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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/types.h" | 5 #include "src/types.h" |
6 | 6 |
7 #include "src/ostreams.h" | 7 #include "src/ostreams.h" |
8 #include "src/types-inl.h" | 8 #include "src/types-inl.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
11 namespace internal { | 11 namespace internal { |
12 | 12 |
13 | 13 |
14 // ----------------------------------------------------------------------------- | 14 // ----------------------------------------------------------------------------- |
15 // Range-related custom order on doubles. | 15 // Range-related helper functions. |
16 // We want -0 to be less than +0. | |
17 | 16 |
18 static bool dle(double x, double y) { | 17 template<class Config> |
19 return x <= y && (x != 0 || IsMinusZero(x) || !IsMinusZero(y)); | 18 typename TypeImpl<Config>::Limits TypeImpl<Config>::intersect( |
19 Limits lhs, Limits rhs) { | |
20 DisallowHeapAllocation no_allocation; | |
rossberg
2014/09/15 15:58:29
Can't this function be simplified to
return Lim
neis1
2014/09/16 10:04:00
No, that would compare the objects instead of the
| |
21 Limits result(lhs); | |
22 if (lhs.min->Number() < rhs.min->Number()) result.min = rhs.min; | |
23 if (lhs.max->Number() > rhs.max->Number()) result.max = rhs.max; | |
24 return result; | |
20 } | 25 } |
21 | 26 |
22 | 27 |
23 static bool deq(double x, double y) { | 28 template<class Config> |
24 return dle(x, y) && dle(y, x); | 29 typename TypeImpl<Config>::Limits TypeImpl<Config>::union_( |
30 Limits lhs, Limits rhs) { | |
31 DisallowHeapAllocation no_allocation; | |
32 Limits result(lhs); | |
33 if (lhs.min->Number() > rhs.min->Number()) result.min = rhs.min; | |
34 if (lhs.max->Number() < rhs.max->Number()) result.max = rhs.max; | |
35 return result; | |
36 } | |
37 | |
38 | |
39 template<class Config> | |
40 bool TypeImpl<Config>::overlap( | |
41 typename TypeImpl<Config>::RangeType* lhs, | |
42 typename TypeImpl<Config>::RangeType* rhs) { | |
43 DisallowHeapAllocation no_allocation; | |
44 typename TypeImpl<Config>::Limits lim = intersect(Limits(lhs), Limits(rhs)); | |
45 return lim.min->Number() <= lim.max->Number(); | |
46 } | |
47 | |
48 | |
49 template<class Config> | |
50 bool TypeImpl<Config>::contains( | |
51 typename TypeImpl<Config>::RangeType* lhs, | |
52 typename TypeImpl<Config>::RangeType* rhs) { | |
53 DisallowHeapAllocation no_allocation; | |
54 return lhs->Min() <= rhs->Min() && rhs->Max() <= lhs->Max(); | |
55 } | |
56 | |
57 | |
58 template<class Config> | |
59 bool TypeImpl<Config>::contains( | |
60 typename TypeImpl<Config>::RangeType* range, i::Object* val) { | |
61 DisallowHeapAllocation no_allocation; | |
62 return IsInteger(val) | |
63 && range->Min() <= val->Number() && val->Number() <= range->Max(); | |
25 } | 64 } |
26 | 65 |
27 | 66 |
28 // ----------------------------------------------------------------------------- | 67 // ----------------------------------------------------------------------------- |
29 // Glb and lub computation. | 68 // Glb and lub computation. |
30 | 69 |
70 | |
31 // The largest bitset subsumed by this type. | 71 // The largest bitset subsumed by this type. |
32 template<class Config> | 72 template<class Config> |
33 int TypeImpl<Config>::BitsetType::Glb(TypeImpl* type) { | 73 int TypeImpl<Config>::BitsetType::Glb(TypeImpl* type) { |
34 DisallowHeapAllocation no_allocation; | 74 DisallowHeapAllocation no_allocation; |
35 if (type->IsBitset()) { | 75 if (type->IsBitset()) { |
36 return type->AsBitset(); | 76 return type->AsBitset(); |
37 } else if (type->IsUnion()) { | 77 } else if (type->IsUnion()) { |
38 UnionHandle unioned = handle(type->AsUnion()); | 78 UnionHandle unioned = handle(type->AsUnion()); |
39 DCHECK(unioned->Wellformed()); | 79 SLOW_DCHECK(unioned->Wellformed()); |
40 return unioned->Get(0)->BitsetGlb(); // Other BitsetGlb's are kNone anyway. | 80 return unioned->Get(0)->BitsetGlb(); // Shortcut. |
rossberg
2014/09/15 15:58:29
I don't think this comment got clearer ;)
neis1
2014/09/16 10:03:59
Done.
| |
41 } else { | 81 } else { |
42 return kNone; | 82 return kNone; |
43 } | 83 } |
44 } | 84 } |
45 | 85 |
46 | 86 |
47 // The smallest bitset subsuming this type. | 87 // The smallest bitset subsuming this type. |
48 template<class Config> | 88 template<class Config> |
49 int TypeImpl<Config>::BitsetType::Lub(TypeImpl* type) { | 89 int TypeImpl<Config>::BitsetType::Lub(TypeImpl* type) { |
50 DisallowHeapAllocation no_allocation; | 90 DisallowHeapAllocation no_allocation; |
51 if (type->IsBitset()) { | 91 if (type->IsBitset()) return type->AsBitset(); |
52 return type->AsBitset(); | 92 if (type->IsUnion()) { |
53 } else if (type->IsUnion()) { | |
54 UnionHandle unioned = handle(type->AsUnion()); | |
55 int bitset = kNone; | 93 int bitset = kNone; |
56 for (int i = 0; i < unioned->Length(); ++i) { | 94 for (int i = 0; i < type->AsUnion()->Length(); ++i) { |
57 bitset |= unioned->Get(i)->BitsetLub(); | 95 bitset |= type->AsUnion()->Get(i)->BitsetLub(); |
58 } | 96 } |
59 return bitset; | 97 return bitset; |
60 } else if (type->IsClass()) { | |
61 // Little hack to avoid the need for a region for handlification here... | |
62 return Config::is_class(type) ? Lub(*Config::as_class(type)) : | |
63 type->AsClass()->Bound(NULL)->AsBitset(); | |
64 } else if (type->IsConstant()) { | |
65 return type->AsConstant()->Bound()->AsBitset(); | |
66 } else if (type->IsRange()) { | |
67 return type->AsRange()->Bound()->AsBitset(); | |
68 } else if (type->IsContext()) { | |
69 return type->AsContext()->Bound()->AsBitset(); | |
70 } else if (type->IsArray()) { | |
71 return type->AsArray()->Bound()->AsBitset(); | |
72 } else if (type->IsFunction()) { | |
73 return type->AsFunction()->Bound()->AsBitset(); | |
74 } else { | |
75 UNREACHABLE(); | |
76 return kNone; | |
77 } | 98 } |
99 if (type->IsClass()) return Lub(*type->AsClass()->Map()); | |
100 if (type->IsConstant()) return Lub(*type->AsConstant()->Value()); | |
101 if (type->IsRange()) return Lub(Limits(type->AsRange())); | |
102 if (type->IsContext()) return kInternal & kTaggedPtr; | |
103 if (type->IsArray()) return kArray; | |
104 if (type->IsFunction()) return kFunction; | |
105 UNREACHABLE(); | |
106 return kNone; | |
78 } | 107 } |
79 | 108 |
80 | 109 |
81 // The smallest bitset subsuming this type, ignoring explicit bounds. | |
82 template<class Config> | |
83 int TypeImpl<Config>::BitsetType::InherentLub(TypeImpl* type) { | |
84 DisallowHeapAllocation no_allocation; | |
85 if (type->IsBitset()) { | |
86 return type->AsBitset(); | |
87 } else if (type->IsUnion()) { | |
88 UnionHandle unioned = handle(type->AsUnion()); | |
89 int bitset = kNone; | |
90 for (int i = 0; i < unioned->Length(); ++i) { | |
91 bitset |= unioned->Get(i)->InherentBitsetLub(); | |
92 } | |
93 return bitset; | |
94 } else if (type->IsClass()) { | |
95 return Lub(*type->AsClass()->Map()); | |
96 } else if (type->IsConstant()) { | |
97 return Lub(*type->AsConstant()->Value()); | |
98 } else if (type->IsRange()) { | |
99 return Lub(type->AsRange()->Min(), type->AsRange()->Max()); | |
100 } else if (type->IsContext()) { | |
101 return kInternal & kTaggedPtr; | |
102 } else if (type->IsArray()) { | |
103 return kArray; | |
104 } else if (type->IsFunction()) { | |
105 return kFunction; | |
106 } else { | |
107 UNREACHABLE(); | |
108 return kNone; | |
109 } | |
110 } | |
111 | |
112 | |
113 template<class Config> | |
114 int TypeImpl<Config>::BitsetType::Lub(i::Object* value) { | |
