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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "sync/notifier/ack_tracker.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 #include <iterator> | |
| 9 #include <utility> | |
| 10 | |
| 11 #include "base/callback.h" | |
| 12 #include "base/stl_util.h" | |
| 13 #include "base/time/tick_clock.h" | |
| 14 #include "google/cacheinvalidation/include/types.h" | |
| 15 | |
| 16 namespace syncer { | |
| 17 | |
| 18 namespace { | |
| 19 | |
| 20 // All times are in milliseconds. | |
| 21 const net::BackoffEntry::Policy kDefaultBackoffPolicy = { | |
| 22 // Number of initial errors (in sequence) to ignore before applying | |
| 23 // exponential back-off rules. | |
| 24 // Note this value is set to 1 to work in conjunction with a hack in | |
| 25 // AckTracker::Track. | |
| 26 1, | |
| 27 | |
| 28 // Initial delay. The interpretation of this value depends on | |
| 29 // always_use_initial_delay. It's either how long we wait between | |
| 30 // requests before backoff starts, or how much we delay the first request | |
| 31 // after backoff starts. | |
| 32 60 * 1000, | |
| 33 | |
| 34 // Factor by which the waiting time will be multiplied. | |
| 35 2, | |
| 36 | |
| 37 // Fuzzing percentage. ex: 10% will spread requests randomly | |
| 38 // between 90%-100% of the calculated time. | |
| 39 0, | |
| 40 | |
| 41 // Maximum amount of time we are willing to delay our request, -1 | |
| 42 // for no maximum. | |
| 43 60 * 10 * 1000, | |
| 44 | |
| 45 // Time to keep an entry from being discarded even when it | |
| 46 // has no significant state, -1 to never discard. | |
| 47 -1, | |
| 48 | |
| 49 // If true, we always use a delay of initial_delay_ms, even before | |
| 50 // we've seen num_errors_to_ignore errors. Otherwise, initial_delay_ms | |
| 51 // is the first delay once we start exponential backoff. | |
| 52 // | |
| 53 // So if we're ignoring 1 error, we'll see (N, N, Nm, Nm^2, ...) if true, | |
| 54 // and (0, 0, N, Nm, ...) when false, where N is initial_backoff_ms and | |
| 55 // m is multiply_factor, assuming we've already seen one success. | |
| 56 true, | |
| 57 }; | |
| 58 | |
| 59 scoped_ptr<net::BackoffEntry> CreateDefaultBackoffEntry( | |
| 60 const net::BackoffEntry::Policy* const policy) { | |
| 61 return scoped_ptr<net::BackoffEntry>(new net::BackoffEntry(policy)); | |
| 62 } | |
| 63 | |
| 64 } // namespace | |
| 65 | |
| 66 AckTracker::Delegate::~Delegate() { | |
| 67 } | |
| 68 | |
| 69 AckTracker::Entry::Entry(scoped_ptr<net::BackoffEntry> backoff, | |
| 70 const ObjectIdSet& ids) | |
| 71 : backoff(backoff.Pass()), ids(ids) { | |
| 72 } | |
| 73 | |
| 74 AckTracker::Entry::~Entry() { | |
| 75 } | |
| 76 | |
| 77 AckTracker::AckTracker(base::TickClock* tick_clock, Delegate* delegate) | |
| 78 : create_backoff_entry_callback_(base::Bind(&CreateDefaultBackoffEntry)), | |
| 79 tick_clock_(tick_clock), | |
| 80 delegate_(delegate) { | |
| 81 DCHECK(tick_clock_); | |
| 82 DCHECK(delegate_); | |
| 83 } | |
| 84 | |
| 85 AckTracker::~AckTracker() { | |
| 86 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 87 | |
| 88 Clear(); | |
| 89 } | |
| 90 | |
| 91 void AckTracker::Clear() { | |
| 92 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 93 | |
| 94 timer_.Stop(); | |
| 95 STLDeleteValues(&queue_); | |
| 96 } | |
| 97 | |
| 98 void AckTracker::Track(const ObjectIdSet& ids) { | |
| 99 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 100 DCHECK(!ids.empty()); | |
| 101 | |
| 102 scoped_ptr<Entry> entry(new Entry( | |
| 103 create_backoff_entry_callback_.Run(&kDefaultBackoffPolicy), ids)); | |
| 104 // This is a small hack. When net::BackoffRequest is first created, | |
| 105 // GetReleaseTime() always returns the default base::TimeTicks value: 0. | |
| 106 // In order to work around that, we mark it as failed right away. | |
| 107 entry->backoff->InformOfRequest(false /* succeeded */); | |
| 108 const base::TimeTicks release_time = entry->backoff->GetReleaseTime(); | |
| 109 queue_.insert(std::make_pair(release_time, entry.release())); | |
| 110 NudgeTimer(); | |
| 111 } | |
| 112 | |
| 113 void AckTracker::Ack(const ObjectIdSet& ids) { | |
| 114 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 115 | |
