuffer(mthis, renderbuffer) native "WebGLRenderingContextBase_isRenderbuffer_Callback_WebGLRenderbuffer";
+ static isProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_isProgram_Callback_WebGLProgram";
- static isShader_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContextBase_isShader_Callback_WebGLShader";
+ static isRenderbuffer_Callback_WebGLRenderbuffer(mthis, renderbuffer) native "WebGLRenderingContext_isRenderbuffer_Callback_WebGLRenderbuffer";
- static isTexture_Callback_WebGLTexture(mthis, texture) native "WebGLRenderingContextBase_isTexture_Callback_WebGLTexture";
+ static isShader_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContext_isShader_Callback_WebGLShader";
- static lineWidth_Callback_float(mthis, width) native "WebGLRenderingContextBase_lineWidth_Callback_float";
+ static isTexture_Callback_WebGLTexture(mthis, texture) native "WebGLRenderingContext_isTexture_Callback_WebGLTexture";
- static linkProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_linkProgram_Callback_WebGLProgram";
+ static lineWidth_Callback_float(mthis, width) native "WebGLRenderingContext_lineWidth_Callback_float";
- static pixelStorei_Callback_ul_long(mthis, pname, param) native "WebGLRenderingContextBase_pixelStorei_Callback_unsigned long_long";
+ static linkProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_linkProgram_Callback_WebGLProgram";
- static polygonOffset_Callback_float_float(mthis, factor, units) native "WebGLRenderingContextBase_polygonOffset_Callback_float_float";
+ static pixelStorei_Callback_ul_long(mthis, pname, param) native "WebGLRenderingContext_pixelStorei_Callback_unsigned long_long";
- static readPixels_Callback_long_long_long_long_ul_ul_ArrayBufferView(mthis, x, y, width, height, format, type, pixels) native "WebGLRenderingContextBase_readPixels_Callback_long_long_long_long_unsigned long_unsigned long_ArrayBufferView";
+ static polygonOffset_Callback_float_float(mthis, factor, units) native "WebGLRenderingContext_polygonOffset_Callback_float_float";
- static renderbufferStorage_Callback_ul_ul_long_long(mthis, target, internalformat, width, height) native "WebGLRenderingContextBase_renderbufferStorage_Callback_unsigned long_unsigned long_long_long";
+ static readPixels_Callback_long_long_long_long_ul_ul_ArrayBufferView(mthis, x, y, width, height, format, type, pixels) native "WebGLRenderingContext_readPixels_Callback_long_long_long_long_unsigned long_unsigned long_ArrayBufferView";
- static sampleCoverage_Callback_float_boolean(mthis, value, invert) native "WebGLRenderingContextBase_sampleCoverage_Callback_float_boolean";
+ static renderbufferStorage_Callback_ul_ul_long_long(mthis, target, internalformat, width, height) native "WebGLRenderingContext_renderbufferStorage_Callback_unsigned long_unsigned long_long_long";
- static scissor_Callback_long_long_long_long(mthis, x, y, width, height) native "WebGLRenderingContextBase_scissor_Callback_long_long_long_long";
+ static sampleCoverage_Callback_float_boolean(mthis, value, invert) native "WebGLRenderingContext_sampleCoverage_Callback_float_boolean";
- static shaderSource_Callback_WebGLShader_DOMString(mthis, shader, string) native "WebGLRenderingContextBase_shaderSource_Callback_WebGLShader_DOMString";
+ static scissor_Callback_long_long_long_long(mthis, x, y, width, height) native "WebGLRenderingContext_scissor_Callback_long_long_long_long";
- static stencilFunc_Callback_ul_long_ul(mthis, func, ref, mask) native "WebGLRenderingContextBase_stencilFunc_Callback_unsigned long_long_unsigned long";
+ static shaderSource_Callback_WebGLShader_DOMString(mthis, shader, string) native "WebGLRenderingContext_shaderSource_Callback_WebGLShader_DOMString";
- static stencilFuncSeparate_Callback_ul_ul_long_ul(mthis, face, func, ref, mask) native "WebGLRenderingContextBase_stencilFuncSeparate_Callback_unsigned long_unsigned long_long_unsigned long";
+ static stencilFunc_Callback_ul_long_ul(mthis, func, ref, mask) native "WebGLRenderingContext_stencilFunc_Callback_unsigned long_long_unsigned long";
- static stencilMask_Callback_ul(mthis, mask) native "WebGLRenderingContextBase_stencilMask_Callback_unsigned long";
+ static stencilFuncSeparate_Callback_ul_ul_long_ul(mthis, face, func, ref, mask) native "WebGLRenderingContext_stencilFuncSeparate_Callback_unsigned long_unsigned long_long_unsigned long";
- static stencilMaskSeparate_Callback_ul_ul(mthis, face, mask) native "WebGLRenderingContextBase_stencilMaskSeparate_Callback_unsigned long_unsigned long";
+ static stencilMask_Callback_ul(mthis, mask) native "WebGLRenderingContext_stencilMask_Callback_unsigned long";
