| OLD | NEW |
| 1 <html> | 1 <html> |
| 2 <head> | 2 <head> |
| 3 <script type="text/javascript"> | 3 <script type="text/javascript"> |
| 4 var canvas; | 4 var canvas; |
| 5 var w, h; | 5 var w, h; |
| 6 var gl; | 6 var gl; |
| 7 var extension; | 7 var extension; |
| 8 | 8 |
| 9 var alreadySetAutomationId = false; | 9 var alreadySetAutomationId = false; |
| 10 | 10 |
| (...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 93 setInterval(function() { | 93 setInterval(function() { |
| 94 var garbageArray = new Uint8Array(1024 * 1024); | 94 var garbageArray = new Uint8Array(1024 * 1024); |
| 95 garbageArray[0] = 255; | 95 garbageArray[0] = 255; |
| 96 }, 10); | 96 }, 10); |
| 97 } | 97 } |
| 98 }; | 98 }; |
| 99 | 99 |
| 100 createAndDiscardContext(); | 100 createAndDiscardContext(); |
| 101 } | 101 } |
| 102 | 102 |
| 103 function getLoseContextExtension() |
| 104 { |
| 105 return gl.getExtension("WEBKIT_WEBGL_lose_context") || |
| 106 gl.getExtension("WEBGL_lose_context"); |
| 107 } |
| 108 |
| 109 function loseContextUsingExtension() |
| 110 { |
| 111 getLoseContextExtension().loseContext(); |
| 112 // Report success at the next frame to give the compositor a chance to draw |
| 113 // using the lost context. |
| 114 window.requestAnimationFrame(function() { |
| 115 window.domAutomationController.send("SUCCESS"); |
| 116 }); |
| 117 } |
| 118 |
| 103 function contextLostTest(kind) | 119 function contextLostTest(kind) |
| 104 { | 120 { |
| 105 switch (kind) { | 121 switch (kind) { |
| 106 case "WEBGL_lose_context": { | 122 case "WEBGL_lose_context": { |
| 107 extension = gl.getExtension("WEBKIT_WEBGL_lose_context") || | 123 extension = getLoseContextExtension(); |
| 108 gl.getExtension("WEBGL_lose_context"); | |
| 109 extension.loseContext(); | 124 extension.loseContext(); |
| 110 break; | 125 break; |
| 111 } | 126 } |
| 112 case "kill": | 127 case "kill": |
| 113 // nothing -- the browser test navigates to about:gpucrash and kills | 128 // nothing -- the browser test navigates to about:gpucrash and kills |
| 114 // the GPU process. | 129 // the GPU process. |
| 115 break; | 130 break; |
| 116 case "kill_after_notification": | 131 case "kill_after_notification": |
| 117 // The browser test waits for notification from the page that it | 132 // The browser test waits for notification from the page that it |
| 118 // has been loaded before navigating to about:gpucrash. | 133 // has been loaded before navigating to about:gpucrash. |
| (...skipping 30 matching lines...) Expand all Loading... |
| 149 if (query) | 164 if (query) |
| 150 contextLostTest(query[1]); | 165 contextLostTest(query[1]); |
| 151 } | 166 } |
| 152 </script> | 167 </script> |
| 153 </head> | 168 </head> |
| 154 <body onload="onLoad()"> | 169 <body onload="onLoad()"> |
| 155 <canvas id="canvas1" width="16px" height="32px"> | 170 <canvas id="canvas1" width="16px" height="32px"> |
| 156 </canvas> | 171 </canvas> |
| 157 </body> | 172 </body> |
| 158 </html> | 173 </html> |
| OLD | NEW |