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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/message_loop/message_pump_default.h" | 5 #include "base/message_loop/message_pump_default.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/threading/thread_restrictions.h" | 8 #include "base/threading/thread_restrictions.h" |
9 | 9 |
10 #if defined(OS_MACOSX) | 10 #if defined(OS_MACOSX) |
11 #include "base/mac/scoped_nsautorelease_pool.h" | 11 #include "base/mac/scoped_nsautorelease_pool.h" |
12 #endif | 12 #endif |
13 | 13 |
14 namespace base { | 14 namespace base { |
15 | 15 |
16 MessagePumpDefault::MessagePumpDefault() | 16 MessagePumpDefault::MessagePumpDefault() |
17 : keep_running_(true), | 17 : keep_running_(true), |
18 #if defined(OS_WIN) | |
18 event_(false, false) { | 19 event_(false, false) { |
20 #elif defined(OS_POSIX) | |
21 needs_wake_up_(false), | |
22 cv_(&lock_) { | |
23 #endif | |
19 } | 24 } |
20 | 25 |
21 MessagePumpDefault::~MessagePumpDefault() { | 26 MessagePumpDefault::~MessagePumpDefault() { |
22 } | 27 } |
23 | 28 |
24 void MessagePumpDefault::Run(Delegate* delegate) { | 29 void MessagePumpDefault::Run(Delegate* delegate) { |
25 DCHECK(keep_running_) << "Quit must have been called outside of Run!"; | 30 DCHECK(keep_running_) << "Quit must have been called outside of Run!"; |
26 | 31 |
27 for (;;) { | 32 for (;;) { |
28 #if defined(OS_MACOSX) | 33 #if defined(OS_MACOSX) |
(...skipping 13 matching lines...) Expand all Loading... | |
42 | 47 |
43 did_work = delegate->DoIdleWork(); | 48 did_work = delegate->DoIdleWork(); |
44 if (!keep_running_) | 49 if (!keep_running_) |
45 break; | 50 break; |
46 | 51 |
47 if (did_work) | 52 if (did_work) |
48 continue; | 53 continue; |
49 | 54 |
50 ThreadRestrictions::ScopedAllowWait allow_wait; | 55 ThreadRestrictions::ScopedAllowWait allow_wait; |
51 if (delayed_work_time_.is_null()) { | 56 if (delayed_work_time_.is_null()) { |
52 event_.Wait(); | 57 Wait(); |
53 } else { | 58 } else { |
54 TimeDelta delay = delayed_work_time_ - TimeTicks::Now(); | 59 TimeDelta delay = delayed_work_time_ - TimeTicks::Now(); |
55 if (delay > TimeDelta()) { | 60 if (delay > TimeDelta()) { |
56 event_.TimedWait(delay); | 61 TimedWait(delay); |
57 } else { | 62 } else { |
58 // It looks like delayed_work_time_ indicates a time in the past, so we | 63 // It looks like delayed_work_time_ indicates a time in the past, so we |
59 // need to call DoDelayedWork now. | 64 // need to call DoDelayedWork now. |
60 delayed_work_time_ = TimeTicks(); | 65 delayed_work_time_ = TimeTicks(); |
61 } | 66 } |
62 } | 67 } |
63 // Since event_ is auto-reset, we don't need to do anything special here | 68 // Since event_ is auto-reset, we don't need to do anything special here |
64 // other than service each delegate method. | 69 // other than service each delegate method. |
65 } | 70 } |
66 | 71 |
67 keep_running_ = true; | 72 keep_running_ = true; |
68 } | 73 } |
69 | 74 |
70 void MessagePumpDefault::Quit() { | 75 void MessagePumpDefault::Quit() { |
71 keep_running_ = false; | 76 keep_running_ = false; |
72 } | 77 } |
73 | 78 |
74 void MessagePumpDefault::ScheduleWork() { | 79 void MessagePumpDefault::ScheduleWork() { |
75 // Since this can be called on any thread, we need to ensure that our Run | 80 // Since this can be called on any thread, we need to ensure that our Run |
76 // loop wakes up. | 81 // loop wakes up. |
77 event_.Signal(); | 82 Signal(); |
78 } | 83 } |
79 | 84 |
80 void MessagePumpDefault::ScheduleDelayedWork( | 85 void MessagePumpDefault::ScheduleDelayedWork( |
81 const TimeTicks& delayed_work_time) { | 86 const TimeTicks& delayed_work_time) { |
82 // We know that we can't be blocked on Wait right now since this method can | 87 // We know that we can't be blocked on Wait right now since this method can |
83 // only be called on the same thread as Run, so we only need to update our | 88 // only be called on the same thread as Run, so we only need to update our |
84 // record of how long to sleep when we do sleep. | 89 // record of how long to sleep when we do sleep. |
85 delayed_work_time_ = delayed_work_time; | 90 delayed_work_time_ = delayed_work_time; |
86 } | 91 } |
87 | 92 |
93 void MessagePumpDefault::Wait() { | |
94 #if defined(OS_WIN) | |
95 event_.Wait(); | |
96 #else | |
97 AutoLock lock(lock_); | |
98 while (!needs_wake_up_) | |
99 cv_.Wait(); | |
100 needs_wake_up_ = false; | |
101 #endif | |
102 } | |
103 | |
104 void MessagePumpDefault::TimedWait(const TimeDelta& max_time) { | |
105 #if defined(OS_WIN) | |
106 event_.TimedWait(max_time); | |
107 #else | |
108 AutoLock lock(lock_); | |
109 cv_.TimedWait(max_time); | |
darin (slow to review)
2014/09/09 06:21:07
TODO: you'll need to protect this against spurious
| |
110 needs_wake_up_ = false; | |
111 #endif | |
112 } | |
113 | |
114 void MessagePumpDefault::Signal() { | |
115 #if defined(OS_WIN) | |
116 event_.Signal(); | |
117 #else | |
118 { | |
119 AutoLock lock(lock_); | |
120 needs_wake_up_ = true; | |
jamesr
2014/09/22 17:42:28
try adding:
if (needs_wake_up_)
return;
to avo
| |
121 } | |
122 cv_.Signal(); | |
123 #endif | |
124 } | |
125 | |
88 } // namespace base | 126 } // namespace base |
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