Index: src/types.cc |
diff --git a/src/types.cc b/src/types.cc |
index af45fa41cb012d02610aa89d8c3218fc5db184cf..b6e6254a418dda7870c4a07b111f140d7f5c94b1 100644 |
--- a/src/types.cc |
+++ b/src/types.cc |
@@ -11,157 +11,145 @@ namespace v8 { |
namespace internal { |
-// ----------------------------------------------------------------------------- |
-// Range-related custom order on doubles. |
-// We want -0 to be less than +0. |
+// NOTE: If code is marked as being a "shortcut", this means that removing |
+// the code won't affect the semantics of the surrounding function definition. |
-static bool dle(double x, double y) { |
- return x <= y && (x != 0 || IsMinusZero(x) || !IsMinusZero(y)); |
-} |
+// ----------------------------------------------------------------------------- |
+// Range-related helper functions. |
-static bool deq(double x, double y) { |
- return dle(x, y) && dle(y, x); |
+// The result may be invalid (max < min). |
+template<class Config> |
+typename TypeImpl<Config>::Limits TypeImpl<Config>::Intersect( |
+ Limits lhs, Limits rhs) { |
+ DisallowHeapAllocation no_allocation; |
+ Limits result(lhs); |
+ if (lhs.min->Number() < rhs.min->Number()) result.min = rhs.min; |
+ if (lhs.max->Number() > rhs.max->Number()) result.max = rhs.max; |
+ return result; |
} |
-// ----------------------------------------------------------------------------- |
-// Glb and lub computation. |
- |
-// The largest bitset subsumed by this type. |
template<class Config> |
-int TypeImpl<Config>::BitsetType::Glb(TypeImpl* type) { |
+typename TypeImpl<Config>::Limits TypeImpl<Config>::Union( |
+ Limits lhs, Limits rhs) { |
DisallowHeapAllocation no_allocation; |
- if (type->IsBitset()) { |
- return type->AsBitset(); |
- } else if (type->IsUnion()) { |
- UnionHandle unioned = handle(type->AsUnion()); |
- DCHECK(unioned->Wellformed()); |
- return unioned->Get(0)->BitsetGlb(); // Other BitsetGlb's are kNone anyway. |
- } else { |
- return kNone; |
- } |
+ Limits result(lhs); |
+ if (lhs.min->Number() > rhs.min->Number()) result.min = rhs.min; |
+ if (lhs.max->Number() < rhs.max->Number()) result.max = rhs.max; |
+ return result; |
} |
-// The smallest bitset subsuming this type. |
template<class Config> |
-int TypeImpl<Config>::BitsetType::Lub(TypeImpl* type) { |
+bool TypeImpl<Config>::Overlap( |
+ typename TypeImpl<Config>::RangeType* lhs, |
+ typename TypeImpl<Config>::RangeType* rhs) { |
DisallowHeapAllocation no_allocation; |
- if (type->IsBitset()) { |
- return type->AsBitset(); |
- } else if (type->IsUnion()) { |
- UnionHandle unioned = handle(type->AsUnion()); |
- int bitset = kNone; |
- for (int i = 0; i < unioned->Length(); ++i) { |
- bitset |= unioned->Get(i)->BitsetLub(); |
- } |
- return bitset; |
- } else if (type->IsClass()) { |
- // Little hack to avoid the need for a region for handlification here... |
- return Config::is_class(type) ? Lub(*Config::as_class(type)) : |
- type->AsClass()->Bound(NULL)->AsBitset(); |
- } else if (type->IsConstant()) { |
- return type->AsConstant()->Bound()->AsBitset(); |
- } else if (type->IsRange()) { |
- return type->AsRange()->Bound()->AsBitset(); |
- } else if (type->IsContext()) { |
- return type->AsContext()->Bound()->AsBitset(); |
- } else if (type->IsArray()) { |
- return type->AsArray()->Bound()->AsBitset(); |
- } else if (type->IsFunction()) { |
- return type->AsFunction()->Bound()->AsBitset(); |
- } else { |
- UNREACHABLE(); |
- return kNone; |
- } |
+ typename TypeImpl<Config>::Limits lim = Intersect(Limits(lhs), Limits(rhs)); |
+ return lim.min->Number() <= lim.max->Number(); |
} |
-// The smallest bitset subsuming this type, ignoring explicit bounds. |
template<class Config> |
-int TypeImpl<Config>::BitsetType::InherentLub(TypeImpl* type) { |
+bool TypeImpl<Config>::Contains( |
+ typename TypeImpl<Config>::RangeType* lhs, |
+ typename TypeImpl<Config>::RangeType* rhs) { |
DisallowHeapAllocation no_allocation; |
- if (type->IsBitset()) { |
- return type->AsBitset(); |
- } else if (type->IsUnion()) { |
- UnionHandle unioned = handle(type->AsUnion()); |
- int bitset = kNone; |
- for (int i = 0; i < unioned->Length(); ++i) { |
- bitset |= unioned->Get(i)->InherentBitsetLub(); |
- } |
- return bitset; |
- } else if (type->IsClass()) { |
- return Lub(*type->AsClass()->Map()); |
- } else if (type->IsConstant()) { |
- return Lub(*type->AsConstant()->Value()); |
- } else if (type->IsRange()) { |
- return Lub(type->AsRange()->Min(), type->AsRange()->Max()); |
- } else if (type->IsContext()) { |
- return kInternal & kTaggedPtr; |
- } else if (type->IsArray()) { |
- return kArray; |
- } else if (type->IsFunction()) { |
- return kFunction; |
- } else { |
- UNREACHABLE(); |
- return kNone; |
- } |
+ return lhs->Min()->Number() <= rhs->Min()->Number() |
+ && rhs->Max()->Number() <= lhs->Max()->Number(); |
} |
template<class Config> |
-int TypeImpl<Config>::BitsetType::Lub(i::Object* value) { |
+bool TypeImpl<Config>::Contains( |
+ typename TypeImpl<Config>::RangeType* range, i::Object* val) { |
DisallowHeapAllocation no_allocation; |
- if (value->IsNumber()) { |
- return Lub(value->Number()) & (value->IsSmi() ? kTaggedInt : kTaggedPtr); |
- } |
- return Lub(i::HeapObject::cast(value)->map()); |
