| Index: sdk/lib/_blink/dartium/_blink_dartium.dart
|
| diff --git a/sdk/lib/_blink/dartium/_blink_dartium.dart b/sdk/lib/_blink/dartium/_blink_dartium.dart
|
| index 6299d843d9be74cbc51ea58441cdeaaecb6e39bb..62225112345e5a333e4fee039f6045e5493393ca 100644
|
| --- a/sdk/lib/_blink/dartium/_blink_dartium.dart
|
| +++ b/sdk/lib/_blink/dartium/_blink_dartium.dart
|
| @@ -776,25 +776,7 @@ class BlinkCanvasGradient {
|
| static addColorStop_Callback_float_DOMString(mthis, offset, color) native "CanvasGradient_addColorStop_Callback_float_DOMString";
|
| }
|
|
|
| -class BlinkCanvasPathMethods {
|
| - static arc_Callback_float_float_float_float_float_boolean(mthis, x, y, radius, startAngle, endAngle, anticlockwise) native "CanvasPathMethods_arc_Callback_float_float_float_float_float_boolean";
|
| -
|
| - static arcTo_Callback_float_float_float_float_float(mthis, x1, y1, x2, y2, radius) native "CanvasPathMethods_arcTo_Callback_float_float_float_float_float";
|
| -
|
| - static bezierCurveTo_Callback_float_float_float_float_float_float(mthis, cp1x, cp1y, cp2x, cp2y, x, y) native "CanvasPathMethods_bezierCurveTo_Callback_float_float_float_float_float_float";
|
| -
|
| - static closePath_Callback(mthis) native "CanvasPathMethods_closePath_Callback";
|
| -
|
| - static ellipse_Callback_float_float_float_float_float_float_float_boolean(mthis, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise) native "CanvasPathMethods_ellipse_Callback_float_float_float_float_float_float_float_boolean";
|
| -
|
| - static lineTo_Callback_float_float(mthis, x, y) native "CanvasPathMethods_lineTo_Callback_float_float";
|
| -
|
| - static moveTo_Callback_float_float(mthis, x, y) native "CanvasPathMethods_moveTo_Callback_float_float";
|
| -
|
| - static quadraticCurveTo_Callback_float_float_float_float(mthis, cpx, cpy, x, y) native "CanvasPathMethods_quadraticCurveTo_Callback_float_float_float_float";
|
| -
|
| - static rect_Callback_float_float_float_float(mthis, x, y, width, height) native "CanvasPathMethods_rect_Callback_float_float_float_float";
|
| -}
|
| +class BlinkCanvasPathMethods {}
|
|
|
| class BlinkCanvasPattern {}
|
|
|
| @@ -998,6 +980,24 @@ class BlinkCanvasRenderingContext2D {
|
| static transform_Callback_float_float_float_float_float_float(mthis, a, b, c, d, e, f) native "CanvasRenderingContext2D_transform_Callback_float_float_float_float_float_float";
|
|
|
| static translate_Callback_float_float(mthis, x, y) native "CanvasRenderingContext2D_translate_Callback_float_float";
|
| +
|
| + static arc_Callback_float_float_float_float_float_boolean(mthis, x, y, radius, startAngle, endAngle, anticlockwise) native "CanvasRenderingContext2D_arc_Callback_float_float_float_float_float_boolean";
|
| +
|
| + static arcTo_Callback_float_float_float_float_float(mthis, x1, y1, x2, y2, radius) native "CanvasRenderingContext2D_arcTo_Callback_float_float_float_float_float";
|
| +
|
| + static bezierCurveTo_Callback_float_float_float_float_float_float(mthis, cp1x, cp1y, cp2x, cp2y, x, y) native "CanvasRenderingContext2D_bezierCurveTo_Callback_float_float_float_float_float_float";
|
| +
|
| + static closePath_Callback(mthis) native "CanvasRenderingContext2D_closePath_Callback";
|
| +
|
| + static ellipse_Callback_float_float_float_float_float_float_float_boolean(mthis, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise) native "CanvasRenderingContext2D_ellipse_Callback_float_float_float_float_float_float_float_boolean";
|
| +
|
| + static lineTo_Callback_float_float(mthis, x, y) native "CanvasRenderingContext2D_lineTo_Callback_float_float";
|
| +
|
| + static moveTo_Callback_float_float(mthis, x, y) native "CanvasRenderingContext2D_moveTo_Callback_float_float";
|
| +
|
| + static quadraticCurveTo_Callback_float_float_float_float(mthis, cpx, cpy, x, y) native "CanvasRenderingContext2D_quadraticCurveTo_Callback_float_float_float_float";
|
| +
|
| + static rect_Callback_float_float_float_float(mthis, x, y, width, height) native "CanvasRenderingContext2D_rect_Callback_float_float_float_float";
|
| }
|
|
|
| class BlinkChannelMergerNode {}
|
| @@ -4702,6 +4702,24 @@ class BlinkPath2D {
|
| static addPath_Callback_Path2D_SVGMatrix(mthis, path, transform) native "Path2D_addPath_Callback_Path2D_SVGMatrix";
|
|
|
| static addPath_Callback_Path2D(mthis, path) native "Path2D_addPath_Callback_Path2D";
|
| +
|
| + static arc_Callback_float_float_float_float_float_boolean(mthis, x, y, radius, startAngle, endAngle, anticlockwise) native "Path2D_arc_Callback_float_float_float_float_float_boolean";
|
| +
|
| + static arcTo_Callback_float_float_float_float_float(mthis, x1, y1, x2, y2, radius) native "Path2D_arcTo_Callback_float_float_float_float_float";
|
| +
|
| + static bezierCurveTo_Callback_float_float_float_float_float_float(mthis, cp1x, cp1y, cp2x, cp2y, x, y) native "Path2D_bezierCurveTo_Callback_float_float_float_float_float_float";
|
| +
|
| + static closePath_Callback(mthis) native "Path2D_closePath_Callback";
|
| +
|
| + static ellipse_Callback_float_float_float_float_float_float_float_boolean(mthis, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise) native "Path2D_ellipse_Callback_float_float_float_float_float_float_float_boolean";
|
| +
|
| + static lineTo_Callback_float_float(mthis, x, y) native "Path2D_lineTo_Callback_float_float";
|
| +
|
| + static moveTo_Callback_float_float(mthis, x, y) native "Path2D_moveTo_Callback_float_float";
|
| +
|
| + static quadraticCurveTo_Callback_float_float_float_float(mthis, cpx, cpy, x, y) native "Path2D_quadraticCurveTo_Callback_float_float_float_float";
|
| +
|
| + static rect_Callback_float_float_float_float(mthis, x, y, width, height) native "Path2D_rect_Callback_float_float_float_float";
|
| }
|
|
|
| class BlinkPerformance {
|
| @@ -7852,309 +7870,309 @@ class BlinkWebGLProgram {}
|
|
|
| class BlinkWebGLRenderbuffer {}
|
|
|
| -class BlinkWebGLRenderingContextBase {
|
| - static canvas_Getter(mthis) native "WebGLRenderingContextBase_canvas_Getter";
|
| +class BlinkWebGLRenderingContextBase {}
|
|
|
| - static drawingBufferHeight_Getter(mthis) native "WebGLRenderingContextBase_drawingBufferHeight_Getter";
|
| +class BlinkWebGLRenderingContext {
|
| + static canvas_Getter(mthis) native "WebGLRenderingContext_canvas_Getter";
|
|
|
| - static drawingBufferWidth_Getter(mthis) native "WebGLRenderingContextBase_drawingBufferWidth_Getter";
|
| + static drawingBufferHeight_Getter(mthis) native "WebGLRenderingContext_drawingBufferHeight_Getter";
|
|
|
| - static activeTexture_Callback_ul(mthis, texture) native "WebGLRenderingContextBase_activeTexture_Callback_unsigned long";