115 DisallowHeapAllocation no_allocation; | |
116 if (value->IsNumber()) { | |
117 return Lub(value->Number()) & (value->IsSmi() ? kTaggedInt : kTaggedPtr); | |
118 } | |
119 return Lub(i::HeapObject::cast(value)->map()); | |
120 } | |
121 | |
122 | |
123 template<class Config> | |
124 int TypeImpl<Config>::BitsetType::Lub(double value) { | |
125 DisallowHeapAllocation no_allocation; | |
126 if (i::IsMinusZero(value)) return kMinusZero; | |
127 if (std::isnan(value)) return kNaN; | |
128 if (IsUint32Double(value)) return Lub(FastD2UI(value)); | |
129 if (IsInt32Double(value)) return Lub(FastD2I(value)); | |
130 return kOtherNumber; | |
131 } | |
132 | |
133 | |
134 template<class Config> | |
135 int TypeImpl<Config>::BitsetType::Lub(double min, double max) { | |
136 DisallowHeapAllocation no_allocation; | |
137 DCHECK(dle(min, max)); | |
138 if (deq(min, max)) return BitsetType::Lub(min); // Singleton range. | |
139 int bitset = BitsetType::kNumber ^ SEMANTIC(BitsetType::kNaN); | |
140 if (dle(0, min) || max < 0) bitset ^= SEMANTIC(BitsetType::kMinusZero); | |
141 return bitset; | |
142 // TODO(neis): Could refine this further by doing more checks on min/max. | |
143 } | |
144 | |
145 | |
146 template<class Config> | |
147 int TypeImpl<Config>::BitsetType::Lub(int32_t value) { | |
148 if (value >= 0x40000000) { | |
149 return i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall; | |
150 } | |
151 if (value >= 0) return kUnsignedSmall; | |
152 if (value >= -0x40000000) return kOtherSignedSmall; | |
153 return i::SmiValuesAre31Bits() ? kOtherSigned32 : kOtherSignedSmall; | |
154 } | |
155 | |
156 | |
157 template<class Config> | |
158 int TypeImpl<Config>::BitsetType::Lub(uint32_t value) { | |
159 DisallowHeapAllocation no_allocation; | |
160 if (value >= 0x80000000u) return kOtherUnsigned32; | |
161 if (value >= 0x40000000u) { | |
162 return i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall; | |
163 } | |
164 return kUnsignedSmall; | |
165 } | |
166 | |
167 | |
168 template<class Config> | 110 template<class Config> |
169 int TypeImpl<Config>::BitsetType::Lub(i::Map* map) { | 111 int TypeImpl<Config>::BitsetType::Lub(i::Map* map) { |
170 DisallowHeapAllocation no_allocation; | 112 DisallowHeapAllocation no_allocation; |
171 switch (map->instance_type()) { | 113 switch (map->instance_type()) { |
172 case STRING_TYPE: | 114 case STRING_TYPE: |
173 case ONE_BYTE_STRING_TYPE: | 115 case ONE_BYTE_STRING_TYPE: |
174 case CONS_STRING_TYPE: | 116 case CONS_STRING_TYPE: |
175 case CONS_ONE_BYTE_STRING_TYPE: | 117 case CONS_ONE_BYTE_STRING_TYPE: |
176 case SLICED_STRING_TYPE: | 118 case SLICED_STRING_TYPE: |
177 case SLICED_ONE_BYTE_STRING_TYPE: | 119 case SLICED_ONE_BYTE_STRING_TYPE: |
178 case EXTERNAL_STRING_TYPE: | 120 case EXTERNAL_STRING_TYPE: |
179 case EXTERNAL_ONE_BYTE_STRING_TYPE: | 121 case EXTERNAL_ONE_BYTE_STRING_TYPE: |
180 case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: | 122 case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: |
181 case SHORT_EXTERNAL_STRING_TYPE: | 123 case SHORT_EXTERNAL_STRING_TYPE: |
182 case SHORT_EXTERNAL_ONE_BYTE_STRING_TYPE: | 124 case SHORT_EXTERNAL_ONE_BYTE_STRING_TYPE: |
183 case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: | 125 case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: |
126 return kOtherString; | |
184 case INTERNALIZED_STRING_TYPE: | 127 case INTERNALIZED_STRING_TYPE: |
185 case ONE_BYTE_INTERNALIZED_STRING_TYPE: | 128 case ONE_BYTE_INTERNALIZED_STRING_TYPE: |
186 case EXTERNAL_INTERNALIZED_STRING_TYPE: | 129 case EXTERNAL_INTERNALIZED_STRING_TYPE: |
187 case EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE: | 130 case EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE: |
188 case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: | 131 case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: |
189 case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE: | 132 case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE: |
190 case SHORT_EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE: | 133 case SHORT_EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE: |
191 case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: | 134 case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: |
192 return kString; | 135 return kInternalizedString; |
193 case SYMBOL_TYPE: | 136 case SYMBOL_TYPE: |
194 return kSymbol; | 137 return kSymbol; |
195 case ODDBALL_TYPE: { | 138 case ODDBALL_TYPE: { |
196 Heap* heap = map->GetHeap(); | 139 Heap* heap = map->GetHeap(); |
197 if (map == heap->undefined_map()) return kUndefined; | 140 if (map == heap->undefined_map()) return kUndefined; |
198 if (map == heap->null_map()) return kNull; | 141 if (map == heap->null_map()) return kNull; |
199 if (map == heap->boolean_map()) return kBoolean; | 142 if (map == heap->boolean_map()) return kBoolean; |
200 DCHECK(map == heap->the_hole_map() || | 143 DCHECK(map == heap->the_hole_map() || |
201 map == heap->uninitialized_map() || | 144 map == heap->uninitialized_map() || |
202 map == heap->no_interceptor_result_sentinel_map() || | 145 map == heap->no_interceptor_result_sentinel_map() || |
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
254 case FOREIGN_TYPE: | 197 case FOREIGN_TYPE: |
255 case CODE_TYPE: | 198 case CODE_TYPE: |
256 return kInternal & kTaggedPtr; | 199 return kInternal & kTaggedPtr; |
257 default: | 200 default: |
258 UNREACHABLE(); | 201 UNREACHABLE(); |
259 return kNone; | 202 return kNone; |
260 } | 203 } |
261 } | 204 } |
262 | 205 |
263 | 206 |
207 template<class Config> | |
208 int TypeImpl<Config>::BitsetType::Lub(i::Object* value) { | |
209 DisallowHeapAllocation no_allocation; | |
210 if (value->IsNumber()) { | |
211 return Lub(value->Number()) & (value->IsSmi() ? kTaggedInt : kTaggedPtr); | |
212 } | |
213 return Lub(i::HeapObject::cast(value)->map()); | |
214 } | |
215 | |
216 | |
217 template<class Config> | |
218 int TypeImpl<Config>::BitsetType::Lub(double value) { | |
219 DisallowHeapAllocation no_allocation; | |
220 if (i::IsMinusZero(value)) return kMinusZero; | |
221 if (std::isnan(value)) return kNaN; | |
222 if (IsUint32Double(value)) return Lub(FastD2UI(value)); | |
223 if (IsInt32Double(value)) return Lub(FastD2I(value)); | |
224 return kOtherNumber; | |
225 } | |
226 | |
227 | |
228 template<class Config> | |
229 int TypeImpl<Config>::BitsetType::Lub(int32_t value) { | |
230 DisallowHeapAllocation no_allocation; | |
231 if (value >= 0x40000000) { | |
232 return i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall; | |
233 } | |
234 if (value >= 0) return kUnsignedSmall; | |
235 if (value >= -0x40000000) return kOtherSignedSmall; | |
236 return i::SmiValuesAre31Bits() ? kOtherSigned32 : kOtherSignedSmall; | |
237 } | |
238 | |
239 | |
240 template<class Config> | |
241 int TypeImpl<Config>::BitsetType::Lub(uint32_t value) { | |
242 DisallowHeapAllocation no_allocation; | |
243 if (value >= 0x80000000u) return kOtherUnsigned32; | |
244 if (value >= 0x40000000u) { | |
245 return i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall; | |
246 } | |
247 return kUnsignedSmall; | |
248 } | |
249 | |
250 | |
251 template<class Config> | |
252 int TypeImpl<Config>::BitsetType::Lub(Limits lim) { | |
253 DisallowHeapAllocation no_allocation; | |
254 double min = lim.min->Number(); | |
255 double max = lim.max->Number(); | |
256 int lub = kNone; | |
257 | |
258 int atoms31[] = { | |
rossberg
2014/09/15 15:58:29