- static stencilOp_Callback_ul_ul_ul(mthis, fail, zfail, zpass) native "WebGLRenderingContextBase_stencilOp_Callback_unsigned long_unsigned long_unsigned long";
+ static stencilMaskSeparate_Callback_ul_ul(mthis, face, mask) native "WebGLRenderingContext_stencilMaskSeparate_Callback_unsigned long_unsigned long";
- static stencilOpSeparate_Callback_ul_ul_ul_ul(mthis, face, fail, zfail, zpass) native "WebGLRenderingContextBase_stencilOpSeparate_Callback_unsigned long_unsigned long_unsigned long_unsigned long";
+ static stencilOp_Callback_ul_ul_ul(mthis, fail, zfail, zpass) native "WebGLRenderingContext_stencilOp_Callback_unsigned long_unsigned long_unsigned long";
- static texImage2D_Callback_ul_long_ul_long_long_long_ul_ul_ArrayBufferView(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels) native "WebGLRenderingContextBase_texImage2D_Callback_unsigned long_long_unsigned long_long_long_long_unsigned long_unsigned long_ArrayBufferView";
+ static stencilOpSeparate_Callback_ul_ul_ul_ul(mthis, face, fail, zfail, zpass) native "WebGLRenderingContext_stencilOpSeparate_Callback_unsigned long_unsigned long_unsigned long_unsigned long";
- static texImage2D_Callback_ul_long_ul_ul_ul_ImageData(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_ImageData";
+ static texImage2D_Callback_ul_long_ul_long_long_long_ul_ul_ArrayBufferView(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels) native "WebGLRenderingContext_texImage2D_Callback_unsigned long_long_unsigned long_long_long_long_unsigned long_unsigned long_ArrayBufferView";
- static texImage2D_Callback_ul_long_ul_ul_ul_HTMLImageElement(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_HTMLImageElement";
+ static texImage2D_Callback_ul_long_ul_ul_ul_ImageData(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_ImageData";
- static texImage2D_Callback_ul_long_ul_ul_ul_HTMLCanvasElement(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_HTMLCanvasElement";
+ static texImage2D_Callback_ul_long_ul_ul_ul_HTMLImageElement(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_HTMLImageElement";
- static texImage2D_Callback_ul_long_ul_ul_ul_HTMLVideoElement(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_HTMLVideoElement";
+ static texImage2D_Callback_ul_long_ul_ul_ul_HTMLCanvasElement(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_HTMLCanvasElement";
- static texParameterf_Callback_ul_ul_float(mthis, target, pname, param) native "WebGLRenderingContextBase_texParameterf_Callback_unsigned long_unsigned long_float";
+ static texImage2D_Callback_ul_long_ul_ul_ul_HTMLVideoElement(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_HTMLVideoElement";
- static texParameteri_Callback_ul_ul_long(mthis, target, pname, param) native "WebGLRenderingContextBase_texParameteri_Callback_unsigned long_unsigned long_long";
+ static texParameterf_Callback_ul_ul_float(mthis, target, pname, param) native "WebGLRenderingContext_texParameterf_Callback_unsigned long_unsigned long_float";
- static texSubImage2D_Callback_ul_long_long_long_long_long_ul_ul_ArrayBufferView(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels) native "WebGLRenderingContextBase_texSubImage2D_Callback_unsigned long_long_long_long_long_long_unsigned long_unsigned long_ArrayBufferView";
+ static texParameteri_Callback_ul_ul_long(mthis, target, pname, param) native "WebGLRenderingContext_texParameteri_Callback_unsigned long_unsigned long_long";
- static texSubImage2D_Callback_ul_long_long_long_ul_ul_ImageData(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_ImageData";
+ static texSubImage2D_Callback_ul_long_long_long_long_long_ul_ul_ArrayBufferView(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels) native "WebGLRenderingContext_texSubImage2D_Callback_unsigned long_long_long_long_long_long_unsigned long_unsigned long_ArrayBufferView";
- static texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLImageElement(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_HTMLImageElement";
+ static texSubImage2D_Callback_ul_long_long_long_ul_ul_ImageData(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_ImageData";
- static texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLCanvasElement(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_HTMLCanvasElement";
+ static texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLImageElement(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_HTMLImageElement";
- static texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLVideoElement(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_HTMLVideoElement";