+ return IsInteger(val) |
+ && range->Min()->Number() <= val->Number() |
+ && val->Number() <= range->Max()->Number(); |
} |
+// ----------------------------------------------------------------------------- |
+// Min and Max computation. |
+ |
template<class Config> |
-int TypeImpl<Config>::BitsetType::Lub(double value) { |
- DisallowHeapAllocation no_allocation; |
- if (i::IsMinusZero(value)) return kMinusZero; |
- if (std::isnan(value)) return kNaN; |
- if (IsUint32Double(value)) return Lub(FastD2UI(value)); |
- if (IsInt32Double(value)) return Lub(FastD2I(value)); |
- return kOtherNumber; |
+double TypeImpl<Config>::Min() { |
+ DCHECK(this->Is(Number())); |
+ if (this->IsBitset()) return BitsetType::Min(this->AsBitset()); |
+ if (this->IsUnion()) { |
+ double min = +V8_INFINITY; |
+ for (int i = 0; i < this->AsUnion()->Length(); ++i) { |
+ min = std::min(min, this->AsUnion()->Get(i)->Min()); |
+ } |
+ return min; |
+ } |
+ if (this->IsRange()) return this->AsRange()->Min()->Number(); |
+ if (this->IsConstant()) return this->AsConstant()->Value()->Number(); |
+ UNREACHABLE(); |
+ return 0; |
} |
template<class Config> |
-int TypeImpl<Config>::BitsetType::Lub(double min, double max) { |
- DisallowHeapAllocation no_allocation; |
- DCHECK(dle(min, max)); |
- if (deq(min, max)) return BitsetType::Lub(min); // Singleton range. |
- int bitset = BitsetType::kNumber ^ SEMANTIC(BitsetType::kNaN); |
- if (dle(0, min) || max < 0) bitset ^= SEMANTIC(BitsetType::kMinusZero); |
- return bitset; |
- // TODO(neis): Could refine this further by doing more checks on min/max. |
+double TypeImpl<Config>::Max() { |
+ DCHECK(this->Is(Number())); |
+ if (this->IsBitset()) return BitsetType::Max(this->AsBitset()); |
+ if (this->IsUnion()) { |
+ double max = -V8_INFINITY; |
+ for (int i = 0; i < this->AsUnion()->Length(); ++i) { |
+ max = std::max(max, this->AsUnion()->Get(i)->Max()); |
+ } |
+ return max; |
+ } |
+ if (this->IsRange()) return this->AsRange()->Max()->Number(); |
+ if (this->IsConstant()) return this->AsConstant()->Value()->Number(); |
+ UNREACHABLE(); |
+ return 0; |
} |
+// ----------------------------------------------------------------------------- |
+// Glb and lub computation. |
+ |
+ |
+// The largest bitset subsumed by this type. |
template<class Config> |
-int TypeImpl<Config>::BitsetType::Lub(int32_t value) { |
- if (value >= 0x40000000) { |
- return i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall; |
+int TypeImpl<Config>::BitsetType::Glb(TypeImpl* type) { |
+ DisallowHeapAllocation no_allocation; |
+ if (type->IsBitset()) { |
+ return type->AsBitset(); |
+ } else if (type->IsUnion()) { |
+ SLOW_DCHECK(type->AsUnion()->Wellformed()); |
+ return type->AsUnion()->Get(0)->BitsetGlb(); // Shortcut. |
+ // (The remaining BitsetGlb's are None anyway). |
+ } else { |
+ return kNone; |
} |
- if (value >= 0) return kUnsignedSmall; |
- if (value >= -0x40000000) return kOtherSignedSmall; |
- return i::SmiValuesAre31Bits() ? kOtherSigned32 : kOtherSignedSmall; |
} |
+// The smallest bitset subsuming this type. |
template<class Config> |
-int TypeImpl<Config>::BitsetType::Lub(uint32_t value) { |
+int TypeImpl<Config>::BitsetType::Lub(TypeImpl* type) { |
DisallowHeapAllocation no_allocation; |
- if (value >= 0x80000000u) return kOtherUnsigned32; |
- if (value >= 0x40000000u) { |
- return i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall; |
+ if (type->IsBitset()) return type->AsBitset(); |
+ if (type->IsUnion()) { |
+ int bitset = kNone; |
+ for (int i = 0; i < type->AsUnion()->Length(); ++i) { |
+ bitset |= type->AsUnion()->Get(i)->BitsetLub(); |
+ } |
+ return bitset; |
} |
- return kUnsignedSmall; |
+ if (type->IsClass()) return type->AsClass()->BitsetLub(); |
+ if (type->IsConstant()) return type->AsConstant()->BitsetLub(); |
+ if (type->IsRange()) return type->AsRange()->BitsetLub(); |
+ if (type->IsContext()) return kInternal & kTaggedPtr; |
+ if (type->IsArray()) return kArray; |
+ if (type->IsFunction()) return kFunction; |
+ UNREACHABLE(); |
+ return kNone; |
} |
@@ -181,6 +169,7 @@ int TypeImpl<Config>::BitsetType::Lub(i::Map* map) { |
case SHORT_EXTERNAL_STRING_TYPE: |
case SHORT_EXTERNAL_ONE_BYTE_STRING_TYPE: |
case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: |
+ return kOtherString; |
case INTERNALIZED_STRING_TYPE: |
case ONE_BYTE_INTERNALIZED_STRING_TYPE: |
case EXTERNAL_INTERNALIZED_STRING_TYPE: |
@@ -189,7 +178,7 @@ int TypeImpl<Config>::BitsetType::Lub(i::Map* map) { |
case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE: |
case SHORT_EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE: |
case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: |
- return kString; |
+ return kInternalizedString; |
case SYMBOL_TYPE: |
return kSymbol; |
case ODDBALL_TYPE: { |
@@ -261,64 +250,183 @@ int TypeImpl<Config>::BitsetType::Lub(i::Map* map) { |
} |
-// ----------------------------------------------------------------------------- |
-// Predicates. |
+template<class Config> |
+int TypeImpl<Config>::BitsetType::Lub(i::Object* value) { |
+ DisallowHeapAllocation no_allocation; |
+ if (value->IsNumber()) { |
+ return Lub(value->Number()) & (value->IsSmi() ? kTaggedInt : kTaggedPtr); |