Can we zip these arrays into two tables over a str
neis1
2014/09/16 10:04:00
Yes, something like that. I also need to pull the
| |
259 kOtherNumber, kOtherSigned32, kOtherSignedSmall, kUnsignedSmall, | |
260 kOtherUnsigned31, kOtherUnsigned32, kOtherNumber | |
261 }; | |
262 double mins31[] = { | |
263 -V8_INFINITY, kMinInt, -0x40000000, 0, | |
264 0x40000000u, 0x80000000u, static_cast<double>(kMaxUInt32) + 1 | |
265 }; | |
266 int atoms32[] = { | |
267 kOtherNumber, kOtherSignedSmall, kUnsignedSmall, | |
268 kOtherUnsigned32, kOtherNumber | |
269 }; | |
270 double mins32[] = { | |
271 -V8_INFINITY, kMinInt, 0, | |
272 0x80000000u, static_cast<double>(kMaxUInt32) + 1 | |
273 }; | |
274 int* atoms = i::SmiValuesAre31Bits() ? atoms31 : atoms32; | |
275 double* mins = i::SmiValuesAre31Bits() ? mins31 : mins32; | |
276 size_t n = i::SmiValuesAre31Bits() ? arraysize(atoms31) : arraysize(atoms32); | |
277 | |
278 for (size_t i = 1; i < n; ++i) { | |
279 if (min < mins[i]) { | |
280 lub |= atoms[i-1]; | |
281 if (max < mins[i]) return lub; | |
282 } | |
283 } | |
284 return lub |= atoms[n-1]; | |
285 } | |
286 | |
287 | |
264 // ----------------------------------------------------------------------------- | 288 // ----------------------------------------------------------------------------- |
265 // Predicates. | 289 // Predicates. |
266 | 290 |
267 // Check this <= that. | 291 |
292 template<class Config> | |
293 bool TypeImpl<Config>::SimplyEquals(TypeImpl* that) { | |
294 DisallowHeapAllocation no_allocation; | |
295 if (this->IsClass()) { | |
296 return that->IsClass() | |
297 && *this->AsClass()->Map() == *that->AsClass()->Map(); | |
298 } | |
299 if (this->IsConstant()) { | |
300 return that->IsConstant() | |
301 && *this->AsConstant()->Value() == *that->AsConstant()->Value(); | |
302 } | |
303 if (this->IsContext()) { | |
304 return that->IsContext() | |
305 && this->AsContext()->Outer()->Equals(that->AsContext()->Outer()); | |
306 } | |
307 if (this->IsArray()) { | |
308 return that->IsArray() | |
309 && this->AsArray()->Element()->Equals(that->AsArray()->Element()); | |
310 } | |
311 if (this->IsFunction()) { | |
312 if (!that->IsFunction()) return false; | |
313 FunctionType* this_fun = this->AsFunction(); | |
314 FunctionType* that_fun = that->AsFunction(); | |
315 if (this_fun->Arity() != that_fun->Arity() || | |
316 !this_fun->Result()->Equals(that_fun->Result()) || | |
317 !this_fun->Receiver()->Equals(that_fun->Receiver())) { | |
318 return false; | |
319 } | |
320 for (int i = 0; i < this_fun->Arity(); ++i) { | |
321 if (!this_fun->Parameter(i)->Equals(that_fun->Parameter(i))) return false; | |
322 } | |
323 return true; | |
324 } | |
325 UNREACHABLE(); | |
326 return false; | |
327 } | |
328 | |
329 | |
330 // Check if [this] <= [that]. | |
268 template<class Config> | 331 template<class Config> |
269 bool TypeImpl<Config>::SlowIs(TypeImpl* that) { | 332 bool TypeImpl<Config>::SlowIs(TypeImpl* that) { |
270 DisallowHeapAllocation no_allocation; | 333 DisallowHeapAllocation no_allocation; |
271 | 334 |
272 // Fast path for bitsets. | |
273 if (this->IsNone()) return true; | |
274 if (that->IsBitset()) { | 335 if (that->IsBitset()) { |
275 return BitsetType::Is(BitsetType::Lub(this), that->AsBitset()); | 336 return BitsetType::Is(this->BitsetLub(), that->AsBitset()); |
337 } | |
338 if (this->IsBitset()) { | |
339 return BitsetType::Is(this->AsBitset(), that->BitsetGlb()); | |
276 } | 340 } |
277 | 341 |
278 if (that->IsClass()) { | 342 // (T1 \/ ... \/ Tn) <= T if (T1 <= T) /\ ... /\ (Tn <= T) |
279 return this->IsClass() | |
280 && *this->AsClass()->Map() == *that->AsClass()->Map() | |
281 && ((Config::is_class(that) && Config::is_class(this)) || | |
282 BitsetType::New(this->BitsetLub())->Is( | |
283 BitsetType::New(that->BitsetLub()))); | |
284 } | |
285 if (that->IsConstant()) { | |
286 return this->IsConstant() | |
287 && *this->AsConstant()->Value() == *that->AsConstant()->Value() | |
288 && this->AsConstant()->Bound()->Is(that->AsConstant()->Bound()); | |
289 } | |
290 if (that->IsRange()) { | |
291 return this->IsRange() | |
292 && this->AsRange()->Bound()->Is(that->AsRange()->Bound()) | |
293 && dle(that->AsRange()->Min(), this->AsRange()->Min()) | |
294 && dle(this->AsRange()->Max(), that->AsRange()->Max()); | |
295 } | |
296 if (that->IsContext()) { | |
297 return this->IsContext() | |
298 && this->AsContext()->Outer()->Equals(that->AsContext()->Outer()); | |
299 } | |
300 if (that->IsArray()) { | |
301 return this->IsArray() | |
302 && this->AsArray()->Element()->Equals(that->AsArray()->Element()); | |
303 } | |
304 if (that->IsFunction()) { | |
305 // We currently do not allow for any variance here, in order to keep | |
306 // Union and Intersect operations simple. | |
307 if (!this->IsFunction()) return false; | |
308 FunctionType* this_fun = this->AsFunction(); | |
309 FunctionType* that_fun = that->AsFunction(); | |
310 if (this_fun->Arity() != that_fun->Arity() || | |
311 !this_fun->Result()->Equals(that_fun->Result()) || | |
312 !that_fun->Receiver()->Equals(this_fun->Receiver())) { | |
313 return false; | |
314 } | |
315 for (int i = 0; i < this_fun->Arity(); ++i) { | |
316 if (!that_fun->Parameter(i)->Equals(this_fun->Parameter(i))) return false; | |
317 } | |
318 return true; | |
319 } | |
320 | |
321 // (T1 \/ ... \/ Tn) <= T <=> (T1 <= T) /\ ... /\ (Tn <= T) | |
322 if (this->IsUnion()) { | 343 if (this->IsUnion()) { |
323 UnionHandle unioned = handle(this->AsUnion()); | 344 UnionHandle unioned = handle(this->AsUnion()); |
324 for (int i = 0; i < unioned->Length(); ++i) { | 345 for (int i = 0; i < unioned->Length(); ++i) { |
325 if (!unioned->Get(i)->Is(that)) return false; | 346 if (!unioned->Get(i)->Is(that)) return false; |
326 } | 347 } |
327 return true; | 348 return true; |
328 } | 349 } |
329 | 350 |
330 // T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn) | 351 // T <= (T1 \/ ... \/ Tn) if (T <= T1) \/ ... \/ (T <= Tn) |
331 // (iff T is not a union) | 352 if (that->IsUnion()) { |
332 DCHECK(!this->IsUnion() && that->IsUnion()); | 353 UnionHandle unioned = handle(that->AsUnion()); |
333 UnionHandle unioned = handle(that->AsUnion()); | 354 for (int i = 0; i < unioned->Length(); ++i) { |
334 for (int i = 0; i < unioned->Length(); ++i) { | 355 if (this->Is(unioned->Get(i))) return true; |
335 if (this->Is(unioned->Get(i))) return true; | 356 if (i > 1 && this->IsRange()) return false; // Shortcut. |
336 if (this->IsBitset()) break; // Fast fail, only first field is a bitset. | 357 } |
358 return false; | |
337 } | 359 } |
338 return false; | 360 |
361 if (this->IsRange()) { | |
rossberg
2014/09/15 15:58:29
Do the that->IsRange() test first, to avoid the du
neis1
2014/09/16 10:03:59
Not sure what exactly you had in mind, but I rewro
rossberg
2014/09/16 14:04:40
That's what I had in mind. :)
| |
362 return that->IsRange() && contains(that->AsRange(), this->AsRange()); | |
363 } | |
364 if (this->IsConstant() && that->IsRange()) { | |
365 return contains(that->AsRange(), *this->AsConstant()->Value()); | |
366 } | |
367 return this->SimplyEquals(that); | |
339 } | 368 } |
340 | 369 |
341 | 370 |
342 template<class Config> | 371 template<class Config> |
343 bool TypeImpl<Config>::NowIs(TypeImpl* that) { | 372 bool TypeImpl<Config>::NowIs(TypeImpl* that) { |
344 DisallowHeapAllocation no_allocation; | 373 DisallowHeapAllocation no_allocation; |
345 | 374 |
346 // TODO(rossberg): this is incorrect for | 375 // TODO(rossberg): this is incorrect for |
