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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/types.h" | 5 #include "src/types.h" |
6 | 6 |
7 #include "src/ostreams.h" | 7 #include "src/ostreams.h" |
8 #include "src/types-inl.h" | 8 #include "src/types-inl.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
11 namespace internal { | 11 namespace internal { |
12 | 12 |
13 | 13 |
14 // ----------------------------------------------------------------------------- | 14 // ----------------------------------------------------------------------------- |
15 // Range-related custom order on doubles. | 15 // Range-related helper functions. |
16 // We want -0 to be less than +0. | |
17 | 16 |
18 static bool dle(double x, double y) { | 17 template<class Config> |
19 return x <= y && (x != 0 || IsMinusZero(x) || !IsMinusZero(y)); | 18 typename TypeImpl<Config>::Limits TypeImpl<Config>::intersect( |
19 Limits lhs, Limits rhs) { | |
20 DisallowHeapAllocation no_allocation; | |
21 Limits result(lhs); | |
22 if (lhs.min->Number() < rhs.min->Number()) result.min = rhs.min; | |
23 if (lhs.max->Number() > rhs.max->Number()) result.max = rhs.max; | |
24 return result; | |
20 } | 25 } |
21 | 26 |
22 | 27 |
23 static bool deq(double x, double y) { | 28 template<class Config> |
24 return dle(x, y) && dle(y, x); | 29 typename TypeImpl<Config>::Limits TypeImpl<Config>::union_( |
30 Limits lhs, Limits rhs) { | |
31 DisallowHeapAllocation no_allocation; | |
32 Limits result(lhs); | |
33 if (lhs.min->Number() > rhs.min->Number()) result.min = rhs.min; | |
34 if (lhs.max->Number() < rhs.max->Number()) result.max = rhs.max; | |
35 return result; | |
36 } | |
37 | |
38 | |
39 template<class Config> | |
40 bool TypeImpl<Config>::overlap( | |
41 typename TypeImpl<Config>::RangeType* lhs, | |
42 typename TypeImpl<Config>::RangeType* rhs) { | |
43 DisallowHeapAllocation no_allocation; | |
44 typename TypeImpl<Config>::Limits lim = intersect(Limits(lhs), Limits(rhs)); | |
45 return lim.min->Number() <= lim.max->Number(); | |
46 } | |
47 | |
48 | |
49 template<class Config> | |
50 bool TypeImpl<Config>::contains( | |
51 typename TypeImpl<Config>::RangeType* lhs, | |
52 typename TypeImpl<Config>::RangeType* rhs) { | |
53 DisallowHeapAllocation no_allocation; | |
54 return lhs->Min() <= rhs->Min() && rhs->Max() <= lhs->Max(); | |
55 } | |
56 | |
57 | |
58 template<class Config> | |
59 bool TypeImpl<Config>::contains( | |
60 typename TypeImpl<Config>::RangeType* range, i::Object* val) { | |
61 DisallowHeapAllocation no_allocation; | |
62 return IsInteger(val) | |
63 && range->Min() <= val->Number() && val->Number() <= range->Max(); | |
25 } | 64 } |
26 | 65 |
27 | 66 |
28 // ----------------------------------------------------------------------------- | 67 // ----------------------------------------------------------------------------- |
29 // Glb and lub computation. | 68 // Glb and lub computation. |
30 | 69 |
70 | |
31 // The largest bitset subsumed by this type. | 71 // The largest bitset subsumed by this type. |
32 template<class Config> | 72 template<class Config> |
33 int TypeImpl<Config>::BitsetType::Glb(TypeImpl* type) { | 73 int TypeImpl<Config>::BitsetType::Glb(TypeImpl* type) { |
34 DisallowHeapAllocation no_allocation; | 74 DisallowHeapAllocation no_allocation; |
35 if (type->IsBitset()) { | 75 if (type->IsBitset()) { |
36 return type->AsBitset(); | 76 return type->AsBitset(); |
37 } else if (type->IsUnion()) { | 77 } else if (type->IsUnion()) { |
38 UnionHandle unioned = handle(type->AsUnion()); | 78 UnionHandle unioned = handle(type->AsUnion()); |
39 DCHECK(unioned->Wellformed()); | 79 SLOW_DCHECK(unioned->Wellformed()); |
40 return unioned->Get(0)->BitsetGlb(); // Other BitsetGlb's are kNone anyway. | 80 return unioned->Get(0)->BitsetGlb(); // Shortcut. |
41 } else { | 81 } else { |
42 return kNone; | 82 return kNone; |
43 } | 83 } |
44 } | 84 } |
45 | 85 |
46 | 86 |
47 // The smallest bitset subsuming this type. | 87 // The smallest bitset subsuming this type. |
48 template<class Config> | 88 template<class Config> |
49 int TypeImpl<Config>::BitsetType::Lub(TypeImpl* type) { | 89 int TypeImpl<Config>::BitsetType::Lub(TypeImpl* type) { |
50 DisallowHeapAllocation no_allocation; | 90 DisallowHeapAllocation no_allocation; |
51 if (type->IsBitset()) { | 91 if (type->IsUnion()) { |
52 return type->AsBitset(); | |
53 } else if (type->IsUnion()) { | |
54 UnionHandle unioned = handle(type->AsUnion()); | |
55 int bitset = kNone; | 92 int bitset = kNone; |
56 for (int i = 0; i < unioned->Length(); ++i) { | 93 for (int i = 0; i < type->AsUnion()->Length(); ++i) { |
57 bitset |= unioned->Get(i)->BitsetLub(); | 94 bitset |= type->AsUnion()->Get(i)->BitsetLub(); |
58 } | 95 } |
59 return bitset; | 96 return bitset; |
60 } else if (type->IsClass()) { | |
61 // Little hack to avoid the need for a region for handlification here... | |
62 return Config::is_class(type) ? Lub(*Config::as_class(type)) : | |
63 type->AsClass()->Bound(NULL)->AsBitset(); | |
64 } else if (type->IsConstant()) { | |
65 return type->AsConstant()->Bound()->AsBitset(); | |
66 } else if (type->IsRange()) { | |
67 return type->AsRange()->Bound()->AsBitset(); | |
68 } else if (type->IsContext()) { | |
69 return type->AsContext()->Bound()->AsBitset(); | |
70 } else if (type->IsArray()) { | |
71 return type->AsArray()->Bound()->AsBitset(); | |
72 } else if (type->IsFunction()) { | |
73 return type->AsFunction()->Bound()->AsBitset(); | |
74 } else { | |
75 UNREACHABLE(); | |
76 return kNone; | |
77 } | 97 } |
98 if (type->IsBitset()) return type->AsBitset(); | |
rossberg
2014/09/10 15:44:13
Put this case first, since it is probably the most
neis1
2014/09/11 12:58:12
Done.
| |
99 if (type->IsClass()) return Lub(*type->AsClass()->Map()); | |
100 if (type->IsConstant()) return Lub(*type->AsConstant()->Value()); | |
101 if (type->IsRange()) return Lub(Limits(type->AsRange())); | |
102 if (type->IsContext()) return kInternal & kTaggedPtr; | |
103 if (type->IsArray()) return kArray; | |
104 if (type->IsFunction()) return kFunction; | |
105 UNREACHABLE(); | |
106 return kNone; | |
78 } | 107 } |
79 | 108 |
80 | 109 |
81 // The smallest bitset subsuming this type, ignoring explicit bounds. | |
82 template<class Config> | |
83 int TypeImpl<Config>::BitsetType::InherentLub(TypeImpl* type) { | |
rossberg
2014/09/10 15:44:14
I'm glad that we can get rid of this one...
