Index: cc/layers/heads_up_display_layer_impl.cc |
diff --git a/cc/layers/heads_up_display_layer_impl.cc b/cc/layers/heads_up_display_layer_impl.cc |
index bb6857103878ff102e646f40b74d8e4640bc3c34..3aa2257c82c9bb17290da8bbf552eb1e5929c790 100644 |
--- a/cc/layers/heads_up_display_layer_impl.cc |
+++ b/cc/layers/heads_up_display_layer_impl.cc |
@@ -148,6 +148,7 @@ void HeadsUpDisplayLayerImpl::AppendQuads( |
gfx::PointF uv_bottom_right(1.f, 1.f); |
const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; |
bool flipped = false; |
+ bool nearest_neighbor = false; |
TextureDrawQuad* quad = |
render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
quad->SetNew(shared_quad_state, |
@@ -160,7 +161,8 @@ void HeadsUpDisplayLayerImpl::AppendQuads( |
uv_bottom_right, |
SK_ColorTRANSPARENT, |
vertex_opacity, |
- flipped); |
+ flipped, |
+ nearest_neighbor); |
} |
void HeadsUpDisplayLayerImpl::UpdateHudTexture( |