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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef GrGLProgram_DEFINED | 9 #ifndef GrGLProgram_DEFINED |
| 10 #define GrGLProgram_DEFINED | 10 #define GrGLProgram_DEFINED |
| (...skipping 139 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 150 } | 150 } |
| 151 } | 151 } |
| 152 }; | 152 }; |
| 153 | 153 |
| 154 /** | 154 /** |
| 155 * This function uploads uniforms and calls each GrGLEffect's setData. It is
called before a | 155 * This function uploads uniforms and calls each GrGLEffect's setData. It is
called before a |
| 156 * draw occurs using the program after the program has already been bound. I
t also uses the | 156 * draw occurs using the program after the program has already been bound. I
t also uses the |
| 157 * GrGpuGL object to bind the textures required by the GrGLEffects. The colo
r and coverage | 157 * GrGpuGL object to bind the textures required by the GrGLEffects. The colo
r and coverage |
| 158 * stages come from GrGLProgramDesc::Build(). | 158 * stages come from GrGLProgramDesc::Build(). |
| 159 */ | 159 */ |
| 160 void setData(const GrOptDrawState&, | 160 void setData(GrGpu::DrawType, |
| 161 GrGpu::DrawType, | 161 GrDrawState::BlendOptFlags, |
| 162 const GrEffectStage* geometryProcessor, | 162 const GrEffectStage* geometryProcessor, |
| 163 const GrEffectStage* colorStages[], | 163 const GrEffectStage* colorStages[], |
| 164 const GrEffectStage* coverageStages[], | 164 const GrEffectStage* coverageStages[], |
| 165 const GrDeviceCoordTexture* dstCopy, // can be NULL | 165 const GrDeviceCoordTexture* dstCopy, // can be NULL |
| 166 SharedGLState*); | 166 SharedGLState*); |
| 167 | 167 |
| 168 private: | 168 private: |
| 169 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 169 typedef GrGLProgramDataManager::UniformHandle UniformHandle; |
| 170 | 170 |
| 171 GrGLProgram(GrGpuGL*, | 171 GrGLProgram(GrGpuGL*, |
| 172 const GrGLProgramDesc&, | 172 const GrGLProgramDesc&, |
| 173 const GrGLProgramBuilder&); | 173 const GrGLProgramBuilder&); |
| 174 | 174 |
| 175 // Sets the texture units for samplers. | 175 // Sets the texture units for samplers. |
| 176 void initSamplerUniforms(); | 176 void initSamplerUniforms(); |
| 177 | 177 |
| 178 // Helper for setData(). Makes GL calls to specify the initial color when th
ere is not | 178 // Helper for setData(). Makes GL calls to specify the initial color when th
ere is not |
| 179 // per-vertex colors. | 179 // per-vertex colors. |
| 180 void setColor(const GrOptDrawState&, GrColor color, SharedGLState*); | 180 void setColor(const GrDrawState&, GrColor color, SharedGLState*); |
| 181 | 181 |
| 182 // Helper for setData(). Makes GL calls to specify the initial coverage when
there is not | 182 // Helper for setData(). Makes GL calls to specify the initial coverage when
there is not |
| 183 // per-vertex coverages. | 183 // per-vertex coverages. |
| 184 void setCoverage(const GrOptDrawState&, GrColor coverage, SharedGLState*); | 184 void setCoverage(const GrDrawState&, GrColor coverage, SharedGLState*); |
| 185 | 185 |
| 186 // Helper for setData() that sets the view matrix and loads the render targe
t height uniform | 186 // Helper for setData() that sets the view matrix and loads the render targe
t height uniform |
| 187 void setMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, const GrOptDra
wState&); | 187 void setMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, const GrDrawSt
ate&); |
| 188 | 188 |
| 189 // these reflect the current values of uniforms (GL uniform values travel wi
th program) | 189 // these reflect the current values of uniforms (GL uniform values travel wi
th program) |
| 190 MatrixState fMatrixState; | 190 MatrixState fMatrixState; |
| 191 GrColor fColor; | 191 GrColor fColor; |
| 192 GrColor fCoverage; | 192 GrColor fCoverage; |
| 193 int fDstCopyTexUnit; | 193 int fDstCopyTexUnit; |
| 194 | 194 |
| 195 BuiltinUniformHandles fBuiltinUniformHandles; | 195 BuiltinUniformHandles fBuiltinUniformHandles; |
| 196 SkAutoTUnref<GrGLProgramEffects> fGeometryProcessor; | 196 SkAutoTUnref<GrGLProgramEffects> fGeometryProcessor; |
| 197 SkAutoTUnref<GrGLProgramEffects> fColorEffects; | 197 SkAutoTUnref<GrGLProgramEffects> fColorEffects; |
| 198 SkAutoTUnref<GrGLProgramEffects> fCoverageEffects; | 198 SkAutoTUnref<GrGLProgramEffects> fCoverageEffects; |
| 199 GrGLuint fProgramID; | 199 GrGLuint fProgramID; |
| 200 bool fHasVertexShader; | 200 bool fHasVertexShader; |
| 201 int fTexCoordSetCnt; | 201 int fTexCoordSetCnt; |
| 202 | 202 |
| 203 GrGLProgramDesc fDesc; | 203 GrGLProgramDesc fDesc; |
| 204 GrGpuGL* fGpu; | 204 GrGpuGL* fGpu; |
| 205 | 205 |
| 206 GrGLProgramDataManager fProgramDataManager; | 206 GrGLProgramDataManager fProgramDataManager; |
| 207 | 207 |
| 208 typedef SkRefCnt INHERITED; | 208 typedef SkRefCnt INHERITED; |
| 209 }; | 209 }; |
| 210 | 210 |
| 211 #endif | 211 #endif |
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