347 // Union(Constant(V), T)->NowIs(Class(M)) | 376 // Union(Constant(V), T)->NowIs(Class(M)) |
348 // but fuzzing does not cover that! | 377 // but fuzzing does not cover that! |
349 if (this->IsConstant()) { | 378 if (this->IsConstant()) { |
350 i::Object* object = *this->AsConstant()->Value(); | 379 i::Object* object = *this->AsConstant()->Value(); |
351 if (object->IsHeapObject()) { | 380 if (object->IsHeapObject()) { |
352 i::Map* map = i::HeapObject::cast(object)->map(); | 381 i::Map* map = i::HeapObject::cast(object)->map(); |
353 for (Iterator<i::Map> it = that->Classes(); !it.Done(); it.Advance()) { | 382 for (Iterator<i::Map> it = that->Classes(); !it.Done(); it.Advance()) { |
354 if (*it.Current() == map) return true; | 383 if (*it.Current() == map) return true; |
355 } | 384 } |
356 } | 385 } |
357 } | 386 } |
358 return this->Is(that); | 387 return this->Is(that); |
359 } | 388 } |
360 | 389 |
361 | 390 |
362 // Check if this contains only (currently) stable classes. | 391 // Check if [this] contains only (currently) stable classes. |
363 template<class Config> | 392 template<class Config> |
364 bool TypeImpl<Config>::NowStable() { | 393 bool TypeImpl<Config>::NowStable() { |
365 DisallowHeapAllocation no_allocation; | 394 DisallowHeapAllocation no_allocation; |
366 for (Iterator<i::Map> it = this->Classes(); !it.Done(); it.Advance()) { | 395 for (Iterator<i::Map> it = this->Classes(); !it.Done(); it.Advance()) { |
367 if (!it.Current()->is_stable()) return false; | 396 if (!it.Current()->is_stable()) return false; |
368 } | 397 } |
369 return true; | 398 return true; |
370 } | 399 } |
371 | 400 |
372 | 401 |
373 // Check this overlaps that. | 402 // Check if [this] and [that] overlap. |
374 template<class Config> | 403 template<class Config> |
375 bool TypeImpl<Config>::Maybe(TypeImpl* that) { | 404 bool TypeImpl<Config>::Maybe(TypeImpl* that) { |
376 DisallowHeapAllocation no_allocation; | 405 DisallowHeapAllocation no_allocation; |
377 | 406 |
378 // (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T) | 407 // (T1 \/ ... \/ Tn) overlaps T if (T1 overlaps T) \/ ... \/ (Tn overlaps T) |
379 if (this->IsUnion()) { | 408 if (this->IsUnion()) { |
380 UnionHandle unioned = handle(this->AsUnion()); | 409 UnionHandle unioned = handle(this->AsUnion()); |
381 for (int i = 0; i < unioned->Length(); ++i) { | 410 for (int i = 0; i < unioned->Length(); ++i) { |
382 if (unioned->Get(i)->Maybe(that)) return true; | 411 if (unioned->Get(i)->Maybe(that)) return true; |
383 } | 412 } |
384 return false; | 413 return false; |
385 } | 414 } |
386 | 415 |
387 // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn) | 416 // T overlaps (T1 \/ ... \/ Tn) if (T overlaps T1) \/ ... \/ (T overlaps Tn) |
388 if (that->IsUnion()) { | 417 if (that->IsUnion()) { |
389 UnionHandle unioned = handle(that->AsUnion()); | 418 for (int i = 0; i < that->AsUnion()->Length(); ++i) { |
390 for (int i = 0; i < unioned->Length(); ++i) { | 419 if (this->Maybe(that->AsUnion()->Get(i))) return true; |
391 if (this->Maybe(unioned->Get(i))) return true; | |
392 } | 420 } |
393 return false; | 421 return false; |
394 } | 422 } |
395 | 423 |
396 DCHECK(!this->IsUnion() && !that->IsUnion()); | 424 if (!BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub())) |
rossberg
2014/09/15 15:58:29
I'm not sure I understand why this is the right th
neis1
2014/09/16 10:04:00
I allow the representation part to be empty, but n
rossberg
2014/09/16 14:04:40
Hm. The asymmetry is too suspicious for my taste.
neis1
2014/09/18 13:05:18
Marked as TODO.
| |
397 if (this->IsBitset() || that->IsBitset()) { | 425 return false; |
398 return BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub()); | 426 if (this->IsBitset() || that->IsBitset()) return true; |
427 | |
428 if (this->IsClass() && !that->IsClass()) return true; | |
429 if (that->IsClass() && !this->IsClass()) return true; | |
rossberg
2014/09/15 15:58:29
You can combine these two into "if (this->IsClass(
neis1
2014/09/16 10:04:00
Done.
| |
430 | |
431 if (this->IsRange()) { | |
432 if (that->IsConstant()) { | |
433 return contains(this->AsRange(), *that->AsConstant()->Value()); | |
434 } | |
435 return that->IsRange() && overlap(this->AsRange(), that->AsRange()); | |
399 } | 436 } |
400 if (this->IsClass()) { | 437 if (that->IsRange()) { |
401 return that->IsClass() | 438 if (this->IsConstant()) { |
402 && *this->AsClass()->Map() == *that->AsClass()->Map(); | 439 return contains(that->AsRange(), *this->AsConstant()->Value()); |
403 } | 440 } |
404 if (this->IsConstant()) { | 441 return this->IsRange() && overlap(this->AsRange(), that->AsRange()); |
405 return that->IsConstant() | |
406 && *this->AsConstant()->Value() == *that->AsConstant()->Value(); | |
407 } | |
408 if (this->IsContext()) { | |
409 return this->Equals(that); | |
410 } | |
411 if (this->IsArray()) { | |
412 // There is no variance! | |
413 return this->Equals(that); | |
414 } | |
415 if (this->IsFunction()) { | |
416 // There is no variance! | |
417 return this->Equals(that); | |
418 } | 442 } |
419 | 443 |
420 return false; | 444 return this->SimplyEquals(that); |
421 } | 445 } |
422 | 446 |
423 | 447 |
424 // Check if value is contained in (inhabits) type. | 448 // Return the range in [this], or [NULL]. |
449 template<class Config> | |
450 typename TypeImpl<Config>::RangeType* TypeImpl<Config>::GetRange() { | |
451 DisallowHeapAllocation no_allocation; | |
452 if (this->IsRange()) return this->AsRange(); | |
453 if (this->IsUnion() && this->AsUnion()->Get(1)->IsRange()) { | |
454 return this->AsUnion()->Get(1)->AsRange(); | |
455 } | |
456 return NULL; | |
457 } | |
458 | |
459 | |
425 template<class Config> | 460 template<class Config> |
426 bool TypeImpl<Config>::Contains(i::Object* value) { | 461 bool TypeImpl<Config>::Contains(i::Object* value) { |
427 DisallowHeapAllocation no_allocation; | 462 DisallowHeapAllocation no_allocation; |
428 if (this->IsRange()) { | |
429 return value->IsNumber() && | |
430 dle(this->AsRange()->Min(), value->Number()) && | |
431 dle(value->Number(), this->AsRange()->Max()) && | |
432 BitsetType::Is(BitsetType::Lub(value), this->BitsetLub()); | |
433 } | |
434 for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) { | 463 for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) { |
435 if (*it.Current() == value) return true; | 464 if (*it.Current() == value) return true; |
436 } | 465 } |
466 if (IsInteger(value)) { | |
467 RangeType* range = this->GetRange(); | |
468 if (range != NULL && contains(range, value)) return true; | |
469 } | |
437 return BitsetType::New(BitsetType::Lub(value))->Is(this); | 470 return BitsetType::New(BitsetType::Lub(value))->Is(this); |
438 } | 471 } |
439 | 472 |
440 | 473 |
441 template<class Config> | 474 template<class Config> |
442 bool TypeImpl<Config>::UnionType::Wellformed() { | 475 bool TypeImpl<Config>::UnionType::Wellformed() { |
443 DCHECK(this->Length() >= 2); | 476 DisallowHeapAllocation no_allocation; |
477 // This checks the invariants of the union representation: | |
478 // 1. There are at least two elements. | |
479 // 2. At most one element is a bitset, and it must be the first one. | |
480 // 3. At most one element is a range, and it must be the second one. | |
rossberg
2014/09/15 15:58:29
Can't you have a range and no bitset?
neis1
2014/09/16 10:03:59
Yes, but in that case you either have another type
rossberg
2014/09/16 14:04:40
Right, figured that out later. Maybe say so explic
neis1
2014/09/18 13:05:18
Done.