+ static texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLCanvasElement(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_HTMLCanvasElement";
- static uniform1f_Callback_WebGLUniformLocation_float(mthis, location, x) native "WebGLRenderingContextBase_uniform1f_Callback_WebGLUniformLocation_float";
+ static texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLVideoElement(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_HTMLVideoElement";
- static uniform1fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform1fv_Callback";
+ static uniform1f_Callback_WebGLUniformLocation_float(mthis, location, x) native "WebGLRenderingContext_uniform1f_Callback_WebGLUniformLocation_float";
- static uniform1i_Callback_WebGLUniformLocation_long(mthis, location, x) native "WebGLRenderingContextBase_uniform1i_Callback_WebGLUniformLocation_long";
+ static uniform1fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContext_uniform1fv_Callback";
- static uniform1iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform1iv_Callback";
+ static uniform1i_Callback_WebGLUniformLocation_long(mthis, location, x) native "WebGLRenderingContext_uniform1i_Callback_WebGLUniformLocation_long";
- static uniform2f_Callback_WebGLUniformLocation_float_float(mthis, location, x, y) native "WebGLRenderingContextBase_uniform2f_Callback_WebGLUniformLocation_float_float";
+ static uniform1iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContext_uniform1iv_Callback";
- static uniform2fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform2fv_Callback";
+ static uniform2f_Callback_WebGLUniformLocation_float_float(mthis, location, x, y) native "WebGLRenderingContext_uniform2f_Callback_WebGLUniformLocation_float_float";
- static uniform2i_Callback_WebGLUniformLocation_long_long(mthis, location, x, y) native "WebGLRenderingContextBase_uniform2i_Callback_WebGLUniformLocation_long_long";
+ static uniform2fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContext_uniform2fv_Callback";
- static uniform2iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform2iv_Callback";
+ static uniform2i_Callback_WebGLUniformLocation_long_long(mthis, location, x, y) native "WebGLRenderingContext_uniform2i_Callback_WebGLUniformLocation_long_long";
- static uniform3f_Callback_WebGLUniformLocation_float_float_float(mthis, location, x, y, z) native "WebGLRenderingContextBase_uniform3f_Callback_WebGLUniformLocation_float_float_float";
+ static uniform2iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContext_uniform2iv_Callback";
- static uniform3fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform3fv_Callback";
+ static uniform3f_Callback_WebGLUniformLocation_float_float_float(mthis, location, x, y, z) native "WebGLRenderingContext_uniform3f_Callback_WebGLUniformLocation_float_float_float";
- static uniform3i_Callback_WebGLUniformLocation_long_long_long(mthis, location, x, y, z) native "WebGLRenderingContextBase_uniform3i_Callback_WebGLUniformLocation_long_long_long";
+ static uniform3fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContext_uniform3fv_Callback";
- static uniform3iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform3iv_Callback";
+ static uniform3i_Callback_WebGLUniformLocation_long_long_long(mthis, location, x, y, z) native "WebGLRenderingContext_uniform3i_Callback_WebGLUniformLocation_long_long_long";
- static uniform4f_Callback_WebGLUniformLocation_float_float_float_float(mthis, location, x, y, z, w) native "WebGLRenderingContextBase_uniform4f_Callback_WebGLUniformLocation_float_float_float_float";
+ static uniform3iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContext_uniform3iv_Callback";
- static uniform4fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform4fv_Callback";
+ static uniform4f_Callback_WebGLUniformLocation_float_float_float_float(mthis, location, x, y, z, w) native "WebGLRenderingContext_uniform4f_Callback_WebGLUniformLocation_float_float_float_float";
- static uniform4i_Callback_WebGLUniformLocation_long_long_long_long(mthis, location, x, y, z, w) native "WebGLRenderingContextBase_uniform4i_Callback_WebGLUniformLocation_long_long_long_long";
+ static uniform4fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContext_uniform4fv_Callback";
- static uniform4iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform4iv_Callback";
+ static uniform4i_Callback_WebGLUniformLocation_long_long_long_long(mthis, location, x, y, z, w) native "WebGLRenderingContext_uniform4i_Callback_WebGLUniformLocation_long_long_long_long";