neis1
2014/09/11 12:58:12
Well, it's basically still there. But we only hav
| |
84 DisallowHeapAllocation no_allocation; | |
85 if (type->IsBitset()) { | |
86 return type->AsBitset(); | |
87 } else if (type->IsUnion()) { | |
88 UnionHandle unioned = handle(type->AsUnion()); | |
89 int bitset = kNone; | |
90 for (int i = 0; i < unioned->Length(); ++i) { | |
91 bitset |= unioned->Get(i)->InherentBitsetLub(); | |
92 } | |
93 return bitset; | |
94 } else if (type->IsClass()) { | |
95 return Lub(*type->AsClass()->Map()); | |
96 } else if (type->IsConstant()) { | |
97 return Lub(*type->AsConstant()->Value()); | |
98 } else if (type->IsRange()) { | |
99 return Lub(type->AsRange()->Min(), type->AsRange()->Max()); | |
100 } else if (type->IsContext()) { | |
101 return kInternal & kTaggedPtr; | |
102 } else if (type->IsArray()) { | |
103 return kArray; | |
104 } else if (type->IsFunction()) { | |
105 return kFunction; | |
106 } else { | |
107 UNREACHABLE(); | |
108 return kNone; | |
109 } | |
110 } | |
111 | |
112 | |
113 template<class Config> | 110 template<class Config> |
114 int TypeImpl<Config>::BitsetType::Lub(i::Object* value) { | 111 int TypeImpl<Config>::BitsetType::Lub(i::Object* value) { |
115 DisallowHeapAllocation no_allocation; | 112 DisallowHeapAllocation no_allocation; |
116 if (value->IsNumber()) { | 113 if (value->IsNumber()) { |
117 return Lub(value->Number()) & (value->IsSmi() ? kTaggedInt : kTaggedPtr); | 114 return Lub(value->Number()) & (value->IsSmi() ? kTaggedInt : kTaggedPtr); |
118 } | 115 } |
119 return Lub(i::HeapObject::cast(value)->map()); | 116 return Lub(i::HeapObject::cast(value)->map()); |
120 } | 117 } |
121 | 118 |
122 | 119 |
123 template<class Config> | 120 template<class Config> |
124 int TypeImpl<Config>::BitsetType::Lub(double value) { | 121 int TypeImpl<Config>::BitsetType::Lub(double value) { |
125 DisallowHeapAllocation no_allocation; | 122 DisallowHeapAllocation no_allocation; |
126 if (i::IsMinusZero(value)) return kMinusZero; | 123 if (i::IsMinusZero(value)) return kMinusZero; |
127 if (std::isnan(value)) return kNaN; | 124 if (std::isnan(value)) return kNaN; |
128 if (IsUint32Double(value)) return Lub(FastD2UI(value)); | 125 if (IsUint32Double(value)) return Lub(FastD2UI(value)); |
129 if (IsInt32Double(value)) return Lub(FastD2I(value)); | 126 if (IsInt32Double(value)) return Lub(FastD2I(value)); |
130 return kOtherNumber; | 127 return kOtherNumber; |
131 } | 128 } |
132 | 129 |
133 | 130 |
134 template<class Config> | 131 template<class Config> |
135 int TypeImpl<Config>::BitsetType::Lub(double min, double max) { | |
136 DisallowHeapAllocation no_allocation; | |
137 DCHECK(dle(min, max)); | |
138 if (deq(min, max)) return BitsetType::Lub(min); // Singleton range. | |
139 int bitset = BitsetType::kNumber ^ SEMANTIC(BitsetType::kNaN); | |
140 if (dle(0, min) || max < 0) bitset ^= SEMANTIC(BitsetType::kMinusZero); | |
141 return bitset; | |
142 // TODO(neis): Could refine this further by doing more checks on min/max. | |
143 } | |
144 | |
145 | |
146 template<class Config> | |
147 int TypeImpl<Config>::BitsetType::Lub(int32_t value) { | 132 int TypeImpl<Config>::BitsetType::Lub(int32_t value) { |
133 DisallowHeapAllocation no_allocation; | |
148 if (value >= 0x40000000) { | 134 if (value >= 0x40000000) { |
149 return i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall; | 135 return i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall; |
150 } | 136 } |
151 if (value >= 0) return kUnsignedSmall; | 137 if (value >= 0) return kUnsignedSmall; |
152 if (value >= -0x40000000) return kOtherSignedSmall; | 138 if (value >= -0x40000000) return kOtherSignedSmall; |
153 return i::SmiValuesAre31Bits() ? kOtherSigned32 : kOtherSignedSmall; | 139 return i::SmiValuesAre31Bits() ? kOtherSigned32 : kOtherSignedSmall; |
154 } | 140 } |
155 | 141 |
156 | 142 |
157 template<class Config> | 143 template<class Config> |
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174 case CONS_STRING_TYPE: | 160 case CONS_STRING_TYPE: |
175 case CONS_ONE_BYTE_STRING_TYPE: | 161 case CONS_ONE_BYTE_STRING_TYPE: |
176 case SLICED_STRING_TYPE: | 162 case SLICED_STRING_TYPE: |
177 case SLICED_ONE_BYTE_STRING_TYPE: | 163 case SLICED_ONE_BYTE_STRING_TYPE: |
178 case EXTERNAL_STRING_TYPE: | 164 case EXTERNAL_STRING_TYPE: |
179 case EXTERNAL_ONE_BYTE_STRING_TYPE: | 165 case EXTERNAL_ONE_BYTE_STRING_TYPE: |
180 case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: | 166 case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: |
181 case SHORT_EXTERNAL_STRING_TYPE: | 167 case SHORT_EXTERNAL_STRING_TYPE: |
182 case SHORT_EXTERNAL_ONE_BYTE_STRING_TYPE: | 168 case SHORT_EXTERNAL_ONE_BYTE_STRING_TYPE: |
183 case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: | 169 case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: |
170 return kOtherString; | |
184 case INTERNALIZED_STRING_TYPE: | 171 case INTERNALIZED_STRING_TYPE: |
185 case ONE_BYTE_INTERNALIZED_STRING_TYPE: | 172 case ONE_BYTE_INTERNALIZED_STRING_TYPE: |
186 case EXTERNAL_INTERNALIZED_STRING_TYPE: | 173 case EXTERNAL_INTERNALIZED_STRING_TYPE: |
187 case EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE: | 174 case EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE: |
188 case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: | 175 case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: |
189 case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE: | 176 case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE: |
190 case SHORT_EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE: | 177 case SHORT_EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE: |
191 case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: | 178 case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: |
192 return kString; | 179 return kInternalizedString; |
193 case SYMBOL_TYPE: | 180 case SYMBOL_TYPE: |
194 return kSymbol; | 181 return kSymbol; |
195 case ODDBALL_TYPE: { | 182 case ODDBALL_TYPE: { |
196 Heap* heap = map->GetHeap(); | 183 Heap* heap = map->GetHeap(); |
197 if (map == heap->undefined_map()) return kUndefined; | 184 if (map == heap->undefined_map()) return kUndefined; |
198 if (map == heap->null_map()) return kNull; | 185 if (map == heap->null_map()) return kNull; |
199 if (map == heap->boolean_map()) return kBoolean; | 186 if (map == heap->boolean_map()) return kBoolean; |
200 DCHECK(map == heap->the_hole_map() || | 187 DCHECK(map == heap->the_hole_map() || |
201 map == heap->uninitialized_map() || | 188 map == heap->uninitialized_map() || |
202 map == heap->no_interceptor_result_sentinel_map() || | 189 map == heap->no_interceptor_result_sentinel_map() || |
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254 case FOREIGN_TYPE: | 241 case FOREIGN_TYPE: |
255 case CODE_TYPE: | 242 case CODE_TYPE: |
256 return kInternal & kTaggedPtr; | 243 return kInternal & kTaggedPtr; |
257 default: | 244 default: |
258 UNREACHABLE(); | 245 UNREACHABLE(); |
259 return kNone; | 246 return kNone; |
260 } | 247 } |
261 } | 248 } |
262 | 249 |
263 | 250 |
251 template<class Config> | |
252 double TypeImpl<Config>::BitsetType::Min(int bitset) { | |
253 DisallowHeapAllocation no_allocation; | |
254 switch (bitset) { | |
255 case kUnsignedSmall: | |
256 return 0; | |
257 case kOtherSignedSmall: | |
258 return i::SmiValuesAre31Bits() ? -0x40000000 : kMinInt; | |
259 case kOtherUnsigned31: // Only used if SmiValuesAre31Bits(). | |
260 return 0x40000000u; | |
261 case kOtherUnsigned32: | |
262 return 0x80000000u; | |
263 case kOtherSigned32: // Only used if SmiValuesAre31Bits(). | |
264 return kMinInt; | |
265 case kOtherNumber: // The positive integer part of OtherNumber. | |
266 return kMaxUInt32; | |
rossberg
2014/09/10 15:44:14
Why not static_cast<double>(kMaxUint32) + 1, and a
neis1
2014/09/11 12:58:12
Right, that's what it should have been in the firs
| |
267 default: | |
268 UNREACHABLE(); | |
269 return 0; | |
270 } | |
271 } | |
272 | |
273 | |
274 template<class Config> | |
275 int TypeImpl<Config>::BitsetType::Lub(Limits lim) { | |
rossberg
2014/09/10 15:44:14
Nit: move this decl closer to the other numeric Lu
neis1
2014/09/11 12:58:12
I moved the Lub for maps up. The order now matche
| |
276 DisallowHeapAllocation no_allocation; | |
277 double min = lim.min->Number(); | |
278 double max = lim.max->Number(); | |
279 int lub = kNone; | |
280 | |
281 if (min < Min(kOtherSigned32)) { | |
rossberg
2014/09/10 15:44:13
Hm, can't this written more concisely using a loop
neis1
2014/09/11 12:58:12
I rewrote it and also got rid of the Min() functio
| |
282 lub |= kOtherNumber; | |
283 if (max < Min(kOtherSigned32)) return lub; | |
284 } | |
285 if (i::SmiValuesAre31Bits() && min < Min(kOtherSignedSmall)) { | |
286 lub |= kOtherSigned32; | |
287 if (max < Min(kOtherSignedSmall)) return lub; | |
288 } | |
289 if (min < Min(kUnsignedSmall)) { | |
290 lub |= kOtherSignedSmall; | |
291 if (max < Min(kUnsignedSmall)) return lub; | |
292 } | |
293 if (min < Min(kOtherUnsigned31)) { | |
294 lub |= kUnsignedSmall; | |
295 if (max < Min(kOtherUnsigned31)) return lub; | |
296 } | |
297 if (min < Min(kOtherUnsigned32)) { | |
298 lub |= i::SmiValuesAre31Bits() ? kOtherUnsigned31 : kUnsignedSmall; | |
299 if (max < Min(kOtherUnsigned32)) return lub; | |
300 } | |
301 if (min < Min(kOtherNumber)) { | |
rossberg
2014/09/10 15:44:14
Shouldn't this be <= ?