| |
481 // 4. No element is itself a union. | |
482 // 5. No element is a subtype of any other. | |
483 DCHECK(this->Length() >= 2); // (1) | |
444 for (int i = 0; i < this->Length(); ++i) { | 484 for (int i = 0; i < this->Length(); ++i) { |
445 DCHECK(!this->Get(i)->IsUnion()); | 485 if (i != 0) DCHECK(!this->Get(i)->IsBitset()); // (2) |
446 if (i > 0) DCHECK(!this->Get(i)->IsBitset()); | 486 if (i != 1) DCHECK(!this->Get(i)->IsRange()); // (3) |
487 DCHECK(!this->Get(i)->IsUnion()); // (4) | |
447 for (int j = 0; j < this->Length(); ++j) { | 488 for (int j = 0; j < this->Length(); ++j) { |
448 if (i != j) DCHECK(!this->Get(i)->Is(this->Get(j))); | 489 if (i != j) DCHECK(!this->Get(i)->Is(this->Get(j))); // (5) |
449 } | 490 } |
450 } | 491 } |
451 return true; | 492 return true; |
452 } | 493 } |
453 | 494 |
454 | 495 |
455 // ----------------------------------------------------------------------------- | 496 // ----------------------------------------------------------------------------- |
456 // Union and intersection | 497 // Union and intersection |
457 | 498 |
458 template<class Config> | 499 |
459 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Rebound( | 500 static bool AddIsSafe(int x, int y) { |
460 int bitset, Region* region) { | 501 return x >= 0 ? |
461 TypeHandle bound = BitsetType::New(bitset, region); | 502 y <= std::numeric_limits<int>::max() - x : |
462 if (this->IsClass()) { | 503 y >= std::numeric_limits<int>::min() - x; |
463 return ClassType::New(this->AsClass()->Map(), bound, region); | |
464 } else if (this->IsConstant()) { | |
465 return ConstantType::New(this->AsConstant()->Value(), bound, region); | |
466 } else if (this->IsRange()) { | |
467 return RangeType::New( | |
468 this->AsRange()->Min(), this->AsRange()->Max(), bound, region); | |
469 } else if (this->IsContext()) { | |
470 return ContextType::New(this->AsContext()->Outer(), bound, region); | |
471 } else if (this->IsArray()) { | |
472 return ArrayType::New(this->AsArray()->Element(), bound, region); | |
473 } else if (this->IsFunction()) { | |
474 FunctionHandle function = Config::handle(this->AsFunction()); | |
475 int arity = function->Arity(); | |
476 FunctionHandle type = FunctionType::New( | |
477 function->Result(), function->Receiver(), bound, arity, region); | |
478 for (int i = 0; i < arity; ++i) { | |
479 type->InitParameter(i, function->Parameter(i)); | |
480 } | |
481 return type; | |
482 } | |
483 UNREACHABLE(); | |
484 return TypeHandle(); | |
485 } | 504 } |
486 | 505 |
487 | 506 |
488 template<class Config> | 507 template<class Config> |
489 int TypeImpl<Config>::BoundBy(TypeImpl* that) { | 508 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Intersect( |
490 DCHECK(!this->IsUnion()); | 509 TypeHandle type1, TypeHandle type2, Region* region) { |
491 if (that->IsUnion()) { | 510 int bitset = type1->BitsetGlb() & type2->BitsetGlb(); |
492 UnionType* unioned = that->AsUnion(); | 511 if (!BitsetType::IsInhabited(bitset)) bitset = BitsetType::kNone; |
493 int length = unioned->Length(); | 512 |
494 int bitset = BitsetType::kNone; | 513 // Fast case: bit sets. |
495 for (int i = 0; i < length; ++i) { | 514 if (type1->IsBitset() && type2->IsBitset()) { |
496 bitset |= BoundBy(unioned->Get(i)->unhandle()); | 515 return BitsetType::New(bitset, region); |
516 } | |
517 | |
518 // Fast case: top or bottom types. | |
519 if (type1->IsNone() || type2->IsAny()) return type1; | |
520 if (type2->IsNone() || type2->IsAny()) return type2; | |
521 | |
522 // Semi-fast case. | |
523 if (type1->Is(type2)) return type1; | |
524 if (type2->Is(type1)) return type2; | |
525 | |
526 // Slow case: create union. | |
527 int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1; | |
528 int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1; | |
529 if (!AddIsSafe(size1, size2)) return Any(region); | |
530 int size = size1 + size2; | |
531 if (!AddIsSafe(size, 2)) return Any(region); | |
532 size += 2; | |
533 UnionHandle result = UnionType::New(size, region); | |
534 size = 0; | |
535 | |
536 // Deal with bitsets. | |
537 result->Set(size++, BitsetType::New(bitset, region)); | |
538 | |
539 // Deal with ranges. | |
540 TypeHandle range = None(region); | |
541 RangeType* range1 = type1->GetRange(); | |
542 RangeType* range2 = type2->GetRange(); | |
543 if (range1 != NULL && range2 != NULL) { | |
544 Limits lim = intersect(Limits(range1), Limits(range2)); | |
545 if (lim.min->Number() <= lim.max->Number()) { | |
546 range = RangeType::New(lim, region); | |
497 } | 547 } |
498 return bitset; | |
499 } else if (that->IsClass() && this->IsClass() && | |
500 *this->AsClass()->Map() == *that->AsClass()->Map()) { | |
501 return that->BitsetLub(); | |
502 } else if (that->IsConstant() && this->IsConstant() && | |
503 *this->AsConstant()->Value() == *that->AsConstant()->Value()) { | |
504 return that->AsConstant()->Bound()->AsBitset(); | |
505 } else if (that->IsContext() && this->IsContext() && this->Is(that)) { | |
506 return that->AsContext()->Bound()->AsBitset(); | |
507 } else if (that->IsArray() && this->IsArray() && this->Is(that)) { | |
508 return that->AsArray()->Bound()->AsBitset(); | |
509 } else if (that->IsFunction() && this->IsFunction() && this->Is(that)) { | |
510 return that->AsFunction()->Bound()->AsBitset(); | |
511 } | 548 } |
512 return that->BitsetGlb(); | 549 result->Set(size++, range); |
550 | |
551 size = IntersectAux(type1, type2, result, size, region); | |
552 return NormalizeUnion(result, size); | |
513 } | 553 } |
514 | 554 |
515 | 555 |
516 template<class Config> | 556 template<class Config> |
517 int TypeImpl<Config>::IndexInUnion( | 557 int TypeImpl<Config>::UpdateRange( |
518 int bound, UnionHandle unioned, int current_size) { | 558 RangeHandle range, UnionHandle result, int size, Region* region) { |
519 DCHECK(!this->IsUnion()); | 559 if (range->Is(result->Get(1))) return size; |
rossberg
2014/09/15 15:58:29
Maybe bind to a variable Get(1), instead of repeat
neis1
2014/09/16 10:04:00
Done.
rossberg
2014/09/16 14:04:40
I think it would actually be cleaner conceptually,
neis1
2014/09/18 13:05:18
As discussed, it might be None too. I documented
| |
520 for (int i = 0; i < current_size; ++i) { | 560 if (!result->Get(1)->Is(range->unhandle())) { |
rossberg
2014/09/15 15:58:30
Is the unhandle needed?
neis1
2014/09/16 10:04:00
Yes, doesn't compile otherwise.
rossberg
2014/09/16 14:04:40
That is weird. What's the error?
(I'd really like
| |
521 TypeHandle that = unioned->Get(i); | 561 range = RangeType::New(union_( |
522 if (that->IsBitset()) { | 562 Limits(range->AsRange()), Limits(result->Get(1)->AsRange())), region); |
523 if (BitsetType::Is(bound, that->AsBitset())) return i; | |
524 } else if (that->IsClass() && this->IsClass()) { | |
525 if (*this->AsClass()->Map() == *that->AsClass()->Map()) return i; | |
526 } else if (that->IsConstant() && this->IsConstant()) { | |
527 if (*this->AsConstant()->Value() == *that->AsConstant()->Value()) | |
528 return i; | |
529 } else if (that->IsContext() && this->IsContext()) { | |
530 if (this->Is(that)) return i; | |
531 } else if (that->IsArray() && this->IsArray()) { | |
532 if (this->Is(that)) return i; | |
533 } else if (that->IsFunction() && this->IsFunction()) { | |
534 if (this->Is(that)) return i; | |
535 } | |
536 } | 563 } |
537 return -1; | 564 result->Set(1, range); |
538 } | |
539 | 565 |
540 | 566 // Remove any components that just got subsumed. |
541 // Get non-bitsets from type, bounded by upper. | 567 for (int i = 2; i < size; ) { |
542 // Store at result starting at index. Returns updated index. | 568 if (result->Get(i)->Is(range->unhandle())) { |
rossberg
2014/09/15 15:58:30
Likewise, here you only need to consider constants
neis1
2014/09/16 10:03:59
See above.
