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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/compositor/io_surface_layer_mac.h" | 5 #include "content/browser/compositor/io_surface_layer_mac.h" |
| 6 | 6 |
| 7 #include <sstream> | 7 #include <sstream> |
| 8 | 8 |
| 9 #include <CoreFoundation/CoreFoundation.h> | 9 #include <CoreFoundation/CoreFoundation.h> |
| 10 #include <OpenGL/CGLIOSurface.h> | 10 #include <OpenGL/CGLIOSurface.h> |
| 11 #include <OpenGL/CGLRenderers.h> | 11 #include <OpenGL/CGLRenderers.h> |
| 12 #include <OpenGL/OpenGL.h> | 12 #include <OpenGL/OpenGL.h> |
| 13 | 13 |
| 14 #include "base/mac/mac_util.h" | 14 #include "base/mac/mac_util.h" |
| 15 #include "base/mac/sdk_forward_declarations.h" | 15 #include "base/mac/sdk_forward_declarations.h" |
| 16 #include "content/browser/gpu/gpu_data_manager_impl.h" | 16 #include "content/browser/gpu/gpu_data_manager_impl.h" |
| 17 #include "content/browser/renderer_host/render_widget_host_impl.h" | 17 #include "content/browser/renderer_host/render_widget_host_impl.h" |
| 18 #include "content/browser/renderer_host/render_widget_host_view_mac.h" | 18 #include "content/browser/renderer_host/render_widget_host_view_mac.h" |
| 19 #include "ui/base/cocoa/animation_utils.h" | 19 #include "ui/base/cocoa/animation_utils.h" |
| 20 #include "ui/gfx/size_conversions.h" | 20 #include "ui/gfx/size_conversions.h" |
| 21 #include "ui/gl/scoped_cgl.h" | 21 #include "ui/gl/scoped_cgl.h" |
| 22 #include "ui/gl/gpu_switching_manager.h" | 22 #include "ui/gl/gpu_switching_manager.h" |
| 23 | 23 |
| 24 // Convenience macro for checking errors in the below code. | 24 // Convenience macro for checking errors in the below code. |
| 25 #define CHECK_GL_ERROR() do { \ | 25 #define CHECK_GL_ERROR() do { \ |
| 26 GLenum gl_error = glGetError(); \ | 26 GLenum gl_error = glGetError(); \ |
| 27 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error: " << gl_error; \ | 27 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error: " << gl_error; \ |
| 28 } while (0) | 28 } while (0) |
| 29 | 29 |
| 30 namespace { | |
| 31 | |
| 30 // Helper function for logging error codes. | 32 // Helper function for logging error codes. |
| 31 namespace { | |
| 32 template<typename T> | 33 template<typename T> |
| 33 std::string to_string(T value) { | 34 std::string to_string(T value) { |
| 34 std::ostringstream stream; | 35 std::ostringstream stream; |
| 35 stream << value; | 36 stream << value; |
| 36 return stream.str(); | 37 return stream.str(); |
| 37 } | 38 } |
| 39 | |
| 40 // Helper function posted to destroy textures on a clean stack. | |
| 41 void DestroyTexture( | |
| 42 base::ScopedTypeRef<CGLContextObj> context, | |
| 43 base::ScopedCFTypeRef<IOSurfaceRef> io_surface, | |
| 44 GLuint texture) { | |
| 45 // Destroy the texture before tearing down the context, and while the | |
| 46 // IOSurface is still being kept around. | |
| 47 CGLSetCurrentContext(context); | |
| 48 glDeleteTextures(1, &texture); | |
| 49 CGLSetCurrentContext(NULL); | |
| 50 | |
| 51 // Release (and likely destroy) the context. | |
| 52 context.reset(); | |
| 53 | |
| 54 // Finally release down the IOSurface. | |
|
Ken Russell (switch to Gerrit)
2014/09/10 01:04:08
"release the IOSurface"
ccameron
2014/09/10 01:30:03
Done.