neis1
2014/09/11 12:58:12
The <= below should have been < but due to the bug
| |
302 lub |= kOtherUnsigned32; | |
303 if (max <= Min(kOtherNumber)) return lub; | |
304 } | |
305 return lub | kOtherNumber; | |
306 } | |
307 | |
308 | |
264 // ----------------------------------------------------------------------------- | 309 // ----------------------------------------------------------------------------- |
265 // Predicates. | 310 // Predicates. |
266 | 311 |
267 // Check this <= that. | 312 |
313 template<class Config> | |
314 bool TypeImpl<Config>::SimplyEquals(TypeImpl* that) { | |
rossberg
2014/09/10 15:44:14
Is this not supposed to handle bitsets? If so, add
neis1
2014/09/11 12:58:12
Done.
| |
315 DisallowHeapAllocation no_allocation; | |
316 if (this->IsClass()) { | |
317 return that->IsClass() | |
318 && *this->AsClass()->Map() == *that->AsClass()->Map(); | |
319 } | |
320 if (this->IsConstant()) { | |
321 return that->IsConstant() | |
322 && *this->AsConstant()->Value() == *that->AsConstant()->Value(); | |
323 } | |
324 if (this->IsContext()) { | |
325 return that->IsContext() | |
326 && this->AsContext()->Outer()->Equals(that->AsContext()->Outer()); | |
327 } | |
328 if (this->IsArray()) { | |
329 return that->IsArray() | |
330 && this->AsArray()->Element()->Equals(that->AsArray()->Element()); | |
331 } | |
332 if (this->IsFunction()) { | |
333 if (!that->IsFunction()) return false; | |
334 FunctionType* this_fun = this->AsFunction(); | |
335 FunctionType* that_fun = that->AsFunction(); | |
336 if (this_fun->Arity() != that_fun->Arity() || | |
337 !this_fun->Result()->Equals(that_fun->Result()) || | |
338 !this_fun->Receiver()->Equals(that_fun->Receiver())) { | |
339 return false; | |
340 } | |
341 for (int i = 0; i < this_fun->Arity(); ++i) { | |
342 if (!this_fun->Parameter(i)->Equals(that_fun->Parameter(i))) return false; | |
343 } | |
344 return true; | |
345 } | |
346 return false; | |
347 } | |
348 | |
349 | |
350 // Check if [this] <= [that]. | |
268 template<class Config> | 351 template<class Config> |
269 bool TypeImpl<Config>::SlowIs(TypeImpl* that) { | 352 bool TypeImpl<Config>::SlowIs(TypeImpl* that) { |
270 DisallowHeapAllocation no_allocation; | 353 DisallowHeapAllocation no_allocation; |
271 | 354 |
272 // Fast path for bitsets. | 355 // (T1 \/ ... \/ Tn) <= T if (T1 <= T) /\ ... /\ (Tn <= T) |
273 if (this->IsNone()) return true; | |
274 if (that->IsBitset()) { | |
275 return BitsetType::Is(BitsetType::Lub(this), that->AsBitset()); | |
276 } | |
277 | |
278 if (that->IsClass()) { | |
279 return this->IsClass() | |
280 && *this->AsClass()->Map() == *that->AsClass()->Map() | |
281 && ((Config::is_class(that) && Config::is_class(this)) || | |
282 BitsetType::New(this->BitsetLub())->Is( | |
283 BitsetType::New(that->BitsetLub()))); | |
284 } | |
285 if (that->IsConstant()) { | |
286 return this->IsConstant() | |
287 && *this->AsConstant()->Value() == *that->AsConstant()->Value() | |
288 && this->AsConstant()->Bound()->Is(that->AsConstant()->Bound()); | |
289 } | |
290 if (that->IsRange()) { | |
291 return this->IsRange() | |
292 && this->AsRange()->Bound()->Is(that->AsRange()->Bound()) | |
293 && dle(that->AsRange()->Min(), this->AsRange()->Min()) | |
294 && dle(this->AsRange()->Max(), that->AsRange()->Max()); | |
295 } | |
296 if (that->IsContext()) { | |
297 return this->IsContext() | |
298 && this->AsContext()->Outer()->Equals(that->AsContext()->Outer()); | |
299 } | |
300 if (that->IsArray()) { | |
301 return this->IsArray() | |
302 && this->AsArray()->Element()->Equals(that->AsArray()->Element()); | |
303 } | |
304 if (that->IsFunction()) { | |
305 // We currently do not allow for any variance here, in order to keep | |
306 // Union and Intersect operations simple. | |
307 if (!this->IsFunction()) return false; | |
308 FunctionType* this_fun = this->AsFunction(); | |
309 FunctionType* that_fun = that->AsFunction(); | |
310 if (this_fun->Arity() != that_fun->Arity() || | |
311 !this_fun->Result()->Equals(that_fun->Result()) || | |
312 !that_fun->Receiver()->Equals(this_fun->Receiver())) { | |
313 return false; | |
314 } | |
315 for (int i = 0; i < this_fun->Arity(); ++i) { | |
316 if (!that_fun->Parameter(i)->Equals(this_fun->Parameter(i))) return false; | |
317 } | |
318 return true; | |
319 } | |
320 | |
321 // (T1 \/ ... \/ Tn) <= T <=> (T1 <= T) /\ ... /\ (Tn <= T) | |
322 if (this->IsUnion()) { | 356 if (this->IsUnion()) { |
323 UnionHandle unioned = handle(this->AsUnion()); | 357 UnionHandle unioned = handle(this->AsUnion()); |
324 for (int i = 0; i < unioned->Length(); ++i) { | 358 for (int i = 0; i < unioned->Length(); ++i) { |
325 if (!unioned->Get(i)->Is(that)) return false; | 359 if (!unioned->Get(i)->Is(that)) return false; |
326 } | 360 } |
327 return true; | 361 return true; |
328 } | 362 } |
329 | 363 |
330 // T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn) | 364 // T <= (T1 \/ ... \/ Tn) if (T <= T1) \/ ... \/ (T <= Tn) |
331 // (iff T is not a union) | 365 if (that->IsUnion()) { |
332 DCHECK(!this->IsUnion() && that->IsUnion()); | 366 UnionHandle unioned = handle(that->AsUnion()); |
333 UnionHandle unioned = handle(that->AsUnion()); | 367 for (int i = 0; i < unioned->Length(); ++i) { |
334 for (int i = 0; i < unioned->Length(); ++i) { | 368 if (this->Is(unioned->Get(i))) return true; |
335 if (this->Is(unioned->Get(i))) return true; | 369 if (this->IsBitset()) return false; // Shortcut. |
336 if (this->IsBitset()) break; // Fast fail, only first field is a bitset. | 370 if (i > 1 && this->IsRange()) return false; // Shortcut. |
371 } | |
372 return false; | |
337 } | 373 } |
338 return false; | 374 |
375 if (that->IsBitset()) { | |
rossberg
2014/09/10 15:44:14
Always handle the bitset case first where possible
neis1
2014/09/11 12:58:12
Ok. I rewrote this slightly.