| |
543 template<class Config> | 569 result->Set(i, result->Get(--size)); |
544 int TypeImpl<Config>::ExtendUnion( | 570 } else { |
545 UnionHandle result, int size, TypeHandle type, | 571 ++i; |
546 TypeHandle other, bool is_intersect, Region* region) { | |
547 if (type->IsUnion()) { | |
548 UnionHandle unioned = handle(type->AsUnion()); | |
549 for (int i = 0; i < unioned->Length(); ++i) { | |
550 TypeHandle type_i = unioned->Get(i); | |
551 DCHECK(i == 0 || !(type_i->IsBitset() || type_i->Is(unioned->Get(0)))); | |
552 if (!type_i->IsBitset()) { | |
553 size = ExtendUnion(result, size, type_i, other, is_intersect, region); | |
554 } | |
555 } | |
556 } else if (!type->IsBitset()) { | |
557 DCHECK(type->IsClass() || type->IsConstant() || type->IsRange() || | |
558 type->IsContext() || type->IsArray() || type->IsFunction()); | |
559 int inherent_bound = type->InherentBitsetLub(); | |
560 int old_bound = type->BitsetLub(); | |
561 int other_bound = type->BoundBy(other->unhandle()) & inherent_bound; | |
562 int new_bound = | |
563 is_intersect ? (old_bound & other_bound) : (old_bound | other_bound); | |
564 if (new_bound != BitsetType::kNone) { | |
565 int i = type->IndexInUnion(new_bound, result, size); | |
566 if (i == -1) { | |
567 i = size++; | |
568 } else if (result->Get(i)->IsBitset()) { | |
569 return size; // Already fully subsumed. | |
570 } else { | |
571 int type_i_bound = result->Get(i)->BitsetLub(); | |
572 new_bound |= type_i_bound; | |
573 if (new_bound == type_i_bound) return size; | |
574 } | |
575 if (new_bound != old_bound) type = type->Rebound(new_bound, region); | |
576 result->Set(i, type); | |
577 } | 572 } |
578 } | 573 } |
579 return size; | 574 return size; |
580 } | 575 } |
581 | 576 |
582 | 577 |
583 // Union is O(1) on simple bitsets, but O(n*m) on structured unions. | 578 template<class Config> |
579 int TypeImpl<Config>::IntersectAux( | |
580 TypeHandle lhs, TypeHandle rhs, | |
581 UnionHandle result, int size, Region* region) { | |
582 if (lhs->IsUnion()) { | |
583 for (int i = 0; i < lhs->AsUnion()->Length(); ++i) { | |
584 size = IntersectAux(lhs->AsUnion()->Get(i), rhs, result, size, region); | |
585 } | |
586 return size; | |
587 } | |
588 if (rhs->IsUnion()) { | |
589 for (int i = 0; i < rhs->AsUnion()->Length(); ++i) { | |
590 size = IntersectAux(lhs, rhs->AsUnion()->Get(i), result, size, region); | |
591 } | |
592 return size; | |
593 } | |
594 | |
595 if (!BitsetType::IsInhabited(lhs->BitsetLub() & rhs->BitsetLub())) { | |
596 return size; | |
597 } | |
598 | |
599 if (lhs->IsBitset()) { | |
600 if (rhs->IsRange()) { | |
601 return UpdateRange( | |
602 Config::template cast<RangeType>(rhs), result, size, region); | |
603 } else { | |
604 return AddToUnion(rhs, result, size, region); | |
605 } | |
606 } | |
607 if (rhs->IsBitset()) { | |
608 if (lhs->IsRange()) { | |
609 return UpdateRange( | |
610 Config::template cast<RangeType>(lhs), result, size, region); | |
611 } else { | |
612 return AddToUnion(lhs, result, size, region); | |
613 } | |
614 } | |
615 if (lhs->IsClass() && !rhs->IsClass()) { | |
616 if (rhs->IsRange()) { | |
617 return UpdateRange( | |
618 Config::template cast<RangeType>(rhs), result, size, region); | |
619 } else { | |
620 return AddToUnion(rhs, result, size, region); | |
621 } | |
622 } | |
623 if (rhs->IsClass() && !lhs->IsClass()) { | |
624 if (lhs->IsRange()) { | |
625 return UpdateRange( | |
626 Config::template cast<RangeType>(lhs), result, size, region); | |
627 } else { | |
628 return AddToUnion(lhs, result, size, region); | |
629 } | |
630 } | |
631 if (lhs->IsRange()) { | |
632 if (rhs->IsConstant() && | |
633 contains(lhs->AsRange(), *rhs->AsConstant()->Value())) { | |
634 return AddToUnion(rhs, result, size, region); | |
635 } | |
636 return size; // Shortcut. | |
637 } | |
638 if (rhs->IsRange()) { | |
639 if (lhs->IsConstant() && | |
640 contains(rhs->AsRange(), *lhs->AsConstant()->Value())) { | |
641 return AddToUnion(lhs, result, size, region); | |
642 } | |
643 return size; // Shortcut. | |
644 } | |
645 | |
646 if (lhs->Is(rhs)) return AddToUnion(lhs, result, size, region); | |
647 if (rhs->Is(lhs)) return AddToUnion(rhs, result, size, region); | |
648 return size; | |
649 } | |
650 | |
651 | |
584 template<class Config> | 652 template<class Config> |
585 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Union( | 653 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Union( |
586 TypeHandle type1, TypeHandle type2, Region* region) { | 654 TypeHandle type1, TypeHandle type2, Region* region) { |
655 | |
587 // Fast case: bit sets. | 656 // Fast case: bit sets. |
588 if (type1->IsBitset() && type2->IsBitset()) { | 657 if (type1->IsBitset() && type2->IsBitset()) { |
589 return BitsetType::New(type1->AsBitset() | type2->AsBitset(), region); | 658 return BitsetType::New(type1->AsBitset() | type2->AsBitset(), region); |
590 } | 659 } |
591 | 660 |
592 // Fast case: top or bottom types. | 661 // Fast case: top or bottom types. |
593 if (type1->IsAny() || type2->IsNone()) return type1; | 662 if (type1->IsAny() || type2->IsNone()) return type1; |
594 if (type2->IsAny() || type1->IsNone()) return type2; | 663 if (type2->IsAny() || type1->IsNone()) return type2; |
595 | 664 |
596 // Semi-fast case: Unioned objects are neither involved nor produced. | 665 // Semi-fast case. |
597 if (!(type1->IsUnion() || type2->IsUnion())) { | 666 if (type1->Is(type2)) return type2; |
598 if (type1->Is(type2)) return type2; | 667 if (type2->Is(type1)) return type1; |
599 if (type2->Is(type1)) return type1; | 668 |
669 // Slow case: create union. | |
670 int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1; | |
671 int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1; | |
672 if (!AddIsSafe(size1, size2)) return Any(region); | |
673 int size = size1 + size2; | |
674 if (!AddIsSafe(size, 2)) return Any(region); | |
675 size += 2; | |
676 UnionHandle result = UnionType::New(size, region); | |
677 size = 0; | |
678 | |
679 // Deal with bitsets. | |
680 TypeHandle bitset = BitsetType::New( | |
681 type1->BitsetGlb() | type2->BitsetGlb(), region); | |
682 result->Set(size++, bitset); | |
683 | |
684 // Deal with ranges. | |
685 TypeHandle range = None(region); | |
686 RangeType* range1 = type1->GetRange(); | |
687 RangeType* range2 = type2->GetRange(); | |
688 if (range1 != NULL && range2 != NULL) { | |
689 range = RangeType::New(union_(Limits(range1), Limits(range2)), region); | |
690 } else if (range1 != NULL) { | |
691 range = handle(range1); | |
692 } else if (range2 != NULL) { | |
693 range = handle(range2); | |
600 } | 694 } |
695 result->Set(size++, range); | |
601 | 696 |
602 // Slow case: may need to produce a Unioned object. | 697 size = AddToUnion(type1, result, size, region); |
603 int size = 0; | 698 size = AddToUnion(type2, result, size, region); |
604 if (!type1->IsBitset()) { | 699 return NormalizeUnion(result, size); |
605 size += (type1->IsUnion() ? type1->AsUnion()->Length() : 1); | |
606 } | |
607 if (!type2->IsBitset()) { | |
608 size += (type2->IsUnion() ? type2->AsUnion()->Length() : 1); | |
609 } | |
610 int bitset = type1->BitsetGlb() | type2->BitsetGlb(); | |
611 if (bitset != BitsetType::kNone) ++size; | |
612 DCHECK(size >= 1); | |
613 | |
614 UnionHandle unioned = UnionType::New(size, region); | |
615 size = 0; | |
616 if (bitset != BitsetType::kNone) { | |
617 unioned->Set(size++, BitsetType::New(bitset, region)); | |
618 } | |
619 size = ExtendUnion(unioned, size, type1, type2, false, region); | |
620 size = ExtendUnion(unioned, size, type2, type1, false, region); | |
621 | |
622 if (size == 1) { | |
623 return unioned->Get(0); | |
624 } else { | |
625 unioned->Shrink(size); | |
626 DCHECK(unioned->Wellformed()); | |
627 return unioned; | |
628 } | |
629 } | 700 } |
630 | 701 |
631 | 702 |
632 // Intersection is O(1) on simple bitsets, but O(n*m) on structured unions. | 703 // Add [this] to [result] unless [this] is bitset, range, or already subsumed. |
rossberg
2014/09/15 15:58:29
s/this/type/g
neis1
2014/09/16 10:03:59
Done.