| |
| 55 io_surface.reset(); | |
| 56 } | |
| 38 } | 57 } |
| 39 | 58 |
| 40 //////////////////////////////////////////////////////////////////////////////// | 59 //////////////////////////////////////////////////////////////////////////////// |
| 41 // IOSurfaceLayer(Private) | 60 // IOSurfaceLayer(Private) |
| 42 | 61 |
| 43 @interface IOSurfaceLayer(Private) | 62 @interface IOSurfaceLayer(Private) |
| 63 // Reset the texture and post a task to clean it up. | |
| 64 - (void)resetTextureAndPostDestroy; | |
| 65 | |
| 44 // Force a draw immediately, but only if one was requested. | 66 // Force a draw immediately, but only if one was requested. |
| 45 - (void)displayIfNeededAndAck; | 67 - (void)displayIfNeededAndAck; |
| 46 | 68 |
| 47 // Called when it has been a fixed interval of time and a frame has yet to be | 69 // Called when it has been a fixed interval of time and a frame has yet to be |
| 48 // drawn. | 70 // drawn. |
| 49 - (void)timerFired; | 71 - (void)timerFired; |
| 50 @end | 72 @end |
| 51 | 73 |
| 52 //////////////////////////////////////////////////////////////////////////////// | 74 //////////////////////////////////////////////////////////////////////////////// |
| 53 // IOSurfaceLayerHelper | 75 // IOSurfaceLayerHelper |
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| 106 - (id)initWithClient:(content::IOSurfaceLayerClient*)client | 128 - (id)initWithClient:(content::IOSurfaceLayerClient*)client |
| 107 withScaleFactor:(float)scale_factor { | 129 withScaleFactor:(float)scale_factor { |
| 108 if (self = [super init]) { | 130 if (self = [super init]) { |
| 109 client_ = client; | 131 client_ = client; |
| 110 helper_.reset(new content::IOSurfaceLayerHelper(self)); | 132 helper_.reset(new content::IOSurfaceLayerHelper(self)); |
| 111 needs_display_ = false; | 133 needs_display_ = false; |
| 112 has_pending_frame_ = false; | 134 has_pending_frame_ = false; |
| 113 did_not_draw_counter_ = 0; | 135 did_not_draw_counter_ = 0; |
| 114 is_pumping_frames_ = false; | 136 is_pumping_frames_ = false; |
| 115 io_surface_texture_ = 0; | 137 io_surface_texture_ = 0; |
| 116 io_surface_texture_dirty_ = false; | |
| 117 cgl_renderer_id_ = 0; | 138 cgl_renderer_id_ = 0; |
| 118 | 139 |
| 119 [self setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)]; | 140 [self setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)]; |
| 120 [self setAnchorPoint:CGPointMake(0, 0)]; | 141 [self setAnchorPoint:CGPointMake(0, 0)]; |
| 121 // Setting contents gravity is necessary to prevent the layer from being | 142 // Setting contents gravity is necessary to prevent the layer from being |
| 122 // scaled during dyanmic resizes (especially with devtools open). | 143 // scaled during dyanmic resizes (especially with devtools open). |
| 123 [self setContentsGravity:kCAGravityTopLeft]; | 144 [self setContentsGravity:kCAGravityTopLeft]; |
| 124 if ([self respondsToSelector:(@selector(setContentsScale:))]) | 145 if ([self respondsToSelector:(@selector(setContentsScale:))]) |
| 125 [self setContentsScale:scale_factor]; | 146 [self setContentsScale:scale_factor]; |
| 126 } | 147 } |
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| 163 has_pending_frame_ = true; | 184 has_pending_frame_ = true; |
| 164 needs_display_ = true; | 185 needs_display_ = true; |
| 165 helper_->ResetTimer(); | 186 helper_->ResetTimer(); |
| 166 | 187 |
| 167 frame_pixel_size_ = pixel_size; | 188 frame_pixel_size_ = pixel_size; |
| 168 | 189 |
| 169 // If this is a new IOSurface, open the IOSurface and mark that the | 190 // If this is a new IOSurface, open the IOSurface and mark that the |
| 170 // GL texture needs to bind to the new surface. | 191 // GL texture needs to bind to the new surface. |
| 171 if (!io_surface_ || io_surface_id != IOSurfaceGetID(io_surface_)) { | 192 if (!io_surface_ || io_surface_id != IOSurfaceGetID(io_surface_)) { |
| 172 io_surface_.reset(IOSurfaceLookup(io_surface_id)); | 193 io_surface_.reset(IOSurfaceLookup(io_surface_id)); |
| 173 io_surface_texture_dirty_ = true; | |
| 174 if (!io_surface_) { | 194 if (!io_surface_) { |
| 195 [self resetTextureAndPostDestroy]; | |
| 175 content::GpuDataManagerImpl::GetInstance()->AddLogMessage( | 196 content::GpuDataManagerImpl::GetInstance()->AddLogMessage( |
