| Index: remoting/host/native_messaging/pipe_messaging_channel.cc
|
| diff --git a/remoting/host/native_messaging/native_messaging_channel.cc b/remoting/host/native_messaging/pipe_messaging_channel.cc
|
| similarity index 63%
|
| rename from remoting/host/native_messaging/native_messaging_channel.cc
|
| rename to remoting/host/native_messaging/pipe_messaging_channel.cc
|
| index 007de56fcacff50f8e4b2c139f717a40268633ba..0f3fe110ba3d481657f61c3bc1f2b015ba42f83e 100644
|
| --- a/remoting/host/native_messaging/native_messaging_channel.cc
|
| +++ b/remoting/host/native_messaging/pipe_messaging_channel.cc
|
| @@ -2,7 +2,7 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "remoting/host/native_messaging/native_messaging_channel.h"
|
| +#include "remoting/host/native_messaging/pipe_messaging_channel.h"
|
|
|
| #include "base/basictypes.h"
|
| #include "base/bind.h"
|
| @@ -43,34 +43,33 @@ base::File DuplicatePlatformFile(base::File file) {
|
|
|
| namespace remoting {
|
|
|
| -NativeMessagingChannel::NativeMessagingChannel(
|
| +PipeMessagingChannel::PipeMessagingChannel(
|
| base::File input,
|
| base::File output)
|
| : native_messaging_reader_(DuplicatePlatformFile(input.Pass())),
|
| native_messaging_writer_(new NativeMessagingWriter(
|
| DuplicatePlatformFile(output.Pass()))),
|
| + event_handler_(NULL),
|
| weak_factory_(this) {
|
| weak_ptr_ = weak_factory_.GetWeakPtr();
|
| }
|
|
|
| -NativeMessagingChannel::~NativeMessagingChannel() {
|
| +PipeMessagingChannel::~PipeMessagingChannel() {
|
| }
|
|
|
| -void NativeMessagingChannel::Start(const SendMessageCallback& received_message,
|
| - const base::Closure& quit_closure) {
|
| +void PipeMessagingChannel::Start(EventHandler* event_handler) {
|
| DCHECK(CalledOnValidThread());
|
| - DCHECK(received_message_.is_null());
|
| - DCHECK(quit_closure_.is_null());
|
| + DCHECK(!event_handler_);
|
|
|
| - received_message_ = received_message;
|
| - quit_closure_ = quit_closure;
|
| + event_handler_ = event_handler;
|
| + DCHECK(event_handler_);
|
|
|
| native_messaging_reader_.Start(
|
| - base::Bind(&NativeMessagingChannel::ProcessMessage, weak_ptr_),
|
| - base::Bind(&NativeMessagingChannel::Shutdown, weak_ptr_));
|
| + base::Bind(&PipeMessagingChannel::ProcessMessage, weak_ptr_),
|
| + base::Bind(&PipeMessagingChannel::Shutdown, weak_ptr_));
|
| }
|
|
|
| -void NativeMessagingChannel::ProcessMessage(scoped_ptr<base::Value> message) {
|
| +void PipeMessagingChannel::ProcessMessage(scoped_ptr<base::Value> message) {
|
| DCHECK(CalledOnValidThread());
|
|
|
| if (message->GetType() != base::Value::TYPE_DICTIONARY) {
|
| @@ -79,13 +78,12 @@ void NativeMessagingChannel::ProcessMessage(scoped_ptr<base::Value> message) {
|
| return;
|
| }
|
|
|
| - scoped_ptr<base::DictionaryValue> message_dict(
|
| - static_cast<base::DictionaryValue*>(message.release()));
|
| - received_message_.Run(message_dict.Pass());
|
| + if (event_handler_)
|
| + event_handler_->OnMessage(message.Pass());
|
| }
|
|
|
| -void NativeMessagingChannel::SendMessage(
|
| - scoped_ptr<base::DictionaryValue> message) {
|
| +void PipeMessagingChannel::SendMessage(
|
| + scoped_ptr<base::Value> message) {
|
| DCHECK(CalledOnValidThread());
|
|
|
| bool success = message && native_messaging_writer_;
|
| @@ -99,11 +97,18 @@ void NativeMessagingChannel::SendMessage(
|
| }
|
| }
|
|
|
| -void NativeMessagingChannel::Shutdown() {
|
| +void PipeMessagingChannel::Shutdown() {
|
| DCHECK(CalledOnValidThread());
|
|
|
| - if (!quit_closure_.is_null())
|
| - base::ResetAndReturn(&quit_closure_).Run();
|
| + if (event_handler_) {
|
| + // Set event_handler_ to NULL to indicate the object is in a shutdown cycle.
|
| + // Since event_handler->OnDisconnect() will destroy the current object,
|
| + // |event_handler_| will become a dangling pointer after OnDisconnect()
|
| + // returns. Therefore, we set |event_handler_| to NULL beforehand.
|
| + EventHandler* handler = event_handler_;
|
| + event_handler_ = NULL;
|
| + handler->OnDisconnect();
|
| + }
|
| }
|
|
|
| } // namespace remoting
|
|
|