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Side by Side Diff: cc/quads/texture_draw_quad.h

Issue 558083002: [cc] Add nearest neighbor filtering for TextureLayer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Sync and rebase Created 6 years ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_QUADS_TEXTURE_DRAW_QUAD_H_ 5 #ifndef CC_QUADS_TEXTURE_DRAW_QUAD_H_
6 #define CC_QUADS_TEXTURE_DRAW_QUAD_H_ 6 #define CC_QUADS_TEXTURE_DRAW_QUAD_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/quads/draw_quad.h" 10 #include "cc/quads/draw_quad.h"
11 #include "ui/gfx/geometry/rect_f.h" 11 #include "ui/gfx/geometry/rect_f.h"
12 12
13 namespace cc { 13 namespace cc {
14 14
15 class CC_EXPORT TextureDrawQuad : public DrawQuad { 15 class CC_EXPORT TextureDrawQuad : public DrawQuad {
16 public: 16 public:
17 TextureDrawQuad(); 17 TextureDrawQuad();
18 18
19 void SetNew(const SharedQuadState* shared_quad_state, 19 void SetNew(const SharedQuadState* shared_quad_state,
20 const gfx::Rect& rect, 20 const gfx::Rect& rect,
21 const gfx::Rect& opaque_rect, 21 const gfx::Rect& opaque_rect,
22 const gfx::Rect& visible_rect, 22 const gfx::Rect& visible_rect,
23 unsigned resource_id, 23 unsigned resource_id,
24 bool premultiplied_alpha, 24 bool premultiplied_alpha,
25 const gfx::PointF& uv_top_left, 25 const gfx::PointF& uv_top_left,
26 const gfx::PointF& uv_bottom_right, 26 const gfx::PointF& uv_bottom_right,
27 SkColor background_color, 27 SkColor background_color,
28 const float vertex_opacity[4], 28 const float vertex_opacity[4],
29 bool flipped); 29 bool flipped,
30 bool nearest_neighbor);
30 31
31 void SetAll(const SharedQuadState* shared_quad_state, 32 void SetAll(const SharedQuadState* shared_quad_state,
32 const gfx::Rect& rect, 33 const gfx::Rect& rect,
33 const gfx::Rect& opaque_rect, 34 const gfx::Rect& opaque_rect,
34 const gfx::Rect& visible_rect, 35 const gfx::Rect& visible_rect,
35 bool needs_blending, 36 bool needs_blending,
36 unsigned resource_id, 37 unsigned resource_id,
37 bool premultiplied_alpha, 38 bool premultiplied_alpha,
38 const gfx::PointF& uv_top_left, 39 const gfx::PointF& uv_top_left,
39 const gfx::PointF& uv_bottom_right, 40 const gfx::PointF& uv_bottom_right,
40 SkColor background_color, 41 SkColor background_color,
41 const float vertex_opacity[4], 42 const float vertex_opacity[4],
42 bool flipped); 43 bool flipped,
44 bool nearest_neighbor);
43 45
44 unsigned resource_id; 46 unsigned resource_id;
45 bool premultiplied_alpha; 47 bool premultiplied_alpha;
46 gfx::PointF uv_top_left; 48 gfx::PointF uv_top_left;
47 gfx::PointF uv_bottom_right; 49 gfx::PointF uv_bottom_right;
48 SkColor background_color; 50 SkColor background_color;
49 float vertex_opacity[4]; 51 float vertex_opacity[4];
50 bool flipped; 52 bool flipped;
53 bool nearest_neighbor;
51 54
52 void IterateResources(const ResourceIteratorCallback& callback) override; 55 void IterateResources(const ResourceIteratorCallback& callback) override;
53 56
54 static const TextureDrawQuad* MaterialCast(const DrawQuad*); 57 static const TextureDrawQuad* MaterialCast(const DrawQuad*);
55 58
56 private: 59 private:
57 void ExtendValue(base::debug::TracedValue* value) const override; 60 void ExtendValue(base::debug::TracedValue* value) const override;
58 }; 61 };
59 62
60 } // namespace cc 63 } // namespace cc
61 64
62 #endif // CC_QUADS_TEXTURE_DRAW_QUAD_H_ 65 #endif // CC_QUADS_TEXTURE_DRAW_QUAD_H_
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