Index: Source/core/paint/BoxPainter.h |
diff --git a/Source/core/paint/BoxPainter.h b/Source/core/paint/BoxPainter.h |
index b67912d3848d5424b8f6f09dd59bd3e5f9c0acfc..29c08e67fd4156994975d97dc2308453eb4c3352 100644 |
--- a/Source/core/paint/BoxPainter.h |
+++ b/Source/core/paint/BoxPainter.h |
@@ -25,11 +25,23 @@ public: |
void paintFillLayers(const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0); |
void paintMaskImages(const PaintInfo&, const LayoutRect&); |
void paintBoxDecorationBackgroundWithRect(PaintInfo&, const LayoutPoint&, const LayoutRect&); |
+ static void paintFillLayerExtended(RenderBoxModelObject&, const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox* = 0, const LayoutSize& = LayoutSize(), CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0, bool skipBaseColor = false); |
+ static void calculateBackgroundImageGeometry(RenderBoxModelObject&, const RenderLayerModelObject* paintContainer, const FillLayer&, const LayoutRect& paintRect, BackgroundImageGeometry&, RenderObject* = 0); |
+ static InterpolationQuality chooseInterpolationQuality(RenderBoxModelObject&, GraphicsContext*, Image*, const void*, const LayoutSize&); |
+ static void clipRoundedInnerRect(GraphicsContext*, const LayoutRect&, const RoundedRect& clipRect); |
private: |
void paintBackground(const PaintInfo&, const LayoutRect&, const Color& backgroundColor, BackgroundBleedAvoidance = BackgroundBleedNone); |
void paintRootBoxFillLayers(const PaintInfo&); |
void paintFillLayer(const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, CompositeOperator, RenderObject* backgroundObject, bool skipBaseColor = false); |
+ static void paintRootBackgroundColor(RenderObject&, const PaintInfo&, const LayoutRect&, const Color&); |
+ static RoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(RenderObject&, GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const LayoutSize&, bool includeLogicalLeftEdge, bool includeLogicalRightEdge); |
+ static RoundedRect getBackgroundRoundedRect(RenderObject&, const LayoutRect&, InlineFlowBox*, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight, |
+ bool includeLogicalLeftEdge, bool includeLogicalRightEdge); |
+ static bool isDocumentElementWithOpaqueBackground(RenderObject&); |
+ static void applyBoxShadowForBackground(GraphicsContext*, RenderObject&); |
+ static bool fixedBackgroundPaintsInLocalCoordinates(const RenderObject&); |
+ static IntSize calculateFillTileSize(const RenderBoxModelObject&, const FillLayer&, const IntSize& scaledPositioningAreaSize); |
// FIXME: this should be const. |
RenderBox& m_renderBox; |