- static uniformMatrix2fv_Callback_WebGLUniformLocation_boolean_Float32Array(mthis, location, transpose, array) native "WebGLRenderingContextBase_uniformMatrix2fv_Callback";
+ static uniform4iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContext_uniform4iv_Callback";
- static uniformMatrix3fv_Callback_WebGLUniformLocation_boolean_Float32Array(mthis, location, transpose, array) native "WebGLRenderingContextBase_uniformMatrix3fv_Callback";
+ static uniformMatrix2fv_Callback_WebGLUniformLocation_boolean_Float32Array(mthis, location, transpose, array) native "WebGLRenderingContext_uniformMatrix2fv_Callback";
- static uniformMatrix4fv_Callback_WebGLUniformLocation_boolean_Float32Array(mthis, location, transpose, array) native "WebGLRenderingContextBase_uniformMatrix4fv_Callback";
+ static uniformMatrix3fv_Callback_WebGLUniformLocation_boolean_Float32Array(mthis, location, transpose, array) native "WebGLRenderingContext_uniformMatrix3fv_Callback";
- static useProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_useProgram_Callback_WebGLProgram";
+ static uniformMatrix4fv_Callback_WebGLUniformLocation_boolean_Float32Array(mthis, location, transpose, array) native "WebGLRenderingContext_uniformMatrix4fv_Callback";
- static validateProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_validateProgram_Callback_WebGLProgram";
+ static useProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_useProgram_Callback_WebGLProgram";
- static vertexAttrib1f_Callback_ul_float(mthis, indx, x) native "WebGLRenderingContextBase_vertexAttrib1f_Callback_unsigned long_float";
+ static validateProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_validateProgram_Callback_WebGLProgram";
- static vertexAttrib1fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContextBase_vertexAttrib1fv_Callback";
+ static vertexAttrib1f_Callback_ul_float(mthis, indx, x) native "WebGLRenderingContext_vertexAttrib1f_Callback_unsigned long_float";
- static vertexAttrib2f_Callback_ul_float_float(mthis, indx, x, y) native "WebGLRenderingContextBase_vertexAttrib2f_Callback_unsigned long_float_float";
+ static vertexAttrib1fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContext_vertexAttrib1fv_Callback";
- static vertexAttrib2fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContextBase_vertexAttrib2fv_Callback";
+ static vertexAttrib2f_Callback_ul_float_float(mthis, indx, x, y) native "WebGLRenderingContext_vertexAttrib2f_Callback_unsigned long_float_float";
- static vertexAttrib3f_Callback_ul_float_float_float(mthis, indx, x, y, z) native "WebGLRenderingContextBase_vertexAttrib3f_Callback_unsigned long_float_float_float";
+ static vertexAttrib2fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContext_vertexAttrib2fv_Callback";
- static vertexAttrib3fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContextBase_vertexAttrib3fv_Callback";
+ static vertexAttrib3f_Callback_ul_float_float_float(mthis, indx, x, y, z) native "WebGLRenderingContext_vertexAttrib3f_Callback_unsigned long_float_float_float";
- static vertexAttrib4f_Callback_ul_float_float_float_float(mthis, indx, x, y, z, w) native "WebGLRenderingContextBase_vertexAttrib4f_Callback_unsigned long_float_float_float_float";
+ static vertexAttrib3fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContext_vertexAttrib3fv_Callback";
- static vertexAttrib4fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContextBase_vertexAttrib4fv_Callback";
+ static vertexAttrib4f_Callback_ul_float_float_float_float(mthis, indx, x, y, z, w) native "WebGLRenderingContext_vertexAttrib4f_Callback_unsigned long_float_float_float_float";
- static vertexAttribPointer_Callback_ul_long_ul_boolean_long_ll(mthis, indx, size, type, normalized, stride, offset) native "WebGLRenderingContextBase_vertexAttribPointer_Callback_unsigned long_long_unsigned long_boolean_long_long long";
+ static vertexAttrib4fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContext_vertexAttrib4fv_Callback";
- static viewport_Callback_long_long_long_long(mthis, x, y, width, height) native "WebGLRenderingContextBase_viewport_Callback_long_long_long_long";
-}
+ static vertexAttribPointer_Callback_ul_long_ul_boolean_long_ll(mthis, indx, size, type, normalized, stride, offset) native "WebGLRenderingContext_vertexAttribPointer_Callback_unsigned long_long_unsigned long_boolean_long_long long";
-class BlinkWebGLRenderingContext {}
+ static viewport_Callback_long_long_long_long(mthis, x, y, width, height) native "WebGLRenderingContext_viewport_Callback_long_long_long_long";
+}
class BlinkWebGLShader {}
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