| Index: cc/layers/heads_up_display_layer_impl.cc
|
| diff --git a/cc/layers/heads_up_display_layer_impl.cc b/cc/layers/heads_up_display_layer_impl.cc
|
| index 069213940204d31311cd6ff010ee781e14a7b813..ba796f25423f1dbfaa2b5ea35097a2f02538038f 100644
|
| --- a/cc/layers/heads_up_display_layer_impl.cc
|
| +++ b/cc/layers/heads_up_display_layer_impl.cc
|
| @@ -148,6 +148,7 @@ void HeadsUpDisplayLayerImpl::AppendQuads(
|
| gfx::PointF uv_bottom_right(1.f, 1.f);
|
| const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f };
|
| bool flipped = false;
|
| + bool nearest_neighbor = false;
|
| TextureDrawQuad* quad =
|
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| quad->SetNew(shared_quad_state,
|
| @@ -160,7 +161,8 @@ void HeadsUpDisplayLayerImpl::AppendQuads(
|
| uv_bottom_right,
|
| SK_ColorTRANSPARENT,
|
| vertex_opacity,
|
| - flipped);
|
| + flipped,
|
| + nearest_neighbor);
|
| }
|
|
|
| void HeadsUpDisplayLayerImpl::UpdateHudTexture(
|
|
|