Index: src/gpu/gl/GrGLProgram.h |
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h |
index a520bc20de6473d05df2b1c8773cdac0f6468fc6..0f89e07b0d734fbc452dac1ac7cefc54e3364168 100644 |
--- a/src/gpu/gl/GrGLProgram.h |
+++ b/src/gpu/gl/GrGLProgram.h |
@@ -157,8 +157,8 @@ |
* GrGpuGL object to bind the textures required by the GrGLEffects. The color and coverage |
* stages come from GrGLProgramDesc::Build(). |
*/ |
- void setData(const GrOptDrawState&, |
- GrGpu::DrawType, |
+ void setData(GrGpu::DrawType, |
+ GrDrawState::BlendOptFlags, |
const GrEffectStage* geometryProcessor, |
const GrEffectStage* colorStages[], |
const GrEffectStage* coverageStages[], |
@@ -177,14 +177,14 @@ |
// Helper for setData(). Makes GL calls to specify the initial color when there is not |
// per-vertex colors. |
- void setColor(const GrOptDrawState&, GrColor color, SharedGLState*); |
+ void setColor(const GrDrawState&, GrColor color, SharedGLState*); |
// Helper for setData(). Makes GL calls to specify the initial coverage when there is not |
// per-vertex coverages. |
- void setCoverage(const GrOptDrawState&, GrColor coverage, SharedGLState*); |
+ void setCoverage(const GrDrawState&, GrColor coverage, SharedGLState*); |
// Helper for setData() that sets the view matrix and loads the render target height uniform |
- void setMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, const GrOptDrawState&); |
+ void setMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, const GrDrawState&); |
// these reflect the current values of uniforms (GL uniform values travel with program) |
MatrixState fMatrixState; |