|
| + static drawingBufferWidth_Getter(mthis) native "WebGLRenderingContext_drawingBufferWidth_Getter";
|
|
|
| - static attachShader_Callback_WebGLProgram_WebGLShader(mthis, program, shader) native "WebGLRenderingContextBase_attachShader_Callback_WebGLProgram_WebGLShader";
|
| + static activeTexture_Callback_ul(mthis, texture) native "WebGLRenderingContext_activeTexture_Callback_unsigned long";
|
|
|
| - static bindAttribLocation_Callback_WebGLProgram_ul_DOMString(mthis, program, index, name) native "WebGLRenderingContextBase_bindAttribLocation_Callback_WebGLProgram_unsigned long_DOMString";
|
| + static attachShader_Callback_WebGLProgram_WebGLShader(mthis, program, shader) native "WebGLRenderingContext_attachShader_Callback_WebGLProgram_WebGLShader";
|
|
|
| - static bindBuffer_Callback_ul_WebGLBuffer(mthis, target, buffer) native "WebGLRenderingContextBase_bindBuffer_Callback_unsigned long_WebGLBuffer";
|
| + static bindAttribLocation_Callback_WebGLProgram_ul_DOMString(mthis, program, index, name) native "WebGLRenderingContext_bindAttribLocation_Callback_WebGLProgram_unsigned long_DOMString";
|
|
|
| - static bindFramebuffer_Callback_ul_WebGLFramebuffer(mthis, target, framebuffer) native "WebGLRenderingContextBase_bindFramebuffer_Callback_unsigned long_WebGLFramebuffer";
|
| + static bindBuffer_Callback_ul_WebGLBuffer(mthis, target, buffer) native "WebGLRenderingContext_bindBuffer_Callback_unsigned long_WebGLBuffer";
|
|
|
| - static bindRenderbuffer_Callback_ul_WebGLRenderbuffer(mthis, target, renderbuffer) native "WebGLRenderingContextBase_bindRenderbuffer_Callback_unsigned long_WebGLRenderbuffer";
|
| + static bindFramebuffer_Callback_ul_WebGLFramebuffer(mthis, target, framebuffer) native "WebGLRenderingContext_bindFramebuffer_Callback_unsigned long_WebGLFramebuffer";
|
|
|
| - static bindTexture_Callback_ul_WebGLTexture(mthis, target, texture) native "WebGLRenderingContextBase_bindTexture_Callback_unsigned long_WebGLTexture";
|
| + static bindRenderbuffer_Callback_ul_WebGLRenderbuffer(mthis, target, renderbuffer) native "WebGLRenderingContext_bindRenderbuffer_Callback_unsigned long_WebGLRenderbuffer";
|
|
|
| - static blendColor_Callback_float_float_float_float(mthis, red, green, blue, alpha) native "WebGLRenderingContextBase_blendColor_Callback_float_float_float_float";
|
| + static bindTexture_Callback_ul_WebGLTexture(mthis, target, texture) native "WebGLRenderingContext_bindTexture_Callback_unsigned long_WebGLTexture";
|
|
|
| - static blendEquation_Callback_ul(mthis, mode) native "WebGLRenderingContextBase_blendEquation_Callback_unsigned long";
|
| + static blendColor_Callback_float_float_float_float(mthis, red, green, blue, alpha) native "WebGLRenderingContext_blendColor_Callback_float_float_float_float";
|
|
|
| - static blendEquationSeparate_Callback_ul_ul(mthis, modeRGB, modeAlpha) native "WebGLRenderingContextBase_blendEquationSeparate_Callback_unsigned long_unsigned long";
|
| + static blendEquation_Callback_ul(mthis, mode) native "WebGLRenderingContext_blendEquation_Callback_unsigned long";
|
|
|
| - static blendFunc_Callback_ul_ul(mthis, sfactor, dfactor) native "WebGLRenderingContextBase_blendFunc_Callback_unsigned long_unsigned long";
|
| + static blendEquationSeparate_Callback_ul_ul(mthis, modeRGB, modeAlpha) native "WebGLRenderingContext_blendEquationSeparate_Callback_unsigned long_unsigned long";
|
|
|
| - static blendFuncSeparate_Callback_ul_ul_ul_ul(mthis, srcRGB, dstRGB, srcAlpha, dstAlpha) native "WebGLRenderingContextBase_blendFuncSeparate_Callback_unsigned long_unsigned long_unsigned long_unsigned long";
|
| + static blendFunc_Callback_ul_ul(mthis, sfactor, dfactor) native "WebGLRenderingContext_blendFunc_Callback_unsigned long_unsigned long";
|
|
|
| - static bufferData_Callback_ul_ll_ul(mthis, target, data_OR_size, usage) native "WebGLRenderingContextBase_bufferData_Callback_unsigned long_long long_unsigned long";
|
| + static blendFuncSeparate_Callback_ul_ul_ul_ul(mthis, srcRGB, dstRGB, srcAlpha, dstAlpha) native "WebGLRenderingContext_blendFuncSeparate_Callback_unsigned long_unsigned long_unsigned long_unsigned long";
|
|
|
| - static bufferData_Callback_ul_ArrayBufferView_ul(mthis, target, data_OR_size, usage) native "WebGLRenderingContextBase_bufferData_Callback_unsigned long_ArrayBufferView_unsigned long";
|
| + static bufferData_Callback_ul_ll_ul(mthis, target, data_OR_size, usage) native "WebGLRenderingContext_bufferData_Callback_unsigned long_long long_unsigned long";
|
|
|
| - static bufferData_Callback_ul_ArrayBuffer_ul(mthis, target, data_OR_size, usage) native "WebGLRenderingContextBase_bufferData_Callback_unsigned long_ArrayBuffer_unsigned long";
|
| + static bufferData_Callback_ul_ArrayBufferView_ul(mthis, target, data_OR_size, usage) native "WebGLRenderingContext_bufferData_Callback_unsigned long_ArrayBufferView_unsigned long";
|
|
|
| - static bufferSubData_Callback_ul_ll_ArrayBufferView(mthis, target, offset, data) native "WebGLRenderingContextBase_bufferSubData_Callback_unsigned long_long long_ArrayBufferView";
|
| + static bufferData_Callback_ul_ArrayBuffer_ul(mthis, target, data_OR_size, usage) native "WebGLRenderingContext_bufferData_Callback_unsigned long_ArrayBuffer_unsigned long";
|
|
|
| - static bufferSubData_Callback_ul_ll_ArrayBuffer(mthis, target, offset, data) native "WebGLRenderingContextBase_bufferSubData_Callback_unsigned long_long long_ArrayBuffer";
|
| + static bufferSubData_Callback_ul_ll_ArrayBufferView(mthis, target, offset, data) native "WebGLRenderingContext_bufferSubData_Callback_unsigned long_long long_ArrayBufferView";
|
|
|
| - static checkFramebufferStatus_Callback_ul(mthis, target) native "WebGLRenderingContextBase_checkFramebufferStatus_Callback_unsigned long";
|
| + static bufferSubData_Callback_ul_ll_ArrayBuffer(mthis, target, offset, data) native "WebGLRenderingContext_bufferSubData_Callback_unsigned long_long long_ArrayBuffer";
|
|
|
| - static clear_Callback_ul(mthis, mask) native "WebGLRenderingContextBase_clear_Callback_unsigned long";
|
| + static checkFramebufferStatus_Callback_ul(mthis, target) native "WebGLRenderingContext_checkFramebufferStatus_Callback_unsigned long";
|
|
|
| - static clearColor_Callback_float_float_float_float(mthis, red, green, blue, alpha) native "WebGLRenderingContextBase_clearColor_Callback_float_float_float_float";
|
| + static clear_Callback_ul(mthis, mask) native "WebGLRenderingContext_clear_Callback_unsigned long";
|
|
|
| - static clearDepth_Callback_float(mthis, depth) native "WebGLRenderingContextBase_clearDepth_Callback_float";