+ } |
+ return Lub(i::HeapObject::cast(value)->map()); |
+} |
+ |
-// Check this <= that. |
template<class Config> |
-bool TypeImpl<Config>::SlowIs(TypeImpl* that) { |
+int TypeImpl<Config>::BitsetType::Lub(double value) { |
DisallowHeapAllocation no_allocation; |
+ if (i::IsMinusZero(value)) return kMinusZero; |
+ if (std::isnan(value)) return kNaN; |
+ if (IsUint32Double(value)) return Lub(FastD2UI(value)); |
+ if (IsInt32Double(value)) return Lub(FastD2I(value)); |
+ return kOtherNumber; |
+} |
- // Fast path for bitsets. |
- if (this->IsNone()) return true; |
- if (that->IsBitset()) { |
- return BitsetType::Is(BitsetType::Lub(this), that->AsBitset()); |
+ |
+template<class Config> |
+int TypeImpl<Config>::BitsetType::Lub(int32_t value) { |
+ DisallowHeapAllocation no_allocation; |
+ if (value >= 0x40000000) { |
+ return i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall; |
} |
+ if (value >= 0) return kUnsignedSmall; |
+ if (value >= -0x40000000) return kOtherSignedSmall; |
+ return i::SmiValuesAre31Bits() ? kOtherSigned32 : kOtherSignedSmall; |
+} |
- if (that->IsClass()) { |
- return this->IsClass() |
- && *this->AsClass()->Map() == *that->AsClass()->Map() |
- && ((Config::is_class(that) && Config::is_class(this)) || |
- BitsetType::New(this->BitsetLub())->Is( |
- BitsetType::New(that->BitsetLub()))); |
+ |
+template<class Config> |
+int TypeImpl<Config>::BitsetType::Lub(uint32_t value) { |
+ DisallowHeapAllocation no_allocation; |
+ if (value >= 0x80000000u) return kOtherUnsigned32; |
+ if (value >= 0x40000000u) { |
+ return i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall; |
} |
- if (that->IsConstant()) { |
- return this->IsConstant() |
- && *this->AsConstant()->Value() == *that->AsConstant()->Value() |
- && this->AsConstant()->Bound()->Is(that->AsConstant()->Bound()); |
+ return kUnsignedSmall; |
+} |
+ |
+ |
+// Minimum values of regular numeric bitsets when SmiValuesAre31Bits. |
+template<class Config> |
+const typename TypeImpl<Config>::BitsetType::BitsetMin |
+TypeImpl<Config>::BitsetType::BitsetMins31[] = { |
+ {kOtherNumber, -V8_INFINITY}, |
+ {kOtherSigned32, kMinInt}, |
+ {kOtherSignedSmall, -0x40000000}, |
+ {kUnsignedSmall, 0}, |
+ {kOtherUnsigned31, 0x40000000}, |
+ {kOtherUnsigned32, 0x80000000}, |
+ {kOtherNumber, static_cast<double>(kMaxUInt32) + 1} |
+}; |
+ |
+ |
+// Minimum values of regular numeric bitsets when SmiValuesAre32Bits. |
+// OtherSigned32 and OtherUnsigned31 are empty (see the diagrams in types.h). |
+template<class Config> |
+const typename TypeImpl<Config>::BitsetType::BitsetMin |
+TypeImpl<Config>::BitsetType::BitsetMins32[] = { |
+ {kOtherNumber, -V8_INFINITY}, |
+ {kOtherSignedSmall, kMinInt}, |
+ {kUnsignedSmall, 0}, |
+ {kOtherUnsigned32, 0x80000000}, |
+ {kOtherNumber, static_cast<double>(kMaxUInt32) + 1} |
+}; |
+ |
+ |
+template<class Config> |
+int TypeImpl<Config>::BitsetType::Lub(Limits lim) { |
+ DisallowHeapAllocation no_allocation; |
+ double min = lim.min->Number(); |
+ double max = lim.max->Number(); |
+ int lub = kNone; |
+ |
+ for (size_t i = 1; i < BitsetMinsSize(); ++i) { |
+ if (min < BitsetMins()[i].min) { |
rossberg
2014/09/23 15:20:37
Nit: make a local for BitsetMins(). Similarly belo
neis1
2014/09/24 07:21:38
Done.
|
+ lub |= BitsetMins()[i-1].bitset; |
+ if (max < BitsetMins()[i].min) return lub; |
+ } |
} |
- if (that->IsRange()) { |
- return this->IsRange() |
- && this->AsRange()->Bound()->Is(that->AsRange()->Bound()) |
- && dle(that->AsRange()->Min(), this->AsRange()->Min()) |
- && dle(this->AsRange()->Max(), that->AsRange()->Max()); |
+ return lub |= BitsetMins()[BitsetMinsSize()-1].bitset; |
+} |
+ |
+ |
+template<class Config> |
+double TypeImpl<Config>::BitsetType::Min(int bitset) { |
+ DisallowHeapAllocation no_allocation; |
+ DCHECK(Is(bitset, kNumber)); |
+ bool mz = SEMANTIC(bitset & kMinusZero); |
+ for (size_t i = 0; i < BitsetMinsSize(); ++i) { |
+ if (Is(SEMANTIC(BitsetMins()[i].bitset), bitset)) { |
+ return mz ? std::min(0.0, BitsetMins()[i].min) : BitsetMins()[i].min; |
+ } |
} |
- if (that->IsContext()) { |
- return this->IsContext() |
+ if (mz) return 0; |
+ return base::OS::nan_value(); |
+} |
+ |
+ |
+template<class Config> |
+double TypeImpl<Config>::BitsetType::Max(int bitset) { |
+ DisallowHeapAllocation no_allocation; |
+ DCHECK(Is(bitset, kNumber)); |
+ bool mz = bitset & kMinusZero; |
+ if (BitsetType::Is(BitsetMins()[BitsetMinsSize()-1].bitset, bitset)) { |
+ return +V8_INFINITY; |
+ } |
+ for (size_t i = BitsetMinsSize()-1; i-- > 0; ) { |
+ if (Is(SEMANTIC(BitsetMins()[i].bitset), bitset)) { |
+ return mz ? |
+ std::max(0.0, BitsetMins()[i+1].min - 1) : BitsetMins()[i+1].min - 1; |
+ } |
+ } |
+ if (mz) return 0; |
+ return base::OS::nan_value(); |
+} |
+ |
+ |
+// ----------------------------------------------------------------------------- |
+// Predicates. |
+ |
+ |
+template<class Config> |
+bool TypeImpl<Config>::SimplyEquals(TypeImpl* that) { |
+ DisallowHeapAllocation no_allocation; |
+ if (this->IsClass()) { |
+ return that->IsClass() |
+ && *this->AsClass()->Map() == *that->AsClass()->Map(); |
+ } |
+ if (this->IsConstant()) { |
+ return that->IsConstant() |
