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Side by Side Diff: src/gpu/gl/GrGLProgram.h

Issue 560443004: Revert of Attach GrOptDrawState into shader building pipeline (Closed) Base URL: https://skia.googlesource.com/skia.git@opt2
Patch Set: Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLProgram_DEFINED 9 #ifndef GrGLProgram_DEFINED
10 #define GrGLProgram_DEFINED 10 #define GrGLProgram_DEFINED
(...skipping 139 matching lines...) Expand 10 before | Expand all | Expand 10 after
150 } 150 }
151 } 151 }
152 }; 152 };
153 153
154 /** 154 /**
155 * This function uploads uniforms and calls each GrGLEffect's setData. It is called before a 155 * This function uploads uniforms and calls each GrGLEffect's setData. It is called before a
156 * draw occurs using the program after the program has already been bound. I t also uses the 156 * draw occurs using the program after the program has already been bound. I t also uses the
157 * GrGpuGL object to bind the textures required by the GrGLEffects. The colo r and coverage 157 * GrGpuGL object to bind the textures required by the GrGLEffects. The colo r and coverage
158 * stages come from GrGLProgramDesc::Build(). 158 * stages come from GrGLProgramDesc::Build().
159 */ 159 */
160 void setData(const GrOptDrawState&, 160 void setData(GrGpu::DrawType,
161 GrGpu::DrawType, 161 GrDrawState::BlendOptFlags,
162 const GrEffectStage* geometryProcessor, 162 const GrEffectStage* geometryProcessor,
163 const GrEffectStage* colorStages[], 163 const GrEffectStage* colorStages[],
164 const GrEffectStage* coverageStages[], 164 const GrEffectStage* coverageStages[],
165 const GrDeviceCoordTexture* dstCopy, // can be NULL 165 const GrDeviceCoordTexture* dstCopy, // can be NULL
166 SharedGLState*); 166 SharedGLState*);
167 167
168 private: 168 private:
169 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 169 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
170 170
171 GrGLProgram(GrGpuGL*, 171 GrGLProgram(GrGpuGL*,
172 const GrGLProgramDesc&, 172 const GrGLProgramDesc&,
173 const GrGLProgramBuilder&); 173 const GrGLProgramBuilder&);
174 174
175 // Sets the texture units for samplers. 175 // Sets the texture units for samplers.
176 void initSamplerUniforms(); 176 void initSamplerUniforms();
177 177
178 // Helper for setData(). Makes GL calls to specify the initial color when th ere is not 178 // Helper for setData(). Makes GL calls to specify the initial color when th ere is not
179 // per-vertex colors. 179 // per-vertex colors.
180 void setColor(const GrOptDrawState&, GrColor color, SharedGLState*); 180 void setColor(const GrDrawState&, GrColor color, SharedGLState*);
181 181
182 // Helper for setData(). Makes GL calls to specify the initial coverage when there is not 182 // Helper for setData(). Makes GL calls to specify the initial coverage when there is not
183 // per-vertex coverages. 183 // per-vertex coverages.
184 void setCoverage(const GrOptDrawState&, GrColor coverage, SharedGLState*); 184 void setCoverage(const GrDrawState&, GrColor coverage, SharedGLState*);
185 185
186 // Helper for setData() that sets the view matrix and loads the render targe t height uniform 186 // Helper for setData() that sets the view matrix and loads the render targe t height uniform
187 void setMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, const GrOptDra wState&); 187 void setMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, const GrDrawSt ate&);
188 188
189 // these reflect the current values of uniforms (GL uniform values travel wi th program) 189 // these reflect the current values of uniforms (GL uniform values travel wi th program)
190 MatrixState fMatrixState; 190 MatrixState fMatrixState;
191 GrColor fColor; 191 GrColor fColor;
192 GrColor fCoverage; 192 GrColor fCoverage;
193 int fDstCopyTexUnit; 193 int fDstCopyTexUnit;
194 194
195 BuiltinUniformHandles fBuiltinUniformHandles; 195 BuiltinUniformHandles fBuiltinUniformHandles;
196 SkAutoTUnref<GrGLProgramEffects> fGeometryProcessor; 196 SkAutoTUnref<GrGLProgramEffects> fGeometryProcessor;
197 SkAutoTUnref<GrGLProgramEffects> fColorEffects; 197 SkAutoTUnref<GrGLProgramEffects> fColorEffects;
198 SkAutoTUnref<GrGLProgramEffects> fCoverageEffects; 198 SkAutoTUnref<GrGLProgramEffects> fCoverageEffects;
199 GrGLuint fProgramID; 199 GrGLuint fProgramID;
200 bool fHasVertexShader; 200 bool fHasVertexShader;
201 int fTexCoordSetCnt; 201 int fTexCoordSetCnt;
202 202
203 GrGLProgramDesc fDesc; 203 GrGLProgramDesc fDesc;
204 GrGpuGL* fGpu; 204 GrGpuGL* fGpu;
205 205
206 GrGLProgramDataManager fProgramDataManager; 206 GrGLProgramDataManager fProgramDataManager;
207 207
208 typedef SkRefCnt INHERITED; 208 typedef SkRefCnt INHERITED;
209 }; 209 };
210 210
211 #endif 211 #endif
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