|
| + static clearColor_Callback_float_float_float_float(mthis, red, green, blue, alpha) native "WebGLRenderingContext_clearColor_Callback_float_float_float_float";
|
|
|
| - static clearStencil_Callback_long(mthis, s) native "WebGLRenderingContextBase_clearStencil_Callback_long";
|
| + static clearDepth_Callback_float(mthis, depth) native "WebGLRenderingContext_clearDepth_Callback_float";
|
|
|
| - static colorMask_Callback_boolean_boolean_boolean_boolean(mthis, red, green, blue, alpha) native "WebGLRenderingContextBase_colorMask_Callback_boolean_boolean_boolean_boolean";
|
| + static clearStencil_Callback_long(mthis, s) native "WebGLRenderingContext_clearStencil_Callback_long";
|
|
|
| - static compileShader_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContextBase_compileShader_Callback_WebGLShader";
|
| + static colorMask_Callback_boolean_boolean_boolean_boolean(mthis, red, green, blue, alpha) native "WebGLRenderingContext_colorMask_Callback_boolean_boolean_boolean_boolean";
|
|
|
| - static compressedTexImage2D_Callback_ul_long_ul_long_long_long_ArrayBufferView(mthis, target, level, internalformat, width, height, border, data) native "WebGLRenderingContextBase_compressedTexImage2D_Callback_unsigned long_long_unsigned long_long_long_long_ArrayBufferView";
|
| + static compileShader_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContext_compileShader_Callback_WebGLShader";
|
|
|
| - static compressedTexSubImage2D_Callback_ul_long_long_long_long_long_ul_ArrayBufferView(mthis, target, level, xoffset, yoffset, width, height, format, data) native "WebGLRenderingContextBase_compressedTexSubImage2D_Callback_unsigned long_long_long_long_long_long_unsigned long_ArrayBufferView";
|
| + static compressedTexImage2D_Callback_ul_long_ul_long_long_long_ArrayBufferView(mthis, target, level, internalformat, width, height, border, data) native "WebGLRenderingContext_compressedTexImage2D_Callback_unsigned long_long_unsigned long_long_long_long_ArrayBufferView";
|
|
|
| - static copyTexImage2D_Callback_ul_long_ul_long_long_long_long_long(mthis, target, level, internalformat, x, y, width, height, border) native "WebGLRenderingContextBase_copyTexImage2D_Callback_unsigned long_long_unsigned long_long_long_long_long_long";
|
| + static compressedTexSubImage2D_Callback_ul_long_long_long_long_long_ul_ArrayBufferView(mthis, target, level, xoffset, yoffset, width, height, format, data) native "WebGLRenderingContext_compressedTexSubImage2D_Callback_unsigned long_long_long_long_long_long_unsigned long_ArrayBufferView";
|
|
|
| - static copyTexSubImage2D_Callback_ul_long_long_long_long_long_long_long(mthis, target, level, xoffset, yoffset, x, y, width, height) native "WebGLRenderingContextBase_copyTexSubImage2D_Callback_unsigned long_long_long_long_long_long_long_long";
|
| + static copyTexImage2D_Callback_ul_long_ul_long_long_long_long_long(mthis, target, level, internalformat, x, y, width, height, border) native "WebGLRenderingContext_copyTexImage2D_Callback_unsigned long_long_unsigned long_long_long_long_long_long";
|
|
|
| - static createBuffer_Callback(mthis) native "WebGLRenderingContextBase_createBuffer_Callback";
|
| + static copyTexSubImage2D_Callback_ul_long_long_long_long_long_long_long(mthis, target, level, xoffset, yoffset, x, y, width, height) native "WebGLRenderingContext_copyTexSubImage2D_Callback_unsigned long_long_long_long_long_long_long_long";
|
|
|
| - static createFramebuffer_Callback(mthis) native "WebGLRenderingContextBase_createFramebuffer_Callback";
|
| + static createBuffer_Callback(mthis) native "WebGLRenderingContext_createBuffer_Callback";
|
|
|
| - static createProgram_Callback(mthis) native "WebGLRenderingContextBase_createProgram_Callback";
|
| + static createFramebuffer_Callback(mthis) native "WebGLRenderingContext_createFramebuffer_Callback";
|
|
|
| - static createRenderbuffer_Callback(mthis) native "WebGLRenderingContextBase_createRenderbuffer_Callback";
|
| + static createProgram_Callback(mthis) native "WebGLRenderingContext_createProgram_Callback";
|
|
|
| - static createShader_Callback_ul(mthis, type) native "WebGLRenderingContextBase_createShader_Callback_unsigned long";
|
| + static createRenderbuffer_Callback(mthis) native "WebGLRenderingContext_createRenderbuffer_Callback";
|
|
|
| - static createTexture_Callback(mthis) native "WebGLRenderingContextBase_createTexture_Callback";
|
| + static createShader_Callback_ul(mthis, type) native "WebGLRenderingContext_createShader_Callback_unsigned long";
|
|
|
| - static cullFace_Callback_ul(mthis, mode) native "WebGLRenderingContextBase_cullFace_Callback_unsigned long";
|
| + static createTexture_Callback(mthis) native "WebGLRenderingContext_createTexture_Callback";
|
|
|
| - static deleteBuffer_Callback_WebGLBuffer(mthis, buffer) native "WebGLRenderingContextBase_deleteBuffer_Callback_WebGLBuffer";
|
| + static cullFace_Callback_ul(mthis, mode) native "WebGLRenderingContext_cullFace_Callback_unsigned long";
|
|
|
| - static deleteFramebuffer_Callback_WebGLFramebuffer(mthis, framebuffer) native "WebGLRenderingContextBase_deleteFramebuffer_Callback_WebGLFramebuffer";
|
| + static deleteBuffer_Callback_WebGLBuffer(mthis, buffer) native "WebGLRenderingContext_deleteBuffer_Callback_WebGLBuffer";
|
|
|
| - static deleteProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_deleteProgram_Callback_WebGLProgram";
|
| + static deleteFramebuffer_Callback_WebGLFramebuffer(mthis, framebuffer) native "WebGLRenderingContext_deleteFramebuffer_Callback_WebGLFramebuffer";
|
|
|
| - static deleteRenderbuffer_Callback_WebGLRenderbuffer(mthis, renderbuffer) native "WebGLRenderingContextBase_deleteRenderbuffer_Callback_WebGLRenderbuffer";
|
| + static deleteProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_deleteProgram_Callback_WebGLProgram";
|
|
|
| - static deleteShader_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContextBase_deleteShader_Callback_WebGLShader";
|
| + static deleteRenderbuffer_Callback_WebGLRenderbuffer(mthis, renderbuffer) native "WebGLRenderingContext_deleteRenderbuffer_Callback_WebGLRenderbuffer";
|
|
|
| - static deleteTexture_Callback_WebGLTexture(mthis, texture) native "WebGLRenderingContextBase_deleteTexture_Callback_WebGLTexture";
|
| + static deleteShader_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContext_deleteShader_Callback_WebGLShader";
|
|
|
| - static depthFunc_Callback_ul(mthis, func) native "WebGLRenderingContextBase_depthFunc_Callback_unsigned long";
|