+ && *this->AsConstant()->Value() == *that->AsConstant()->Value(); |
+ } |
+ if (this->IsContext()) { |
+ return that->IsContext() |
&& this->AsContext()->Outer()->Equals(that->AsContext()->Outer()); |
} |
- if (that->IsArray()) { |
- return this->IsArray() |
+ if (this->IsArray()) { |
+ return that->IsArray() |
&& this->AsArray()->Element()->Equals(that->AsArray()->Element()); |
} |
- if (that->IsFunction()) { |
- // We currently do not allow for any variance here, in order to keep |
- // Union and Intersect operations simple. |
- if (!this->IsFunction()) return false; |
+ if (this->IsFunction()) { |
+ if (!that->IsFunction()) return false; |
FunctionType* this_fun = this->AsFunction(); |
FunctionType* that_fun = that->AsFunction(); |
if (this_fun->Arity() != that_fun->Arity() || |
!this_fun->Result()->Equals(that_fun->Result()) || |
- !that_fun->Receiver()->Equals(this_fun->Receiver())) { |
+ !this_fun->Receiver()->Equals(that_fun->Receiver())) { |
return false; |
} |
for (int i = 0; i < this_fun->Arity(); ++i) { |
- if (!that_fun->Parameter(i)->Equals(this_fun->Parameter(i))) return false; |
+ if (!this_fun->Parameter(i)->Equals(that_fun->Parameter(i))) return false; |
} |
return true; |
} |
+ UNREACHABLE(); |
+ return false; |
+} |
+ |
+ |
+// Check if [this] <= [that]. |
+template<class Config> |
+bool TypeImpl<Config>::SlowIs(TypeImpl* that) { |
+ DisallowHeapAllocation no_allocation; |
+ |
+ if (that->IsBitset()) { |
+ return BitsetType::Is(this->BitsetLub(), that->AsBitset()); |
+ } |
+ if (this->IsBitset()) { |
+ return BitsetType::Is(this->AsBitset(), that->BitsetGlb()); |
+ } |
- // (T1 \/ ... \/ Tn) <= T <=> (T1 <= T) /\ ... /\ (Tn <= T) |
+ // (T1 \/ ... \/ Tn) <= T if (T1 <= T) /\ ... /\ (Tn <= T) |
if (this->IsUnion()) { |
UnionHandle unioned = handle(this->AsUnion()); |
for (int i = 0; i < unioned->Length(); ++i) { |
@@ -327,15 +435,22 @@ bool TypeImpl<Config>::SlowIs(TypeImpl* that) { |
return true; |
} |
- // T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn) |
- // (iff T is not a union) |
- DCHECK(!this->IsUnion() && that->IsUnion()); |
- UnionHandle unioned = handle(that->AsUnion()); |
- for (int i = 0; i < unioned->Length(); ++i) { |
- if (this->Is(unioned->Get(i))) return true; |
- if (this->IsBitset()) break; // Fast fail, only first field is a bitset. |
+ // T <= (T1 \/ ... \/ Tn) if (T <= T1) \/ ... \/ (T <= Tn) |
+ if (that->IsUnion()) { |
+ for (int i = 0; i < that->AsUnion()->Length(); ++i) { |
+ if (this->Is(that->AsUnion()->Get(i))) return true; |
+ if (i > 1 && this->IsRange()) return false; // Shortcut. |
+ } |
+ return false; |
+ } |
+ |
+ if (that->IsRange()) { |
+ return (this->IsRange() && Contains(that->AsRange(), this->AsRange())) |
+ || (this->IsConstant() && |
+ Contains(that->AsRange(), *this->AsConstant()->Value())); |
} |
- return false; |
+ if (this->IsRange()) return false; |
+ return this->SimplyEquals(that); |
} |
@@ -359,7 +474,7 @@ bool TypeImpl<Config>::NowIs(TypeImpl* that) { |
} |
-// Check if this contains only (currently) stable classes. |
+// Check if [this] contains only (currently) stable classes. |
template<class Config> |
bool TypeImpl<Config>::NowStable() { |
DisallowHeapAllocation no_allocation; |
@@ -370,12 +485,12 @@ bool TypeImpl<Config>::NowStable() { |
} |
-// Check this overlaps that. |
+// Check if [this] and [that] overlap. |
template<class Config> |
bool TypeImpl<Config>::Maybe(TypeImpl* that) { |
DisallowHeapAllocation no_allocation; |
- // (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T) |
+ // (T1 \/ ... \/ Tn) overlaps T if (T1 overlaps T) \/ ... \/ (Tn overlaps T) |
if (this->IsUnion()) { |
UnionHandle unioned = handle(this->AsUnion()); |
for (int i = 0; i < unioned->Length(); ++i) { |
@@ -384,68 +499,80 @@ bool TypeImpl<Config>::Maybe(TypeImpl* that) { |
return false; |
} |
- // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn) |
+ // T overlaps (T1 \/ ... \/ Tn) if (T overlaps T1) \/ ... \/ (T overlaps Tn) |
if (that->IsUnion()) { |
- UnionHandle unioned = handle(that->AsUnion()); |
- for (int i = 0; i < unioned->Length(); ++i) { |
- if (this->Maybe(unioned->Get(i))) return true; |
+ for (int i = 0; i < that->AsUnion()->Length(); ++i) { |
+ if (this->Maybe(that->AsUnion()->Get(i))) return true; |
} |
return false; |
} |
- DCHECK(!this->IsUnion() && !that->IsUnion()); |
- if (this->IsBitset() || that->IsBitset()) { |
- return BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub()); |
- } |
- if (this->IsClass()) { |
- return that->IsClass() |
- && *this->AsClass()->Map() == *that->AsClass()->Map(); |
- } |
- if (this->IsConstant()) { |
- return that->IsConstant() |
- && *this->AsConstant()->Value() == *that->AsConstant()->Value(); |
- } |
- if (this->IsContext()) { |
- return this->Equals(that); |
- } |
- if (this->IsArray()) { |
- // There is no variance! |
- return this->Equals(that); |
+ if (!BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub())) |
+ return false; |
+ if (this->IsBitset() || that->IsBitset()) return true; |
+ |
+ if (this->IsClass() != that->IsClass()) return true; |
+ |
+ if (this->IsRange()) { |
+ if (that->IsConstant()) { |
+ return Contains(this->AsRange(), *that->AsConstant()->Value()); |
+ } |