| |
704 // Return new size of [result]. | |
633 template<class Config> | 705 template<class Config> |
634 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Intersect( | 706 int TypeImpl<Config>::AddToUnion( |
635 TypeHandle type1, TypeHandle type2, Region* region) { | 707 TypeHandle type, UnionHandle result, int size, Region* region) { |
636 // Fast case: bit sets. | 708 if (type->IsBitset() || type->IsRange()) return size; |
637 if (type1->IsBitset() && type2->IsBitset()) { | 709 if (type->IsUnion()) { |
638 return BitsetType::New(type1->AsBitset() & type2->AsBitset(), region); | 710 for (int i = 0; i < type->AsUnion()->Length(); ++i) { |
711 size = AddToUnion(type->AsUnion()->Get(i), result, size, region); | |
712 } | |
713 return size; | |
639 } | 714 } |
640 | 715 for (int i = 0; i < size; ++i) { |
641 // Fast case: top or bottom types. | 716 if (type->Is(result->Get(i))) return size; |
642 if (type1->IsNone() || type2->IsAny()) return type1; | |
643 if (type2->IsNone() || type1->IsAny()) return type2; | |
644 | |
645 // Semi-fast case: Unioned objects are neither involved nor produced. | |
646 if (!(type1->IsUnion() || type2->IsUnion())) { | |
647 if (type1->Is(type2)) return type1; | |
648 if (type2->Is(type1)) return type2; | |
649 } | 717 } |
650 | 718 result->Set(size++, type); |
651 // Slow case: may need to produce a Unioned object. | 719 return size; |
652 int size = 0; | |
653 if (!type1->IsBitset()) { | |
654 size += (type1->IsUnion() ? type1->AsUnion()->Length() : 1); | |
655 } | |
656 if (!type2->IsBitset()) { | |
657 size += (type2->IsUnion() ? type2->AsUnion()->Length() : 1); | |
658 } | |
659 int bitset = type1->BitsetGlb() & type2->BitsetGlb(); | |
660 if (bitset != BitsetType::kNone) ++size; | |
661 DCHECK(size >= 1); | |
662 | |
663 UnionHandle unioned = UnionType::New(size, region); | |
664 size = 0; | |
665 if (bitset != BitsetType::kNone) { | |
666 unioned->Set(size++, BitsetType::New(bitset, region)); | |
667 } | |
668 size = ExtendUnion(unioned, size, type1, type2, true, region); | |
669 size = ExtendUnion(unioned, size, type2, type1, true, region); | |
670 | |
671 if (size == 0) { | |
672 return None(region); | |
673 } else if (size == 1) { | |
674 return unioned->Get(0); | |
675 } else { | |
676 unioned->Shrink(size); | |
677 DCHECK(unioned->Wellformed()); | |
678 return unioned; | |
679 } | |
680 } | 720 } |
681 | 721 |
682 | 722 |
723 template<class Config> | |
724 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::NormalizeUnion( | |
725 UnionHandle unioned, int size) { | |
726 DCHECK(size >= 2); | |
727 // If bitset or range are None, use their positions for different types. | |
728 if (unioned->Get(0)->IsNone()) unioned->Set(0, unioned->Get(--size)); | |
729 if (size >= 2 && unioned->Get(1)->Is(unioned->Get(0))) { | |
rossberg
2014/09/15 15:58:29
This condition looks weird. Can't slot 0 contain w
neis1
2014/09/16 10:04:00
Yes. The code is correct but it's a little twiste
| |
730 unioned->Set(1, unioned->Get(--size)); | |
731 } | |
732 if (size == 1) return unioned->Get(0); | |
733 unioned->Shrink(size); | |
734 SLOW_DCHECK(unioned->Wellformed()); | |
735 return unioned; | |
736 } | |
737 | |
738 | |
683 // ----------------------------------------------------------------------------- | 739 // ----------------------------------------------------------------------------- |
684 // Iteration. | 740 // Iteration. |
685 | 741 |
686 template<class Config> | 742 template<class Config> |
687 int TypeImpl<Config>::NumClasses() { | 743 int TypeImpl<Config>::NumClasses() { |
688 DisallowHeapAllocation no_allocation; | 744 DisallowHeapAllocation no_allocation; |
689 if (this->IsClass()) { | 745 if (this->IsClass()) { |
690 return 1; | 746 return 1; |
691 } else if (this->IsUnion()) { | 747 } else if (this->IsUnion()) { |
692 UnionHandle unioned = handle(this->AsUnion()); | 748 UnionHandle unioned = handle(this->AsUnion()); |
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786 // ----------------------------------------------------------------------------- | 842 // ----------------------------------------------------------------------------- |
787 // Conversion between low-level representations. | 843 // Conversion between low-level representations. |
788 | 844 |
789 template<class Config> | 845 template<class Config> |
790 template<class OtherType> | 846 template<class OtherType> |
791 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Convert( | 847 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Convert( |
792 typename OtherType::TypeHandle type, Region* region) { | 848 typename OtherType::TypeHandle type, Region* region) { |
793 if (type->IsBitset()) { | 849 if (type->IsBitset()) { |
794 return BitsetType::New(type->AsBitset(), region); | 850 return BitsetType::New(type->AsBitset(), region); |
795 } else if (type->IsClass()) { | 851 } else if (type->IsClass()) { |
796 TypeHandle bound = BitsetType::New(type->BitsetLub(), region); | 852 return ClassType::New(type->AsClass()->Map(), region); |
797 return ClassType::New(type->AsClass()->Map(), bound, region); | |
798 } else if (type->IsConstant()) { | 853 } else if (type->IsConstant()) { |
799 TypeHandle bound = Convert<OtherType>(type->AsConstant()->Bound(), region); | 854 return ConstantType::New(type->AsConstant()->Value(), region); |
800 return ConstantType::New(type->AsConstant()->Value(), bound, region); | |
801 } else if (type->IsRange()) { | 855 } else if (type->IsRange()) { |
802 TypeHandle bound = Convert<OtherType>(type->AsRange()->Bound(), region); | |
803 return RangeType::New( | 856 return RangeType::New( |
804 type->AsRange()->Min(), type->AsRange()->Max(), bound, region); | 857 type->AsRange()->MinV(), type->AsRange()->MaxV(), region); |
805 } else if (type->IsContext()) { | 858 } else if (type->IsContext()) { |
806 TypeHandle bound = Convert<OtherType>(type->AsContext()->Bound(), region); | |
807 TypeHandle outer = Convert<OtherType>(type->AsContext()->Outer(), region); | 859 TypeHandle outer = Convert<OtherType>(type->AsContext()->Outer(), region); |
808 return ContextType::New(outer, bound, region); | 860 return ContextType::New(outer, region); |
809 } else if (type->IsUnion()) { | 861 } else if (type->IsUnion()) { |
810 int length = type->AsUnion()->Length(); | 862 int length = type->AsUnion()->Length(); |
811 UnionHandle unioned = UnionType::New(length, region); | 863 UnionHandle unioned = UnionType::New(length, region); |
812 for (int i = 0; i < length; ++i) { | 864 for (int i = 0; i < length; ++i) { |
813 TypeHandle t = Convert<OtherType>(type->AsUnion()->Get(i), region); | 865 TypeHandle t = Convert<OtherType>(type->AsUnion()->Get(i), region); |
814 unioned->Set(i, t); | 866 unioned->Set(i, t); |
815 } | 867 } |
816 return unioned; | 868 return unioned; |
817 } else if (type->IsArray()) { | 869 } else if (type->IsArray()) { |
818 TypeHandle element = Convert<OtherType>(type->AsArray()->Element(), region); | 870 TypeHandle element = Convert<OtherType>(type->AsArray()->Element(), region); |
819 TypeHandle bound = Convert<OtherType>(type->AsArray()->Bound(), region); | 871 return ArrayType::New(element, region); |
820 return ArrayType::New(element, bound, region); | |
821 } else if (type->IsFunction()) { | 872 } else if (type->IsFunction()) { |
822 TypeHandle res = Convert<OtherType>(type->AsFunction()->Result(), region); | 873 TypeHandle res = Convert<OtherType>(type->AsFunction()->Result(), region); |
