Index: sync/notifier/ack_tracker.cc |
diff --git a/sync/notifier/ack_tracker.cc b/sync/notifier/ack_tracker.cc |
deleted file mode 100644 |
index 6461571749c2b57cf307e1e428dfdf2aebc4349e..0000000000000000000000000000000000000000 |
--- a/sync/notifier/ack_tracker.cc |
+++ /dev/null |
@@ -1,221 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "sync/notifier/ack_tracker.h" |
- |
-#include <algorithm> |
-#include <iterator> |
-#include <utility> |
- |
-#include "base/callback.h" |
-#include "base/stl_util.h" |
-#include "base/time/tick_clock.h" |
-#include "google/cacheinvalidation/include/types.h" |
- |
-namespace syncer { |
- |
-namespace { |
- |
-// All times are in milliseconds. |
-const net::BackoffEntry::Policy kDefaultBackoffPolicy = { |
- // Number of initial errors (in sequence) to ignore before applying |
- // exponential back-off rules. |
- // Note this value is set to 1 to work in conjunction with a hack in |
- // AckTracker::Track. |
- 1, |
- |
- // Initial delay. The interpretation of this value depends on |
- // always_use_initial_delay. It's either how long we wait between |
- // requests before backoff starts, or how much we delay the first request |
- // after backoff starts. |
- 60 * 1000, |
- |
- // Factor by which the waiting time will be multiplied. |
- 2, |
- |
- // Fuzzing percentage. ex: 10% will spread requests randomly |
- // between 90%-100% of the calculated time. |
- 0, |
- |
- // Maximum amount of time we are willing to delay our request, -1 |
- // for no maximum. |
- 60 * 10 * 1000, |
- |
- // Time to keep an entry from being discarded even when it |
- // has no significant state, -1 to never discard. |
- -1, |
- |
- // If true, we always use a delay of initial_delay_ms, even before |
- // we've seen num_errors_to_ignore errors. Otherwise, initial_delay_ms |
- // is the first delay once we start exponential backoff. |
- // |
- // So if we're ignoring 1 error, we'll see (N, N, Nm, Nm^2, ...) if true, |
- // and (0, 0, N, Nm, ...) when false, where N is initial_backoff_ms and |
- // m is multiply_factor, assuming we've already seen one success. |
- true, |
-}; |
- |
-scoped_ptr<net::BackoffEntry> CreateDefaultBackoffEntry( |
- const net::BackoffEntry::Policy* const policy) { |
- return scoped_ptr<net::BackoffEntry>(new net::BackoffEntry(policy)); |
-} |
- |
-} // namespace |
- |
-AckTracker::Delegate::~Delegate() { |
-} |
- |
-AckTracker::Entry::Entry(scoped_ptr<net::BackoffEntry> backoff, |
- const ObjectIdSet& ids) |
- : backoff(backoff.Pass()), ids(ids) { |
-} |
- |
-AckTracker::Entry::~Entry() { |
-} |
- |
-AckTracker::AckTracker(base::TickClock* tick_clock, Delegate* delegate) |
- : create_backoff_entry_callback_(base::Bind(&CreateDefaultBackoffEntry)), |
- tick_clock_(tick_clock), |
- delegate_(delegate) { |
- DCHECK(tick_clock_); |
- DCHECK(delegate_); |
-} |
- |
-AckTracker::~AckTracker() { |
- DCHECK(thread_checker_.CalledOnValidThread()); |
- |
- Clear(); |
-} |
- |
-void AckTracker::Clear() { |
- DCHECK(thread_checker_.CalledOnValidThread()); |
- |
- timer_.Stop(); |
- STLDeleteValues(&queue_); |
-} |
- |
-void AckTracker::Track(const ObjectIdSet& ids) { |
- DCHECK(thread_checker_.CalledOnValidThread()); |
- DCHECK(!ids.empty()); |
- |
- scoped_ptr<Entry> entry(new Entry( |
- create_backoff_entry_callback_.Run(&kDefaultBackoffPolicy), ids)); |
- // This is a small hack. When net::BackoffRequest is first created, |
- // GetReleaseTime() always returns the default base::TimeTicks value: 0. |
- // In order to work around that, we mark it as failed right away. |
- entry->backoff->InformOfRequest(false /* succeeded */); |
- const base::TimeTicks release_time = entry->backoff->GetReleaseTime(); |