| |
376 return BitsetType::Is(this->BitsetLub(), that->AsBitset()); | |
377 } | |
378 if (this->IsBitset()) return this->IsNone(); | |
379 if (this->IsRange()) { | |
380 return that->IsRange() && contains(that->AsRange(), this->AsRange()); | |
381 } | |
382 if (this->IsConstant() && that->IsRange()) { | |
383 return contains(that->AsRange(), *this->AsConstant()->Value()); | |
384 } | |
385 return this->SimplyEquals(that); | |
339 } | 386 } |
340 | 387 |
341 | 388 |
342 template<class Config> | 389 template<class Config> |
343 bool TypeImpl<Config>::NowIs(TypeImpl* that) { | 390 bool TypeImpl<Config>::NowIs(TypeImpl* that) { |
344 DisallowHeapAllocation no_allocation; | 391 DisallowHeapAllocation no_allocation; |
345 | 392 |
346 // TODO(rossberg): this is incorrect for | 393 // TODO(rossberg): this is incorrect for |
347 // Union(Constant(V), T)->NowIs(Class(M)) | 394 // Union(Constant(V), T)->NowIs(Class(M)) |
348 // but fuzzing does not cover that! | 395 // but fuzzing does not cover that! |
349 if (this->IsConstant()) { | 396 if (this->IsConstant()) { |
350 i::Object* object = *this->AsConstant()->Value(); | 397 i::Object* object = *this->AsConstant()->Value(); |
351 if (object->IsHeapObject()) { | 398 if (object->IsHeapObject()) { |
352 i::Map* map = i::HeapObject::cast(object)->map(); | 399 i::Map* map = i::HeapObject::cast(object)->map(); |
353 for (Iterator<i::Map> it = that->Classes(); !it.Done(); it.Advance()) { | 400 for (Iterator<i::Map> it = that->Classes(); !it.Done(); it.Advance()) { |
354 if (*it.Current() == map) return true; | 401 if (*it.Current() == map) return true; |
355 } | 402 } |
356 } | 403 } |
357 } | 404 } |
358 return this->Is(that); | 405 return this->Is(that); |
359 } | 406 } |
360 | 407 |
361 | 408 |
362 // Check if this contains only (currently) stable classes. | 409 // Check if [this] contains only (currently) stable classes. |
363 template<class Config> | 410 template<class Config> |
364 bool TypeImpl<Config>::NowStable() { | 411 bool TypeImpl<Config>::NowStable() { |
365 DisallowHeapAllocation no_allocation; | 412 DisallowHeapAllocation no_allocation; |
366 for (Iterator<i::Map> it = this->Classes(); !it.Done(); it.Advance()) { | 413 for (Iterator<i::Map> it = this->Classes(); !it.Done(); it.Advance()) { |
367 if (!it.Current()->is_stable()) return false; | 414 if (!it.Current()->is_stable()) return false; |
368 } | 415 } |
369 return true; | 416 return true; |
370 } | 417 } |
371 | 418 |
372 | 419 |
373 // Check this overlaps that. | 420 // Check if [this] and [that] overlap. |
374 template<class Config> | 421 template<class Config> |
375 bool TypeImpl<Config>::Maybe(TypeImpl* that) { | 422 bool TypeImpl<Config>::Maybe(TypeImpl* that) { |
376 DisallowHeapAllocation no_allocation; | 423 DisallowHeapAllocation no_allocation; |
377 | 424 |
378 // (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T) | 425 // (T1 \/ ... \/ Tn) overlaps T if (T1 overlaps T) \/ ... \/ (Tn overlaps T) |
379 if (this->IsUnion()) { | 426 if (this->IsUnion()) { |
380 UnionHandle unioned = handle(this->AsUnion()); | 427 UnionHandle unioned = handle(this->AsUnion()); |
381 for (int i = 0; i < unioned->Length(); ++i) { | 428 for (int i = 0; i < unioned->Length(); ++i) { |
382 if (unioned->Get(i)->Maybe(that)) return true; | 429 if (unioned->Get(i)->Maybe(that)) return true; |
383 } | 430 } |
384 return false; | 431 return false; |
385 } | 432 } |
386 | 433 |
387 // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn) | 434 // T overlaps (T1 \/ ... \/ Tn) if (T overlaps T1) \/ ... \/ (T overlaps Tn) |
435 // (iff T is not a union) | |
rossberg
2014/09/10 15:44:14
I'm confused...
neis1
2014/09/11 12:58:12
Hehe. Line 435 is a leftover from older code.
| |
388 if (that->IsUnion()) { | 436 if (that->IsUnion()) { |
389 UnionHandle unioned = handle(that->AsUnion()); | 437 for (int i = 0; i < that->AsUnion()->Length(); ++i) { |
390 for (int i = 0; i < unioned->Length(); ++i) { | 438 if (this->Maybe(that->AsUnion()->Get(i))) return true; |
391 if (this->Maybe(unioned->Get(i))) return true; | |
392 } | 439 } |
393 return false; | 440 return false; |
394 } | 441 } |
395 | 442 |
396 DCHECK(!this->IsUnion() && !that->IsUnion()); | 443 if (!BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub())) |
397 if (this->IsBitset() || that->IsBitset()) { | 444 return false; |
398 return BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub()); | 445 if (this->IsBitset() || that->IsBitset()) return true; |
446 | |
447 if (this->IsClass() && !that->IsClass()) return true; | |
448 if (that->IsClass() && !this->IsClass()) return true; | |
449 | |
450 if (this->IsRange()) { | |
451 if (that->IsConstant()) { | |
452 return contains(this->AsRange(), *that->AsConstant()->Value()); | |
453 } | |
454 return that->IsRange() && overlap(this->AsRange(), that->AsRange()); | |
399 } | 455 } |
400 if (this->IsClass()) { | 456 if (that->IsRange()) { |
401 return that->IsClass() | 457 if (this->IsConstant()) { |
402 && *this->AsClass()->Map() == *that->AsClass()->Map(); | 458 return contains(that->AsRange(), *this->AsConstant()->Value()); |
403 } | 459 } |
404 if (this->IsConstant()) { | 460 return this->IsRange() && overlap(this->AsRange(), that->AsRange()); |
405 return that->IsConstant() | |
406 && *this->AsConstant()->Value() == *that->AsConstant()->Value(); | |
407 } | |
408 if (this->IsContext()) { | |
409 return this->Equals(that); | |
410 } | |
411 if (this->IsArray()) { | |
412 // There is no variance! | |
413 return this->Equals(that); | |
414 } | |
415 if (this->IsFunction()) { | |
416 // There is no variance! | |
417 return this->Equals(that); | |
418 } | 461 } |
419 | 462 |
420 return false; | 463 return this->SimplyEquals(that); |
421 } | 464 } |
422 | 465 |
423 | 466 |
424 // Check if value is contained in (inhabits) type. | 467 // Return the range in [this], or [NULL]. |
468 template<class Config> | |
469 typename TypeImpl<Config>::RangeType* TypeImpl<Config>::GetRange() { | |
470 DisallowHeapAllocation no_allocation; | |
471 if (this->IsRange()) return this->AsRange(); | |
472 if (this->IsUnion() && this->AsUnion()->Get(1)->IsRange()) { | |
473 return this->AsUnion()->Get(1)->AsRange(); | |
474 } | |
475 return NULL; | |
476 } | |
477 | |
478 | |
425 template<class Config> | 479 template<class Config> |
426 bool TypeImpl<Config>::Contains(i::Object* value) { | 480 bool TypeImpl<Config>::Contains(i::Object* value) { |
427 DisallowHeapAllocation no_allocation; | 481 DisallowHeapAllocation no_allocation; |
428 if (this->IsRange()) { | |
429 return value->IsNumber() && | |
430 dle(this->AsRange()->Min(), value->Number()) && | |
431 dle(value->Number(), this->AsRange()->Max()) && | |
432 BitsetType::Is(BitsetType::Lub(value), this->BitsetLub()); | |
433 } | |
434 for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) { | 482 for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) { |
435 if (*it.Current() == value) return true; | 483 if (*it.Current() == value) return true; |
436 } | 484 } |
485 if (IsInteger(value)) { | |
486 RangeType* range = this->GetRange(); | |
487 if (range != NULL && contains(range, value)) return true; | |
488 } | |
437 return BitsetType::New(BitsetType::Lub(value))->Is(this); | 489 return BitsetType::New(BitsetType::Lub(value))->Is(this); |
438 } | 490 } |
439 | 491 |
440 | 492 |
441 template<class Config> | 493 template<class Config> |
442 bool TypeImpl<Config>::UnionType::Wellformed() { | 494 bool TypeImpl<Config>::UnionType::Wellformed() { |
