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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/protocol/authenticator_test_base.h" | 5 #include "remoting/protocol/authenticator_test_base.h" |
| 6 | 6 |
| 7 #include "base/base64.h" | 7 #include "base/base64.h" |
| 8 #include "base/file_util.h" | |
| 9 #include "base/files/file_path.h" | 8 #include "base/files/file_path.h" |
| 9 #include "base/files/file_util.h" |
| 10 #include "base/path_service.h" | 10 #include "base/path_service.h" |
| 11 #include "base/test/test_timeouts.h" | 11 #include "base/test/test_timeouts.h" |
| 12 #include "base/timer/timer.h" | 12 #include "base/timer/timer.h" |
| 13 #include "net/base/test_data_directory.h" | 13 #include "net/base/test_data_directory.h" |
| 14 #include "remoting/base/rsa_key_pair.h" | 14 #include "remoting/base/rsa_key_pair.h" |
| 15 #include "remoting/protocol/authenticator.h" | 15 #include "remoting/protocol/authenticator.h" |
| 16 #include "remoting/protocol/channel_authenticator.h" | 16 #include "remoting/protocol/channel_authenticator.h" |
| 17 #include "remoting/protocol/fake_session.h" | 17 #include "remoting/protocol/fake_session.h" |
| 18 #include "testing/gtest/include/gtest/gtest.h" | 18 #include "testing/gtest/include/gtest/gtest.h" |
| 19 #include "third_party/webrtc/libjingle/xmllite/xmlelement.h" | 19 #include "third_party/webrtc/libjingle/xmllite/xmlelement.h" |
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| 165 | 165 |
| 166 void AuthenticatorTestBase::OnClientConnected( | 166 void AuthenticatorTestBase::OnClientConnected( |
| 167 net::Error error, | 167 net::Error error, |
| 168 scoped_ptr<net::StreamSocket> socket) { | 168 scoped_ptr<net::StreamSocket> socket) { |
| 169 client_callback_.OnDone(error); | 169 client_callback_.OnDone(error); |
| 170 client_socket_ = socket.Pass(); | 170 client_socket_ = socket.Pass(); |
| 171 } | 171 } |
| 172 | 172 |
| 173 } // namespace protocol | 173 } // namespace protocol |
| 174 } // namespace remoting | 174 } // namespace remoting |
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