| + static deleteTexture_Callback_WebGLTexture(mthis, texture) native "WebGLRenderingContext_deleteTexture_Callback_WebGLTexture";
|
|
|
| - static depthMask_Callback_boolean(mthis, flag) native "WebGLRenderingContextBase_depthMask_Callback_boolean";
|
| + static depthFunc_Callback_ul(mthis, func) native "WebGLRenderingContext_depthFunc_Callback_unsigned long";
|
|
|
| - static depthRange_Callback_float_float(mthis, zNear, zFar) native "WebGLRenderingContextBase_depthRange_Callback_float_float";
|
| + static depthMask_Callback_boolean(mthis, flag) native "WebGLRenderingContext_depthMask_Callback_boolean";
|
|
|
| - static detachShader_Callback_WebGLProgram_WebGLShader(mthis, program, shader) native "WebGLRenderingContextBase_detachShader_Callback_WebGLProgram_WebGLShader";
|
| + static depthRange_Callback_float_float(mthis, zNear, zFar) native "WebGLRenderingContext_depthRange_Callback_float_float";
|
|
|
| - static disable_Callback_ul(mthis, cap) native "WebGLRenderingContextBase_disable_Callback_unsigned long";
|
| + static detachShader_Callback_WebGLProgram_WebGLShader(mthis, program, shader) native "WebGLRenderingContext_detachShader_Callback_WebGLProgram_WebGLShader";
|
|
|
| - static disableVertexAttribArray_Callback_ul(mthis, index) native "WebGLRenderingContextBase_disableVertexAttribArray_Callback_unsigned long";
|
| + static disable_Callback_ul(mthis, cap) native "WebGLRenderingContext_disable_Callback_unsigned long";
|
|
|
| - static drawArrays_Callback_ul_long_long(mthis, mode, first, count) native "WebGLRenderingContextBase_drawArrays_Callback_unsigned long_long_long";
|
| + static disableVertexAttribArray_Callback_ul(mthis, index) native "WebGLRenderingContext_disableVertexAttribArray_Callback_unsigned long";
|
|
|
| - static drawElements_Callback_ul_long_ul_ll(mthis, mode, count, type, offset) native "WebGLRenderingContextBase_drawElements_Callback_unsigned long_long_unsigned long_long long";
|
| + static drawArrays_Callback_ul_long_long(mthis, mode, first, count) native "WebGLRenderingContext_drawArrays_Callback_unsigned long_long_long";
|
|
|
| - static enable_Callback_ul(mthis, cap) native "WebGLRenderingContextBase_enable_Callback_unsigned long";
|
| + static drawElements_Callback_ul_long_ul_ll(mthis, mode, count, type, offset) native "WebGLRenderingContext_drawElements_Callback_unsigned long_long_unsigned long_long long";
|
|
|
| - static enableVertexAttribArray_Callback_ul(mthis, index) native "WebGLRenderingContextBase_enableVertexAttribArray_Callback_unsigned long";
|
| + static enable_Callback_ul(mthis, cap) native "WebGLRenderingContext_enable_Callback_unsigned long";
|
|
|
| - static finish_Callback(mthis) native "WebGLRenderingContextBase_finish_Callback";
|
| + static enableVertexAttribArray_Callback_ul(mthis, index) native "WebGLRenderingContext_enableVertexAttribArray_Callback_unsigned long";
|
|
|
| - static flush_Callback(mthis) native "WebGLRenderingContextBase_flush_Callback";
|
| + static finish_Callback(mthis) native "WebGLRenderingContext_finish_Callback";
|
|
|
| - static framebufferRenderbuffer_Callback_ul_ul_ul_WebGLRenderbuffer(mthis, target, attachment, renderbuffertarget, renderbuffer) native "WebGLRenderingContextBase_framebufferRenderbuffer_Callback_unsigned long_unsigned long_unsigned long_WebGLRenderbuffer";
|
| + static flush_Callback(mthis) native "WebGLRenderingContext_flush_Callback";
|
|
|
| - static framebufferTexture2D_Callback_ul_ul_ul_WebGLTexture_long(mthis, target, attachment, textarget, texture, level) native "WebGLRenderingContextBase_framebufferTexture2D_Callback_unsigned long_unsigned long_unsigned long_WebGLTexture_long";
|
| + static framebufferRenderbuffer_Callback_ul_ul_ul_WebGLRenderbuffer(mthis, target, attachment, renderbuffertarget, renderbuffer) native "WebGLRenderingContext_framebufferRenderbuffer_Callback_unsigned long_unsigned long_unsigned long_WebGLRenderbuffer";
|
|
|
| - static frontFace_Callback_ul(mthis, mode) native "WebGLRenderingContextBase_frontFace_Callback_unsigned long";
|
| + static framebufferTexture2D_Callback_ul_ul_ul_WebGLTexture_long(mthis, target, attachment, textarget, texture, level) native "WebGLRenderingContext_framebufferTexture2D_Callback_unsigned long_unsigned long_unsigned long_WebGLTexture_long";
|
|
|
| - static generateMipmap_Callback_ul(mthis, target) native "WebGLRenderingContextBase_generateMipmap_Callback_unsigned long";
|
| + static frontFace_Callback_ul(mthis, mode) native "WebGLRenderingContext_frontFace_Callback_unsigned long";
|
|
|
| - static getActiveAttrib_Callback_WebGLProgram_ul(mthis, program, index) native "WebGLRenderingContextBase_getActiveAttrib_Callback_WebGLProgram_unsigned long";
|
| + static generateMipmap_Callback_ul(mthis, target) native "WebGLRenderingContext_generateMipmap_Callback_unsigned long";
|
|
|
| - static getActiveUniform_Callback_WebGLProgram_ul(mthis, program, index) native "WebGLRenderingContextBase_getActiveUniform_Callback_WebGLProgram_unsigned long";
|
| + static getActiveAttrib_Callback_WebGLProgram_ul(mthis, program, index) native "WebGLRenderingContext_getActiveAttrib_Callback_WebGLProgram_unsigned long";
|
|
|
| - static getAttachedShaders_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_getAttachedShaders_Callback";
|
| + static getActiveUniform_Callback_WebGLProgram_ul(mthis, program, index) native "WebGLRenderingContext_getActiveUniform_Callback_WebGLProgram_unsigned long";
|
|
|
| - static getAttribLocation_Callback_WebGLProgram_DOMString(mthis, program, name) native "WebGLRenderingContextBase_getAttribLocation_Callback_WebGLProgram_DOMString";
|
| + static getAttachedShaders_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_getAttachedShaders_Callback";
|
|
|
| - static getBufferParameter_Callback_ul_ul(mthis, target, pname) native "WebGLRenderingContextBase_getBufferParameter_Callback";
|
| + static getAttribLocation_Callback_WebGLProgram_DOMString(mthis, program, name) native "WebGLRenderingContext_getAttribLocation_Callback_WebGLProgram_DOMString";
|
|
|
| - static getContextAttributes_Callback(mthis) native "WebGLRenderingContextBase_getContextAttributes_Callback";
|
| + static getBufferParameter_Callback_ul_ul(mthis, target, pname) native "WebGLRenderingContext_getBufferParameter_Callback";
|
|
|
| - static getError_Callback(mthis) native "WebGLRenderingContextBase_getError_Callback";
|
| + static getContextAttributes_Callback(mthis) native "WebGLRenderingContext_getContextAttributes_Callback";
|
|
|
| - static getExtension_Callback_DOMString(mthis, name) native "WebGLRenderingContextBase_getExtension_Callback";
|