443 DCHECK(this->Length() >= 2); | 495 DisallowHeapAllocation no_allocation; |
496 // This checks the invariants of the union representation: | |
497 // 1. There are at least two elements. | |
498 // 2. At most one element is a bitset, and it must be the first one. | |
499 // 3. At most one element is a range, and it must be the second one. | |
500 // 4. No element is itself a union. | |
501 // 5. No element is a subtype of any other. | |
502 DCHECK(this->Length() >= 2); // (1) | |
444 for (int i = 0; i < this->Length(); ++i) { | 503 for (int i = 0; i < this->Length(); ++i) { |
445 DCHECK(!this->Get(i)->IsUnion()); | 504 if (i != 0) DCHECK(!this->Get(i)->IsBitset()); // (2) |
446 if (i > 0) DCHECK(!this->Get(i)->IsBitset()); | 505 if (i != 1) DCHECK(!this->Get(i)->IsRange()); // (3) |
506 DCHECK(!this->Get(i)->IsUnion()); // (4) | |
447 for (int j = 0; j < this->Length(); ++j) { | 507 for (int j = 0; j < this->Length(); ++j) { |
448 if (i != j) DCHECK(!this->Get(i)->Is(this->Get(j))); | 508 if (i != j) DCHECK(!this->Get(i)->Is(this->Get(j))); // (5) |
449 } | 509 } |
450 } | 510 } |
451 return true; | 511 return true; |
452 } | 512 } |
453 | 513 |
454 | 514 |
455 // ----------------------------------------------------------------------------- | 515 // ----------------------------------------------------------------------------- |
456 // Union and intersection | 516 // Union and intersection |
457 | 517 |
458 template<class Config> | 518 |
459 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Rebound( | 519 static bool AddIsSafe(int x, int y) { |
460 int bitset, Region* region) { | 520 return x >= 0 ? |
461 TypeHandle bound = BitsetType::New(bitset, region); | 521 y <= std::numeric_limits<int>::max() - x : |
462 if (this->IsClass()) { | 522 y >= std::numeric_limits<int>::min() - x; |
463 return ClassType::New(this->AsClass()->Map(), bound, region); | |
464 } else if (this->IsConstant()) { | |
465 return ConstantType::New(this->AsConstant()->Value(), bound, region); | |
466 } else if (this->IsRange()) { | |
467 return RangeType::New( | |
468 this->AsRange()->Min(), this->AsRange()->Max(), bound, region); | |
469 } else if (this->IsContext()) { | |
470 return ContextType::New(this->AsContext()->Outer(), bound, region); | |
471 } else if (this->IsArray()) { | |
472 return ArrayType::New(this->AsArray()->Element(), bound, region); | |
473 } else if (this->IsFunction()) { | |
474 FunctionHandle function = Config::handle(this->AsFunction()); | |
475 int arity = function->Arity(); | |
476 FunctionHandle type = FunctionType::New( | |
477 function->Result(), function->Receiver(), bound, arity, region); | |
478 for (int i = 0; i < arity; ++i) { | |
479 type->InitParameter(i, function->Parameter(i)); | |
480 } | |
481 return type; | |
482 } | |
483 UNREACHABLE(); | |
484 return TypeHandle(); | |
485 } | 523 } |
486 | 524 |
487 | 525 |
488 template<class Config> | 526 template<class Config> |
489 int TypeImpl<Config>::BoundBy(TypeImpl* that) { | 527 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Intersect( |
490 DCHECK(!this->IsUnion()); | 528 TypeHandle type1, TypeHandle type2, Region* region) { |
491 if (that->IsUnion()) { | 529 int bitset = type1->BitsetGlb() & type2->BitsetGlb(); |
492 UnionType* unioned = that->AsUnion(); | 530 if (!BitsetType::IsInhabited(bitset)) bitset = BitsetType::kNone; |
493 int length = unioned->Length(); | 531 |
494 int bitset = BitsetType::kNone; | 532 // Fast case: bit sets. |
495 for (int i = 0; i < length; ++i) { | 533 if (type1->IsBitset() && type2->IsBitset()) { |
496 bitset |= BoundBy(unioned->Get(i)->unhandle()); | 534 return BitsetType::New(bitset, region); |
535 } | |
536 | |
537 // Fast case: top or bottom types. | |
538 if (type1->IsNone() || type2->IsAny()) return type1; | |
539 if (type2->IsNone() || type2->IsAny()) return type2; | |
540 | |
541 // Semi-fast case. | |
542 if (type1->Is(type2)) return type1; | |
543 if (type2->Is(type1)) return type2; | |
544 | |
545 // Slow case: create union. | |
546 int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1; | |
547 int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1; | |
548 if (!AddIsSafe(size1, size2)) return Any(region); | |
549 int size = size1 + size2; | |
550 if (!AddIsSafe(size, 2)) return Any(region); | |
551 size += 2; | |
552 UnionHandle result = UnionType::New(size, region); | |
553 size = 0; | |
554 | |
555 // Deal with bitsets. | |
556 result->Set(size++, BitsetType::New(bitset, region)); | |
557 | |
558 // Deal with ranges. | |
559 TypeHandle range = None(region); | |
560 RangeType* range1 = type1->GetRange(); | |
561 RangeType* range2 = type2->GetRange(); | |
562 if (range1 != NULL && range2 != NULL) { | |
563 Limits lim = intersect(Limits(range1), Limits(range2)); | |
564 if (lim.min->Number() <= lim.max->Number()) { | |
565 range = RangeType::New(lim, region); | |
497 } | 566 } |
498 return bitset; | |
499 } else if (that->IsClass() && this->IsClass() && | |
500 *this->AsClass()->Map() == *that->AsClass()->Map()) { | |
501 return that->BitsetLub(); | |
502 } else if (that->IsConstant() && this->IsConstant() && | |
503 *this->AsConstant()->Value() == *that->AsConstant()->Value()) { | |
504 return that->AsConstant()->Bound()->AsBitset(); | |
505 } else if (that->IsContext() && this->IsContext() && this->Is(that)) { | |
506 return that->AsContext()->Bound()->AsBitset(); | |
507 } else if (that->IsArray() && this->IsArray() && this->Is(that)) { | |
508 return that->AsArray()->Bound()->AsBitset(); | |
509 } else if (that->IsFunction() && this->IsFunction() && this->Is(that)) { | |
510 return that->AsFunction()->Bound()->AsBitset(); | |
511 } | 567 } |
512 return that->BitsetGlb(); | 568 result->Set(size++, range); |
569 | |
570 size = IntersectAux(type1, type2, result, size, region); | |
571 return NormalizeUnion(result, size); | |
513 } | 572 } |
514 | 573 |
515 | 574 |
516 template<class Config> | 575 template<class Config> |
517 int TypeImpl<Config>::IndexInUnion( | 576 int TypeImpl<Config>::UpdateRange( |
518 int bound, UnionHandle unioned, int current_size) { | 577 RangeHandle range, UnionHandle result, int size, Region* region) { |
519 DCHECK(!this->IsUnion()); | 578 if (range->Is(result->Get(1))) return size; |
520 for (int i = 0; i < current_size; ++i) { | 579 if (!result->Get(1)->Is(range->unhandle())) { |
521 TypeHandle that = unioned->Get(i); | 580 range = RangeType::New(union_( |
522 if (that->IsBitset()) { | 581 Limits(range->AsRange()), Limits(result->Get(1)->AsRange())), region); |
523 if (BitsetType::Is(bound, that->AsBitset())) return i; | |
524 } else if (that->IsClass() && this->IsClass()) { | |
525 if (*this->AsClass()->Map() == *that->AsClass()->Map()) return i; | |
526 } else if (that->IsConstant() && this->IsConstant()) { | |
527 if (*this->AsConstant()->Value() == *that->AsConstant()->Value()) | |
528 return i; | |
529 } else if (that->IsContext() && this->IsContext()) { | |
530 if (this->Is(that)) return i; | |
531 } else if (that->IsArray() && this->IsArray()) { | |
532 if (this->Is(that)) return i; | |
533 } else if (that->IsFunction() && this->IsFunction()) { | |
534 if (this->Is(that)) return i; | |
535 } | |
536 } | 582 } |
537 return -1; | 583 result->Set(1, range); |
538 } | |
539 | 584 |
540 | 585 // Remove any components that just got subsumed. |
541 // Get non-bitsets from type, bounded by upper. | 586 for (int i = 2; i < size; ) { |
542 // Store at result starting at index. Returns updated index. | 587 if (result->Get(i)->Is(range->unhandle())) { |
