Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/app_list_button.h" | 5 #include "ash/shelf/app_list_button.h" |
| 6 | 6 |
| 7 #include "ash/ash_constants.h" | 7 #include "ash/ash_constants.h" |
| 8 #include "ash/ash_switches.h" | 8 #include "ash/ash_switches.h" |
| 9 #include "ash/shelf/shelf_button.h" | 9 #include "ash/shelf/shelf_button.h" |
| 10 #include "ash/shelf/shelf_button_host.h" | 10 #include "ash/shelf/shelf_button_host.h" |
| 11 #include "ash/shelf/shelf_item_types.h" | 11 #include "ash/shelf/shelf_item_types.h" |
| 12 #include "ash/shelf/shelf_layout_manager.h" | 12 #include "ash/shelf/shelf_layout_manager.h" |
| 13 #include "ash/shelf/shelf_widget.h" | 13 #include "ash/shelf/shelf_widget.h" |
| 14 #include "ash/shell.h" | 14 #include "ash/shell.h" |
| 15 #include "base/command_line.h" | |
| 15 #include "grit/ash_resources.h" | 16 #include "grit/ash_resources.h" |
| 16 #include "grit/ash_strings.h" | 17 #include "grit/ash_strings.h" |
| 17 #include "ui/accessibility/ax_view_state.h" | 18 #include "ui/accessibility/ax_view_state.h" |
| 18 #include "ui/base/l10n/l10n_util.h" | 19 #include "ui/base/l10n/l10n_util.h" |
| 19 #include "ui/base/resource/resource_bundle.h" | 20 #include "ui/base/resource/resource_bundle.h" |
| 20 #include "ui/compositor/layer.h" | 21 #include "ui/compositor/layer.h" |
| 21 #include "ui/compositor/layer_animation_element.h" | 22 #include "ui/compositor/layer_animation_element.h" |
| 22 #include "ui/compositor/layer_animation_sequence.h" | 23 #include "ui/compositor/layer_animation_sequence.h" |
| 23 #include "ui/compositor/scoped_layer_animation_settings.h" | 24 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 24 #include "ui/gfx/canvas.h" | 25 #include "ui/gfx/canvas.h" |
| 25 #include "ui/gfx/image/image_skia_operations.h" | 26 #include "ui/gfx/image/image_skia_operations.h" |
| 26 #include "ui/views/controls/button/image_button.h" | 27 #include "ui/views/controls/button/image_button.h" |
| 27 #include "ui/views/painter.h" | 28 #include "ui/views/painter.h" |
| 28 | 29 |
| 29 namespace ash { | 30 namespace ash { |
| 30 // static | 31 // static |
| 31 const int AppListButton::kImageBoundsSize = 7; | 32 const int AppListButton::kImageBoundsSize = 7; |
| 32 | 33 |
| 33 | 34 |
| 34 AppListButton::AppListButton(views::ButtonListener* listener, | 35 AppListButton::AppListButton(views::ButtonListener* listener, |
| 35 ShelfButtonHost* host, | 36 ShelfButtonHost* host, |
| 36 ShelfWidget* shelf_widget) | 37 ShelfWidget* shelf_widget) |
| 37 : views::ImageButton(listener), | 38 : views::ImageButton(listener), |
| 39 set_draw_background_as_active_(false), | |
| 40 touch_feedback_enabled_(false), | |
| 38 host_(host), | 41 host_(host), |
| 39 shelf_widget_(shelf_widget) { | 42 shelf_widget_(shelf_widget) { |
| 40 SetAccessibleName(l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_TITLE)); | 43 SetAccessibleName(l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_TITLE)); |
| 41 SetSize(gfx::Size(kShelfSize, kShelfSize)); | 44 SetSize(gfx::Size(kShelfSize, kShelfSize)); |
| 42 SetFocusPainter(views::Painter::CreateSolidFocusPainter( | 45 SetFocusPainter(views::Painter::CreateSolidFocusPainter( |
| 43 kFocusBorderColor, gfx::Insets(1, 1, 1, 1))); | 46 kFocusBorderColor, gfx::Insets(1, 1, 1, 1))); |
| 47 | |
| 48 if (CommandLine::ForCurrentProcess()-> | |
| 49 HasSwitch(switches::kAshEnableTouchViewTouchFeedback)) { | |
| 50 touch_feedback_enabled_ = true; | |
| 51 } | |
| 44 } | 52 } |
| 45 | 53 |
| 46 AppListButton::~AppListButton() { | 54 AppListButton::~AppListButton() { |
| 47 } | 55 } |
| 48 | 56 |
| 49 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) { | 57 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) { |
| 50 ImageButton::OnMousePressed(event); | 58 ImageButton::OnMousePressed(event); |
| 51 host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event); | 59 host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event); |
| 52 return true; | 60 return true; |
| 53 } | 61 } |
| (...skipping 25 matching lines...) Expand all Loading... | |
| 79 } | 87 } |
| 80 | 88 |
| 81 void AppListButton::OnMouseExited(const ui::MouseEvent& event) { | 89 void AppListButton::OnMouseExited(const ui::MouseEvent& event) { |
| 82 ImageButton::OnMouseExited(event); | 90 ImageButton::OnMouseExited(event); |
| 83 host_->MouseExitedButton(this); | 91 host_->MouseExitedButton(this); |
| 84 } | 92 } |
| 85 | 93 |
