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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * Copyright (C) 2010 Mozilla Corporation. All rights reserved. | 3 * Copyright (C) 2010 Mozilla Corporation. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #include "config.h" | 27 #include "config.h" |
28 #include "core/platform/graphics/GraphicsContext3D.h" | 28 #include "core/platform/graphics/GraphicsContext3D.h" |
29 | 29 |
30 #include "core/html/ImageData.h" | 30 #include "core/html/ImageData.h" |
31 #include "core/html/canvas/CheckedInt.h" | |
32 #include "core/platform/graphics/ImageObserver.h" | 31 #include "core/platform/graphics/ImageObserver.h" |
33 #include "core/platform/graphics/cpu/arm/GraphicsContext3DNEON.h" | 32 #include "core/platform/graphics/cpu/arm/GraphicsContext3DNEON.h" |
34 #include "core/platform/image-decoders/ImageDecoder.h" | 33 #include "core/platform/image-decoders/ImageDecoder.h" |
35 | 34 |
36 namespace WebCore { | 35 namespace WebCore { |
37 | 36 |
38 namespace { | 37 namespace { |
39 | 38 |
40 GraphicsContext3D::DataFormat getDataFormat(GC3Denum destinationFormat, GC3Denum
destinationType) | 39 GraphicsContext3D::DataFormat getDataFormat(GC3Denum destinationFormat, GC3Denum
destinationType) |
41 { | 40 { |
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1580 | 1579 |
1581 FormatConverter converter(width, height, sourceData, destinationData, srcStr
ide, dstStride); | 1580 FormatConverter converter(width, height, sourceData, destinationData, srcStr
ide, dstStride); |
1582 converter.convert(sourceDataFormat, dstDataFormat, alphaOp); | 1581 converter.convert(sourceDataFormat, dstDataFormat, alphaOp); |
1583 if (!converter.Success()) | 1582 if (!converter.Success()) |
1584 return false; | 1583 return false; |
1585 return true; | 1584 return true; |
1586 } | 1585 } |
1587 | 1586 |
1588 } // namespace WebCore | 1587 } // namespace WebCore |
1589 | 1588 |
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