543 template<class Config> | 588 result->Set(i, result->Get(--size)); |
544 int TypeImpl<Config>::ExtendUnion( | 589 } else { |
545 UnionHandle result, int size, TypeHandle type, | 590 ++i; |
546 TypeHandle other, bool is_intersect, Region* region) { | |
547 if (type->IsUnion()) { | |
548 UnionHandle unioned = handle(type->AsUnion()); | |
549 for (int i = 0; i < unioned->Length(); ++i) { | |
550 TypeHandle type_i = unioned->Get(i); | |
551 DCHECK(i == 0 || !(type_i->IsBitset() || type_i->Is(unioned->Get(0)))); | |
552 if (!type_i->IsBitset()) { | |
553 size = ExtendUnion(result, size, type_i, other, is_intersect, region); | |
554 } | |
555 } | |
556 } else if (!type->IsBitset()) { | |
557 DCHECK(type->IsClass() || type->IsConstant() || type->IsRange() || | |
558 type->IsContext() || type->IsArray() || type->IsFunction()); | |
559 int inherent_bound = type->InherentBitsetLub(); | |
560 int old_bound = type->BitsetLub(); | |
561 int other_bound = type->BoundBy(other->unhandle()) & inherent_bound; | |
562 int new_bound = | |
563 is_intersect ? (old_bound & other_bound) : (old_bound | other_bound); | |
564 if (new_bound != BitsetType::kNone) { | |
565 int i = type->IndexInUnion(new_bound, result, size); | |
566 if (i == -1) { | |
567 i = size++; | |
568 } else if (result->Get(i)->IsBitset()) { | |
569 return size; // Already fully subsumed. | |
570 } else { | |
571 int type_i_bound = result->Get(i)->BitsetLub(); | |
572 new_bound |= type_i_bound; | |
573 if (new_bound == type_i_bound) return size; | |
574 } | |
575 if (new_bound != old_bound) type = type->Rebound(new_bound, region); | |
576 result->Set(i, type); | |
577 } | 591 } |
578 } | 592 } |
579 return size; | 593 return size; |
580 } | 594 } |
581 | 595 |
582 | 596 |
583 // Union is O(1) on simple bitsets, but O(n*m) on structured unions. | 597 template<class Config> |
598 int TypeImpl<Config>::IntersectAux( | |
599 TypeHandle lhs, TypeHandle rhs, | |
600 UnionHandle result, int size, Region* region) { | |
601 if (lhs->IsUnion()) { | |
602 for (int i = 0; i < lhs->AsUnion()->Length(); ++i) { | |
603 size = IntersectAux(lhs->AsUnion()->Get(i), rhs, result, size, region); | |
604 } | |
605 return size; | |
606 } | |
607 if (rhs->IsUnion()) { | |
608 for (int i = 0; i < rhs->AsUnion()->Length(); ++i) { | |
609 size = IntersectAux(lhs, rhs->AsUnion()->Get(i), result, size, region); | |
610 } | |
611 return size; | |
612 } | |
613 | |
614 if (!BitsetType::IsInhabited(lhs->BitsetLub() & rhs->BitsetLub())) { | |
615 return size; | |
616 } | |
617 | |
618 if (lhs->IsBitset()) { | |
619 if (rhs->IsRange()) { | |
620 return UpdateRange( | |
621 Config::template cast<RangeType>(rhs), result, size, region); | |
622 } else { | |
623 return AddToUnion(rhs, result, size, region); | |
624 } | |
625 } | |
626 if (rhs->IsBitset()) { | |
627 if (lhs->IsRange()) { | |
628 return UpdateRange( | |
629 Config::template cast<RangeType>(lhs), result, size, region); | |
630 } else { | |
631 return AddToUnion(lhs, result, size, region); | |
632 } | |
633 } | |
634 if (lhs->IsClass() && !rhs->IsClass()) { | |
635 if (rhs->IsRange()) { | |
636 return UpdateRange( | |
637 Config::template cast<RangeType>(rhs), result, size, region); | |
638 } else { | |
639 return AddToUnion(rhs, result, size, region); | |
640 } | |
641 } | |
642 if (rhs->IsClass() && !lhs->IsClass()) { | |
643 if (lhs->IsRange()) { | |
644 return UpdateRange( | |
645 Config::template cast<RangeType>(lhs), result, size, region); | |
646 } else { | |
647 return AddToUnion(lhs, result, size, region); | |
648 } | |
649 } | |
650 if (lhs->IsRange()) { | |
651 if (rhs->IsConstant() && | |
652 contains(lhs->AsRange(), *rhs->AsConstant()->Value())) { | |
653 return AddToUnion(rhs, result, size, region); | |
654 } | |
655 return size; // Shortcut. | |
656 } | |
657 if (rhs->IsRange()) { | |
658 if (lhs->IsConstant() && | |
659 contains(rhs->AsRange(), *lhs->AsConstant()->Value())) { | |
660 return AddToUnion(lhs, result, size, region); | |
661 } | |
662 return size; // Shortcut. | |
663 } | |
664 | |
665 if (lhs->Is(rhs)) return AddToUnion(lhs, result, size, region); | |
666 if (rhs->Is(lhs)) return AddToUnion(rhs, result, size, region); | |
667 return size; | |
668 } | |
669 | |
670 | |
584 template<class Config> | 671 template<class Config> |
585 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Union( | 672 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Union( |
586 TypeHandle type1, TypeHandle type2, Region* region) { | 673 TypeHandle type1, TypeHandle type2, Region* region) { |
674 | |
587 // Fast case: bit sets. | 675 // Fast case: bit sets. |
588 if (type1->IsBitset() && type2->IsBitset()) { | 676 if (type1->IsBitset() && type2->IsBitset()) { |
589 return BitsetType::New(type1->AsBitset() | type2->AsBitset(), region); | 677 return BitsetType::New(type1->AsBitset() | type2->AsBitset(), region); |
590 } | 678 } |
591 | 679 |
592 // Fast case: top or bottom types. | 680 // Fast case: top or bottom types. |
593 if (type1->IsAny() || type2->IsNone()) return type1; | 681 if (type1->IsAny() || type2->IsNone()) return type1; |
594 if (type2->IsAny() || type1->IsNone()) return type2; | 682 if (type2->IsAny() || type1->IsNone()) return type2; |
595 | 683 |
596 // Semi-fast case: Unioned objects are neither involved nor produced. | 684 // Semi-fast case. |
597 if (!(type1->IsUnion() || type2->IsUnion())) { | 685 if (type1->Is(type2)) return type2; |
598 if (type1->Is(type2)) return type2; | 686 if (type2->Is(type1)) return type1; |
599 if (type2->Is(type1)) return type1; | 687 |
688 // Slow case: create union. | |
689 int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1; | |
690 int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1; | |
691 if (!AddIsSafe(size1, size2)) return Any(region); | |
692 int size = size1 + size2; | |
693 if (!AddIsSafe(size, 2)) return Any(region); | |
694 size += 2; | |
695 UnionHandle result = UnionType::New(size, region); | |
696 size = 0; | |
697 | |
698 // Deal with bitsets. | |
699 TypeHandle bitset = BitsetType::New( | |
700 type1->BitsetGlb() | type2->BitsetGlb(), region); | |
701 result->Set(size++, bitset); | |
702 | |
703 // Deal with ranges. | |
704 TypeHandle range = None(region); | |
705 RangeType* range1 = type1->GetRange(); | |
706 RangeType* range2 = type2->GetRange(); | |
707 if (range1 != NULL && range2 != NULL) { | |
708 range = RangeType::New(union_(Limits(range1), Limits(range2)), region); | |
709 } else if (range1 != NULL) { | |
710 range = handle(range1); | |
711 } else if (range2 != NULL) { | |
712 range = handle(range2); | |
600 } | 713 } |
714 result->Set(size++, range); | |
601 | 715 |
602 // Slow case: may need to produce a Unioned object. | 716 size = AddToUnion(type1, result, size, region); |
603 int size = 0; | 717 size = AddToUnion(type2, result, size, region); |
604 if (!type1->IsBitset()) { | 718 return NormalizeUnion(result, size); |
605 size += (type1->IsUnion() ? type1->AsUnion()->Length() : 1); | |
606 } | |
607 if (!type2->IsBitset()) { | |
608 size += (type2->IsUnion() ? type2->AsUnion()->Length() : 1); | |
609 } | |
610 int bitset = type1->BitsetGlb() | type2->BitsetGlb(); | |
611 if (bitset != BitsetType::kNone) ++size; | |
612 DCHECK(size >= 1); | |
613 | |
614 UnionHandle unioned = UnionType::New(size, region); | |
615 size = 0; | |
616 if (bitset != BitsetType::kNone) { | |
617 unioned->Set(size++, BitsetType::New(bitset, region)); | |
618 } | |
619 size = ExtendUnion(unioned, size, type1, type2, false, region); | |