| + static getError_Callback(mthis) native "WebGLRenderingContext_getError_Callback";
|
|
|
| - static getFramebufferAttachmentParameter_Callback_ul_ul_ul(mthis, target, attachment, pname) native "WebGLRenderingContextBase_getFramebufferAttachmentParameter_Callback";
|
| + static getExtension_Callback_DOMString(mthis, name) native "WebGLRenderingContext_getExtension_Callback";
|
|
|
| - static getParameter_Callback_ul(mthis, pname) native "WebGLRenderingContextBase_getParameter_Callback";
|
| + static getFramebufferAttachmentParameter_Callback_ul_ul_ul(mthis, target, attachment, pname) native "WebGLRenderingContext_getFramebufferAttachmentParameter_Callback";
|
|
|
| - static getProgramInfoLog_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_getProgramInfoLog_Callback_WebGLProgram";
|
| + static getParameter_Callback_ul(mthis, pname) native "WebGLRenderingContext_getParameter_Callback";
|
|
|
| - static getProgramParameter_Callback_WebGLProgram_ul(mthis, program, pname) native "WebGLRenderingContextBase_getProgramParameter_Callback";
|
| + static getProgramInfoLog_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_getProgramInfoLog_Callback_WebGLProgram";
|
|
|
| - static getRenderbufferParameter_Callback_ul_ul(mthis, target, pname) native "WebGLRenderingContextBase_getRenderbufferParameter_Callback";
|
| + static getProgramParameter_Callback_WebGLProgram_ul(mthis, program, pname) native "WebGLRenderingContext_getProgramParameter_Callback";
|
|
|
| - static getShaderInfoLog_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContextBase_getShaderInfoLog_Callback_WebGLShader";
|
| + static getRenderbufferParameter_Callback_ul_ul(mthis, target, pname) native "WebGLRenderingContext_getRenderbufferParameter_Callback";
|
|
|
| - static getShaderParameter_Callback_WebGLShader_ul(mthis, shader, pname) native "WebGLRenderingContextBase_getShaderParameter_Callback";
|
| + static getShaderInfoLog_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContext_getShaderInfoLog_Callback_WebGLShader";
|
|
|
| - static getShaderPrecisionFormat_Callback_ul_ul(mthis, shadertype, precisiontype) native "WebGLRenderingContextBase_getShaderPrecisionFormat_Callback_unsigned long_unsigned long";
|
| + static getShaderParameter_Callback_WebGLShader_ul(mthis, shader, pname) native "WebGLRenderingContext_getShaderParameter_Callback";
|
|
|
| - static getShaderSource_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContextBase_getShaderSource_Callback_WebGLShader";
|
| + static getShaderPrecisionFormat_Callback_ul_ul(mthis, shadertype, precisiontype) native "WebGLRenderingContext_getShaderPrecisionFormat_Callback_unsigned long_unsigned long";
|
|
|
| - static getSupportedExtensions_Callback(mthis) native "WebGLRenderingContextBase_getSupportedExtensions_Callback";
|
| + static getShaderSource_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContext_getShaderSource_Callback_WebGLShader";
|
|
|
| - static getTexParameter_Callback_ul_ul(mthis, target, pname) native "WebGLRenderingContextBase_getTexParameter_Callback";
|
| + static getSupportedExtensions_Callback(mthis) native "WebGLRenderingContext_getSupportedExtensions_Callback";
|
|
|
| - static getUniform_Callback_WebGLProgram_WebGLUniformLocation(mthis, program, location) native "WebGLRenderingContextBase_getUniform_Callback";
|
| + static getTexParameter_Callback_ul_ul(mthis, target, pname) native "WebGLRenderingContext_getTexParameter_Callback";
|
|
|
| - static getUniformLocation_Callback_WebGLProgram_DOMString(mthis, program, name) native "WebGLRenderingContextBase_getUniformLocation_Callback_WebGLProgram_DOMString";
|
| + static getUniform_Callback_WebGLProgram_WebGLUniformLocation(mthis, program, location) native "WebGLRenderingContext_getUniform_Callback";
|
|
|
| - static getVertexAttrib_Callback_ul_ul(mthis, index, pname) native "WebGLRenderingContextBase_getVertexAttrib_Callback";
|
| + static getUniformLocation_Callback_WebGLProgram_DOMString(mthis, program, name) native "WebGLRenderingContext_getUniformLocation_Callback_WebGLProgram_DOMString";
|
|
|
| - static getVertexAttribOffset_Callback_ul_ul(mthis, index, pname) native "WebGLRenderingContextBase_getVertexAttribOffset_Callback_unsigned long_unsigned long";
|
| + static getVertexAttrib_Callback_ul_ul(mthis, index, pname) native "WebGLRenderingContext_getVertexAttrib_Callback";
|
|
|
| - static hint_Callback_ul_ul(mthis, target, mode) native "WebGLRenderingContextBase_hint_Callback_unsigned long_unsigned long";
|
| + static getVertexAttribOffset_Callback_ul_ul(mthis, index, pname) native "WebGLRenderingContext_getVertexAttribOffset_Callback_unsigned long_unsigned long";
|
|
|
| - static isBuffer_Callback_WebGLBuffer(mthis, buffer) native "WebGLRenderingContextBase_isBuffer_Callback_WebGLBuffer";
|
| + static hint_Callback_ul_ul(mthis, target, mode) native "WebGLRenderingContext_hint_Callback_unsigned long_unsigned long";
|
|
|
| - static isContextLost_Callback(mthis) native "WebGLRenderingContextBase_isContextLost_Callback";
|
| + static isBuffer_Callback_WebGLBuffer(mthis, buffer) native "WebGLRenderingContext_isBuffer_Callback_WebGLBuffer";
|
|
|
| - static isEnabled_Callback_ul(mthis, cap) native "WebGLRenderingContextBase_isEnabled_Callback_unsigned long";
|
| + static isContextLost_Callback(mthis) native "WebGLRenderingContext_isContextLost_Callback";
|
|
|
| - static isFramebuffer_Callback_WebGLFramebuffer(mthis, framebuffer) native "WebGLRenderingContextBase_isFramebuffer_Callback_WebGLFramebuffer";
|
| + static isEnabled_Callback_ul(mthis, cap) native "WebGLRenderingContext_isEnabled_Callback_unsigned long";
|
|
|
| - static isProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_isProgram_Callback_WebGLProgram";
|
| + static isFramebuffer_Callback_WebGLFramebuffer(mthis, framebuffer) native "WebGLRenderingContext_isFramebuffer_Callback_WebGLFramebuffer";
|
|
|
| - static isRenderbuffer_Callback_WebGLRenderbuffer(mthis, renderbuffer) native "WebGLRenderingContextBase_isRenderbuffer_Callback_WebGLRenderbuffer";
|
| + static isProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_isProgram_Callback_WebGLProgram";
|
|
|
| - static isShader_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContextBase_isShader_Callback_WebGLShader";
|
| + static isRenderbuffer_Callback_WebGLRenderbuffer(mthis, renderbuffer) native "WebGLRenderingContext_isRenderbuffer_Callback_WebGLRenderbuffer";
|
|
|
| - static isTexture_Callback_WebGLTexture(mthis, texture) native "WebGLRenderingContextBase_isTexture_Callback_WebGLTexture";
|
