OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
6 * | 6 * |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 206 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
217 return false; | 217 return false; |
218 } | 218 } |
219 | 219 |
220 static bool isGamepadEvent(const AtomicString& eventType) | 220 static bool isGamepadEvent(const AtomicString& eventType) |
221 { | 221 { |
222 return eventType == EventTypeNames::gamepadconnected || eventType == EventTy
peNames::gamepaddisconnected; | 222 return eventType == EventTypeNames::gamepadconnected || eventType == EventTy
peNames::gamepaddisconnected; |
223 } | 223 } |
224 | 224 |
225 void NavigatorGamepad::didAddEventListener(LocalDOMWindow*, const AtomicString&
eventType) | 225 void NavigatorGamepad::didAddEventListener(LocalDOMWindow*, const AtomicString&
eventType) |
226 { | 226 { |
227 if (RuntimeEnabledFeatures::gamepadEnabled() && isGamepadEvent(eventType)) { | 227 if (isGamepadEvent(eventType)) { |
228 if (page() && page()->visibilityState() == PageVisibilityStateVisible) | 228 if (page() && page()->visibilityState() == PageVisibilityStateVisible) |
229 startUpdating(); | 229 startUpdating(); |
230 m_hasEventListener = true; | 230 m_hasEventListener = true; |
231 } | 231 } |
232 } | 232 } |
233 | 233 |
234 void NavigatorGamepad::didRemoveEventListener(LocalDOMWindow* window, const Atom
icString& eventType) | 234 void NavigatorGamepad::didRemoveEventListener(LocalDOMWindow* window, const Atom
icString& eventType) |
235 { | 235 { |
236 if (isGamepadEvent(eventType) | 236 if (isGamepadEvent(eventType) |
237 && !window->hasEventListeners(EventTypeNames::gamepadconnected) | 237 && !window->hasEventListeners(EventTypeNames::gamepadconnected) |
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
284 if (connectedGamepadChanged || (!oldWasConnected && newIsConnected)) { | 284 if (connectedGamepadChanged || (!oldWasConnected && newIsConnected)) { |
285 m_pendingEvents.append(newGamepad); | 285 m_pendingEvents.append(newGamepad); |
286 } | 286 } |
287 } | 287 } |
288 | 288 |
289 if (!m_pendingEvents.isEmpty()) | 289 if (!m_pendingEvents.isEmpty()) |
290 m_dispatchOneEventRunner.runAsync(); | 290 m_dispatchOneEventRunner.runAsync(); |
291 } | 291 } |
292 | 292 |
293 } // namespace blink | 293 } // namespace blink |
OLD | NEW |