| 116 // We could be clever and maintain a mapping of object IDs to their position | |
| 117 // in the multimap, but that makes things a lot more complicated. | |
| 118 for (std::multimap<base::TimeTicks, Entry*>::iterator it = queue_.begin(); | |
| 119 it != queue_.end(); ) { | |
| 120 ObjectIdSet remaining_ids; | |
| 121 std::set_difference(it->second->ids.begin(), it->second->ids.end(), | |
| 122 ids.begin(), ids.end(), | |
| 123 std::inserter(remaining_ids, remaining_ids.begin()), | |
| 124 ids.value_comp()); | |
| 125 it->second->ids.swap(remaining_ids); | |
| 126 if (it->second->ids.empty()) { | |
| 127 std::multimap<base::TimeTicks, Entry*>::iterator erase_it = it; | |
| 128 ++it; | |
| 129 delete erase_it->second; | |
| 130 queue_.erase(erase_it); | |
| 131 } else { | |
| 132 ++it; | |
| 133 } | |
| 134 } | |
| 135 NudgeTimer(); | |
| 136 } | |
| 137 | |
| 138 void AckTracker::NudgeTimer() { | |
| 139 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 140 | |
| 141 if (queue_.empty()) { | |
| 142 return; | |
| 143 } | |
| 144 | |
| 145 const base::TimeTicks now = tick_clock_->NowTicks(); | |
| 146 // There are two cases when the timer needs to be started: | |
| 147 // 1. |desired_run_time_| is in the past. By definition, the timer has already | |
| 148 // fired at this point. Since the queue is non-empty, we need to set the | |
| 149 // timer to fire again. | |
| 150 // 2. The timer is already running but we need it to fire sooner if the first | |
| 151 // entry's timeout occurs before |desired_run_time_|. | |
| 152 if (desired_run_time_ <= now || queue_.begin()->first < desired_run_time_) { | |
| 153 base::TimeDelta delay = queue_.begin()->first - now; | |
| 154 if (delay < base::TimeDelta()) { | |
| 155 delay = base::TimeDelta(); | |
| 156 } | |
| 157 timer_.Start(FROM_HERE, delay, this, &AckTracker::OnTimeout); | |
| 158 desired_run_time_ = queue_.begin()->first; | |
| 159 } | |
| 160 } | |
| 161 | |
| 162 void AckTracker::OnTimeout() { | |
| 163 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 164 | |
| 165 OnTimeoutAt(tick_clock_->NowTicks()); | |
| 166 } | |
| 167 | |
| 168 void AckTracker::OnTimeoutAt(base::TimeTicks now) { | |
| 169 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 170 | |
| 171 if (queue_.empty()) | |
| 172 return; | |
| 173 | |
| 174 ObjectIdSet expired_ids; | |
| 175 std::multimap<base::TimeTicks, Entry*>::iterator end = | |
| 176 queue_.upper_bound(now); | |
| 177 std::vector<Entry*> expired_entries; | |
| 178 for (std::multimap<base::TimeTicks, Entry*>::iterator it = queue_.begin(); | |
| 179 it != end; ++it) { | |
| 180 expired_ids.insert(it->second->ids.begin(), it->second->ids.end()); | |
| 181 it->second->backoff->InformOfRequest(false /* succeeded */); | |
| 182 expired_entries.push_back(it->second); | |
| 183 } | |
| 184 queue_.erase(queue_.begin(), end); | |
| 185 for (std::vector<Entry*>::const_iterator it = expired_entries.begin(); | |
| 186 it != expired_entries.end(); ++it) { | |
| 187 queue_.insert(std::make_pair((*it)->backoff->GetReleaseTime(), *it)); | |
| 188 } | |
| 189 delegate_->OnTimeout(expired_ids); | |
| 190 NudgeTimer(); | |
| 191 } | |
| 192 | |
| 193 // Testing helpers. | |
| 194 void AckTracker::SetCreateBackoffEntryCallbackForTest( | |
| 195 const CreateBackoffEntryCallback& create_backoff_entry_callback) { | |
| 196 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 197 | |
| 198 create_backoff_entry_callback_ = create_backoff_entry_callback; | |
| 199 } | |
| 200 | |
| 201 bool AckTracker::TriggerTimeoutAtForTest(base::TimeTicks now) { | |
| 202 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 203 | |
| 204 bool no_timeouts_before_now = (queue_.lower_bound(now) == queue_.begin()); | |
| 205 OnTimeoutAt(now); | |
| 206 return no_timeouts_before_now; | |
| 207 } | |
| 208 | |
| 209 bool AckTracker::IsQueueEmptyForTest() const { | |
| 210 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 211 | |
| 212 return queue_.empty(); | |
| 213 } | |
| 214 | |
| 215 const base::Timer& AckTracker::GetTimerForTest() const { | |
| 216 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 217 | |
| 218 return timer_; | |
| 219 } | |
| 220 | |
| 221 } // namespace syncer | |
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