+ return that->IsRange() && Overlap(this->AsRange(), that->AsRange()); |
} |
- if (this->IsFunction()) { |
- // There is no variance! |
- return this->Equals(that); |
+ if (that->IsRange()) { |
+ if (this->IsConstant()) { |
+ return Contains(that->AsRange(), *this->AsConstant()->Value()); |
+ } |
+ return this->IsRange() && Overlap(this->AsRange(), that->AsRange()); |
} |
- return false; |
+ return this->SimplyEquals(that); |
} |
-// Check if value is contained in (inhabits) type. |
+// Return the range in [this], or [NULL]. |
template<class Config> |
-bool TypeImpl<Config>::Contains(i::Object* value) { |
+typename TypeImpl<Config>::RangeType* TypeImpl<Config>::GetRange() { |
DisallowHeapAllocation no_allocation; |
- if (this->IsRange()) { |
- return value->IsNumber() && |
- dle(this->AsRange()->Min(), value->Number()) && |
- dle(value->Number(), this->AsRange()->Max()) && |
- BitsetType::Is(BitsetType::Lub(value), this->BitsetLub()); |
+ if (this->IsRange()) return this->AsRange(); |
+ if (this->IsUnion() && this->AsUnion()->Get(1)->IsRange()) { |
+ return this->AsUnion()->Get(1)->AsRange(); |
} |
+ return NULL; |
+} |
+ |
+ |
+template<class Config> |
+bool TypeImpl<Config>::Contains(i::Object* value) { |
+ DisallowHeapAllocation no_allocation; |
for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) { |
if (*it.Current() == value) return true; |
} |
+ if (IsInteger(value)) { |
+ RangeType* range = this->GetRange(); |
+ if (range != NULL && Contains(range, value)) return true; |
+ } |
return BitsetType::New(BitsetType::Lub(value))->Is(this); |
} |
template<class Config> |
bool TypeImpl<Config>::UnionType::Wellformed() { |
- DCHECK(this->Length() >= 2); |
+ DisallowHeapAllocation no_allocation; |
+ // This checks the invariants of the union representation: |
+ // 1. There are at least two elements. |
+ // 2. At most one element is a bitset, and it must be the first one. |
+ // 3. At most one element is a range, and it must be the second one |
+ // (even when the first element is not a bitset). |
+ // 4. No element is itself a union. |
+ // 5. No element is a subtype of any other. |
+ DCHECK(this->Length() >= 2); // (1) |
for (int i = 0; i < this->Length(); ++i) { |
- DCHECK(!this->Get(i)->IsUnion()); |
- if (i > 0) DCHECK(!this->Get(i)->IsBitset()); |
+ if (i != 0) DCHECK(!this->Get(i)->IsBitset()); // (2) |
+ if (i != 1) DCHECK(!this->Get(i)->IsRange()); // (3) |
+ DCHECK(!this->Get(i)->IsUnion()); // (4) |
for (int j = 0; j < this->Length(); ++j) { |
- if (i != j) DCHECK(!this->Get(i)->Is(this->Get(j))); |
+ if (i != j) DCHECK(!this->Get(i)->Is(this->Get(j))); // (5) |
} |
} |
return true; |
@@ -455,228 +582,231 @@ bool TypeImpl<Config>::UnionType::Wellformed() { |
// ----------------------------------------------------------------------------- |
// Union and intersection |
+ |
+static bool AddIsSafe(int x, int y) { |
+ return x >= 0 ? |
+ y <= std::numeric_limits<int>::max() - x : |
+ y >= std::numeric_limits<int>::min() - x; |
+} |
+ |
+ |
template<class Config> |
-typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Rebound( |
- int bitset, Region* region) { |
- TypeHandle bound = BitsetType::New(bitset, region); |
- if (this->IsClass()) { |
- return ClassType::New(this->AsClass()->Map(), bound, region); |
- } else if (this->IsConstant()) { |
- return ConstantType::New(this->AsConstant()->Value(), bound, region); |
- } else if (this->IsRange()) { |
- return RangeType::New( |
- this->AsRange()->Min(), this->AsRange()->Max(), bound, region); |
- } else if (this->IsContext()) { |
- return ContextType::New(this->AsContext()->Outer(), bound, region); |
- } else if (this->IsArray()) { |
- return ArrayType::New(this->AsArray()->Element(), bound, region); |
- } else if (this->IsFunction()) { |
- FunctionHandle function = Config::handle(this->AsFunction()); |
- int arity = function->Arity(); |
- FunctionHandle type = FunctionType::New( |
- function->Result(), function->Receiver(), bound, arity, region); |
- for (int i = 0; i < arity; ++i) { |
- type->InitParameter(i, function->Parameter(i)); |
- } |
- return type; |
+typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Intersect( |
+ TypeHandle type1, TypeHandle type2, Region* region) { |
+ int bitset = type1->BitsetGlb() & type2->BitsetGlb(); |
+ if (!BitsetType::IsInhabited(bitset)) bitset = BitsetType::kNone; |
+ |
+ // Fast case: bit sets. |
+ if (type1->IsBitset() && type2->IsBitset()) { |
+ return BitsetType::New(bitset, region); |
} |
- UNREACHABLE(); |
- return TypeHandle(); |
+ |
+ // Fast case: top or bottom types. |
+ if (type1->IsNone() || type2->IsAny()) return type1; // Shortcut. |
+ if (type2->IsNone() || type1->IsAny()) return type2; // Shortcut. |
+ |
+ // Semi-fast case. |
+ if (type1->Is(type2)) return type1; |
+ if (type2->Is(type1)) return type2; |
+ |
+ // Slow case: create union. |
+ int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1; |
+ int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1; |
+ if (!AddIsSafe(size1, size2)) return Any(region); |
+ int size = size1 + size2; |
+ if (!AddIsSafe(size, 2)) return Any(region); |
+ size += 2; |
+ UnionHandle result = UnionType::New(size, region); |
+ size = 0; |
+ |
+ // Deal with bitsets. |