| 86 void AppListButton::OnGestureEvent(ui::GestureEvent* event) { | 94 void AppListButton::OnGestureEvent(ui::GestureEvent* event) { |
| 87 switch (event->type()) { | 95 switch (event->type()) { |
| 88 case ui::ET_GESTURE_SCROLL_BEGIN: | 96 case ui::ET_GESTURE_SCROLL_BEGIN: |
| 97 SetDrawBackgroundAsActive(false); | |
| 89 host_->PointerPressedOnButton(this, ShelfButtonHost::TOUCH, *event); | 98 host_->PointerPressedOnButton(this, ShelfButtonHost::TOUCH, *event); |
| 90 event->SetHandled(); | 99 event->SetHandled(); |
| 91 return; | 100 return; |
| 92 case ui::ET_GESTURE_SCROLL_UPDATE: | 101 case ui::ET_GESTURE_SCROLL_UPDATE: |
| 93 host_->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH, *event); | 102 host_->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH, *event); |
| 94 event->SetHandled(); | 103 event->SetHandled(); |
| 95 return; | 104 return; |
| 96 case ui::ET_GESTURE_SCROLL_END: | 105 case ui::ET_GESTURE_SCROLL_END: |
| 97 case ui::ET_SCROLL_FLING_START: | 106 case ui::ET_SCROLL_FLING_START: |
| 98 host_->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH, false); | 107 host_->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH, false); |
| 99 event->SetHandled(); | 108 event->SetHandled(); |
| 100 return; | 109 return; |
| 110 case ui::ET_GESTURE_TAP_DOWN: | |
| 111 SetDrawBackgroundAsActive(true); | |
| 112 ImageButton::OnGestureEvent(event); | |
| 113 break; | |
| 114 case ui::ET_GESTURE_TAP_CANCEL: | |
| 115 case ui::ET_GESTURE_TAP: | |
| 116 SetDrawBackgroundAsActive(false); | |
| 117 ImageButton::OnGestureEvent(event); | |
| 118 break; | |
| 101 default: | 119 default: |
| 102 ImageButton::OnGestureEvent(event); | 120 ImageButton::OnGestureEvent(event); |
| 103 return; | 121 return; |
| 104 } | 122 } |
| 105 } | 123 } |
| 106 | 124 |
| 107 void AppListButton::OnPaint(gfx::Canvas* canvas) { | 125 void AppListButton::OnPaint(gfx::Canvas* canvas) { |
| 108 // Call the base class first to paint any background/borders. | 126 // Call the base class first to paint any background/borders. |
| 109 View::OnPaint(canvas); | 127 View::OnPaint(canvas); |
| 110 | 128 |
| 111 int background_image_id = 0; | 129 int background_image_id = 0; |
| 112 if (Shell::GetInstance()->GetAppListTargetVisibility()) { | 130 if (Shell::GetInstance()->GetAppListTargetVisibility() || |
| 131 set_draw_background_as_active_) { | |
| 113 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED; | 132 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED; |
| 114 } else { | 133 } else { |
| 115 if (shelf_widget_->GetDimsShelf()) | 134 if (shelf_widget_->GetDimsShelf()) |
| 116 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK; | 135 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK; |
| 117 else | 136 else |
| 118 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL; | 137 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL; |
| 119 } | 138 } |
| 120 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); | 139 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); |
| 121 const gfx::ImageSkia* background_image = | 140 const gfx::ImageSkia* background_image = |
| 122 rb.GetImageNamed(background_image_id).ToImageSkia(); | 141 rb.GetImageNamed(background_image_id).ToImageSkia(); |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 159 forground_bounds.y()); | 178 forground_bounds.y()); |
| 160 | 179 |
| 161 views::Painter::PaintFocusPainter(this, canvas, focus_painter()); | 180 views::Painter::PaintFocusPainter(this, canvas, focus_painter()); |
| 162 } | 181 } |
| 163 | 182 |
| 164 void AppListButton::GetAccessibleState(ui::AXViewState* state) { | 183 void AppListButton::GetAccessibleState(ui::AXViewState* state) { |
| 165 state->role = ui::AX_ROLE_BUTTON; | 184 state->role = ui::AX_ROLE_BUTTON; |
| 166 state->name = host_->GetAccessibleName(this); | 185 state->name = host_->GetAccessibleName(this); |
| 167 } | 186 } |
| 168 | 187 |
| 188 void AppListButton::SetDrawBackgroundAsActive( | |
| 189 bool set_draw_background_as_active) { | |
| 190 if (!touch_feedback_enabled_) | |
|
flackr
2014/09/10 20:04:41
nit: A little confusing that calling SetDrawBackgr
jonross
2014/09/11 15:06:52
Since we want to eventually eliminate the flag I'v
| |
| 191 return; | |
| 192 if (set_draw_background_as_active_ == set_draw_background_as_active) | |
| 193 return; | |
| 194 set_draw_background_as_active_ = set_draw_background_as_active; | |
| 195 SchedulePaint(); | |
| 196 } | |
| 197 | |
| 169 } // namespace ash | 198 } // namespace ash |
| OLD | NEW |