| Index: cc/layers/heads_up_display_layer_impl.cc | 
| diff --git a/cc/layers/heads_up_display_layer_impl.cc b/cc/layers/heads_up_display_layer_impl.cc | 
| index 069213940204d31311cd6ff010ee781e14a7b813..ba796f25423f1dbfaa2b5ea35097a2f02538038f 100644 | 
| --- a/cc/layers/heads_up_display_layer_impl.cc | 
| +++ b/cc/layers/heads_up_display_layer_impl.cc | 
| @@ -148,6 +148,7 @@ void HeadsUpDisplayLayerImpl::AppendQuads( | 
| gfx::PointF uv_bottom_right(1.f, 1.f); | 
| const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; | 
| bool flipped = false; | 
| +  bool nearest_neighbor = false; | 
| TextureDrawQuad* quad = | 
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); | 
| quad->SetNew(shared_quad_state, | 
| @@ -160,7 +161,8 @@ void HeadsUpDisplayLayerImpl::AppendQuads( | 
| uv_bottom_right, | 
| SK_ColorTRANSPARENT, | 
| vertex_opacity, | 
| -               flipped); | 
| +               flipped, | 
| +               nearest_neighbor); | 
| } | 
|  | 
| void HeadsUpDisplayLayerImpl::UpdateHudTexture( | 
|  |