| 176 logging::LOG_ERROR, | 197 logging::LOG_ERROR, |
| 177 "IOSurfaceLayer", | 198 "IOSurfaceLayer", |
| 178 "Failed to open IOSurface in gotFrameWithIOSurface"); | 199 "Failed to open IOSurface in gotFrameWithIOSurface"); |
| 179 if (client_) | 200 if (client_) |
| 180 client_->IOSurfaceLayerHitError(); | 201 client_->IOSurfaceLayerHitError(); |
| 181 } | 202 } |
| 182 } | 203 } |
| 183 | 204 |
| 184 // If reqested, draw immediately and don't bother trying to use the | 205 // If reqested, draw immediately and don't bother trying to use the |
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| 299 std::string("Failed to create pixel format object with CGL error ") + | 320 std::string("Failed to create pixel format object with CGL error ") + |
| 300 to_string(static_cast<int>(cgl_error))); | 321 to_string(static_cast<int>(cgl_error))); |
| 301 return NULL; | 322 return NULL; |
| 302 } | 323 } |
| 303 return CGLRetainPixelFormat(pixel_format); | 324 return CGLRetainPixelFormat(pixel_format); |
| 304 } | 325 } |
| 305 | 326 |
| 306 - (void)releaseCGLContext:(CGLContextObj)glContext { | 327 - (void)releaseCGLContext:(CGLContextObj)glContext { |
| 307 // The GL context is being destroyed, so mark the resources as needing to be | 328 // The GL context is being destroyed, so mark the resources as needing to be |
| 308 // recreated. | 329 // recreated. |
| 309 io_surface_texture_ = 0; | 330 [self resetTextureAndPostDestroy]; |
| 310 io_surface_texture_dirty_ = true; | |
| 311 cgl_renderer_id_ = 0; | |
| 312 [super releaseCGLContext:glContext]; | 331 [super releaseCGLContext:glContext]; |
| 313 } | 332 } |
| 314 | 333 |
| 315 - (void)setNeedsDisplay { | 334 - (void)setNeedsDisplay { |
| 316 needs_display_ = true; | 335 needs_display_ = true; |
| 317 [super setNeedsDisplay]; | 336 [super setNeedsDisplay]; |
| 318 } | 337 } |
| 319 | 338 |
| 320 - (void)drawInCGLContext:(CGLContextObj)glContext | 339 - (void)drawInCGLContext:(CGLContextObj)glContext |
| 321 pixelFormat:(CGLPixelFormatObj)pixelFormat | 340 pixelFormat:(CGLPixelFormatObj)pixelFormat |
| 322 forLayerTime:(CFTimeInterval)timeInterval | 341 forLayerTime:(CFTimeInterval)timeInterval |
| 323 displayTime:(const CVTimeStamp*)timeStamp { | 342 displayTime:(const CVTimeStamp*)timeStamp { |
| 324 TRACE_EVENT0("browser", "IOSurfaceLayer::drawInCGLContext"); | 343 TRACE_EVENT0("browser", "IOSurfaceLayer::drawInCGLContext"); |
| 325 | 344 |
| 326 // Create the texture if it has not been created in this context yet. | 345 // Create the texture if it has not been created in this context yet. |
| 327 if (!io_surface_texture_) { | 346 if (!io_surface_texture_) { |
| 347 DCHECK(!io_surface_texture_io_surface_); | |
| 348 DCHECK(!io_surface_texture_context_); | |
| 328 glGenTextures(1, &io_surface_texture_); | 349 glGenTextures(1, &io_surface_texture_); |
| 329 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, io_surface_texture_); | 350 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, io_surface_texture_); |
| 330 glTexParameteri( | 351 glTexParameteri( |
| 331 GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 352 GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 332 glTexParameteri( | 353 glTexParameteri( |
| 333 GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 354 GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 334 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); | 355 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); |
| 335 io_surface_texture_dirty_ = true; | 356 io_surface_texture_context_.reset(CGLRetainContext(glContext)); |
| 336 } | 357 } |
| 358 DCHECK(io_surface_texture_context_ == glContext); | |
| 337 | 359 |
| 338 // Associate the IOSurface with this texture, if the underlying IOSurface has | 360 // Associate the IOSurface with this texture, if the underlying IOSurface has |
| 339 // been changed. | 361 // been changed. |
| 340 if (io_surface_texture_dirty_ && io_surface_) { | 362 if (io_surface_ != io_surface_texture_io_surface_) { |
| 341 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, io_surface_texture_); | 363 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, io_surface_texture_); |