+ result->Set(size++, BitsetType::New(bitset, region)); |
+ |
+ // Deal with ranges. |
+ TypeHandle range = None(region); |
+ RangeType* range1 = type1->GetRange(); |
+ RangeType* range2 = type2->GetRange(); |
+ if (range1 != NULL && range2 != NULL) { |
+ Limits lim = Intersect(Limits(range1), Limits(range2)); |
+ if (lim.min->Number() <= lim.max->Number()) { |
+ range = RangeType::New(lim, region); |
+ } |
+ } |
+ result->Set(size++, range); |
+ |
+ size = IntersectAux(type1, type2, result, size, region); |
+ return NormalizeUnion(result, size); |
} |
template<class Config> |
-int TypeImpl<Config>::BoundBy(TypeImpl* that) { |
- DCHECK(!this->IsUnion()); |
- if (that->IsUnion()) { |
- UnionType* unioned = that->AsUnion(); |
- int length = unioned->Length(); |
- int bitset = BitsetType::kNone; |
- for (int i = 0; i < length; ++i) { |
- bitset |= BoundBy(unioned->Get(i)->unhandle()); |
- } |
- return bitset; |
- } else if (that->IsClass() && this->IsClass() && |
- *this->AsClass()->Map() == *that->AsClass()->Map()) { |
- return that->BitsetLub(); |
- } else if (that->IsConstant() && this->IsConstant() && |
- *this->AsConstant()->Value() == *that->AsConstant()->Value()) { |
- return that->AsConstant()->Bound()->AsBitset(); |
- } else if (that->IsContext() && this->IsContext() && this->Is(that)) { |
- return that->AsContext()->Bound()->AsBitset(); |
- } else if (that->IsArray() && this->IsArray() && this->Is(that)) { |
- return that->AsArray()->Bound()->AsBitset(); |
- } else if (that->IsFunction() && this->IsFunction() && this->Is(that)) { |
- return that->AsFunction()->Bound()->AsBitset(); |
- } |
- return that->BitsetGlb(); |
-} |
- |
- |
-template<class Config> |
-int TypeImpl<Config>::IndexInUnion( |
- int bound, UnionHandle unioned, int current_size) { |
- DCHECK(!this->IsUnion()); |
- for (int i = 0; i < current_size; ++i) { |
- TypeHandle that = unioned->Get(i); |
- if (that->IsBitset()) { |
- if (BitsetType::Is(bound, that->AsBitset())) return i; |
- } else if (that->IsClass() && this->IsClass()) { |
- if (*this->AsClass()->Map() == *that->AsClass()->Map()) return i; |
- } else if (that->IsConstant() && this->IsConstant()) { |
- if (*this->AsConstant()->Value() == *that->AsConstant()->Value()) |
- return i; |
- } else if (that->IsContext() && this->IsContext()) { |
- if (this->Is(that)) return i; |
- } else if (that->IsArray() && this->IsArray()) { |
- if (this->Is(that)) return i; |
- } else if (that->IsFunction() && this->IsFunction()) { |
- if (this->Is(that)) return i; |
- } |
- } |
- return -1; |
-} |
- |
- |
-// Get non-bitsets from type, bounded by upper. |
-// Store at result starting at index. Returns updated index. |
-template<class Config> |
-int TypeImpl<Config>::ExtendUnion( |
- UnionHandle result, int size, TypeHandle type, |
- TypeHandle other, bool is_intersect, Region* region) { |
- if (type->IsUnion()) { |
- UnionHandle unioned = handle(type->AsUnion()); |
- for (int i = 0; i < unioned->Length(); ++i) { |
- TypeHandle type_i = unioned->Get(i); |
- DCHECK(i == 0 || !(type_i->IsBitset() || type_i->Is(unioned->Get(0)))); |
- if (!type_i->IsBitset()) { |
- size = ExtendUnion(result, size, type_i, other, is_intersect, region); |
- } |
- } |
- } else if (!type->IsBitset()) { |
- DCHECK(type->IsClass() || type->IsConstant() || type->IsRange() || |
- type->IsContext() || type->IsArray() || type->IsFunction()); |
- int inherent_bound = type->InherentBitsetLub(); |
- int old_bound = type->BitsetLub(); |
- int other_bound = type->BoundBy(other->unhandle()) & inherent_bound; |
- int new_bound = |
- is_intersect ? (old_bound & other_bound) : (old_bound | other_bound); |
- if (new_bound != BitsetType::kNone) { |
- int i = type->IndexInUnion(new_bound, result, size); |
- if (i == -1) { |
- i = size++; |
- } else if (result->Get(i)->IsBitset()) { |
- return size; // Already fully subsumed. |
- } else { |
- int type_i_bound = result->Get(i)->BitsetLub(); |
- new_bound |= type_i_bound; |
- if (new_bound == type_i_bound) return size; |
- } |
- if (new_bound != old_bound) type = type->Rebound(new_bound, region); |
- result->Set(i, type); |
+int TypeImpl<Config>::UpdateRange( |
+ RangeHandle range, UnionHandle result, int size, Region* region) { |
+ TypeHandle old_range = result->Get(1); |
+ DCHECK(old_range->IsRange() || old_range->IsNone()); |
+ if (range->Is(old_range)) return size; |
+ if (!old_range->Is(range->unhandle())) { |
+ range = RangeType::New( |
+ Union(Limits(range->AsRange()), Limits(old_range->AsRange())), region); |
+ } |
+ result->Set(1, range); |
+ |
+ // Remove any components that just got subsumed. |
+ for (int i = 2; i < size; ) { |
+ if (result->Get(i)->Is(range->unhandle())) { |
+ result->Set(i, result->Get(--size)); |
+ } else { |
+ ++i; |
} |
} |
return size; |
} |
-// Union is O(1) on simple bitsets, but O(n*m) on structured unions. |
template<class Config> |
-typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Union( |
- TypeHandle type1, TypeHandle type2, Region* region) { |
- // Fast case: bit sets. |
- if (type1->IsBitset() && type2->IsBitset()) { |
- return BitsetType::New(type1->AsBitset() | type2->AsBitset(), region); |
+int TypeImpl<Config>::IntersectAux( |
+ TypeHandle lhs, TypeHandle rhs, |