- queue_.insert(std::make_pair(release_time, entry.release())); |
- NudgeTimer(); |
-} |
- |
-void AckTracker::Ack(const ObjectIdSet& ids) { |
- DCHECK(thread_checker_.CalledOnValidThread()); |
- |
- // We could be clever and maintain a mapping of object IDs to their position |
- // in the multimap, but that makes things a lot more complicated. |
- for (std::multimap<base::TimeTicks, Entry*>::iterator it = queue_.begin(); |
- it != queue_.end(); ) { |
- ObjectIdSet remaining_ids; |
- std::set_difference(it->second->ids.begin(), it->second->ids.end(), |
- ids.begin(), ids.end(), |
- std::inserter(remaining_ids, remaining_ids.begin()), |
- ids.value_comp()); |
- it->second->ids.swap(remaining_ids); |
- if (it->second->ids.empty()) { |
- std::multimap<base::TimeTicks, Entry*>::iterator erase_it = it; |
- ++it; |
- delete erase_it->second; |
- queue_.erase(erase_it); |
- } else { |
- ++it; |
- } |
- } |
- NudgeTimer(); |
-} |
- |
-void AckTracker::NudgeTimer() { |
- DCHECK(thread_checker_.CalledOnValidThread()); |
- |
- if (queue_.empty()) { |
- return; |
- } |
- |
- const base::TimeTicks now = tick_clock_->NowTicks(); |
- // There are two cases when the timer needs to be started: |
- // 1. |desired_run_time_| is in the past. By definition, the timer has already |
- // fired at this point. Since the queue is non-empty, we need to set the |
- // timer to fire again. |
- // 2. The timer is already running but we need it to fire sooner if the first |
- // entry's timeout occurs before |desired_run_time_|. |
- if (desired_run_time_ <= now || queue_.begin()->first < desired_run_time_) { |
- base::TimeDelta delay = queue_.begin()->first - now; |
- if (delay < base::TimeDelta()) { |
- delay = base::TimeDelta(); |
- } |
- timer_.Start(FROM_HERE, delay, this, &AckTracker::OnTimeout); |
- desired_run_time_ = queue_.begin()->first; |
- } |
-} |
- |
-void AckTracker::OnTimeout() { |
- DCHECK(thread_checker_.CalledOnValidThread()); |
- |
- OnTimeoutAt(tick_clock_->NowTicks()); |
-} |
- |
-void AckTracker::OnTimeoutAt(base::TimeTicks now) { |
- DCHECK(thread_checker_.CalledOnValidThread()); |
- |
- if (queue_.empty()) |
- return; |
- |
- ObjectIdSet expired_ids; |
- std::multimap<base::TimeTicks, Entry*>::iterator end = |
- queue_.upper_bound(now); |
- std::vector<Entry*> expired_entries; |
- for (std::multimap<base::TimeTicks, Entry*>::iterator it = queue_.begin(); |
- it != end; ++it) { |
- expired_ids.insert(it->second->ids.begin(), it->second->ids.end()); |
- it->second->backoff->InformOfRequest(false /* succeeded */); |
- expired_entries.push_back(it->second); |
- } |
- queue_.erase(queue_.begin(), end); |
- for (std::vector<Entry*>::const_iterator it = expired_entries.begin(); |
- it != expired_entries.end(); ++it) { |
- queue_.insert(std::make_pair((*it)->backoff->GetReleaseTime(), *it)); |
- } |
- delegate_->OnTimeout(expired_ids); |
- NudgeTimer(); |
-} |
- |
-// Testing helpers. |
-void AckTracker::SetCreateBackoffEntryCallbackForTest( |
- const CreateBackoffEntryCallback& create_backoff_entry_callback) { |
- DCHECK(thread_checker_.CalledOnValidThread()); |
- |
- create_backoff_entry_callback_ = create_backoff_entry_callback; |
-} |
- |
-bool AckTracker::TriggerTimeoutAtForTest(base::TimeTicks now) { |
- DCHECK(thread_checker_.CalledOnValidThread()); |
- |
- bool no_timeouts_before_now = (queue_.lower_bound(now) == queue_.begin()); |
- OnTimeoutAt(now); |
- return no_timeouts_before_now; |
-} |
- |
-bool AckTracker::IsQueueEmptyForTest() const { |
- DCHECK(thread_checker_.CalledOnValidThread()); |
- |
- return queue_.empty(); |
-} |
- |
-const base::Timer& AckTracker::GetTimerForTest() const { |
- DCHECK(thread_checker_.CalledOnValidThread()); |
- |
- return timer_; |
-} |
- |
-} // namespace syncer |