| + static isShader_Callback_WebGLShader(mthis, shader) native "WebGLRenderingContext_isShader_Callback_WebGLShader";
|
|
|
| - static lineWidth_Callback_float(mthis, width) native "WebGLRenderingContextBase_lineWidth_Callback_float";
|
| + static isTexture_Callback_WebGLTexture(mthis, texture) native "WebGLRenderingContext_isTexture_Callback_WebGLTexture";
|
|
|
| - static linkProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_linkProgram_Callback_WebGLProgram";
|
| + static lineWidth_Callback_float(mthis, width) native "WebGLRenderingContext_lineWidth_Callback_float";
|
|
|
| - static pixelStorei_Callback_ul_long(mthis, pname, param) native "WebGLRenderingContextBase_pixelStorei_Callback_unsigned long_long";
|
| + static linkProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_linkProgram_Callback_WebGLProgram";
|
|
|
| - static polygonOffset_Callback_float_float(mthis, factor, units) native "WebGLRenderingContextBase_polygonOffset_Callback_float_float";
|
| + static pixelStorei_Callback_ul_long(mthis, pname, param) native "WebGLRenderingContext_pixelStorei_Callback_unsigned long_long";
|
|
|
| - static readPixels_Callback_long_long_long_long_ul_ul_ArrayBufferView(mthis, x, y, width, height, format, type, pixels) native "WebGLRenderingContextBase_readPixels_Callback_long_long_long_long_unsigned long_unsigned long_ArrayBufferView";
|
| + static polygonOffset_Callback_float_float(mthis, factor, units) native "WebGLRenderingContext_polygonOffset_Callback_float_float";
|
|
|
| - static renderbufferStorage_Callback_ul_ul_long_long(mthis, target, internalformat, width, height) native "WebGLRenderingContextBase_renderbufferStorage_Callback_unsigned long_unsigned long_long_long";
|
| + static readPixels_Callback_long_long_long_long_ul_ul_ArrayBufferView(mthis, x, y, width, height, format, type, pixels) native "WebGLRenderingContext_readPixels_Callback_long_long_long_long_unsigned long_unsigned long_ArrayBufferView";
|
|
|
| - static sampleCoverage_Callback_float_boolean(mthis, value, invert) native "WebGLRenderingContextBase_sampleCoverage_Callback_float_boolean";
|
| + static renderbufferStorage_Callback_ul_ul_long_long(mthis, target, internalformat, width, height) native "WebGLRenderingContext_renderbufferStorage_Callback_unsigned long_unsigned long_long_long";
|
|
|
| - static scissor_Callback_long_long_long_long(mthis, x, y, width, height) native "WebGLRenderingContextBase_scissor_Callback_long_long_long_long";
|
| + static sampleCoverage_Callback_float_boolean(mthis, value, invert) native "WebGLRenderingContext_sampleCoverage_Callback_float_boolean";
|
|
|
| - static shaderSource_Callback_WebGLShader_DOMString(mthis, shader, string) native "WebGLRenderingContextBase_shaderSource_Callback_WebGLShader_DOMString";
|
| + static scissor_Callback_long_long_long_long(mthis, x, y, width, height) native "WebGLRenderingContext_scissor_Callback_long_long_long_long";
|
|
|
| - static stencilFunc_Callback_ul_long_ul(mthis, func, ref, mask) native "WebGLRenderingContextBase_stencilFunc_Callback_unsigned long_long_unsigned long";
|
| + static shaderSource_Callback_WebGLShader_DOMString(mthis, shader, string) native "WebGLRenderingContext_shaderSource_Callback_WebGLShader_DOMString";
|
|
|
| - static stencilFuncSeparate_Callback_ul_ul_long_ul(mthis, face, func, ref, mask) native "WebGLRenderingContextBase_stencilFuncSeparate_Callback_unsigned long_unsigned long_long_unsigned long";
|
| + static stencilFunc_Callback_ul_long_ul(mthis, func, ref, mask) native "WebGLRenderingContext_stencilFunc_Callback_unsigned long_long_unsigned long";
|
|
|
| - static stencilMask_Callback_ul(mthis, mask) native "WebGLRenderingContextBase_stencilMask_Callback_unsigned long";
|
| + static stencilFuncSeparate_Callback_ul_ul_long_ul(mthis, face, func, ref, mask) native "WebGLRenderingContext_stencilFuncSeparate_Callback_unsigned long_unsigned long_long_unsigned long";
|
|
|
| - static stencilMaskSeparate_Callback_ul_ul(mthis, face, mask) native "WebGLRenderingContextBase_stencilMaskSeparate_Callback_unsigned long_unsigned long";
|
| + static stencilMask_Callback_ul(mthis, mask) native "WebGLRenderingContext_stencilMask_Callback_unsigned long";
|
|
|
| - static stencilOp_Callback_ul_ul_ul(mthis, fail, zfail, zpass) native "WebGLRenderingContextBase_stencilOp_Callback_unsigned long_unsigned long_unsigned long";
|
| + static stencilMaskSeparate_Callback_ul_ul(mthis, face, mask) native "WebGLRenderingContext_stencilMaskSeparate_Callback_unsigned long_unsigned long";
|
|
|
| - static stencilOpSeparate_Callback_ul_ul_ul_ul(mthis, face, fail, zfail, zpass) native "WebGLRenderingContextBase_stencilOpSeparate_Callback_unsigned long_unsigned long_unsigned long_unsigned long";
|
| + static stencilOp_Callback_ul_ul_ul(mthis, fail, zfail, zpass) native "WebGLRenderingContext_stencilOp_Callback_unsigned long_unsigned long_unsigned long";
|
|
|
| - static texImage2D_Callback_ul_long_ul_long_long_long_ul_ul_ArrayBufferView(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels) native "WebGLRenderingContextBase_texImage2D_Callback_unsigned long_long_unsigned long_long_long_long_unsigned long_unsigned long_ArrayBufferView";
|
| + static stencilOpSeparate_Callback_ul_ul_ul_ul(mthis, face, fail, zfail, zpass) native "WebGLRenderingContext_stencilOpSeparate_Callback_unsigned long_unsigned long_unsigned long_unsigned long";
|
|
|
| - static texImage2D_Callback_ul_long_ul_ul_ul_ImageData(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_ImageData";
|
| + static texImage2D_Callback_ul_long_ul_long_long_long_ul_ul_ArrayBufferView(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels) native "WebGLRenderingContext_texImage2D_Callback_unsigned long_long_unsigned long_long_long_long_unsigned long_unsigned long_ArrayBufferView";
|
|
|
| - static texImage2D_Callback_ul_long_ul_ul_ul_HTMLImageElement(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_HTMLImageElement";
|
| + static texImage2D_Callback_ul_long_ul_ul_ul_ImageData(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_ImageData";
|
|
|
| - static texImage2D_Callback_ul_long_ul_ul_ul_HTMLCanvasElement(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_HTMLCanvasElement";
|
| + static texImage2D_Callback_ul_long_ul_ul_ul_HTMLImageElement(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_HTMLImageElement";
|
|
|
| - static texImage2D_Callback_ul_long_ul_ul_ul_HTMLVideoElement(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_HTMLVideoElement";
|
| + static texImage2D_Callback_ul_long_ul_ul_ul_HTMLCanvasElement(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_HTMLCanvasElement";
