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Side by Side Diff: cc/output/gl_renderer_draw_cache.cc

Issue 558083002: [cc] Add nearest neighbor filtering for TextureLayer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Address comments Created 6 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer_draw_cache.h" 5 #include "cc/output/gl_renderer_draw_cache.h"
6 6
7 namespace cc { 7 namespace cc {
8 8
9 TexturedQuadDrawCache::TexturedQuadDrawCache() 9 TexturedQuadDrawCache::TexturedQuadDrawCache()
10 : program_id(0) {} 10 : program_id(0), nearest_neighbor(false) {}
danakj 2014/11/18 16:17:05 Oh I guess you'll need to rebase :) I've since ini
jackhou1 2014/11/19 03:33:17 Done.
11 11
12 TexturedQuadDrawCache::~TexturedQuadDrawCache() {} 12 TexturedQuadDrawCache::~TexturedQuadDrawCache() {}
13 13
14 } // namespace cc 14 } // namespace cc
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