620 size = ExtendUnion(unioned, size, type2, type1, false, region); | |
621 | |
622 if (size == 1) { | |
623 return unioned->Get(0); | |
624 } else { | |
625 unioned->Shrink(size); | |
626 DCHECK(unioned->Wellformed()); | |
627 return unioned; | |
628 } | |
629 } | 719 } |
630 | 720 |
631 | 721 |
632 // Intersection is O(1) on simple bitsets, but O(n*m) on structured unions. | 722 // Add [this] to [result] unless [this] is bitset, range, or already subsumed. |
723 // Return new size of [result]. | |
633 template<class Config> | 724 template<class Config> |
634 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Intersect( | 725 int TypeImpl<Config>::AddToUnion( |
635 TypeHandle type1, TypeHandle type2, Region* region) { | 726 TypeHandle type, UnionHandle result, int size, Region* region) { |
636 // Fast case: bit sets. | 727 if (type->IsBitset() || type->IsRange()) return size; |
637 if (type1->IsBitset() && type2->IsBitset()) { | 728 if (type->IsUnion()) { |
638 return BitsetType::New(type1->AsBitset() & type2->AsBitset(), region); | 729 for (int i = 0; i < type->AsUnion()->Length(); ++i) { |
730 size = AddToUnion(type->AsUnion()->Get(i), result, size, region); | |
731 } | |
732 return size; | |
639 } | 733 } |
640 | 734 for (int i = 0; i < size; ++i) { |
641 // Fast case: top or bottom types. | 735 if (type->Is(result->Get(i))) return size; |
642 if (type1->IsNone() || type2->IsAny()) return type1; | |
643 if (type2->IsNone() || type1->IsAny()) return type2; | |
644 | |
645 // Semi-fast case: Unioned objects are neither involved nor produced. | |
646 if (!(type1->IsUnion() || type2->IsUnion())) { | |
647 if (type1->Is(type2)) return type1; | |
648 if (type2->Is(type1)) return type2; | |
649 } | 736 } |
650 | 737 result->Set(size++, type); |
651 // Slow case: may need to produce a Unioned object. | 738 return size; |
652 int size = 0; | |
653 if (!type1->IsBitset()) { | |
654 size += (type1->IsUnion() ? type1->AsUnion()->Length() : 1); | |
655 } | |
656 if (!type2->IsBitset()) { | |
657 size += (type2->IsUnion() ? type2->AsUnion()->Length() : 1); | |
658 } | |
659 int bitset = type1->BitsetGlb() & type2->BitsetGlb(); | |
660 if (bitset != BitsetType::kNone) ++size; | |
661 DCHECK(size >= 1); | |
662 | |
663 UnionHandle unioned = UnionType::New(size, region); | |
664 size = 0; | |
665 if (bitset != BitsetType::kNone) { | |
666 unioned->Set(size++, BitsetType::New(bitset, region)); | |
667 } | |
668 size = ExtendUnion(unioned, size, type1, type2, true, region); | |
669 size = ExtendUnion(unioned, size, type2, type1, true, region); | |
670 | |
671 if (size == 0) { | |
672 return None(region); | |
673 } else if (size == 1) { | |
674 return unioned->Get(0); | |
675 } else { | |
676 unioned->Shrink(size); | |
677 DCHECK(unioned->Wellformed()); | |
678 return unioned; | |
679 } | |
680 } | 739 } |
681 | 740 |
682 | 741 |
742 template<class Config> | |
743 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::NormalizeUnion( | |
744 UnionHandle unioned, int size) { | |
745 DCHECK(size >= 2); | |
746 // If bitset or range are None, use their positions for different types. | |
747 if (unioned->Get(0)->IsNone()) unioned->Set(0, unioned->Get(--size)); | |
748 if (size >= 2 && unioned->Get(1)->Is(unioned->Get(0))) { | |
749 unioned->Set(1, unioned->Get(--size)); | |
750 } | |
751 if (size == 1) return unioned->Get(0); | |
752 unioned->Shrink(size); | |
753 SLOW_DCHECK(unioned->Wellformed()); | |
754 return unioned; | |
755 } | |
756 | |
757 | |
683 // ----------------------------------------------------------------------------- | 758 // ----------------------------------------------------------------------------- |
684 // Iteration. | 759 // Iteration. |
685 | 760 |
686 template<class Config> | 761 template<class Config> |
687 int TypeImpl<Config>::NumClasses() { | 762 int TypeImpl<Config>::NumClasses() { |
688 DisallowHeapAllocation no_allocation; | 763 DisallowHeapAllocation no_allocation; |
689 if (this->IsClass()) { | 764 if (this->IsClass()) { |
690 return 1; | 765 return 1; |
691 } else if (this->IsUnion()) { | 766 } else if (this->IsUnion()) { |
692 UnionHandle unioned = handle(this->AsUnion()); | 767 UnionHandle unioned = handle(this->AsUnion()); |
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786 // ----------------------------------------------------------------------------- | 861 // ----------------------------------------------------------------------------- |
787 // Conversion between low-level representations. | 862 // Conversion between low-level representations. |
788 | 863 |
789 template<class Config> | 864 template<class Config> |
790 template<class OtherType> | 865 template<class OtherType> |
791 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Convert( | 866 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Convert( |
792 typename OtherType::TypeHandle type, Region* region) { | 867 typename OtherType::TypeHandle type, Region* region) { |
793 if (type->IsBitset()) { | 868 if (type->IsBitset()) { |
794 return BitsetType::New(type->AsBitset(), region); | 869 return BitsetType::New(type->AsBitset(), region); |
795 } else if (type->IsClass()) { | 870 } else if (type->IsClass()) { |
796 TypeHandle bound = BitsetType::New(type->BitsetLub(), region); | 871 return ClassType::New(type->AsClass()->Map(), region); |
797 return ClassType::New(type->AsClass()->Map(), bound, region); | |
798 } else if (type->IsConstant()) { | 872 } else if (type->IsConstant()) { |
799 TypeHandle bound = Convert<OtherType>(type->AsConstant()->Bound(), region); | 873 return ConstantType::New(type->AsConstant()->Value(), region); |
800 return ConstantType::New(type->AsConstant()->Value(), bound, region); | |
801 } else if (type->IsRange()) { | 874 } else if (type->IsRange()) { |
802 TypeHandle bound = Convert<OtherType>(type->AsRange()->Bound(), region); | |
803 return RangeType::New( | 875 return RangeType::New( |
804 type->AsRange()->Min(), type->AsRange()->Max(), bound, region); | 876 type->AsRange()->MinV(), type->AsRange()->MaxV(), region); |
805 } else if (type->IsContext()) { | 877 } else if (type->IsContext()) { |
806 TypeHandle bound = Convert<OtherType>(type->AsContext()->Bound(), region); | |
807 TypeHandle outer = Convert<OtherType>(type->AsContext()->Outer(), region); | 878 TypeHandle outer = Convert<OtherType>(type->AsContext()->Outer(), region); |
808 return ContextType::New(outer, bound, region); | 879 return ContextType::New(outer, region); |
809 } else if (type->IsUnion()) { | 880 } else if (type->IsUnion()) { |
810 int length = type->AsUnion()->Length(); | 881 int length = type->AsUnion()->Length(); |
811 UnionHandle unioned = UnionType::New(length, region); | 882 UnionHandle unioned = UnionType::New(length, region); |
812 for (int i = 0; i < length; ++i) { | 883 for (int i = 0; i < length; ++i) { |
813 TypeHandle t = Convert<OtherType>(type->AsUnion()->Get(i), region); | 884 TypeHandle t = Convert<OtherType>(type->AsUnion()->Get(i), region); |
814 unioned->Set(i, t); | 885 unioned->Set(i, t); |
815 } | 886 } |
816 return unioned; | 887 return unioned; |
817 } else if (type->IsArray()) { | 888 } else if (type->IsArray()) { |
818 TypeHandle element = Convert<OtherType>(type->AsArray()->Element(), region); | 889 TypeHandle element = Convert<OtherType>(type->AsArray()->Element(), region); |
819 TypeHandle bound = Convert<OtherType>(type->AsArray()->Bound(), region); | 890 return ArrayType::New(element, region); |
820 return ArrayType::New(element, bound, region); | |