+ UnionHandle result, int size, Region* region) { |
+ if (lhs->IsUnion()) { |
+ for (int i = 0; i < lhs->AsUnion()->Length(); ++i) { |
+ size = IntersectAux(lhs->AsUnion()->Get(i), rhs, result, size, region); |
+ } |
+ return size; |
+ } |
+ if (rhs->IsUnion()) { |
+ for (int i = 0; i < rhs->AsUnion()->Length(); ++i) { |
+ size = IntersectAux(lhs, rhs->AsUnion()->Get(i), result, size, region); |
+ } |
+ return size; |
} |
- // Fast case: top or bottom types. |
- if (type1->IsAny() || type2->IsNone()) return type1; |
- if (type2->IsAny() || type1->IsNone()) return type2; |
- |
- // Semi-fast case: Unioned objects are neither involved nor produced. |
- if (!(type1->IsUnion() || type2->IsUnion())) { |
- if (type1->Is(type2)) return type2; |
- if (type2->Is(type1)) return type1; |
+ if (!BitsetType::IsInhabited(lhs->BitsetLub() & rhs->BitsetLub())) { |
+ return size; |
} |
- // Slow case: may need to produce a Unioned object. |
- int size = 0; |
- if (!type1->IsBitset()) { |
- size += (type1->IsUnion() ? type1->AsUnion()->Length() : 1); |
+ if (lhs->IsRange()) { |
+ if (rhs->IsBitset() || rhs->IsClass()) { |
+ return UpdateRange( |
+ Config::template cast<RangeType>(lhs), result, size, region); |
+ } |
+ if (rhs->IsConstant() && |
+ Contains(lhs->AsRange(), *rhs->AsConstant()->Value())) { |
+ return AddToUnion(rhs, result, size, region); |
+ } |
+ return size; |
} |
- if (!type2->IsBitset()) { |
- size += (type2->IsUnion() ? type2->AsUnion()->Length() : 1); |
+ if (rhs->IsRange()) { |
+ if (lhs->IsBitset() || lhs->IsClass()) { |
+ return UpdateRange( |
+ Config::template cast<RangeType>(rhs), result, size, region); |
+ } |
+ if (lhs->IsConstant() && |
+ Contains(rhs->AsRange(), *lhs->AsConstant()->Value())) { |
+ return AddToUnion(lhs, result, size, region); |
+ } |
+ return size; |
} |
- int bitset = type1->BitsetGlb() | type2->BitsetGlb(); |
- if (bitset != BitsetType::kNone) ++size; |
- DCHECK(size >= 1); |
- UnionHandle unioned = UnionType::New(size, region); |
- size = 0; |
- if (bitset != BitsetType::kNone) { |
- unioned->Set(size++, BitsetType::New(bitset, region)); |
+ if (lhs->IsBitset() || rhs->IsBitset()) { |
+ return AddToUnion(lhs->IsBitset() ? rhs : lhs, result, size, region); |
} |
- size = ExtendUnion(unioned, size, type1, type2, false, region); |
- size = ExtendUnion(unioned, size, type2, type1, false, region); |
- |
- if (size == 1) { |
- return unioned->Get(0); |
- } else { |
- unioned->Shrink(size); |
- DCHECK(unioned->Wellformed()); |
- return unioned; |
+ if (lhs->IsClass() != rhs->IsClass()) { |
+ return AddToUnion(lhs->IsClass() ? rhs : lhs, result, size, region); |
+ } |
+ if (lhs->SimplyEquals(rhs->unhandle())) { |
+ return AddToUnion(lhs, result, size, region); |
} |
+ return size; |
} |
-// Intersection is O(1) on simple bitsets, but O(n*m) on structured unions. |
template<class Config> |
-typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Intersect( |
+typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Union( |
TypeHandle type1, TypeHandle type2, Region* region) { |
+ |
// Fast case: bit sets. |
if (type1->IsBitset() && type2->IsBitset()) { |
- return BitsetType::New(type1->AsBitset() & type2->AsBitset(), region); |
+ return BitsetType::New(type1->AsBitset() | type2->AsBitset(), region); |
} |
// Fast case: top or bottom types. |
- if (type1->IsNone() || type2->IsAny()) return type1; |
- if (type2->IsNone() || type1->IsAny()) return type2; |
+ if (type1->IsAny() || type2->IsNone()) return type1; |
+ if (type2->IsAny() || type1->IsNone()) return type2; |
+ |
+ // Semi-fast case. |
+ if (type1->Is(type2)) return type2; |
+ if (type2->Is(type1)) return type1; |
+ |
+ // Slow case: create union. |
+ int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1; |
+ int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1; |
+ if (!AddIsSafe(size1, size2)) return Any(region); |
+ int size = size1 + size2; |
+ if (!AddIsSafe(size, 2)) return Any(region); |
+ size += 2; |
+ UnionHandle result = UnionType::New(size, region); |
+ size = 0; |
- // Semi-fast case: Unioned objects are neither involved nor produced. |
- if (!(type1->IsUnion() || type2->IsUnion())) { |
- if (type1->Is(type2)) return type1; |
- if (type2->Is(type1)) return type2; |
+ // Deal with bitsets. |
+ TypeHandle bitset = BitsetType::New( |
+ type1->BitsetGlb() | type2->BitsetGlb(), region); |
+ result->Set(size++, bitset); |
+ |
+ // Deal with ranges. |
+ TypeHandle range = None(region); |
+ RangeType* range1 = type1->GetRange(); |
+ RangeType* range2 = type2->GetRange(); |
+ if (range1 != NULL && range2 != NULL) { |
+ range = RangeType::New(Union(Limits(range1), Limits(range2)), region); |
+ } else if (range1 != NULL) { |
+ range = handle(range1); |
+ } else if (range2 != NULL) { |
+ range = handle(range2); |
} |
+ result->Set(size++, range); |
+ |
+ size = AddToUnion(type1, result, size, region); |
+ size = AddToUnion(type2, result, size, region); |
+ return NormalizeUnion(result, size); |
+} |
- // Slow case: may need to produce a Unioned object. |
- int size = 0; |
- if (!type1->IsBitset()) { |
- size += (type1->IsUnion() ? type1->AsUnion()->Length() : 1); |
+ |