|
|
|
| - static texParameterf_Callback_ul_ul_float(mthis, target, pname, param) native "WebGLRenderingContextBase_texParameterf_Callback_unsigned long_unsigned long_float";
|
| + static texImage2D_Callback_ul_long_ul_ul_ul_HTMLVideoElement(mthis, target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texImage2D_Callback_unsigned long_long_unsigned long_unsigned long_unsigned long_HTMLVideoElement";
|
|
|
| - static texParameteri_Callback_ul_ul_long(mthis, target, pname, param) native "WebGLRenderingContextBase_texParameteri_Callback_unsigned long_unsigned long_long";
|
| + static texParameterf_Callback_ul_ul_float(mthis, target, pname, param) native "WebGLRenderingContext_texParameterf_Callback_unsigned long_unsigned long_float";
|
|
|
| - static texSubImage2D_Callback_ul_long_long_long_long_long_ul_ul_ArrayBufferView(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels) native "WebGLRenderingContextBase_texSubImage2D_Callback_unsigned long_long_long_long_long_long_unsigned long_unsigned long_ArrayBufferView";
|
| + static texParameteri_Callback_ul_ul_long(mthis, target, pname, param) native "WebGLRenderingContext_texParameteri_Callback_unsigned long_unsigned long_long";
|
|
|
| - static texSubImage2D_Callback_ul_long_long_long_ul_ul_ImageData(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_ImageData";
|
| + static texSubImage2D_Callback_ul_long_long_long_long_long_ul_ul_ArrayBufferView(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels) native "WebGLRenderingContext_texSubImage2D_Callback_unsigned long_long_long_long_long_long_unsigned long_unsigned long_ArrayBufferView";
|
|
|
| - static texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLImageElement(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_HTMLImageElement";
|
| + static texSubImage2D_Callback_ul_long_long_long_ul_ul_ImageData(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_ImageData";
|
|
|
| - static texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLCanvasElement(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_HTMLCanvasElement";
|
| + static texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLImageElement(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_HTMLImageElement";
|
|
|
| - static texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLVideoElement(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContextBase_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_HTMLVideoElement";
|
| + static texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLCanvasElement(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_HTMLCanvasElement";
|
|
|
| - static uniform1f_Callback_WebGLUniformLocation_float(mthis, location, x) native "WebGLRenderingContextBase_uniform1f_Callback_WebGLUniformLocation_float";
|
| + static texSubImage2D_Callback_ul_long_long_long_ul_ul_HTMLVideoElement(mthis, target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video) native "WebGLRenderingContext_texSubImage2D_Callback_unsigned long_long_long_long_unsigned long_unsigned long_HTMLVideoElement";
|
|
|
| - static uniform1fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform1fv_Callback";
|
| + static uniform1f_Callback_WebGLUniformLocation_float(mthis, location, x) native "WebGLRenderingContext_uniform1f_Callback_WebGLUniformLocation_float";
|
|
|
| - static uniform1i_Callback_WebGLUniformLocation_long(mthis, location, x) native "WebGLRenderingContextBase_uniform1i_Callback_WebGLUniformLocation_long";
|
| + static uniform1fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContext_uniform1fv_Callback";
|
|
|
| - static uniform1iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform1iv_Callback";
|
| + static uniform1i_Callback_WebGLUniformLocation_long(mthis, location, x) native "WebGLRenderingContext_uniform1i_Callback_WebGLUniformLocation_long";
|
|
|
| - static uniform2f_Callback_WebGLUniformLocation_float_float(mthis, location, x, y) native "WebGLRenderingContextBase_uniform2f_Callback_WebGLUniformLocation_float_float";
|
| + static uniform1iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContext_uniform1iv_Callback";
|
|
|
| - static uniform2fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform2fv_Callback";
|
| + static uniform2f_Callback_WebGLUniformLocation_float_float(mthis, location, x, y) native "WebGLRenderingContext_uniform2f_Callback_WebGLUniformLocation_float_float";
|
|
|
| - static uniform2i_Callback_WebGLUniformLocation_long_long(mthis, location, x, y) native "WebGLRenderingContextBase_uniform2i_Callback_WebGLUniformLocation_long_long";
|
| + static uniform2fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContext_uniform2fv_Callback";
|
|
|
| - static uniform2iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform2iv_Callback";
|
| + static uniform2i_Callback_WebGLUniformLocation_long_long(mthis, location, x, y) native "WebGLRenderingContext_uniform2i_Callback_WebGLUniformLocation_long_long";
|
|
|
| - static uniform3f_Callback_WebGLUniformLocation_float_float_float(mthis, location, x, y, z) native "WebGLRenderingContextBase_uniform3f_Callback_WebGLUniformLocation_float_float_float";
|
| + static uniform2iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContext_uniform2iv_Callback";
|
|
|
| - static uniform3fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform3fv_Callback";
|
| + static uniform3f_Callback_WebGLUniformLocation_float_float_float(mthis, location, x, y, z) native "WebGLRenderingContext_uniform3f_Callback_WebGLUniformLocation_float_float_float";
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|
|
| - static uniform3i_Callback_WebGLUniformLocation_long_long_long(mthis, location, x, y, z) native "WebGLRenderingContextBase_uniform3i_Callback_WebGLUniformLocation_long_long_long";
|
| + static uniform3fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContext_uniform3fv_Callback";
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|
|
| - static uniform3iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform3iv_Callback";
|
| + static uniform3i_Callback_WebGLUniformLocation_long_long_long(mthis, location, x, y, z) native "WebGLRenderingContext_uniform3i_Callback_WebGLUniformLocation_long_long_long";
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|
|
| - static uniform4f_Callback_WebGLUniformLocation_float_float_float_float(mthis, location, x, y, z, w) native "WebGLRenderingContextBase_uniform4f_Callback_WebGLUniformLocation_float_float_float_float";
|
| + static uniform3iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContext_uniform3iv_Callback";