821 } else if (type->IsFunction()) { | 891 } else if (type->IsFunction()) { |
822 TypeHandle res = Convert<OtherType>(type->AsFunction()->Result(), region); | 892 TypeHandle res = Convert<OtherType>(type->AsFunction()->Result(), region); |
823 TypeHandle rcv = Convert<OtherType>(type->AsFunction()->Receiver(), region); | 893 TypeHandle rcv = Convert<OtherType>(type->AsFunction()->Receiver(), region); |
824 TypeHandle bound = Convert<OtherType>(type->AsFunction()->Bound(), region); | |
825 FunctionHandle function = FunctionType::New( | 894 FunctionHandle function = FunctionType::New( |
826 res, rcv, bound, type->AsFunction()->Arity(), region); | 895 res, rcv, type->AsFunction()->Arity(), region); |
827 for (int i = 0; i < function->Arity(); ++i) { | 896 for (int i = 0; i < function->Arity(); ++i) { |
828 TypeHandle param = Convert<OtherType>( | 897 TypeHandle param = Convert<OtherType>( |
829 type->AsFunction()->Parameter(i), region); | 898 type->AsFunction()->Parameter(i), region); |
830 function->InitParameter(i, param); | 899 function->InitParameter(i, param); |
831 } | 900 } |
832 return function; | 901 return function; |
833 } else { | 902 } else { |
834 UNREACHABLE(); | 903 UNREACHABLE(); |
835 return None(region); | 904 return None(region); |
836 } | 905 } |
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901 DisallowHeapAllocation no_allocation; | 970 DisallowHeapAllocation no_allocation; |
902 if (dim != REPRESENTATION_DIM) { | 971 if (dim != REPRESENTATION_DIM) { |
903 if (this->IsBitset()) { | 972 if (this->IsBitset()) { |
904 BitsetType::Print(os, SEMANTIC(this->AsBitset())); | 973 BitsetType::Print(os, SEMANTIC(this->AsBitset())); |
905 } else if (this->IsClass()) { | 974 } else if (this->IsClass()) { |
906 os << "Class(" << static_cast<void*>(*this->AsClass()->Map()) << " < "; | 975 os << "Class(" << static_cast<void*>(*this->AsClass()->Map()) << " < "; |
907 BitsetType::New(BitsetType::Lub(this))->PrintTo(os, dim); | 976 BitsetType::New(BitsetType::Lub(this))->PrintTo(os, dim); |
908 os << ")"; | 977 os << ")"; |
909 } else if (this->IsConstant()) { | 978 } else if (this->IsConstant()) { |
910 os << "Constant(" << static_cast<void*>(*this->AsConstant()->Value()) | 979 os << "Constant(" << static_cast<void*>(*this->AsConstant()->Value()) |
911 << " : "; | 980 << ")"; |
912 BitsetType::New(BitsetType::Lub(this))->PrintTo(os, dim); | |
913 os << ")"; | |
914 } else if (this->IsRange()) { | 981 } else if (this->IsRange()) { |
915 os << "Range(" << this->AsRange()->Min() | 982 os << "Range(" << this->AsRange()->Min() |
916 << ".." << this->AsRange()->Max() << " : "; | 983 << ", " << this->AsRange()->Max() << ")"; |
917 BitsetType::New(BitsetType::Lub(this))->PrintTo(os, dim); | |
918 os << ")"; | |
919 } else if (this->IsContext()) { | 984 } else if (this->IsContext()) { |
920 os << "Context("; | 985 os << "Context("; |
921 this->AsContext()->Outer()->PrintTo(os, dim); | 986 this->AsContext()->Outer()->PrintTo(os, dim); |
922 os << ")"; | 987 os << ")"; |
923 } else if (this->IsUnion()) { | 988 } else if (this->IsUnion()) { |
924 os << "("; | 989 os << "("; |
925 UnionHandle unioned = handle(this->AsUnion()); | 990 UnionHandle unioned = handle(this->AsUnion()); |
926 for (int i = 0; i < unioned->Length(); ++i) { | 991 for (int i = 0; i < unioned->Length(); ++i) { |
927 TypeHandle type_i = unioned->Get(i); | 992 TypeHandle type_i = unioned->Get(i); |
928 if (i > 0) os << " | "; | 993 if (i > 0) os << " | "; |
929 type_i->PrintTo(os, dim); | 994 type_i->PrintTo(os, dim); |
930 } | 995 } |
931 os << ")"; | 996 os << ")"; |
932 } else if (this->IsArray()) { | 997 } else if (this->IsArray()) { |
933 os << "Array("; | 998 os << "Array("; |
934 AsArray()->Element()->PrintTo(os, dim); | 999 AsArray()->Element()->PrintTo(os, dim); |
935 os << ")"; | 1000 os << ")"; |
936 } else if (this->IsFunction()) { | 1001 } else if (this->IsFunction()) { |
1002 os << "Function["; | |
937 if (!this->AsFunction()->Receiver()->IsAny()) { | 1003 if (!this->AsFunction()->Receiver()->IsAny()) { |
938 this->AsFunction()->Receiver()->PrintTo(os, dim); | 1004 this->AsFunction()->Receiver()->PrintTo(os, dim); |
939 os << "."; | 1005 os << "."; |
940 } | 1006 } |
941 os << "("; | 1007 os << "("; |
942 for (int i = 0; i < this->AsFunction()->Arity(); ++i) { | 1008 for (int i = 0; i < this->AsFunction()->Arity(); ++i) { |
943 if (i > 0) os << ", "; | 1009 if (i > 0) os << ", "; |
944 this->AsFunction()->Parameter(i)->PrintTo(os, dim); | 1010 this->AsFunction()->Parameter(i)->PrintTo(os, dim); |
945 } | 1011 } |
946 os << ")->"; | 1012 os << ")->"; |
947 this->AsFunction()->Result()->PrintTo(os, dim); | 1013 this->AsFunction()->Result()->PrintTo(os, dim); |
1014 os << "]"; | |
948 } else { | 1015 } else { |
949 UNREACHABLE(); | 1016 UNREACHABLE(); |
950 } | 1017 } |
951 } | 1018 } |
952 if (dim == BOTH_DIMS) os << "/"; | 1019 if (dim == BOTH_DIMS) os << "/"; |
953 if (dim != SEMANTIC_DIM) { | 1020 if (dim != SEMANTIC_DIM) { |
954 BitsetType::Print(os, REPRESENTATION(this->BitsetLub())); | 1021 BitsetType::Print(os, REPRESENTATION(this->BitsetLub())); |
955 } | 1022 } |
956 } | 1023 } |
957 | 1024 |
958 | 1025 |
959 #ifdef DEBUG | 1026 #ifdef DEBUG |
960 template <class Config> | 1027 template <class Config> |
961 void TypeImpl<Config>::Print() { | 1028 void TypeImpl<Config>::Print() { |
962 OFStream os(stdout); | 1029 OFStream os(stdout); |
963 PrintTo(os); | 1030 PrintTo(os); |
964 os << endl; | 1031 os << endl; |
965 } | 1032 } |
1033 template <class Config> | |
1034 void TypeImpl<Config>::BitsetType::Print(int bitset) { | |
1035 OFStream os(stdout); | |
1036 Print(os, bitset); | |
1037 os << endl; | |
1038 } | |
966 #endif | 1039 #endif |
967 | 1040 |
968 | 1041 |
969 // ----------------------------------------------------------------------------- | 1042 // ----------------------------------------------------------------------------- |
970 // Instantiations. | 1043 // Instantiations. |
971 | 1044 |
972 template class TypeImpl<ZoneTypeConfig>; | 1045 template class TypeImpl<ZoneTypeConfig>; |
973 template class TypeImpl<ZoneTypeConfig>::Iterator<i::Map>; | 1046 template class TypeImpl<ZoneTypeConfig>::Iterator<i::Map>; |
974 template class TypeImpl<ZoneTypeConfig>::Iterator<i::Object>; | 1047 template class TypeImpl<ZoneTypeConfig>::Iterator<i::Object>; |
975 | 1048 |
976 template class TypeImpl<HeapTypeConfig>; | 1049 template class TypeImpl<HeapTypeConfig>; |
977 template class TypeImpl<HeapTypeConfig>::Iterator<i::Map>; | 1050 template class TypeImpl<HeapTypeConfig>::Iterator<i::Map>; |
978 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>; | 1051 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>; |
979 | 1052 |
980 template TypeImpl<ZoneTypeConfig>::TypeHandle | 1053 template TypeImpl<ZoneTypeConfig>::TypeHandle |
981 TypeImpl<ZoneTypeConfig>::Convert<HeapType>( | 1054 TypeImpl<ZoneTypeConfig>::Convert<HeapType>( |
982 TypeImpl<HeapTypeConfig>::TypeHandle, TypeImpl<ZoneTypeConfig>::Region*); | 1055 TypeImpl<HeapTypeConfig>::TypeHandle, TypeImpl<ZoneTypeConfig>::Region*); |
983 template TypeImpl<HeapTypeConfig>::TypeHandle | 1056 template TypeImpl<HeapTypeConfig>::TypeHandle |
984 TypeImpl<HeapTypeConfig>::Convert<Type>( | 1057 TypeImpl<HeapTypeConfig>::Convert<Type>( |
985 TypeImpl<ZoneTypeConfig>::TypeHandle, TypeImpl<HeapTypeConfig>::Region*); | 1058 TypeImpl<ZoneTypeConfig>::TypeHandle, TypeImpl<HeapTypeConfig>::Region*); |
986 | 1059 |
987 } } // namespace v8::internal | 1060 } } // namespace v8::internal |
OLD | NEW |