| 342 CGLError cgl_error = CGLTexImageIOSurface2D( | 364 CGLError cgl_error = CGLTexImageIOSurface2D( |
| 343 glContext, | 365 glContext, |
| 344 GL_TEXTURE_RECTANGLE_ARB, | 366 GL_TEXTURE_RECTANGLE_ARB, |
| 345 GL_RGBA, | 367 GL_RGBA, |
| 346 IOSurfaceGetWidth(io_surface_), | 368 IOSurfaceGetWidth(io_surface_), |
| 347 IOSurfaceGetHeight(io_surface_), | 369 IOSurfaceGetHeight(io_surface_), |
| 348 GL_BGRA, | 370 GL_BGRA, |
| 349 GL_UNSIGNED_INT_8_8_8_8_REV, | 371 GL_UNSIGNED_INT_8_8_8_8_REV, |
| 350 io_surface_.get(), | 372 io_surface_.get(), |
| 351 0 /* plane */); | 373 0 /* plane */); |
| 352 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); | 374 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); |
| 353 if (cgl_error != kCGLNoError) { | 375 if (cgl_error == kCGLNoError) { |
| 376 io_surface_texture_io_surface_ = io_surface_; | |
| 377 } else { | |
| 378 [self resetTextureAndPostDestroy]; | |
| 354 content::GpuDataManagerImpl::GetInstance()->AddLogMessage( | 379 content::GpuDataManagerImpl::GetInstance()->AddLogMessage( |
| 355 logging::LOG_ERROR, | 380 logging::LOG_ERROR, |
| 356 "IOSurfaceLayer", | 381 "IOSurfaceLayer", |
| 357 std::string("CGLTexImageIOSurface2D failed with CGL error ") + | 382 std::string("CGLTexImageIOSurface2D failed with CGL error ") + |
| 358 to_string(cgl_error)); | 383 to_string(cgl_error)); |
| 359 glDeleteTextures(1, &io_surface_texture_); | |
| 360 io_surface_texture_ = 0; | |
| 361 if (client_) | 384 if (client_) |
| 362 client_->IOSurfaceLayerHitError(); | 385 client_->IOSurfaceLayerHitError(); |
| 363 } | 386 } |
| 364 } else if (io_surface_texture_) { | 387 } else if (!io_surface_) { |
| 365 glDeleteTextures(1, &io_surface_texture_); | 388 [self resetTextureAndPostDestroy]; |
| 366 io_surface_texture_ = 0; | |
| 367 } | 389 } |
| 368 | 390 |
| 369 // Fill the viewport with the texture. The viewport must be smaller or equal | 391 // Fill the viewport with the texture. The viewport must be smaller or equal |
| 370 // than the texture, because it is resized as frames arrive. | 392 // than the texture, because it is resized as frames arrive. |
| 371 if (io_surface_texture_) { | 393 if (io_surface_texture_) { |
| 372 GLint viewport[4]; | 394 GLint viewport[4]; |
| 373 glGetIntegerv(GL_VIEWPORT, viewport); | 395 glGetIntegerv(GL_VIEWPORT, viewport); |
| 374 gfx::Size viewport_pixel_size(viewport[2], viewport[3]); | 396 gfx::Size viewport_pixel_size(viewport[2], viewport[3]); |
| 375 DCHECK_LE( | 397 DCHECK_LE( |
| 376 viewport_pixel_size.width(), | 398 viewport_pixel_size.width(), |
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| 445 | 467 |
| 446 needs_display_ = false; | 468 needs_display_ = false; |
| 447 [super drawInCGLContext:glContext | 469 [super drawInCGLContext:glContext |
| 448 pixelFormat:pixelFormat | 470 pixelFormat:pixelFormat |
| 449 forLayerTime:timeInterval | 471 forLayerTime:timeInterval |
| 450 displayTime:timeStamp]; | 472 displayTime:timeStamp]; |
| 451 | 473 |
| 452 [self ackPendingFrame]; | 474 [self ackPendingFrame]; |
| 453 } | 475 } |
| 454 | 476 |
| 477 - (void)resetTextureAndPostDestroy { | |
| 478 if (!io_surface_texture_) { | |
| 479 DCHECK(!io_surface_texture_context_); | |
| 480 DCHECK(!io_surface_texture_io_surface_); | |
| 481 return; | |
| 482 } | |
| 483 | |
| 484 // Post a task to clean up the texture on a clean stack. | |
| 485 if (io_surface_texture_context_) | |
| 486 CGLRetainContext(io_surface_texture_context_); | |
| 487 if (io_surface_texture_io_surface_) | |
| 488 CFRetain(io_surface_texture_io_surface_); | |
|
Ken Russell (switch to Gerrit)
2014/09/10 01:04:08
I'm dubious that these calls to CGLRetainContext a
ccameron
2014/09/10 01:30:02
They're completely and embarrassingly wrong. Fixed
| |
| 489 base::MessageLoop::current()->PostTask( | |
| 490 FROM_HERE, | |
| 491 base::Bind(&DestroyTexture, | |
| 492 io_surface_texture_context_, | |
| 493 io_surface_texture_io_surface_, | |
| 494 io_surface_texture_)); | |
| 495 | |
| 496 // Reset the texture state. | |
| 497 io_surface_texture_ = 0; | |
| 498 io_surface_texture_context_.reset(); | |
| 499 io_surface_texture_io_surface_.reset(); | |
| 500 cgl_renderer_id_ = 0; | |
| 501 } | |
| 502 | |
| 455 @end | 503 @end |
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