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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/ui_resource_layer_impl.h" | 5 #include "cc/layers/ui_resource_layer_impl.h" |
| 6 | 6 |
| 7 #include "base/strings/stringprintf.h" | 7 #include "base/strings/stringprintf.h" |
| 8 #include "base/values.h" | 8 #include "base/values.h" |
| 9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
| 10 #include "cc/quads/texture_draw_quad.h" | 10 #include "cc/quads/texture_draw_quad.h" |
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| 105 if (!ui_resource_id_) | 105 if (!ui_resource_id_) |
| 106 return; | 106 return; |
| 107 | 107 |
| 108 ResourceProvider::ResourceId resource = | 108 ResourceProvider::ResourceId resource = |
| 109 layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_); | 109 layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_); |
| 110 | 110 |
| 111 if (!resource) | 111 if (!resource) |
| 112 return; | 112 return; |
| 113 | 113 |
| 114 static const bool flipped = false; | 114 static const bool flipped = false; |
| 115 static const bool nearest_neighbor = false; |
| 115 static const bool premultiplied_alpha = true; | 116 static const bool premultiplied_alpha = true; |
| 116 | 117 |
| 117 DCHECK(!bounds().IsEmpty()); | 118 DCHECK(!bounds().IsEmpty()); |
| 118 | 119 |
| 119 bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_) || | 120 bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_) || |
| 120 contents_opaque(); | 121 contents_opaque(); |
| 121 | 122 |
| 122 gfx::Rect quad_rect(bounds()); | 123 gfx::Rect quad_rect(bounds()); |
| 123 gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect()); | 124 gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect()); |
| 124 gfx::Rect visible_quad_rect = | 125 gfx::Rect visible_quad_rect = |
| 125 occlusion_in_content_space.GetUnoccludedContentRect(quad_rect); | 126 occlusion_in_content_space.GetUnoccludedContentRect(quad_rect); |
| 126 if (visible_quad_rect.IsEmpty()) | 127 if (visible_quad_rect.IsEmpty()) |
| 127 return; | 128 return; |
| 128 | 129 |
| 129 TextureDrawQuad* quad = | 130 TextureDrawQuad* quad = |
| 130 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); | 131 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
| 131 quad->SetNew(shared_quad_state, | 132 quad->SetNew(shared_quad_state, |
| 132 quad_rect, | 133 quad_rect, |
| 133 opaque_rect, | 134 opaque_rect, |
| 134 visible_quad_rect, | 135 visible_quad_rect, |
| 135 resource, | 136 resource, |
| 136 premultiplied_alpha, | 137 premultiplied_alpha, |
| 137 uv_top_left_, | 138 uv_top_left_, |
| 138 uv_bottom_right_, | 139 uv_bottom_right_, |
| 139 SK_ColorTRANSPARENT, | 140 SK_ColorTRANSPARENT, |
| 140 vertex_opacity_, | 141 vertex_opacity_, |
| 141 flipped); | 142 flipped, |
| 143 nearest_neighbor); |
| 142 } | 144 } |
| 143 | 145 |
| 144 const char* UIResourceLayerImpl::LayerTypeAsString() const { | 146 const char* UIResourceLayerImpl::LayerTypeAsString() const { |
| 145 return "cc::UIResourceLayerImpl"; | 147 return "cc::UIResourceLayerImpl"; |
| 146 } | 148 } |
| 147 | 149 |
| 148 base::DictionaryValue* UIResourceLayerImpl::LayerTreeAsJson() const { | 150 base::DictionaryValue* UIResourceLayerImpl::LayerTreeAsJson() const { |
| 149 base::DictionaryValue* result = LayerImpl::LayerTreeAsJson(); | 151 base::DictionaryValue* result = LayerImpl::LayerTreeAsJson(); |
| 150 | 152 |
| 151 result->Set("ImageBounds", MathUtil::AsValue(image_bounds_).release()); | 153 result->Set("ImageBounds", MathUtil::AsValue(image_bounds_).release()); |
| 152 | 154 |
| 153 base::ListValue* list = new base::ListValue; | 155 base::ListValue* list = new base::ListValue; |
| 154 list->AppendDouble(vertex_opacity_[0]); | 156 list->AppendDouble(vertex_opacity_[0]); |
| 155 list->AppendDouble(vertex_opacity_[1]); | 157 list->AppendDouble(vertex_opacity_[1]); |
| 156 list->AppendDouble(vertex_opacity_[2]); | 158 list->AppendDouble(vertex_opacity_[2]); |
| 157 list->AppendDouble(vertex_opacity_[3]); | 159 list->AppendDouble(vertex_opacity_[3]); |
| 158 result->Set("VertexOpacity", list); | 160 result->Set("VertexOpacity", list); |
| 159 | 161 |
| 160 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release()); | 162 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release()); |
| 161 result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release()); | 163 result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release()); |
| 162 | 164 |
| 163 return result; | 165 return result; |
| 164 } | 166 } |
| 165 | 167 |
| 166 } // namespace cc | 168 } // namespace cc |
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