+// Add [type] to [result] unless [type] is bitset, range, or already subsumed. |
+// Return new size of [result]. |
+template<class Config> |
+int TypeImpl<Config>::AddToUnion( |
+ TypeHandle type, UnionHandle result, int size, Region* region) { |
+ if (type->IsBitset() || type->IsRange()) return size; |
+ if (type->IsUnion()) { |
+ for (int i = 0; i < type->AsUnion()->Length(); ++i) { |
+ size = AddToUnion(type->AsUnion()->Get(i), result, size, region); |
+ } |
+ return size; |
} |
- if (!type2->IsBitset()) { |
- size += (type2->IsUnion() ? type2->AsUnion()->Length() : 1); |
+ for (int i = 0; i < size; ++i) { |
+ if (type->Is(result->Get(i))) return size; |
} |
- int bitset = type1->BitsetGlb() & type2->BitsetGlb(); |
- if (bitset != BitsetType::kNone) ++size; |
- DCHECK(size >= 1); |
+ result->Set(size++, type); |
+ return size; |
+} |
- UnionHandle unioned = UnionType::New(size, region); |
- size = 0; |
- if (bitset != BitsetType::kNone) { |
- unioned->Set(size++, BitsetType::New(bitset, region)); |
- } |
- size = ExtendUnion(unioned, size, type1, type2, true, region); |
- size = ExtendUnion(unioned, size, type2, type1, true, region); |
- if (size == 0) { |
- return None(region); |
- } else if (size == 1) { |
- return unioned->Get(0); |
- } else { |
- unioned->Shrink(size); |
- DCHECK(unioned->Wellformed()); |
- return unioned; |
+template<class Config> |
+typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::NormalizeUnion( |
+ UnionHandle unioned, int size) { |
+ DCHECK(size >= 2); |
+ // If range is subsumed by bitset, use its place for a different type. |
+ if (unioned->Get(1)->Is(unioned->Get(0))) { |
+ unioned->Set(1, unioned->Get(--size)); |
+ } |
+ // If bitset is None, use its place for a different type. |
+ if (size >= 2 && unioned->Get(0)->IsNone()) { |
+ unioned->Set(0, unioned->Get(--size)); |
} |
+ if (size == 1) return unioned->Get(0); |
+ unioned->Shrink(size); |
+ SLOW_DCHECK(unioned->Wellformed()); |
+ return unioned; |
} |
@@ -793,19 +923,15 @@ typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Convert( |
if (type->IsBitset()) { |
return BitsetType::New(type->AsBitset(), region); |
} else if (type->IsClass()) { |
- TypeHandle bound = BitsetType::New(type->BitsetLub(), region); |
- return ClassType::New(type->AsClass()->Map(), bound, region); |
+ return ClassType::New(type->AsClass()->Map(), region); |
} else if (type->IsConstant()) { |
- TypeHandle bound = Convert<OtherType>(type->AsConstant()->Bound(), region); |
- return ConstantType::New(type->AsConstant()->Value(), bound, region); |
+ return ConstantType::New(type->AsConstant()->Value(), region); |
} else if (type->IsRange()) { |
- TypeHandle bound = Convert<OtherType>(type->AsRange()->Bound(), region); |
return RangeType::New( |
- type->AsRange()->Min(), type->AsRange()->Max(), bound, region); |
+ type->AsRange()->Min(), type->AsRange()->Max(), region); |
} else if (type->IsContext()) { |
- TypeHandle bound = Convert<OtherType>(type->AsContext()->Bound(), region); |
TypeHandle outer = Convert<OtherType>(type->AsContext()->Outer(), region); |
- return ContextType::New(outer, bound, region); |
+ return ContextType::New(outer, region); |
} else if (type->IsUnion()) { |
int length = type->AsUnion()->Length(); |
UnionHandle unioned = UnionType::New(length, region); |
@@ -816,14 +942,12 @@ typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Convert( |
return unioned; |
} else if (type->IsArray()) { |
TypeHandle element = Convert<OtherType>(type->AsArray()->Element(), region); |
- TypeHandle bound = Convert<OtherType>(type->AsArray()->Bound(), region); |
- return ArrayType::New(element, bound, region); |
+ return ArrayType::New(element, region); |
} else if (type->IsFunction()) { |
TypeHandle res = Convert<OtherType>(type->AsFunction()->Result(), region); |
TypeHandle rcv = Convert<OtherType>(type->AsFunction()->Receiver(), region); |
- TypeHandle bound = Convert<OtherType>(type->AsFunction()->Bound(), region); |
FunctionHandle function = FunctionType::New( |
- res, rcv, bound, type->AsFunction()->Arity(), region); |
+ res, rcv, type->AsFunction()->Arity(), region); |
for (int i = 0; i < function->Arity(); ++i) { |
TypeHandle param = Convert<OtherType>( |
type->AsFunction()->Parameter(i), region); |
@@ -908,14 +1032,10 @@ void TypeImpl<Config>::PrintTo(OStream& os, PrintDimension dim) { // NOLINT |
os << ")"; |
} else if (this->IsConstant()) { |
os << "Constant(" << static_cast<void*>(*this->AsConstant()->Value()) |
- << " : "; |
- BitsetType::New(BitsetType::Lub(this))->PrintTo(os, dim); |
- os << ")"; |
+ << ")"; |
} else if (this->IsRange()) { |
- os << "Range(" << this->AsRange()->Min() |
- << ".." << this->AsRange()->Max() << " : "; |
- BitsetType::New(BitsetType::Lub(this))->PrintTo(os, dim); |
- os << ")"; |
+ os << "Range(" << this->AsRange()->Min()->Number() |
+ << ", " << this->AsRange()->Max()->Number() << ")"; |
} else if (this->IsContext()) { |
os << "Context("; |
this->AsContext()->Outer()->PrintTo(os, dim); |
@@ -963,6 +1083,12 @@ void TypeImpl<Config>::Print() { |
PrintTo(os); |
os << endl; |
} |
+template <class Config> |
+void TypeImpl<Config>::BitsetType::Print(int bitset) { |
+ OFStream os(stdout); |
+ Print(os, bitset); |
+ os << endl; |
+} |
#endif |