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Side by Side Diff: src/gpu/gl/GrGLProgramDesc.h

Issue 560443004: Revert of Attach GrOptDrawState into shader building pipeline (Closed) Base URL: https://skia.googlesource.com/skia.git@opt2
Patch Set: Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLProgramDesc_DEFINED 8 #ifndef GrGLProgramDesc_DEFINED
9 #define GrGLProgramDesc_DEFINED 9 #define GrGLProgramDesc_DEFINED
10 10
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48 const GrGpuGL* gpu, 48 const GrGpuGL* gpu,
49 const GrRenderTarget* dummyDstRenderTarget, 49 const GrRenderTarget* dummyDstRenderTarget,
50 const GrTexture* dummyDstCopyTexture, 50 const GrTexture* dummyDstCopyTexture,
51 const GrEffectStage* geometryProcessor, 51 const GrEffectStage* geometryProcessor,
52 const GrEffectStage* stages[], 52 const GrEffectStage* stages[],
53 int numColorStages, 53 int numColorStages,
54 int numCoverageStages, 54 int numCoverageStages,
55 int currAttribIndex); 55 int currAttribIndex);
56 56
57 /** 57 /**
58 * Builds a program descriptor from a GrOptDrawState. Whether the primitive type is points, and 58 * Builds a program descriptor from a GrDrawState. Whether the primitive typ e is points, the
59 * the caps of the GrGpuGL are also inputs. It also outputs the color and co verage stages 59 * output of GrDrawState::getBlendOpts, and the caps of the GrGpuGL are also inputs. It also
60 * referenced by the generated descriptor. Coverage stages from the drawStat e may be treated as 60 * outputs the color and coverage stages referenced by the generated descrip tor. This may
61 * color stages in the output. 61 * not contain all stages from the draw state and coverage stages from the d rawState may
62 * be treated as color stages in the output.
62 */ 63 */
63 static bool Build(const GrOptDrawState&, 64 static bool Build(const GrDrawState&,
64 GrGpu::DrawType drawType, 65 GrGpu::DrawType drawType,
66 GrDrawState::BlendOptFlags,
65 GrBlendCoeff srcCoeff, 67 GrBlendCoeff srcCoeff,
66 GrBlendCoeff dstCoeff, 68 GrBlendCoeff dstCoeff,
67 const GrGpuGL* gpu, 69 const GrGpuGL* gpu,
68 const GrDeviceCoordTexture* dstCopy, 70 const GrDeviceCoordTexture* dstCopy,
69 const GrEffectStage** outGeometryProcessor, 71 const GrEffectStage** outGeometryProcessor,
70 SkTArray<const GrEffectStage*, true>* outColorStages, 72 SkTArray<const GrEffectStage*, true>* outColorStages,
71 SkTArray<const GrEffectStage*, true>* outCoverageStages, 73 SkTArray<const GrEffectStage*, true>* outCoverageStages,
72 GrGLProgramDesc* outDesc); 74 GrGLProgramDesc* outDesc);
73 75
74 bool hasGeometryProcessor() const { 76 bool hasGeometryProcessor() const {
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270 friend class GrGLProgram; 272 friend class GrGLProgram;
271 friend class GrGLProgramBuilder; 273 friend class GrGLProgramBuilder;
272 friend class GrGLFullProgramBuilder; 274 friend class GrGLFullProgramBuilder;
273 friend class GrGLFragmentOnlyProgramBuilder; 275 friend class GrGLFragmentOnlyProgramBuilder;
274 friend class GrGLVertexShaderBuilder; 276 friend class GrGLVertexShaderBuilder;
275 friend class GrGLFragmentShaderBuilder; 277 friend class GrGLFragmentShaderBuilder;
276 friend class GrGLGeometryShaderBuilder; 278 friend class GrGLGeometryShaderBuilder;
277 }; 279 };
278 280
279 #endif 281 #endif
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