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|
|
| - static uniform4fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform4fv_Callback";
|
| + static uniform4f_Callback_WebGLUniformLocation_float_float_float_float(mthis, location, x, y, z, w) native "WebGLRenderingContext_uniform4f_Callback_WebGLUniformLocation_float_float_float_float";
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|
|
| - static uniform4i_Callback_WebGLUniformLocation_long_long_long_long(mthis, location, x, y, z, w) native "WebGLRenderingContextBase_uniform4i_Callback_WebGLUniformLocation_long_long_long_long";
|
| + static uniform4fv_Callback_WebGLUniformLocation_Float32Array(mthis, location, v) native "WebGLRenderingContext_uniform4fv_Callback";
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|
|
| - static uniform4iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContextBase_uniform4iv_Callback";
|
| + static uniform4i_Callback_WebGLUniformLocation_long_long_long_long(mthis, location, x, y, z, w) native "WebGLRenderingContext_uniform4i_Callback_WebGLUniformLocation_long_long_long_long";
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|
|
| - static uniformMatrix2fv_Callback_WebGLUniformLocation_boolean_Float32Array(mthis, location, transpose, array) native "WebGLRenderingContextBase_uniformMatrix2fv_Callback";
|
| + static uniform4iv_Callback_WebGLUniformLocation_Int32Array(mthis, location, v) native "WebGLRenderingContext_uniform4iv_Callback";
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|
|
| - static uniformMatrix3fv_Callback_WebGLUniformLocation_boolean_Float32Array(mthis, location, transpose, array) native "WebGLRenderingContextBase_uniformMatrix3fv_Callback";
|
| + static uniformMatrix2fv_Callback_WebGLUniformLocation_boolean_Float32Array(mthis, location, transpose, array) native "WebGLRenderingContext_uniformMatrix2fv_Callback";
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|
|
| - static uniformMatrix4fv_Callback_WebGLUniformLocation_boolean_Float32Array(mthis, location, transpose, array) native "WebGLRenderingContextBase_uniformMatrix4fv_Callback";
|
| + static uniformMatrix3fv_Callback_WebGLUniformLocation_boolean_Float32Array(mthis, location, transpose, array) native "WebGLRenderingContext_uniformMatrix3fv_Callback";
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|
|
| - static useProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_useProgram_Callback_WebGLProgram";
|
| + static uniformMatrix4fv_Callback_WebGLUniformLocation_boolean_Float32Array(mthis, location, transpose, array) native "WebGLRenderingContext_uniformMatrix4fv_Callback";
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|
|
| - static validateProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContextBase_validateProgram_Callback_WebGLProgram";
|
| + static useProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_useProgram_Callback_WebGLProgram";
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|
|
| - static vertexAttrib1f_Callback_ul_float(mthis, indx, x) native "WebGLRenderingContextBase_vertexAttrib1f_Callback_unsigned long_float";
|
| + static validateProgram_Callback_WebGLProgram(mthis, program) native "WebGLRenderingContext_validateProgram_Callback_WebGLProgram";
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|
|
| - static vertexAttrib1fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContextBase_vertexAttrib1fv_Callback";
|
| + static vertexAttrib1f_Callback_ul_float(mthis, indx, x) native "WebGLRenderingContext_vertexAttrib1f_Callback_unsigned long_float";
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|
|
| - static vertexAttrib2f_Callback_ul_float_float(mthis, indx, x, y) native "WebGLRenderingContextBase_vertexAttrib2f_Callback_unsigned long_float_float";
|
| + static vertexAttrib1fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContext_vertexAttrib1fv_Callback";
|
|
|
| - static vertexAttrib2fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContextBase_vertexAttrib2fv_Callback";
|
| + static vertexAttrib2f_Callback_ul_float_float(mthis, indx, x, y) native "WebGLRenderingContext_vertexAttrib2f_Callback_unsigned long_float_float";
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|
|
| - static vertexAttrib3f_Callback_ul_float_float_float(mthis, indx, x, y, z) native "WebGLRenderingContextBase_vertexAttrib3f_Callback_unsigned long_float_float_float";
|
| + static vertexAttrib2fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContext_vertexAttrib2fv_Callback";
|
|
|
| - static vertexAttrib3fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContextBase_vertexAttrib3fv_Callback";
|
| + static vertexAttrib3f_Callback_ul_float_float_float(mthis, indx, x, y, z) native "WebGLRenderingContext_vertexAttrib3f_Callback_unsigned long_float_float_float";
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|
|
| - static vertexAttrib4f_Callback_ul_float_float_float_float(mthis, indx, x, y, z, w) native "WebGLRenderingContextBase_vertexAttrib4f_Callback_unsigned long_float_float_float_float";
|
| + static vertexAttrib3fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContext_vertexAttrib3fv_Callback";
|
|
|
| - static vertexAttrib4fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContextBase_vertexAttrib4fv_Callback";
|
| + static vertexAttrib4f_Callback_ul_float_float_float_float(mthis, indx, x, y, z, w) native "WebGLRenderingContext_vertexAttrib4f_Callback_unsigned long_float_float_float_float";
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|
|
| - static vertexAttribPointer_Callback_ul_long_ul_boolean_long_ll(mthis, indx, size, type, normalized, stride, offset) native "WebGLRenderingContextBase_vertexAttribPointer_Callback_unsigned long_long_unsigned long_boolean_long_long long";
|
| + static vertexAttrib4fv_Callback_ul_Float32Array(mthis, indx, values) native "WebGLRenderingContext_vertexAttrib4fv_Callback";
|
|
|
| - static viewport_Callback_long_long_long_long(mthis, x, y, width, height) native "WebGLRenderingContextBase_viewport_Callback_long_long_long_long";
|
| -}
|
| + static vertexAttribPointer_Callback_ul_long_ul_boolean_long_ll(mthis, indx, size, type, normalized, stride, offset) native "WebGLRenderingContext_vertexAttribPointer_Callback_unsigned long_long_unsigned long_boolean_long_long long";
|
|
|
| -class BlinkWebGLRenderingContext {}
|
| + static viewport_Callback_long_long_long_long(mthis, x, y, width, height) native "WebGLRenderingContext_viewport_Callback_long_long_long_long";
|
| +}
|
|
|
| class BlinkWebGLShader {}
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|