823 TypeHandle rcv = Convert<OtherType>(type->AsFunction()->Receiver(), region); | 874 TypeHandle rcv = Convert<OtherType>(type->AsFunction()->Receiver(), region); |
824 TypeHandle bound = Convert<OtherType>(type->AsFunction()->Bound(), region); | |
825 FunctionHandle function = FunctionType::New( | 875 FunctionHandle function = FunctionType::New( |
826 res, rcv, bound, type->AsFunction()->Arity(), region); | 876 res, rcv, type->AsFunction()->Arity(), region); |
827 for (int i = 0; i < function->Arity(); ++i) { | 877 for (int i = 0; i < function->Arity(); ++i) { |
828 TypeHandle param = Convert<OtherType>( | 878 TypeHandle param = Convert<OtherType>( |
829 type->AsFunction()->Parameter(i), region); | 879 type->AsFunction()->Parameter(i), region); |
830 function->InitParameter(i, param); | 880 function->InitParameter(i, param); |
831 } | 881 } |
832 return function; | 882 return function; |
833 } else { | 883 } else { |
834 UNREACHABLE(); | 884 UNREACHABLE(); |
835 return None(region); | 885 return None(region); |
836 } | 886 } |
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
901 DisallowHeapAllocation no_allocation; | 951 DisallowHeapAllocation no_allocation; |
902 if (dim != REPRESENTATION_DIM) { | 952 if (dim != REPRESENTATION_DIM) { |
903 if (this->IsBitset()) { | 953 if (this->IsBitset()) { |
904 BitsetType::Print(os, SEMANTIC(this->AsBitset())); | 954 BitsetType::Print(os, SEMANTIC(this->AsBitset())); |
905 } else if (this->IsClass()) { | 955 } else if (this->IsClass()) { |
906 os << "Class(" << static_cast<void*>(*this->AsClass()->Map()) << " < "; | 956 os << "Class(" << static_cast<void*>(*this->AsClass()->Map()) << " < "; |
907 BitsetType::New(BitsetType::Lub(this))->PrintTo(os, dim); | 957 BitsetType::New(BitsetType::Lub(this))->PrintTo(os, dim); |
908 os << ")"; | 958 os << ")"; |
909 } else if (this->IsConstant()) { | 959 } else if (this->IsConstant()) { |
910 os << "Constant(" << static_cast<void*>(*this->AsConstant()->Value()) | 960 os << "Constant(" << static_cast<void*>(*this->AsConstant()->Value()) |
911 << " : "; | 961 << ")"; |
912 BitsetType::New(BitsetType::Lub(this))->PrintTo(os, dim); | |
913 os << ")"; | |
914 } else if (this->IsRange()) { | 962 } else if (this->IsRange()) { |
915 os << "Range(" << this->AsRange()->Min() | 963 os << "Range(" << this->AsRange()->Min() |
916 << ".." << this->AsRange()->Max() << " : "; | 964 << ", " << this->AsRange()->Max() << ")"; |
917 BitsetType::New(BitsetType::Lub(this))->PrintTo(os, dim); | |
918 os << ")"; | |
919 } else if (this->IsContext()) { | 965 } else if (this->IsContext()) { |
920 os << "Context("; | 966 os << "Context("; |
921 this->AsContext()->Outer()->PrintTo(os, dim); | 967 this->AsContext()->Outer()->PrintTo(os, dim); |
922 os << ")"; | 968 os << ")"; |
923 } else if (this->IsUnion()) { | 969 } else if (this->IsUnion()) { |
924 os << "("; | 970 os << "("; |
925 UnionHandle unioned = handle(this->AsUnion()); | 971 UnionHandle unioned = handle(this->AsUnion()); |
926 for (int i = 0; i < unioned->Length(); ++i) { | 972 for (int i = 0; i < unioned->Length(); ++i) { |
927 TypeHandle type_i = unioned->Get(i); | 973 TypeHandle type_i = unioned->Get(i); |
928 if (i > 0) os << " | "; | 974 if (i > 0) os << " | "; |
929 type_i->PrintTo(os, dim); | 975 type_i->PrintTo(os, dim); |
930 } | 976 } |
931 os << ")"; | 977 os << ")"; |
932 } else if (this->IsArray()) { | 978 } else if (this->IsArray()) { |
933 os << "Array("; | 979 os << "Array("; |
934 AsArray()->Element()->PrintTo(os, dim); | 980 AsArray()->Element()->PrintTo(os, dim); |
935 os << ")"; | 981 os << ")"; |
936 } else if (this->IsFunction()) { | 982 } else if (this->IsFunction()) { |
983 os << "Function["; | |
rossberg
2014/09/15 15:58:29
Hm?
neis1
2014/09/16 10:03:59
I found it impossible to parse non-trivial functio
rossberg
2014/09/16 14:04:40
I see, but this syntax is a bit too random (and po
neis1
2014/09/18 13:05:18
I got rid of it.
| |
937 if (!this->AsFunction()->Receiver()->IsAny()) { | 984 if (!this->AsFunction()->Receiver()->IsAny()) { |
938 this->AsFunction()->Receiver()->PrintTo(os, dim); | 985 this->AsFunction()->Receiver()->PrintTo(os, dim); |
939 os << "."; | 986 os << "."; |
940 } | 987 } |
941 os << "("; | 988 os << "("; |
942 for (int i = 0; i < this->AsFunction()->Arity(); ++i) { | 989 for (int i = 0; i < this->AsFunction()->Arity(); ++i) { |
943 if (i > 0) os << ", "; | 990 if (i > 0) os << ", "; |
944 this->AsFunction()->Parameter(i)->PrintTo(os, dim); | 991 this->AsFunction()->Parameter(i)->PrintTo(os, dim); |
945 } | 992 } |
946 os << ")->"; | 993 os << ")->"; |
947 this->AsFunction()->Result()->PrintTo(os, dim); | 994 this->AsFunction()->Result()->PrintTo(os, dim); |
995 os << "]"; | |
948 } else { | 996 } else { |
949 UNREACHABLE(); | 997 UNREACHABLE(); |
950 } | 998 } |
951 } | 999 } |
952 if (dim == BOTH_DIMS) os << "/"; | 1000 if (dim == BOTH_DIMS) os << "/"; |
953 if (dim != SEMANTIC_DIM) { | 1001 if (dim != SEMANTIC_DIM) { |
954 BitsetType::Print(os, REPRESENTATION(this->BitsetLub())); | 1002 BitsetType::Print(os, REPRESENTATION(this->BitsetLub())); |
955 } | 1003 } |
956 } | 1004 } |
957 | 1005 |
958 | 1006 |
959 #ifdef DEBUG | 1007 #ifdef DEBUG |
960 template <class Config> | 1008 template <class Config> |
961 void TypeImpl<Config>::Print() { | 1009 void TypeImpl<Config>::Print() { |
962 OFStream os(stdout); | 1010 OFStream os(stdout); |
963 PrintTo(os); | 1011 PrintTo(os); |
964 os << endl; | 1012 os << endl; |
965 } | 1013 } |
1014 template <class Config> | |
1015 void TypeImpl<Config>::BitsetType::Print(int bitset) { | |
1016 OFStream os(stdout); | |
1017 Print(os, bitset); | |
1018 os << endl; | |
1019 } | |
966 #endif | 1020 #endif |
967 | 1021 |
968 | 1022 |
969 // ----------------------------------------------------------------------------- | 1023 // ----------------------------------------------------------------------------- |
970 // Instantiations. | 1024 // Instantiations. |
971 | 1025 |
972 template class TypeImpl<ZoneTypeConfig>; | 1026 template class TypeImpl<ZoneTypeConfig>; |
973 template class TypeImpl<ZoneTypeConfig>::Iterator<i::Map>; | 1027 template class TypeImpl<ZoneTypeConfig>::Iterator<i::Map>; |
974 template class TypeImpl<ZoneTypeConfig>::Iterator<i::Object>; | 1028 template class TypeImpl<ZoneTypeConfig>::Iterator<i::Object>; |
975 | 1029 |
976 template class TypeImpl<HeapTypeConfig>; | 1030 template class TypeImpl<HeapTypeConfig>; |
977 template class TypeImpl<HeapTypeConfig>::Iterator<i::Map>; | 1031 template class TypeImpl<HeapTypeConfig>::Iterator<i::Map>; |
978 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>; | 1032 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>; |
979 | 1033 |
980 template TypeImpl<ZoneTypeConfig>::TypeHandle | 1034 template TypeImpl<ZoneTypeConfig>::TypeHandle |
981 TypeImpl<ZoneTypeConfig>::Convert<HeapType>( | 1035 TypeImpl<ZoneTypeConfig>::Convert<HeapType>( |
982 TypeImpl<HeapTypeConfig>::TypeHandle, TypeImpl<ZoneTypeConfig>::Region*); | 1036 TypeImpl<HeapTypeConfig>::TypeHandle, TypeImpl<ZoneTypeConfig>::Region*); |
983 template TypeImpl<HeapTypeConfig>::TypeHandle | 1037 template TypeImpl<HeapTypeConfig>::TypeHandle |
984 TypeImpl<HeapTypeConfig>::Convert<Type>( | 1038 TypeImpl<HeapTypeConfig>::Convert<Type>( |
985 TypeImpl<ZoneTypeConfig>::TypeHandle, TypeImpl<HeapTypeConfig>::Region*); | 1039 TypeImpl<ZoneTypeConfig>::TypeHandle, TypeImpl<HeapTypeConfig>::Region*); |
986 | 1040 |
987 } } // namespace v8::internal | 1041 } } // namespace v8::internal |
OLD | NEW |